Wednesday, March 14, 2018

Youtube daily report Mar 14 2018

Hi guys, this is Dante with the drive and thrive and tonight, we're going to talk about

McDonald's delivery pickups and how to deal with those annoying fast-food pickups generally

But first make sure to hit like and subscribe

To make sure that you don't miss out on future news tips and tricks from this channel

And by the way, I know what you're thinking yes

This is a thundercats shirt

So a lot of people myself included

Have been very annoyed

walking into a McDonald's and

having to deal with

terrible

Employees you know

shady-looking customers around

Etc okay, so this is how I get around all the negative and stressful

things that go along with

McDonald's, and other fast food deliveries so the first thing I do now I'm actually excited when I get a McDonald's order

Because nine times out of the ten

The restaurant has a drive-through

And I just go through the drive-through

I give them the pick up order coat they give me the food and then I Drive off to the customer

And because here in Seattle

Uber eats is not a door delivery service customer comes right out to the car. I hand them the food and off we go

in fact they're so easy, but sometimes I'll hang around at McDonald's just

to

Constantly get ping there, so I make like McDonald's runs back and forth back and forth or just stack up money now

Where does the problem come in where does the all the annoying things come?

well if you go inside to the McDonald's, then you have to wait at a

McDonald's like ubereats pickup line

Sometimes you have to wait behind other drivers

You know you have to yell you're cold because they don't do it by name, so you have to look on your phone

you know try to yell the cold and

Then a lot of times they'll hand you the drink, and they'll tell you to go fill the drink up

And that can be really annoying because you know it just adds more work to our job, and it's not our job to do

Now uber eats a McDonald's have a partnership

And I know at the McDonald's downtown one which does not have a drive-thru when I go inside

They already have

the

Drinks prepared along with the food

So they're very professional there, but a lot of McDonald's. They'll just hand you the cup and in order to

Have them pour the drink sometimes it takes a little t2t back back and forth

so a lot of times people just go ahead and pour the drink now I

Look at the situation this way us as drivers. We don't have a food handler's permit I

don't even I don't even think it's

It may be against the law for us to take a cup fill it up you

Know all sorts when we're not wearing hair dad's coming. We'll you know anything so

what I do I politely say I

Don't have a food handler's permit I work for rubrics. This is not my food

I'm not comfortable pouring the drinks, would you mind pouring the drinks and nine times out of 10? They'll say yes?

The times that they do not say yes, you know what I go ahead and pour the drink because it's not worth arguing about but

Almost every time I do a fast food delivery. There's a drive-through

There are restaurants like Taco Time some KFC

restaurants that

Don't have Drive thrus

And in that case I politely ask the staff to go ahead and pour the drinks for me

Don't say the names. Just give the order number that applies for a McDonald's in a lot of fast-food places

Because for some reason when they look on the code sheet what they see is said of the name, they see the order number

So it just saves a lot of time and hassle

By the way, I never

Advise anyone to cancel orders

But if you come to a situation

Where it's late at night, and you're going you have a call to a McDonald's and you arrive and the line is

you can tell it's not moving at all it's gonna take about 20 minutes for you to finally get the food I

Suggest some of those very rare times so go ahead and cancel the order

Because I know a lot of the stress and frustration that comes with McDonald's drivers are those rare times

when it's not even the staff rudeness or

Having to pour the drink. Where is just simply the frustration of waiting in a long line

And in those cases to do yourself a favor

For your mental health for your sanity

Just go ahead and cancel that order

You know if you use cancellations properly you will be canceling

Very very very infrequently I think my cancellation rate is something like 2 or 3 percent of all the orders I receive

So follow that advice when you get an order for a faster restaurant go through the drive-through, if possible if they have one

Second remember give the order number first not the name third

Politely X the employees or staff to make the drinks for you and

Fourth

of course

If there's a long line go ahead and use your cancellation. It's okay. There won't be the end of the world

so you do those things and

McDonald's orders will be a breeze and like me you may actually look forward to those

McDonald's and fast food deliveries because it saves time and

Yeah, you can actually make some good money from them, so

Make sure to hit like and subscribe and stay tuned for more helpful

Hints and tricks on who buried story - and post mates, and I have a great day

For more infomation >> Ubereats McDonalds : Tips on how to make fast food deliveries (2018) - Duration: 6:29.

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LEGO® Ninjago® High Spee...

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Top 5 Marketing A.I.'s People Won't Shut Up About - Duration: 7:50.

Artificial intelligence is undoubtedly the future of marketing technology with

new machine learning platforms allowing agencies and brands unparalleled ability

to target audiences. I'm Rick Boost and these are the top five marketing AI

systems that people just will not shut up about.

Number 5: Einstein

The Einstein AI is named after history's most famous scientists and the

dog from Back to the Future

"Einstein! You little devil!"

