Sunday, March 25, 2018

Youtube daily report Mar 26 2018

More about MT Revenge Sportive, that is the main particular use for this full face. Curved base, spoiler integrated and big vents make the essential of this helmet ; two shell sizes and low weight make the rest. Can be used like Snowmobile helmet with snow breathguard, snowmobile neck curtain and "double or electric lens". Inner linning anatomical for a better commodity and comfort and washable. Anti-scratch visor with fast removing system. Certifications MT HELMETS has been approved by the most demanding international homologations. DOT CERTIFIED(USA), ECE/ONU 22.05.P (EU) and SNELL USA (USA) cover the most challenging US and European homologation standards.We have also been granted with the NTC 4533 (Colombia) and NBR7471 (Brazil). These homologations are only granted when every single component of the helmets has duly passed an established and exhausted security examination.

hey what's up guys welcome back to the channel today we have the brand new

helmet my brand new helmet the empty revenge in binomial graphics and we're

gonna unbox it right now so let's get it started

alright guys welcome back first I really want to give a massive shout out to mr.

Gargan deep the owner of opened Road Pune for helping me out with this

purchase initially he had gone for a different helmet the Mt

Thunder 3s we with the Sun Visor but then since I already had a different

helmet in mind I decided to switch up to the revenge so I will give you a short

tour of his store I highly recommend if you are looking for good quality riding

gear you should check out his store in Pune so go check that out and leave a

comment about what do you think

alright guys welcome back so I hope you like that little walk-around of open

road now I'll give you a brief look at the box it says that it's an advanced

polycarbonate shell 2 years warranty very very important says full of

security technology design quality and comfort and on this side we got the

manufacturing Tomas which is Spain this is these MT helmets is a Spanish company

you can follow them on their social medias the Twitter handle the Facebook

as well as their Instagram page let me just open this box up obviously I tried

the helmet so ok first things first I have got an extra

smoke wiser because you guys know how much I like tinted visors a wanted the

mirror one but iridium metal one but that wasn't available Spartan as well as

Gotham divas have told me that they will let me know as soon as those in stock so

this is the extra visor that I picked up and this is the helmet itself it comes

in this let me just get it out boom so this is it it comes in this really nice

soft and high-quality dust bag so if you I would say guys always carry this bag

with you because it will your helmet does tend to get scratches when you are

carrying it around see or in a mall or you've gone with your friends to some

restaurant on a Sunday ride or something so it helps to have this bag with you it

doesn't take a lot of space as well so let me just quickly open it up and

reveal the helmet all right here we go hmm wait a minute why is it white and

black that's because it's the binomial guys I told you earlier look at this

it's got this flaming red or orange on one side and it's got white and it's

matte black I love this 3d empty logo right here now let's see what it says on

the wiser now guys this is probably one of the main reasons why I went with this

helmet it's the only helmet that you'll get at this price point which is sharp

five star rated the highest rating by the UK agency I will leave the link down

below if you want to see this now or the other other part that says it's max

vision pin lock ready this is the new pin lock system which covers the maximum

thing now you can see the homo locations for Europe its ECE certified Brazil is

NBR us it's do T Colombia NTC and product is tested by this company I have

no idea about it also guys this is not as narrated I know sometimes people get

confused now it's got a quick release for divisors it's 2.2 mm in thickness

handy scratch obviously and PC lenses means the vision is corrected now you

can see here it's imported by Spartan Pro here in India brand is empty empty

revenge by nami matte black white chloro orange alright that's what it's called

XL and it cost me seven thousand four hundred seventy five that's inclusive of

taxes now let me just run through the main features first of all guys this is

a race share configuration that means it can be used

for track days look at this look at how beautiful the orange black and this

graph it just looks it's already starting to pick up my fingerprints

because it's a matte finish that's what you can this is probably my first matte

helmet so you asked for air intakes guys it has one on the chin two on the top

here which are very easily open and closed and for the exhaust vents that's

got this neat closeable exhaust on the top back four ports here and it's got

two passive exhausts at the rear you can see the weight it says fourteen hundred

and fifty cramps the d-o-t and ECE badging sharp doesn't have a badging but

they've put it on the graphics as for because this guy's that I can see the

quality of these materials is really good it comes with a chin curtain to

help reduce the noise also any bugs that might fly in the double D fasteners

which are the safest hina on the website the empty helmets website it says it has

