Thursday, March 8, 2018

Youtube daily report Mar 9 2018

Engineering8 presents

10 Tallest Buildings in Thailand

#10: Empire Tower Bangkok

Height 226.8m (744ft) Floor 62 Opening year 1999

#9: The Met Bangkok

Height 230.6m (756ft) Floor 69 Opening year 2009

#8: Reflection Tower 1 Pattaya

Height 234m (768ft) Floor 57 Opening year 2013

#7: Centara Grand Bangkok

Height 235m (771ft) Floor 57 Opening year 2008

#6: Menam Residences Bangkok

Height 239.3m (529ft) Floor 59 Opening year 2017

#5: Waldorf Astoria Magnolias Ratchaprasong Bangkok

Height 242m (794ft) Floor 60 Opening year 2016

#4: State Tower Bangkok

Height 247.2m (811ft) Floor 68 Opening year 2001

#3: The River Bangkok

Height 258m (846ft) Floor 74 Opening year 2012

#2: Baiyoke Tower II Bangkok

Height 304m (997ft) Floor 85 Opening year 1997

#1: MahaNakhon Bangkok

Height 314.5m (1,031ft) Floor 75 Opening year 2016

For more infomation >> Top 10 Tallest Buildings in Thailand - Duration: 3:02.

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♪♫♫ Valley Drive - Humor Nerd - Duration: 0:11.

For more infomation >> ♪♫♫ Valley Drive - Humor Nerd - Duration: 0:11.

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Treasure the Connection - Korea - Duration: 2:34.

My name is Sung Hoon Kim.

I'm an actor living in Korea.

Whenever I stand in front of a camera or on the stage, I feel thrilled and deeply happy.

That is why I became an actor.

But people around me were worried

due to unconfirmed castings,

financial instability and my unclear future….

These worries became a reality.

A casting for a major part was canceled.

I had no stage to perform on.

My father collapsed, but there was nothing I could do for him.

When I was on the verge of giving up my dream,

I found something my mother had written for me.

"Live with hope. Live with ideals.

Live your life. There your star exists."

Feeling empowered by this,

I determined never to be defeated.

Right now, I perform not only for my own happiness,

but also for the happiness of the audience.

Hopefully, through my work,

they can appreciate life and humanity more.

Above all, I hope they believe in themselves,

and live hope-filled lives.

To win is important,

but I believe never being defeated is even more important.

Though shadowed by clouds,

the sun undoubtedly blazes up.

Never lose the light in your heart.

Never being defeated is to win.

For more infomation >> Treasure the Connection - Korea - Duration: 2:34.

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Bernard Tapie victime de cancer : « On lui a enlevé les trois quarts de l'estomac » - Duration: 1:35.

For more infomation >> Bernard Tapie victime de cancer : « On lui a enlevé les trois quarts de l'estomac » - Duration: 1:35.

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Redshift Portal Light. Remove noise in the interior. Realistic caustic in Redshift. - Duration: 17:00.

And the next - a Portal Light, which used in the interior lighting and

allows you to maintain light indoors.

The so-called a virtual window.

Which passes the lighting from the external environment to the room.

Portal lighting effectively creates an one

Bruteforce rebound in GI which is painless for performance.

If you will modeled a transparent window -

You would need four times more

rays to get less noise in the room, which of course

negatively affects the performance.

Therefore, the developers came up with such a light source.

The Principle of portal lighting

is to block and absorption of GI illumination.

There is sampling of light color from the HDRi map, or from the standard Environment Sky

during the creation of the sun.

To show the portal lighting work -

I will create an ordinary Box with a window, then convert everything to Editable Poly

not paying attention to the grid.

Since, now - it doesn't have a strong

importance ​​and our task is to analyze Portal Light.

Next, you should put the camera inside the room.

To do this - I choose it in Perspective mode and adjust a view.

Then press CTRL + C to seizure of this angle.

After that I change the angle of view a little bit.

In the Front view, I create a Portal light and place it outside the window.

This is the best solution in Redshift.

And now - if you will click the render,

then we won't see anything, since there is no Environment in the scene,so that absorb the light from it

In order for the scene to have light - I create the sun and turn on the Environment Sky.