Einstein is a bit of an odd system to describe

unlike the other AIs which are crafted and pitched as massive super

brains, Einstein is relatively simple. It's made up of two main comprehension

components; a language tool and an image tool. What makes Einstein powerful is

its ability to link up to the plethora of Salesforce platforms.

By cross-referencing between them it has access to a multitude of information.

This means that as Salesforce grows its selection of platforms through

acquisitions and partnerships, Einstein will only grow stronger itself. It's sort

of like the blob, except not quite as scary. Quite.

Number four: Albert.

Next up is Albert, which is also named after Einstein!

"Einstein! You little devil!"

Although to be fair Albert got

there first with the name in 2010. Now Albert is the complete opposite of

Einstein because it actually is a massive super brain. This product is

being sold as capable of running an entire campaign. We're talking about

analytics, insight, strategy, scheduling. Now a lot of project leads are going to

feel very dubious about leaving their entire campaign in the hands of what

amounts to a robot.

"YOU WILL SERVICE...US."

Just as many employees are gonna feel a bit nervous themselves about possibly losing their jobs to said robot.

"YOU HAVE 20 SECONDS TO COMPLY"

The problem is is that Albert has had some very juicy case

studies coming in that show (strangely enough) it works to leave it to the robot.

number three Watson

Now Watson is exactly what you think of when someone

says AI in that Watson is a living breathing supercomputer that was built

by the greatest minds at IBM. It was built for one purpose and one purpose

alone. Some might say the greatest goal in all humanity...To beat Jeopardy

"Watson!" "What is shoe?" "You are right"

"Watson!" "Who is Jude?" "Yes"

"Watson!" "Who is Michael Phelps?" "Yes"

"Watson!" "What is event horizon?"

"Who is Grendel?"

"What is London?"

"What is stick?" "Stick is right."

Yeah. The greatest supercomputer built by mankind

was constructed to beat nerds at trivia.

But not really. In fact that game show

smackdown was just a dry run. It was to show off if Watson's natural learning

and language abilities were up to snuff, which they certainly were. From these

humble beginnings Watson's processing power has been behind the scenes of

multiple industries, which now includes marketing. Watson's marketing tool set is

already able to follow customer journeys create predictive models to generate

unique user experiences on websites and find visual assets for campaigns, saving

valuable time. Watson is even able to interface with IBM's

weather system, which means that Watson can now generate strategies based on

localized climate in an area. Sherlock may be smart but Watson is a beast.

Number Two: Vidora

Vidora has been pitched as being able to

understand customers like no other system before it. Vidora will tag and

track individual users on a mass scale which then means it can follow and then

predict their customer behaviour. Now other systems are capable of doing this,

so this sounds kind of simple but Vidora does it on such a level the others

don't, whether a change to the company as a whole or even to a single product will

change customer perceptions negatively or positively. Vidora's focus is not a

weakness. I would see it as a strength. It is a focused tool it is a scalpel to the

butcher knife that other AI'S are.

Number One: Marcel

*Confused Grunt*

Alright, alright, alright

for realsies. Okay we all know the drama that happened last year. The place is Cannes and

Publicis is announcing in front of all the other cool kids that they're done

with awards saying, "Like awards are like 2015 lame and you know they're just

gonna move on to an AI that they built. It's called Marcel. You know it's totally

hot. And it's totally real. You know he just lives in Canada so you haven't heard of it.

The announcement that Publicis was halting all awards spending to move

those resources to building an AI was nothing short of earth-shattering. People

were furious, most notably publicist staff, who rather like awards since they

get to hang them on their agency walls and they get to put them on their

CVs. Whatever Marcel was it would have to be bloody spectacular.

Unfortunately all we've been able to glean about Marcel is that it's some

kind of international matchmaking tool that project leads can use to connect

teams based on skills, location, and experience. It's also apparently some

kind of management tool in itself and it's also some kind of communication

platform. So Marcel in theory is basically if

Trello Skype LinkedIn and Tinder all got together and spawned an amazing

abomination. Publicis only teamed up with Microsoft

at the start of this year six months on from Cannes to properly begin development

on this platform. We know nothing really, apart from a few tweets and a few dodgy

statements. Marcel could be anything at this point so everything I just said in

six months from now, one year from now, a century from now (if it take that long to

build Marcel) I'll to be claimed a complete moron or the Nostradamus of

marketing AI Tech.

If you would like to read a far more detailed in-depth

explanation of all these AI platforms, as well as a few we didn't get around to,

definitely click the link below which has digital experts Eric Thain and Zaheer

Nooruddin as well as Or Shani the CEO of Albert, giving their opinions on all

these AI systems and which are their favorites. Also please leave a comment

below about how much I butchered this video or what you think about AI. Do you

think you're going to accept it into your lives? Or do you think you're going to

reject it? What is your favorite AI system? Have you used one? Are there

topics you would like us to take on in future top 5 videos? We want to hear from you!