a micrometric fastener which is a standard in the europe but maybe for

india and for racing use this is what is standard there are some goodies here as

well which i have not opened up as yet now this is a reflective patch guys so

this should help you stay visible at night specifically from vehicles coming

from behind this is the opening mechanism it's really easy guys you just

have to pull down the tab and the Yser pops out so this is what you get inside

the box this is the helmet instructions so i guess should cover all the basics

like that's about storage cleaning and things

like how to tie the d-ring and it's called information and few other

languages as well so really handy most elements do not come with any

instructions whatsoever so thank you empty elements then it comes with this

is world standard so all their greetings are here and this is a sticker I love

stickers

Wow a nice rubber empty helmets keychain keyring thank you might come in handy

sometimes might give it away I don't know and it comes with this important 2

year warranty card with a unique number right there

cool 2 years warranty now let's do the grind thing of peeling the sticker I

know everyone loves this final QC pastured says and there we go slowly yes

yay and the helmet has been revealed hit that like button guys if you enjoyed

this video the opening and closing otherwise is only on the left hand side

but that's okay you should be only using your clutch hand anyways even this these

bands can be opened and closed pretty easy ok so let me show you this inside

now really well made really strong it caught hey I don't know if I can show

you the insides here there you go now guys this helmet is ready to ready for

accepting a Bluetooth communication systems so it has the

speaker pockets on both the both the sides where you can mount so that has

been taken care of my previous helmet did not have that so this is definitely

an upgrade and this is it guys I will probably put some footage of me riding

with this helmet and my other gear in a later video so if you enjoyed watching

this video guys do hit that like button also if you're new to the channel please

hit subscribe and make sure you enable those notifications I do a lot of

reviews along with motovlogs and test rides and a lot of random stuff

fun stuff as well because that's what that's why we buy these bikes don't we

so guys thank you for watching and I will see you in the next one

For more infomation >> My New Helmet | MT Revenge | Unboxing & Review - Duration: 14:06.

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美國男生如何追求女性? 得不到"性"還會繼續浪費時間在女生身上嗎? 沒有機會更進一步? #小如 208集 #ABCmsRoo - Duration: 17:30.

For more infomation >> 美國男生如何追求女性? 得不到"性"還會繼續浪費時間在女生身上嗎? 沒有機會更進一步? #小如 208集 #ABCmsRoo - Duration: 17:30.

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錕P無黨籍選北市 暗諷柯文哲:民調高卻眾叛親離 - Duration: 3:19.

For more infomation >> 錕P無黨籍選北市 暗諷柯文哲:民調高卻眾叛親離 - Duration: 3:19.

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家裡兩隻哈士奇,主人故意只給一塊冰,結果把主人嚇得夠嗆! - Duration: 3:15.

For more infomation >> 家裡兩隻哈士奇,主人故意只給一塊冰,結果把主人嚇得夠嗆! - Duration: 3:15.

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성대결절의 징후 5가지 - Duration: 17:03.

For more infomation >> 성대결절의 징후 5가지 - Duration: 17:03.

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Piramide Con Decenas Sorteo Miercoles 28 Marzo 2018 Loteria Nacional Numeros Loteria Para 28 Marzo - Duration: 1:15.

For more infomation >> Piramide Con Decenas Sorteo Miercoles 28 Marzo 2018 Loteria Nacional Numeros Loteria Para 28 Marzo - Duration: 1:15.

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TOEICスコアアップに役立つ単語暗記  No.430【amaze】 - Duration: 0:44.

For more infomation >> TOEICスコアアップに役立つ単語暗記  No.430【amaze】 - Duration: 0:44.

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Pikmi Pops - Out Now

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Le groupe ''2Frères'' en tête des palmarès depuis l'album ''La route'' à TLMEP - Duration: 13:36.

For more infomation >> Le groupe ''2Frères'' en tête des palmarès depuis l'album ''La route'' à TLMEP - Duration: 13:36.