I press the Render once again and voila - we see the sunlight.

Now I'll add a volume light little bit, that the scene looked more interesting -

changing the value of the contribution scale by 0.05.

Once we start working with interiors - the question immediately arises:

"But how to deal with the noise?"

In this case, you immediately should increase the volumetric sampling.

I think that 1024 samples will be enough.

For the shadow put 1024 samples too - because usually in the scene

a lot of different objects and render will need the quality shadows.

In GI - we always increase the number of bounces to 5-7.

To make the interior lighter.

And this will significantly reduce the amount of the noise.

For the BruteForce - at least 512 samples,

And in the output always put to the min = 16, and at max = 256.

And to shorten the time with sampling searching - you can make a steep trick with Adaptive Error Tresh.

Setting its value to 0.002.

With this value - the rest of the sampling is possible lower and noise - 100% will go away.

To show the effectiveness of this trick - I will return the default value.

That is, 0.01, at max = 16, at min = 4 ...

And a picture with such values was rendered for 1min2sec.

As you can see, in dark part is a lot of noise

and I remembered another trick that I will show you now.

You need to go into Environment & Effects.

Press 8, select Redshift Exposure and lower shutter time to 30.

Then in GI - put 7 bounces. In Output - min = 16 samples, max = 256 and Error Tresh = 0.002

In most cases, this is enough.

In the Sampling override - I leave the same values ​​and if you have a refraction

and reflection objects - you also should to turn on them and experiment with the parameters.

Save the snapshot and render the picture.

So, render time increased by 45 seconds.

Save the snapshot and compare the result.

As you can see, the picture became much lighter and the noise became less.

Let's increase the value of GI samples to 1024

and in Output - max samples = 512.

Then experimentally - you can gradually lower these settings

and look at the result.

Since usually in the interior we have another additional light source -

let's add it.

I will place it this way and decrease it intensity.

Checking the result in the IPR.

5 will be enough.

Press the Render button.

And as a result, we got a perfectly clean render.

If you only have the light from the window

and the noise is still there - you already know what to do.

As you can see, I increased the sampling, but the rendering time decreased by 10 seconds.

because Redshift didn't have to suffer with noise sampling in the dark places.

With an additional light source - noise is removed more quickly.

Please, remember this rule.

Save the snapshot. In GI - I will return 512 samples, and in output - max samples = 256

Also reduce the value of the samples in sampling override and press Render.

As a result, we see that there is no difference between the renderer

with increased values ​​and the last render.

As I said, an the additional light source plays a big role.

Always recommend looking at picture in 100% resolution.

Doing a zoom doesn't make a sense, because low quality pixels will be confusing.

So, I think - now you know how fight with the noise in the interiors.

Go next.

Before the viewing the settings of the next source which named Dome light -

I will show the identical to it - Redshift Environment, which I often use.

Because from it, according to my observations we have much less noise in the interior.

To add this map - press 8,

and delete DayLight.

and in the Map Browser - select the Redshift Environment.

Remove the sun, because now we don't need it and in the material editor

drag our map in instance mode to see its settings.

I often use the HDRi from the Poliigon website.

They are quite high-quality and have the resolution - more than 6K.

If you use HDRi, you don't need separate light sources in the form sun and so on.

If the HDRi is done correctly, then its will be sufficient,

to make a cool and realistic lighting.

So, let's load HDRi and start talk about its settings.

I very often use the HDRi which named - HdrOutdoorFieldSunsetClear004

At upload time - you don't need to select override, as in other renderers.

Click OK in the drop-down box and the Render button.

In the end, we get this result.

Let's reduce the intensity of this light source and will continue.

If you want to remove the overexposure outside the window - then you don't need to lower the exposure,

because then - less light will be get into the room.

To avoid this - in Redshift came up with the option BackPlate.

Which allows you to replace the background and set up a separate exposure only for it.

Without affecting the main source.

It is enough to copy the HDRi, enable BackPlate and insert it into bitmap slot.

Then lower the exposure and thus - you get the background outside the window without overexposures.

But there is one disadvantage.

The rotation of the BackPlate doesn't match with the main HDRi.

That is, its rotation - will change the lighting, but not the background behind the window.