So put it in the comments below and share the living hell out of this with

all your marketing nerds. Do it.

For more infomation >> Top 5 Marketing A.I.'s People Won't Shut Up About - Duration: 7:50.

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Bad Signs: Women in Math, FU Fridays - Duration: 3:47.

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Ford S-Max 2.0 TDCI TITANIUM LIMITED *nieuwstaat* - Duration: 1:01.

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Johnny Hallyday « que d'affection » pour Laeticia Hallyday -[Nouvelles 24h] - Duration: 3:06.

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RC URAL 4320 STUCK IN THE GRAVEL! STRONG RC ACTION AT THE BEST CONSTRUCTION ZONE! EPIC RC TOYS ! - Duration: 12:24.

Fantastic RC in Action!

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POUTINE : une réélection vraiment sans suspens ? 🇷🇺 - Monkey - Duration: 3:39.

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سديم+| الحلقة 10 | تعرّفوا إلى أحمد وقاسم! - Duration: 5:21.

For more infomation >> سديم+| الحلقة 10 | تعرّفوا إلى أحمد وقاسم! - Duration: 5:21.

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SAVE THE RIVERS! International Day of Action for Rivers 2018 - Duration: 0:38.

Did you know that today is a rivers' special day?

Rivers all over the globe are very much the same as the veins in the human body.

Some people, however, have no respect for anything

and they want to build dams and weirs

that irretrievably destroy the wild streams.

Help us in preserving lively rivers in Czechia as well as abroad.

Sign the appeal

against a weir on Elbe river

and against dams in Bosnia and Herzegovina.

Join Arnika and celebrate today's International Day of Action for Rivers and Against Dams.

March 14, 2018: Give the rivers a present and help saving them from useless dams.

For more infomation >> SAVE THE RIVERS! International Day of Action for Rivers 2018 - Duration: 0:38.

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最新劲爆消息!大马军界大丑闻!知法犯法,罪加一等!快看!这班禽兽居然在军营干出这种事!连军人保家卫国的勇士,都没纪律了我们还能靠谁? - Duration: 4:17.

For more infomation >> 最新劲爆消息!大马军界大丑闻!知法犯法,罪加一等!快看!这班禽兽居然在军营干出这种事!连军人保家卫国的勇士,都没纪律了我们还能靠谁? - Duration: 4:17.

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Actress Genelia D'Souza Family Photos / Genelia with Husband Riteish Deshmukh and Sons

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Challenge to Muhammad Hijab and his colleagues and mentors for a series of Debates - Duration: 7:11.

Laroy menorah assalamu alaikum wa rahmatullahi ta'ala wa barakato

i extend my greetings of peace greetings of islam and my wishes of well-being and

the divine aid and divine blessings to all my viewers and to all fellow muslims

i hereby challenge and invite mr. muhammad hai jab and his mentor's and

his colleagues to a series of debates on the subjects of contention and dispute

between the Shia and the honorees the individuals that I like to include

specifically and this challenge alongside the Salafi activists based in

the United Kingdom Muhammad hi Jana are the following individuals a sheikh

mohammed el or dhuni mr. Adnan Rashid Abdul Rahman Hasan whom they called al

Asad Abdul Rahman Hassan in also mr. has Anna Bercy known as well as Hassan

Sherman in of course Mohammed job himself these individuals could face me

as a panel of debaters against one person yours truly or they could

nominate one individual from amongst them or another individual in whose

knowledge and research in articulation they have confidence to represent them

against me in order to defend the omurice side please note that this

invitation and this challenge is for a series of debates because the topics and

the subjects that divide us the Shia from the Omri side are many and it's my

contention rather is the Shias contention and we have proved it time

and again and we will prove again in Charlotte America wa'ta'ala if the army

side man's up to the challenge and accepts this challenge that on all

issues and all matters of dispute between Shia and the honorees whether

they are major and important in key or there are minor issues of difference if

she aside is right and the homicide is wrong one of the face

topics that the only side perhaps would like to include in this series of

debates should they accept this challenge would be proving the names of

the Imams alayhi salatu wassalam from the noble quran I have very much welcome

to include this challenge and these series of debates that one of the

debates one of the sessions or perhaps more than one should be devoted to the

subject I pledge and I articulate that this call for debate this invitation

this challenge is honest and I will do my best and I'll do every effort in my

capacity in order in order to accommodate the omurice sides conditions

and the army size demands in order for this proposed series of debates to occur

even if they propose a rule a demand that's inconvenient for me that's unfair

to me unfavorable to me I will accept such a demand such a rule if the only

side agrees and accepts this challenge I expect them to issue a video reply to

this challenge and if they agree the next step would be to discuss the topics

that should be included and this proposed series of debates and also the

sequence in the order of these debates and a schedule of these debates and the

rules they would like to propose for these debates inshallah Tabarrok owatta

Allah I promise that I will be lenient I'll be as I mentioned before that I

will agree even tools that are unfavorable to me and inconvenient to me

so long as these debates take place so long that I have the freedom to express

the Shia Oh judge so long as I have the freedom to bring forth my reasons and

arguments and I promise from now and pledge that I will not bring any reason

any proof that's not considered sorry by the utmost respected by the utmost lofty