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'I Wasn't Rampaging, I Was Inspiring' Ep. 2 Official Clip | Billions | Season 3 - Duration: 1:24.

I'm glad I caught you.

You wouldn't have if my fucking car

guy could time his job right.

Yeah.

George Washington had the same problem leaving Trenton.

Wags told you?

Texted me while you were rampaging through the office.

I wasn't rampaging.

I was inspiring.

You know Washington didn't actually stand in the rowboat,

right?

Of course-- structurally unsound and he'd have

made himself a target.

Yet you worry about neither.

It's hard to shut it off, Wen.

I know.

But if you can't, you will lose the battle and the war.

Do you want me to come with you?

Stay here with Taylor.

Need some senior officer for backup.

You're fired.

[MUSIC PLAYING]

For more infomation >> 'I Wasn't Rampaging, I Was Inspiring' Ep. 2 Official Clip | Billions | Season 3 - Duration: 1:24.

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Nightcore - bluebird - Duration: 3:29.

For more infomation >> Nightcore - bluebird - Duration: 3:29.

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Rioting Doesn't Solve Anything - Duration: 3:39.

It's everyone's friend, it's Tyler. It's everyone's friend, it's Tyler.

Baltimore 2015 is the year I will never forget in my home state. What happened was that a black guy apparently dead at the

hands of a cop and people got sick and tired of the injustice of what happened in Baltimore.

And as soon as the news reached television stations, the reactions were basically like this.

The main reason why I bought up the Baltimore riots is because

this story is very similar to what happened in Baltimore, Maryland.

What happened was that a street vendor was running away from a cop and then all of a sudden the guy collapsed

and he had a heart attack because he was running away from the police officer.

And as soon as the black immigrants heard about this story in Madrid, Spain, they decided to destroy cars and put buildings on fire.

You know, the more I look at footage of people doing riots, they totally don't act like fucking animals

every single time they do that kind of shit.

Seriously. Who's the bright person who thought that destroying shit and putting stuff

on fire is going to solve any sort of issue?

Maybe it's me but putting stuff on fire and destroying stuff will actually grow the tension between police officers and citizens.

Let's just say for the sake of argument that the guy who dead from the heart attack did in fact dead because of the cop.

That is still no excuse to destroy stuff and put stuff on fire.

Wait for the evidence, then ask for justice as soon as you see the evidence of what happened to that person.

Not to mention, there are some people on Twitter who believe that the guy's death was the result of institutionalized racism.

Mame Mbaye Ndiaye's death is not accidental. He's another victim of institutionalized racism.

However based upon the evidence of the autopsy, it shows that the guy's health

was already deteriorating before he had the heart attack. What kind of institutionalized racism requires a person

to have failing health beforehand before dying from running away from the police officer?

In conclusion: violence is not the answer. Destroying shit is not the answer. And if you do in fact think that those things are in fact the answer, well guess what?

Fuck you! It's everyone's friend, Tyler. He's your only black friend, so he's your best black friend!

I wouldn't trade him for another black friend! Because black friends are rare, are you should be aware!

He smiles like Richard Pryor, so just sit and stare. It's everyone's friend, it's Tyler! It's everyone's friend, it's Tyler.

For more infomation >> Rioting Doesn't Solve Anything - Duration: 3:39.

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LEGO® Star Wars: General G...

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Sony's Clever but Flawed PlayStation Copy Protection--And How They Could Have Fixed It - Duration: 14:15.

When Sony released the PlayStation, the first commercially successful game console to use

the compact disc as its storage medium, they had a problem on their hands.

Using a CD gave them all sorts of advantages, but the CD burner and CD-R presented a challenge.

What's to stop someone from making illegal copies of our precious intellectual property?

Well, they thought of a solution.

If I take this copy of Parappa the Rapper and pop it in my computer's CD drive, it

can see what's on there.

And it will gladly make a copy.

My duplicate disc has exactly the same files on here.

Awesome!

It should work!

And yet, it doesn't.

The PlayStation knows that this is a counterfeit disc, and it won't play it.