Also, if necessary - you can enable RaySwitch mode

which allows you to separately load the map for reflection, refraction, backplate and lighting.

So, this is the all which I want to tell about the Redshift Environment. Let's talk about Redshift Dome Light.

Create this light source in the scene and it has an identical settings with the Redshift Environment.

The only thing I noticed is that sometimes HDRi in this mode gives more noise.

But its rotation is more convenient, rather than in the Redshift Environment.

You just rotate the manipulator and HDRi interactively changes its angle.

As in the Redshift Environment - the image from the Backplate doesn't match the main image.

Also, if you want - you can turn off background, the effect on diffuse and specular.

And if you want - you can change the shade of lighting and get some kind of fantasy result.

This is all I wanted to tell about the Redshift Dome.

And the last light source that we should analyze - Redshift Sun.

I won't talk in detail about the all settings, since they are very simple

and just changing the parameters - you immediately understand which of them affects what

and what will you have in result.

Let's talk about photons and caustics - about the same tab,

about which I promised to tell in the first part.

To show how the caustics work -

I will delete everything in the scene, again create the plane and add the vase object.

I won't create it in 3dsmax, but in PolyBrush.

Since - it will be much faster than creation the spline with Lathe modifier.

On the official PolyBrush website - you can download the trial version for 90 days.

The interface of the program is very simple and you will quickly understand it.

In left of the toolbar - select a Lathe object

and increase the number of Radial segments to 32.

And now, if you start to drawing an object - you will immediately see the ancillary

splines which forming its shape.

It is very convenient.

So, let me draw some ribbed vase, with which I will experiment with caustics.

With a simple drawing, we received such a vase and now to export the object -

click the options icon on the top panel, select the preset for 3ds max and save

object by using save as.

Now import this object into the 3dsmax, reduce the Scale and do ResetXform.

And now you need to make a cap - in Editable Poly mode.

Polybrush developer already works on this function,

so most likely - you can skip this part of the video, as possible a new version with it is already on the site.

Then add the Meshsmooth with one iteration and convert the object to Editable Poly.

Next, check whether the object is on the plane.

Then create the Spotlight, which place in this way and in its

settings turn on the Emit Caustic Photons option.

To begin with, 100,000 will be enough.

Then - choose a vase, press RMB and click on the Redshift object properties.

In the window that appears, turn on Cast Caustic Photons.

Assign the usual gray Redshift material to the plane and to the vase -

the same material, but select the Glass preset.

Go to the camera, set up the angle view and pressing Render - see what will happens.

As you can see, caustics appeared, but I don't like its intensity.

To make the caustic more pronounced - go to the light sources

and increase the intensity of the multiplier.

For example, up to 3.

Render the result.

Here, it's better, but the quality is still spotted and blurred.

To make it more clear with more details -

go to the Photon tab, in the render settings

and reduce Caustic Search Radius to 0.1.

I usually start with this value and

gradually increase it - if the details are too pronounced.

Press the render and see what happens.

As you can see, there are more details, but also there was more noise.

To remove it - you should to increase number of photons.

For example, let's put 1 million and render the result.

As a result, the caustic has become better.

Now let's save the snapshot and set Caustic Search Radius = 0.01

Render the result.

As a result, the details became more ribbed and clear, but again there was a noise.

Therefore - if you reduce the Caustic Search Radius value - it is necessary

increase the number of photons - if you want to get enough quality caustic.

Now, to compare - let's increase the number of photons to 3 million.

Caustic Search Radius value = 0.5,

A little closer to the camera and render the result.

Save Snapshot, reduce Caustic Search Radius to 0.01 and increase the number

of photons to 6 million, so that there is less noise.

Render the result, save the snapshot and compare both options.

Comparing the two options - you'll notice more pronounced details in the renderer

with a lower Caustic Search Radius value.

I rendered the another result with ten million photons to

show you - how the increasing of photons quantity removes the noise.

As you can see, it has became less noisy.

Now let's come closer and compare again the results with Caustic Search Radius = 0.5 and 0.001

As a result of the comparison - you will understand, that the greater value of the Search Radius

blurs the details, but requires less number of photons.

That is, the result will be rendered faster.

Which option to choose - it's up to you.