and impressive honoree scholars and I promise that I will be respectful and I

will show great regard for my fellow interlocutors during the course of

debates and I will be also respectful and reverent to the figures that the

omurice I'd consider worthy of respect and worthy of veneration such as the

Sahaba as Abu Bakr and Omar and Othman and individual individuals like them an

important issue here would be our discussions with respect to the subjects

with respect to the order of these debates a schedule of these debates and

rules of these debates cannot be in private and I refuse to have any

discussion with the only side in private any discussion we will have will be via

video and would be may streamed online and we would be provided online to all

viewers so the public the audience is aware that which demands is made by

which side and which side is trying to evade these debates and which side is

welcoming and welcoming the challenge and is making an effort for these

debates to take place I thank you all for watching this video next step would

be for the only side to issue an acceptance and if should they actually

accept this challenge they should also accept my request to discuss to open a

channel to discuss the terms the topics their schedule and any other detailed is

pertinent to the subject of these debates and necessary for these debates

to occur so we may agree on those terms as soon as possible the month of Shawwal

until Henry before Muharram especially shawol and the hada these two months

provide rather lacks schedule for most scholars in order to have these debates

take place tomorrow kupatana I'm waiting for the

omurice ID for the response thank you so much may Allah bless you this is Hasan

Allah he re yo Sahib azzaman a Dracaena allah allah allah muhammad wa

ala muhammad wa jal Raja

Edited by Imran Ansari

For more infomation >> Challenge to Muhammad Hijab and his colleagues and mentors for a series of Debates - Duration: 7:11.

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SUBITO TEXTO #5 - Intimidation chronique (Épisode 6) - Duration: 24:55.

For more infomation >> SUBITO TEXTO #5 - Intimidation chronique (Épisode 6) - Duration: 24:55.

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How to use Tissue addon in Architecture scene - Blender Tutorial - Duration: 24:02.

Hi it's Rudy for CG Thoughts

today we are going to see

how tissue addon

can help us to make custom tiles in architecture scene

like that or that

why is it interesting ?

I don't like to rely exclusively on library

I want to do what I want.

Make the wall

the recess, patterns

cover with pattern

and for finish the shader.

We go to

8 steps in Blender.

Discover our starting scene

Only 3 objects in this scene

The celing, the ground and 2 walls

Make the wall, which we will slick the pattern

I select my walls

I go to edit mode

I enable snap

on increment

Extrude with E and Y or E and X

I finish my wall with successive extrusion

E and X, E and Y

Y and not X (^_^)

Now the room is closed

Check the interior

All it's ok

I'm going to separate my previous construction

I select faces, I press P

chosse selection

Now we have a new object

this is a part

where we will stick our pattern.

I'm going to change ceiling and walls transparency

for more comfort

with this tips we can see in the room.

I'm seeing normals aren't in true orientation

they are dark

so I'm select them and i flip normals

with flip direction.

all it's ok for the next step.

Step 3 : cut the wall to uniform faces

I go to edit mode

and I use Loop cute tool

Ctrl + R + mouse wheel

for cute the wall

my objective is to made uniform faces

becasue Tissue addon

will take our pattern and

and stretch this on each face.

so if you have differents faces size

you will have a different tile size

I'm going to make a recess

I select these 4 faces

I extrude with E

I extrude on Y axis

And now I'm going to seperate a recess to the wall

CTRL + + for add an other loop to my selection

P, Selection

and recess is separated

The 4th step, a great step !

we will do the pattern which we will tessellate !

for made our pattern

start to change your layer

I press 7 key for top view

I add plane with

Shift + A

I go to edit mode with Tab key

I enable the snap on increment

and I start my modelisation

S and Y

we have our first tile

I dupplicate this with Shift + D

I set 2 square between my tiles

I do the same on other side

Shift + D

I zoom in

2 squares between tiles

I dupplicate an other time the center tile

We do many dupplication ! (^_^)

Now

I'm going to mark the tiles center

with CTRL + R

and right click for snap the edge on center

Now I set the snap on Edge

I can align my border tile in the middle of bottom tile

I zoom in and I move the edge to one square

why only one ?

I want 2 square between all tiles

but this pattern is seamless

the missed square will be in the next repeated pattern.

I do the same action on opposite side

I take the edge, snap with bottom edge

I switch my snap to increment and I set 1 square.