Why?

Well, the data on these two discs may be exactly the same, but this disc is missing something

which cannot be replicated by a CD burner.

Now, it's actually pretty easy to get around this.

Mod chips and disc swapping were two well known ways to bypass this copy protection.

And of course these days, there are emulators, so using the console itself isn't even required.

Now I'm not going make a comment on the pitfalls of DRM or the people who circumvent it.

Sony has valid reasons for using it, and there are also perfectly legitimate reasons for

an individual to use a copied disc--for example to provide a backup of your software library.

But in this video, I'd like to suggest a way that Sony could have made the PlayStation

discs almost impossible to copy.

There's a certain quirk in the design of these consoles that suggests they might have

had this in mind, but abandoned it.

So first, let's take a quick look at the history of the console, as well as how the

copy protection actually works.

The original Sony PlayStation was a groundbreaking product in a number of ways.

Though not the first video game console to use the compact disc for data storage, it

was the first to achieve widespread success.

There's a fascinating history as well as a juicy tale of corporate backstabbing behind

the PlayStation's creation which I won't go into here in much detail.

But if you weren't aware, the PlayStation started as an accessory for the SNES.

Yep, Nintendo hired Sony as a hardware accessory partner, and after deciding that the terms

of the contract weren't to their liking in regards to software rights, Nintendo just

shoved Sony aside and instead announced a new partnership with Philips.

Rather than just abandon their work, Sony decided to make their own game console as

the ultimate F.U. to Nintendo.

Using optical storage for game data had tons of advantages over the then standard ROM cartridges.

They were cheaper to make, could hold MUCH more data, were smaller, more versatile, and

due to that extra data, allowed for things such as CD-quality audio alongside gameplay.

The CD-ROM's biggest disadvantage was that of a slow load time, as the data being read

from the disc isn't coming in particularly quickly.

A ROM cartridge could be read at any point randomly and with higher data throughput,

allowing many games to load nearly instantly.

Oh, and the CD was also pretty fragile, so there's that, too.

And, uh, early consoles suffered from a poorly designed CD reader, so…

well they weren't perfect.

Even though the original PlayStation only has a measly 2 megabytes of RAM, a normal

CD only outputs 1.2 megabits per second.

The CD-ROM drive in the PlayStation could operate at 2X speed, but even then it would

take 6.5 seconds to fill the RAM completely.

But of course, it usually took longer than that, as the laser would have to dart around

the disc to get all of the data it needed to load the next environment.

Want to play a skirmish in Twisted Metal 4?

You'll be staring at this screen and listening to this for a good while.

[Sound of console seeking data on CD]

Anyway, though there were downsides, the CD-ROM is arguably what made the original PlayStation

so successful.

But it also introduced that unique problem for Sony.

All cartridge based video game systems are essentially immune to counterfeit copies being

made of their games.

You'd need to have awfully specialized equipment to duplicate one of these, and then you'd

need to track down a blank cartridge with writable memory.

So, it was pretty much never done.

But the CD-ROM, well that's easy as pie to copy!

Although they were pretty expensive at the time, the CD Burner was very much a thing

when the PS1 was released, and so was the CD-R. Obviously worried about the potential

for piracy, Sony engineered a pretty clever trick into the system to ensure only legit

discs could be played.

However, it wasn't actually that clever.

OK, well, the actual feature is, but the implementation wasn't.

Like I said before, in reality it was pretty easy to get around the copy protection.

So then, how does the copy protection on the PS1 discs work?

First, let's get it out of the way and say that the black color of the disc has nothing

to do with it, whatsoever.

Though one promo video about the PlayStation suggests that this could be the purpose, it isn't.

This is just for looks.

[NARRATOR: Black ink is added to the plastic to give the CD its distinctive, "cool PlayStation-only look."

This also helps protect the CD from illegal copying.]

Actually, it's not even black, it's a very deep purpley-blue.

This is a similar color of plastic to what's commonly found in front of infrared light

sensors on a device with a remote control.

It's completely transparent to infrared light, but mostly opaque to visible light.

There was nothing special about the PlayStation's CD-ROM drive that allowed it to read these discs.