Now you know that reducing Caustic Search Radius - gives a more detailed caustic pattern.

And if you will set it even less - then there will be even more ribbed details.

So, let's increase photons value up to 30 million.

In the render settings, turn off the Volume in Sampling Override, since we don't have volumetrics,

and increase light samples to 1024.

Then go to the GI tab and set the number of samples to BruteForce = 1024.

Reduce the bounces, because itsn't the interior.

And increase the resolution to HD = 1920 * 1080px

I will remind you that I am doing all of this - on the not powerfull GT 1030.

I press the Render and Redshift showed a notification that the memory of the video card is not enough.

What a nuisance!

I reduce the value to 10 million and voila - everything was rendered.

As you already understood - my video card isn't pulled out 30 million,

So there are still spots here and to remove them - you should to increase the number of photons.

But 8 minutes - for such a steep caustic in the 1920 * 1080 resolution

on the one Geforce GT 1030 is a great result.

To calculate 30 million - I go on our farm with 3 * 1080Ti

and I will show how this caustic is rendered there.

So, I already went to the farm with 3 * 1080Ti and for start - I will render the result with 10 000 000.

To compare the time with my video card.

Then I will put 60 million to see how 3 video cards will cope with this task.

Click the render and see what happens.

So, at 3 * 1080Ti with 10 million photons - the caustic rendered in 1 minute 32 seconds,

which is almost 8 times faster than on my 1030.

But, as you already understood - 10 million is not enough for awesome caustic in this case.

If you pay attention, the spots are still visible, especially in the dark places of the render.

Let's put 60 million and let's see what happened as a result.

And as a result, the picture was rendered for 5 minutes and 49 seconds.

That is almost 4 times slower than with 10 million.

But don't forget that I increased the number of photons in 6 times.

Let's save the snapshot and compare both renderers.

As a result, the result with 60 million is much cleaner.

Don't pay attention on the brightness of the caustic, because it can be corrected with the help of Intensity Multiplier.

And in fact - you can reduce the number of photons up to 10 million,

but just increase the Caustic Search Radius value.

You will definitely win time, and the result won't be practically different.

Let's check this theory.

Increase the Caustic Search Radius to 0.1, and the number of photons is reduced to 10 million.

Render the result.

So.

Caustics rendered for 1min18s - instead of 5 minutes.

Let's compare the result.

As you can see, the difference is almost invisible, but the time has decreased several times.

Now you know how to optimize time and how to get a awesome caustic.

That's all I wanted to tell about light sources and the awesome caustics.

Then let's talk about the materials.

Krivulya Andrew Charly was with you.

Press thumb up - if you liked this video.

Subscribe to the channel to avoid skip new releases,

and also, turn the bell near subscription button for notifications.

And of course share this video via the "Share" button.

Peace for everyone!

For more infomation >> Redshift Portal Light. Remove noise in the interior. Realistic caustic in Redshift. - Duration: 17:00.

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Pourquoi elle n'a pas voulu offi­cia­li­ser avec François Hollande quand il était président - Duration: 3:05.

For more infomation >> Pourquoi elle n'a pas voulu offi­cia­li­ser avec François Hollande quand il était président - Duration: 3:05.

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MongoDB Tutorial For Beginners - #2. Install and Setup MongoDB locally [2018] - Duration: 6:38.

Hey whats up guys welcome back to the series and today we'll be seeing how to install and

setup mongoDB locally on your system so first you have to download the mongoDB file so head

over to your browser and search for the website mongoDB.com here click on this download button

now we want to download the community server so click on the community server tab as you

can see we have mongo DB for all the three OS so we're downloading for the windows so

click on this download button the file is going to be a little bit big maybe about 100