Now I'm going to stretch

this edge with Y key

it's good

with L key I select tiles

and I dupplicate them

Zoom in again and move our selection for 2 squares.

it's almost finish

I remove these part

because it's seamless pattern ! The next half part will be on the next repeated pattern.

this logic is the same for top and bottom

with CTRL + R I mark all tiles' middle

and I remove external face

X, Face

with A key I select all faces

with E I extrude

to give little thickness

I select all useless face and I will remove these

they are useless because they will be invisible or they are on seam.

like this or this

the last, we are ok

the key X, Face

our pattern is ready !

we will check its repeatability

for that, we will use an array modifier

2 times

3, it's ok.

I'm going to test in other direction

after right left, we try top bottom

No problem, all it's ok

our pattern is ready to cover our bathroom

and now what you wait...cover the wall !

go to File, Users Preferences

search and active tissue addon

this is the tutorial's subject !

after activation, displayed your room and the pattern.

Select pattern first and the wall after.

Go to create

in side bar tool

Continue to Tissue section with Tesselate button

I modify only the scale input to 0.1

And press Ok

Miracles!

the wall is completly cover by the pattern !

one things

this input, which a set to 0.1

this is a pattern's thickness

ajust this parameter according to your needs

For finish the modelisation of shading...

what rubbish! LoL

For finish tile's modelisation

to succeed your shader

we need to remove all double vertex.

to do that, go to edit mode

select all faces

and click on "removes doubles" in Tool

this function merge superimposed vertex

so you have a continuous mesh

The last step before shading

Make an hexagonal pattern

begin to go to new layer

and use the top view

key : 7

I add a circle

In the panel I set 6 vertex

so I have an hexagon

the first thing to do is to dupplicate this

Shift + D

I press X for axis constraint and I slid emy hexagon here

I dupplicate again

right click for reset position

set the pivot point on 3D cursor

I press R for rotationand I key 60 degres

we can see a prefect position for this hexagon

Do same actions : dupplicate, right click, R, 60

dupplicate, right click, R, 60

again 2 times for surround center hexagonal.

Done

CTRL + J for merge all shape in single object

with Tab I switch to edit mode

I fill all face with F key

Now extrude

with E key

I change the point of view

Done

last step, do this seamless

K, Z, C

with this tool you can cut the object

to left and to right

K, Z, C

If we see object's bottom

we can see our hexagon is cuted from front to back

I'm going to do same process to top and to bottom

Ctrl + R

for mark center of hexagonal's side

Now do again

K, Z, C

and I cute2 hexagons in one time

and again to bottom

Ctrl + R

and right click for snap to center

for my 2 hexagons

K, Z, C

and I cute hexagons

last thing

for finish, with top view

I press Z

for see through object

with B I select these faces

X, Faces

our pattern is ready

just for simplify

I remove useless faces

bottom faces

I select them

X, Faces

Before go to the next step

I'm going to check it's seamless, without problem

For that, I add a modifier

Array, like earlier

Add modifier, array

I see bad positionning

I need to apply transformations

Ctrl +A

Rotation and scale

Now it's ok

from left to right, no problem

now check from top to bottom

and it's nice !

the pattern is perfect and ready to use

cover our recess with hexagon

and discover a new Tissue's feature

Let's go

display our room

select pattern and after the recess

go to Tissue, Tessellate

same process

I set 0.1 for scale and ok

Once more time, it works perfectly.

Pattern is nice

We will do something

pattern orientation isn't like I want

So I delete this

I'm going to unwrap

because we can drive pattern's orientation with UV's orientation

U, Smart UV Project

I select again my pattern and my recess

Tessellate

If I choose Active UV in rotation

I rotate my pattern

here

before/after

Before

and after

My seams are verticaly

it's what I want to follow bottom recess

now I want to rotate this

they aren't in good direction for me

I want they follow the bottom recess too.

I want to rotate pattern on this part to 90 degres

I split my screen

for display UV Image Editor

It is here

I delete this object

In edite mode I select the recess

and I display

I display UV

with C I select

parts which I want to rotate

In the UV Image Editor, press R 90

I rotated my UV to 90 degres

for these parts

and I tessellate again

Now we see that good

It's what I wanted

the down part follow the bottom recess

and same between bottom and side

I'm going to adjust tiles' thickness

0.05

Like earlier, I go to edit mode

I remove doubles

And for more realistic result, I add a bevel modifier

which round angles

In the reality, angles are never hard like this

I hide my pattern

Modeling is completed, now we can go to shading

Last step

how to make shader

and discover how randomize all tiles

let's go for shading

I begin with display the node editor

I create a new texture

I rename this "Marble"

I remove the diffuse

and I add a principled shader

I launch the preview with Shift +Z

It's completly wite, of course

I import my texture

this texture is free and aviable on Poliigon

I connect my image to color principled shader's socket

We notice we have nothing.