The infrared light of a normal CD laser will read it just fine.

Side note--In my last video, I made an error in suggesting that DVD players don't have

an infrared laser, and use their red laser to read a CD.

This is not true, in fact many early DVD players have two complete laser pickups on a single

sled, and later devices used the same laser with two diodes.

The wavelength of light is pretty important for reading an optical disc correctly--it's

tuned to the size of the pits--so a second infrared laser diode is necessary to read

a CD.

I had completely forgotten about the importance of wavelength, and thankfully the comments

set me straight.

One commenter noted that CD compatible DVD laser pickups usually have two adjustment

pots on them, one for the IR laser, and one for the red laser, and sure enough,

there they are!

Anyway,

What Sony actually did was to add two things to the disc during mastering that weren't

normally there on a garden variety compact disc.

Well, actually, it was one addition that accomplished two tasks.

To understand what they did requires a little bit of knowledge into the laser pickup system

of any optical disc format.

It's impossible to produce a CD, DVD, Laserdisc, Blu-Ray, or economic policy that is exactly perfect.

There will always be some imperfections.

The discs aren't usually completely flat, so the distance between the disc and laser

lens is constantly fluctuating.

The disc is also never exactly centered, so the pits usually move back and forth with

each rotation.

To handle this, the objective lens is sort of floating, and electromagnets can lift it

(or lower it) as well as wiggle it left and right it to make sure the pits are in focus,

and that it's following the data spiral.

To see this in action, it's actually easiest to look at a Laserdisc.

This disc is badly warped, and towards the edges the laser is bouncing pretty wildly

to keep its focus distance constant.

Though almost never this extreme, a CD player or PlayStation needs to do this, too.

In fact, here's the laser of a PlayStation wiggling back and forth ever so slightly to

read the data from this Audio CD.

This clip also shows how the laser carriage only moves for coarse tracking in steps.

Notice how it moves outward, but the position of the lense relative to the disc doesn't change.

Now, the laser's movement is only there to maintain tracking on the data stream.

A CD player couldn't care less about what the Laser is doing,

it just wants to see the data.

Any wobbliness of the track is irrelevant to its goal of reading the data; so as long

as the wobble isn't too extreme, its presence is of no consequence.

Generally, the circuitry in charge of this tracking and focus is part of the laser pickup assembly.

This task is done at the hardware level, and can be considered automatic from the perspective

of the circuitry that actually processes the data itself.

There's a really great paper linked in the description that goes over how this is actually

accomplished.

What Sony did was introduce a way to actually keep track of how the laser lens moved.

The hardware would monitor the horizontal movement of the objective lens, and it was

looking for a specific wobble in the data it's reading.

As part of the mastering process in PlayStation discs, the very first sectors of data in the

pregap are recorded with a wobble of a specific frequency.

Rather than a smooth spiral, the track looked something like this.

The wobbling was also used for encoding which region the disc was for.

The region code was amplitude modulated into the wobble itself, and if the code on the

disc didn't match the console's BIOS, it would not play.

The reason this worked was that any ordinary CD drive would just ignore this wobble.

Actually, ignore isn't quite the right word.

It was unaware of the wobble.

The tracking circuitry in its laser pickup would just do its job and keep the laser in

line with the data stream.

It didn't matter how the data wobbled, or even if the data wobbled.

Its job was just to get the data.

When you made a copy, that copy would be missing the wobble.

When the CD drive is reading the disc to make an image file for burning, it isn't even

aware of the wobble.

The data captured during the disc read is all that matters for burning the disc.

Now, a CD burner is looking for a wobble on a CD-R, but for a very different reason.

A CD-R has a premade wobble molded into the polycarbonate--that's the plastic the disc

is made of.

This wobble contains the ATIP, which tells the CD burner the properties of the disc such

as its capacity and maximum write speed, and throughout the rest of the disc it wobbles

at a constant frequency.

A CD burner is looking for this wobble as it writes to a disc both to maintain proper

tracking as it writes on it, as well as to maintain the proper writing speed.

Because this wobble is already there on a CD-R, even if a CD drive could detect the

region-encoding wobble on a PlayStation disc, it couldn't recreate it.