So I edit mode I select all faces and I press U

Choose smart uv project

this process unwrapp UV

Now our texture is correctly apply

but I want a black marble

for that, I add a color ramp node

for the darker color

I set value to 0.1

and for brighter to 0.4

that's how we convert white marble to black marble

I set roughness to .05 and I check

Ok good start

We will do smoothless surface

for that, I zoom in

with CTRL + B

I render only this area

We add a noise texture

I set the scale to 500

fo make a very fine grain

I add a bump node

I connect noise's color output to height socket

and i connect normal socket

I set a very little value, it must be light

we don't see what's happen

so, for more clearly action

I switch roughness to 0

with perfect reflexions, we can see the normal effect

now we see the grain on tile

in the next step we want to randomize every tiles

so I found in internet

in very depths of one forum

a python script, not an addon just a script.

and it does a usefull job

Activate this (download link in the description)

In File, User Preferences

Search "color"

it's this addon with a very long name

this addon assign a random color for each loose part of the mesh

In material tab, I click here

and the addon work

for see what happened

I add attribute node

and I write "Col" in this

and I display what it does.

we can see each tiles have a different colors

and I will use this to make variations

for exemple marble's color variations

for that I use a hue/color node, I connect attribute's fac output to hue's fac input

I set value to 0

and we can see

tiles haven't same color

for more fine effect, I increase "Value"

I'm going to use that for randomize roughness

I use again a color ramp node

a very usefull node !

connect this to roughness

fac connect to fac

and I set a roughness variation

between 0.1

and 0.05

so each tiles have a random roughness between 0.1 and 0.05

I also will use attribute for

reflexion's variations

this is a tips which I see in CG Master's video

I remake this tip here

you just need to mix your normal with random color.

So I take vector output.

with RGB Mix

and I set a low value

I zoom in for better view

the idea is to simulate a random rotation

like each tiles aren't perfectly parallel

when I increase mix's value, reflexion aren't perfectly aligned

like tiles' mesh have variations of position

this a very good tip

and add just a good realistic touch at our model

Now shader is finished

Now we do white marble

my default shader is black marble

in this the color ramp is activate

I made a new shader from the black marble

but I rename it to "white"

and I desactivate my color ramp

a switch to edit mode

I selected my tiles

and I click on assign to set these face to white marble

let's see the result

perfectly, perfectly, you can see how we do quickly

a a completly room shading

with only one texture

Now we can apply this white shader to hexagonal tiles

before unwrap

randomize with our addon

good news, shader is already so just apply it

let's see

very nice

it's strength to this workflow, one shader and just apply everywhere on every pattern

for make a more nice recess

we are going to add emission shader

I name it, "emission"

I replace the diffuse default node with emission node

set strenght to 50

with L key

I select tiles which I want to apply this shader

Now click on assign for apply shader on selected tiles

let's see

Nice!

it emphasize bottom tiles

Shading is done ! All it's finished

Preview with all stuff

this video is finish, I hope it was usefull

it's my first objective !

share with concerned people

if you want to support me, like and comment

Youtube algorithm like that (^_^)

This will allow these videos to be more easily found.

you can find all link to do this tutorial in the description and on cgthoughts.com

See you soon and don't forget, like said Virgile

For more infomation >> How to use Tissue addon in Architecture scene - Blender Tutorial - Duration: 24:02.

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live

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How to use Tissue addon in Architecture scene - Blender Tutorial - Duration: 24:02.

Hi it's Rudy for CG Thoughts

today we are going to see

how tissue addon

can help us to make custom tiles in architecture scene

like that or that

why is it interesting ?

I don't like to rely exclusively on library

I want to do what I want.

Make the wall

the recess, patterns

cover with pattern

and for finish the shader.

We go to

8 steps in Blender.

Discover our starting scene

Only 3 objects in this scene

The celing, the ground and 2 walls

Make the wall, which we will slick the pattern

I select my walls

I go to edit mode

I enable snap

on increment

Extrude with E and Y or E and X

I finish my wall with successive extrusion

E and X, E and Y

Y and not X (^_^)

Now the room is closed

Check the interior

All it's ok

I'm going to separate my previous construction

I select faces, I press P

chosse selection

Now we have a new object

this is a part

where we will stick our pattern.

I'm going to change ceiling and walls transparency

for more comfort

with this tips we can see in the room.

I'm seeing normals aren't in true orientation

they are dark

so I'm select them and i flip normals

with flip direction.

all it's ok for the next step.

Step 3 : cut the wall to uniform faces

I go to edit mode

and I use Loop cute tool

Ctrl + R + mouse wheel

for cute the wall

my objective is to made uniform faces

becasue Tissue addon

will take our pattern and

and stretch this on each face.

so if you have differents faces size

you will have a different tile size

I'm going to make a recess

I select these 4 faces

I extrude with E

I extrude on Y axis

And now I'm going to seperate a recess to the wall

CTRL + + for add an other loop to my selection

P, Selection

and recess is separated

The 4th step, a great step !

we will do the pattern which we will tessellate !

for made our pattern

start to change your layer

I press 7 key for top view

I add plane with

Shift + A

I go to edit mode with Tab key

I enable the snap on increment

and I start my modelisation

S and Y

we have our first tile

I dupplicate this with Shift + D

I set 2 square between my tiles

I do the same on other side

Shift + D

I zoom in

2 squares between tiles

I dupplicate an other time the center tile

We do many dupplication ! (^_^)

Now

I'm going to mark the tiles center

with CTRL + R

and right click for snap the edge on center

Now I set the snap on Edge

I can align my border tile in the middle of bottom tile

I zoom in and I move the edge to one square

why only one ?

I want 2 square between all tiles

but this pattern is seamless

the missed square will be in the next repeated pattern.

I do the same action on opposite side

I take the edge, snap with bottom edge

I switch my snap to increment and I set 1 square.

Now I'm going to stretch

this edge with Y key

it's good

with L key I select tiles

and I dupplicate them

Zoom in again and move our selection for 2 squares.

it's almost finish

I remove these part

because it's seamless pattern ! The next half part will be on the next repeated pattern.

this logic is the same for top and bottom

with CTRL + R I mark all tiles' middle

and I remove external face

X, Face

with A key I select all faces

with E I extrude

to give little thickness

I select all useless face and I will remove these

they are useless because they will be invisible or they are on seam.

like this or this

the last, we are ok

the key X, Face

our pattern is ready !

we will check its repeatability

for that, we will use an array modifier

2 times

3, it's ok.

I'm going to test in other direction

after right left, we try top bottom

No problem, all it's ok

our pattern is ready to cover our bathroom

and now what you wait...cover the wall !

go to File, Users Preferences

search and active tissue addon

this is the tutorial's subject !

after activation, displayed your room and the pattern.

Select pattern first and the wall after.

Go to create

in side bar tool

Continue to Tissue section with Tesselate button

I modify only the scale input to 0.1

And press Ok

Miracles!

the wall is completly cover by the pattern !

one things

this input, which a set to 0.1

this is a pattern's thickness

ajust this parameter according to your needs

For finish the modelisation of shading...

what rubbish! LoL

For finish tile's modelisation

to succeed your shader

we need to remove all double vertex.

to do that, go to edit mode

select all faces

and click on "removes doubles" in Tool

this function merge superimposed vertex

so you have a continuous mesh

The last step before shading

Make an hexagonal pattern

begin to go to new layer

and use the top view

key : 7

I add a circle

In the panel I set 6 vertex

so I have an hexagon

the first thing to do is to dupplicate this

Shift + D

I press X for axis constraint and I slid emy hexagon here

I dupplicate again

right click for reset position

set the pivot point on 3D cursor

I press R for rotationand I key 60 degres

we can see a prefect position for this hexagon

Do same actions : dupplicate, right click, R, 60

dupplicate, right click, R, 60

again 2 times for surround center hexagonal.

Done

CTRL + J for merge all shape in single object

with Tab I switch to edit mode

I fill all face with F key

Now extrude

with E key

I change the point of view

Done

last step, do this seamless

K, Z, C

with this tool you can cut the object

to left and to right

K, Z, C

If we see object's bottom

we can see our hexagon is cuted from front to back

I'm going to do same process to top and to bottom

Ctrl + R

for mark center of hexagonal's side

Now do again

K, Z, C

and I cute2 hexagons in one time

and again to bottom

Ctrl + R

and right click for snap to center

for my 2 hexagons

K, Z, C

and I cute hexagons

last thing

for finish, with top view

I press Z

for see through object

with B I select these faces

X, Faces

our pattern is ready

just for simplify

I remove useless faces

bottom faces

I select them

X, Faces

Before go to the next step

I'm going to check it's seamless, without problem

For that, I add a modifier

Array, like earlier

Add modifier, array

I see bad positionning

I need to apply transformations

Ctrl +A

Rotation and scale

Now it's ok

from left to right, no problem

now check from top to bottom

and it's nice !

the pattern is perfect and ready to use

cover our recess with hexagon

and discover a new Tissue's feature

Let's go

display our room

select pattern and after the recess

go to Tissue, Tessellate

same process

I set 0.1 for scale and ok

Once more time, it works perfectly.

Pattern is nice

We will do something

pattern orientation isn't like I want

So I delete this

I'm going to unwrap

because we can drive pattern's orientation with UV's orientation

U, Smart UV Project

I select again my pattern and my recess

Tessellate

If I choose Active UV in rotation

I rotate my pattern

here

before/after

Before

and after

My seams are verticaly

it's what I want to follow bottom recess

now I want to rotate this

they aren't in good direction for me

I want they follow the bottom recess too.