To recreate the wobble of a PlayStation disc would require jumping in and out of this premade

groove, which the burner can't do.

Even if it tried, by crossing the premade lines, the data would likely be impossible

to read correctly.

Where Sony failed was by being a little lazy with how disc authenticity is checked.

With few exceptions, the console only looks for this wobble at bootup.

People figured this out, and by defeating the lid switch and carefully watching a disc

spin, you can see when it's checking for the wobble and swap in a burned copy for a

real disc with a little practice.

The reason this worked is that Sony built in a healthy bit of tolerance for damaged

discs; so as long as you are fast enough, it will just pass the disc off as being scratched,

thus needing multiple attempts to read the data.

But disc swapping was annoying and also could damage your discs and perhaps even the console,

so the other option was to install a modchip that would inject the code into the system

at the right time, so even though the laser wasn't seeing the wobble, the processor

would think that it did.

Game developers eventually created ways to detect a modchip, so this wasn't completely

infallible, but it was still a relatively easy way to play a burnt disc.

So now that you know what the PS1 does to determine the validity of a disc, as well

as why it was so easy to get around it, here's where my little theory comes into play.

I had mentioned there's a design quirk.

When you open up the lid of a PS1, you might notice that the area that holds the CD is

MUCH larger than the CD itself.

Could it be that Sony had originally intended for PS1 discs to be larger than a standard CD?

Some people think the PS1 discs contain data outside the range of a normal CD's laser

carriage, and that this is how the copy protection works.

While this isn't the case, Sony could have done that.

And if they did it by going outside the normal readable area, they could have really locked

this down.

Imagine that the PlayStation discs were an extra 3 centimeters across, making it a 15

centimeter disc rather than 12.

If Sony had extended the rails on their CD drive in here, the laser could read all the

way to the edge of this slightly larger disc.

Not only would this have increased the amount of data on the disc, but it would have made

copying them almost impossible.

Almost every CD drive has a second insert for 8 cm discs, and top loading drives can

of course handle them, too.

The physical size of a CD can be smaller, and it will still work.

But if Sony had gone bigger, you could not physically fit a PlayStation disc into the

standard five and a quarter inch CD burner in your PC.

If would fit fine in here, but there's no way it will make it in here.

If they had done this, the PS1 could still play audio CDs just fine.

It wouldn't remove any functionality from the system.

It's already more than capable of playing an 8 cm CD OK.

And if they had always ensured that some of the game data was written outside the 12cm

diameter of a normal CD, even on smaller games which needed less than the 700 megabytes of

data available on standard CD, a copy would be impossible to make without the console noticing.

If Sony had gone this route, can you imagine how difficult it would be to make a duplicate disc?

No one was making CD drives capable of reading a disc that large, and there would be little

incentive to start doing so.

Even if a CD burner appeared on the market which could handle a 15 centimeter disc, how

easy do you think it would be to get your hands on a 15 centimeter CD-R?

Now, it's obvious why Sony didn't do this.

The whole point of using the CD was to make manufacturing games quick and cheap.

To make a 15cm CD is really to make an entirely new format.

That would require new disc pressing machinery, or at the very least significant retooling

of existing machinery.

Also, a new case design would be needed, with a physically larger disc being more difficult

to store.

The standard CD jewel case already had the support of countless storage systems.

But if they had decided to just make the discs a tiny bit bigger, which the design of the

early consoles suggests was possible, if not intended, mod chips and disc swapping couldn't

have done a thing.

A burned PlayStation game simply couldn't exist.

Thanks for watching, I hope you enjoyed this video.

If this is your first time coming across this channel, please consider subscribing so you

won't miss the next ones.

And, you can now follow me on Twitter @ TechConnectify.

That's what happens when you're late to the party.

Of course, I'd like to take the time to thank my Patreon supports.

Patrons of the channel are what keep these videos coming.

If you're interested in becoming a patron as well, please check out my Patreon page.

There's a link on your screen, or you can find one in the description.

Thanks for your consideration, and I'll see you next time!

[Snaps fingers] And That!... is the end.

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