I want to rotate pattern on this part to 90 degres

I split my screen

for display UV Image Editor

It is here

I delete this object

In edite mode I select the recess

and I display

I display UV

with C I select

parts which I want to rotate

In the UV Image Editor, press R 90

I rotated my UV to 90 degres

for these parts

and I tessellate again

Now we see that good

It's what I wanted

the down part follow the bottom recess

and same between bottom and side

I'm going to adjust tiles' thickness

0.05

Like earlier, I go to edit mode

I remove doubles

And for more realistic result, I add a bevel modifier

which round angles

In the reality, angles are never hard like this

I hide my pattern

Modeling is completed, now we can go to shading

Last step

how to make shader

and discover how randomize all tiles

let's go for shading

I begin with display the node editor

I create a new texture

I rename this "Marble"

I remove the diffuse

and I add a principled shader

I launch the preview with Shift +Z

It's completly wite, of course

I import my texture

this texture is free and aviable on Poliigon

I connect my image to color principled shader's socket

We notice we have nothing.

So I edit mode I select all faces and I press U

Choose smart uv project

this process unwrapp UV

Now our texture is correctly apply

but I want a black marble

for that, I add a color ramp node

for the darker color

I set value to 0.1

and for brighter to 0.4

that's how we convert white marble to black marble

I set roughness to .05 and I check

Ok good start

We will do smoothless surface

for that, I zoom in

with CTRL + B

I render only this area

We add a noise texture

I set the scale to 500

fo make a very fine grain

I add a bump node

I connect noise's color output to height socket

and i connect normal socket

I set a very little value, it must be light

we don't see what's happen

so, for more clearly action

I switch roughness to 0

with perfect reflexions, we can see the normal effect

now we see the grain on tile

in the next step we want to randomize every tiles

so I found in internet

in very depths of one forum

a python script, not an addon just a script.

and it does a usefull job

Activate this (download link in the description)

In File, User Preferences

Search "color"

it's this addon with a very long name

this addon assign a random color for each loose part of the mesh

In material tab, I click here

and the addon work

for see what happened

I add attribute node

and I write "Col" in this

and I display what it does.

we can see each tiles have a different colors

and I will use this to make variations

for exemple marble's color variations

for that I use a hue/color node, I connect attribute's fac output to hue's fac input

I set value to 0

and we can see

tiles haven't same color

for more fine effect, I increase "Value"

I'm going to use that for randomize roughness

I use again a color ramp node

a very usefull node !

connect this to roughness

fac connect to fac

and I set a roughness variation

between 0.1

and 0.05

so each tiles have a random roughness between 0.1 and 0.05

I also will use attribute for

reflexion's variations

this is a tips which I see in CG Master's video

I remake this tip here

you just need to mix your normal with random color.

So I take vector output.

with RGB Mix

and I set a low value

I zoom in for better view

the idea is to simulate a random rotation

like each tiles aren't perfectly parallel

when I increase mix's value, reflexion aren't perfectly aligned

like tiles' mesh have variations of position

this a very good tip

and add just a good realistic touch at our model

Now shader is finished

Now we do white marble

my default shader is black marble

in this the color ramp is activate

I made a new shader from the black marble

but I rename it to "white"

and I desactivate my color ramp

a switch to edit mode

I selected my tiles

and I click on assign to set these face to white marble

let's see the result

perfectly, perfectly, you can see how we do quickly

a a completly room shading

with only one texture

Now we can apply this white shader to hexagonal tiles

before unwrap

randomize with our addon

good news, shader is already so just apply it

let's see

very nice

it's strength to this workflow, one shader and just apply everywhere on every pattern

for make a more nice recess

we are going to add emission shader

I name it, "emission"

I replace the diffuse default node with emission node

set strenght to 50

with L key

I select tiles which I want to apply this shader

Now click on assign for apply shader on selected tiles

let's see

Nice!

it emphasize bottom tiles

Shading is done ! All it's finished

Preview with all stuff

this video is finish, I hope it was usefull

it's my first objective !

share with concerned people

if you want to support me, like and comment

Youtube algorithm like that (^_^)

This will allow these videos to be more easily found.

you can find all link to do this tutorial in the description and on cgthoughts.com

See you soon and don't forget, like said Virgile

For more infomation >> How to use Tissue addon in Architecture scene - Blender Tutorial - Duration: 24:02.

-------------------------------------------

How Trader can Switch Red to Green Channel in WeBoc System in Pakistan - Duration: 9:39.

How Trader Can Switch Red to Green Channel in WeBoc System in Pakistan

How Trader Can Switch Red to Green Channel in WeBoc System in Pakistan

How Trader Can Switch Red to Green Channel in WeBoc System in Pakistan

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