+ megabyte so if you are following along with me then pause the video now and Resume back

once it's downloaded I've already downloaded the file so just double tap on it and start

with installation process so click on next here agree the terms and condition now there

are two options 1 is to do with a complete form and other is a custom one so if you just

click on the complete it is just going to start the installation process but I'll show

you if you want to do a custom installation you can you can do that as well so click on

the custom button here so you are now you can actually change the path where mongoDB

is going to get installed so I am going to actually change the path click on this browse

button here I am just going to save it on my C drive and create a folder called mongoDB

and I'll just save it there but then again you can definitely choose any other part which

way you like or you can just stick to the custom one so after that click on next here

now you can see an option if you want to install mongo DB compass as well now if you would

have clicked on the complete setup previously then it would have install the mongo DB compass

but if you don't want it you can uncheck it here which in our case I am going to uncheck

it because it takes a little more time to install so uncheck it if you don't want it

but if you want the mongo DB compass you can definitely keep it the way it is right now

and click on next so after this the installation will start it might take some time depending

upon your system so just wait till the installation completes so now the installation is finished

so now let's first head over to the folder where we have install the mongo DB so its

C drive mongo DB folder now you will see bunch of files in a folder but we need to create

some more folders so first folder will be data and I will create one more folder called

log and then within the data folder will create one more folder called db so why are you doing

this I'll just tell you in a minute so now just open Command Prompt and remember to open

it with administrator rights so now head over to the folders in our case it CD mongo DB

and CD binn so we are inside the Bin folder now we have to add a couple of flags before

we start the mongo DB as a service the very first flag is Mongod --directoryperdb so this

flag tells us that each database will be stored in a separate directory and next flag is --dbpath

and here we are going to mention the path which in our case is C drive mongo DB and

remember we created folder called data and within this we have a folder(*Mistake in audio*)

of db so we want to store databases within this so we are going to mention this path

now next flag is for --logpath so why do we need logpath if you want to inspect our errors

we need a log file for it so we have to mention a log path and we have created a log folder

as well so we'll just give a path of that folder and within that we need a log file

so I'll just name that file as mongo.log what this is going to do is it will overwrite all

the logs which are previously present with the new log which we will get at every instant

so we don't want that we want to append the logs so we have to just add one more flag

which will be --logappend so I think this is it just now we have to install so we'll

do --install and then hit enter so you might get a message or you'll just get something

like this only and about this flags there are many of them so you can just check if

you want by typing mongod --help and you will see a bunch of flags there but these are the

flags which I personally prefer so I just showed you but if you don't want to add them

for you and you add something else you can just check out this list so after this we

can start the mongo DB so we'll do net start mongoDB now this mongo DB text is not case

sensitive so you can either keep everything is small or in capitals it doesn't matter

so just after this hit enter and you will start seeing a message that MongoDB service

is starting and yeah mongo DB service was started successfully so now we have successfully

started our mongo DB server so that's it for today I think yeah so in the next video we

are going to see how to create users and manage users so I'll see you the next video also

if you haven't subscribed to my channel subscribe right now to get notifications of the upcoming

videos as well

For more infomation >> MongoDB Tutorial For Beginners - #2. Install and Setup MongoDB locally [2018] - Duration: 6:38.

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BBB18: produção erra gravemente, Paula vê Gleici e descobre trama; - Duration: 4:05.

For more infomation >> BBB18: produção erra gravemente, Paula vê Gleici e descobre trama; - Duration: 4:05.

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Impostazioni Video migliori per Vlog Cinematico + Canon C1 C2 tutorial - Duration: 7:50.

For more infomation >> Impostazioni Video migliori per Vlog Cinematico + Canon C1 C2 tutorial - Duration: 7:50.

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Voici les questions essentielles que les femmes sexuellement intelligentes devraient... - Duration: 4:39.

For more infomation >> Voici les questions essentielles que les femmes sexuellement intelligentes devraient... - Duration: 4:39.

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6 alimenti da evitare se si soffre d'asma - Duration: 9:10.

For more infomation >> 6 alimenti da evitare se si soffre d'asma - Duration: 9:10.

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Capu­cine Anav : voilà pourquoi elle aime les hommes plus jeunes - Duration: 3:07.

For more infomation >> Capu­cine Anav : voilà pourquoi elle aime les hommes plus jeunes - Duration: 3:07.

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Capucine Anav a avorté dans le plus grand secret - Duration: 1:17.

For more infomation >> Capucine Anav a avorté dans le plus grand secret - Duration: 1:17.

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Time Song | Video For Toddlers | Nursery Rhymes For Children by Kids Tv - Duration: 1:05:22.

Time Song

For more infomation >> Time Song | Video For Toddlers | Nursery Rhymes For Children by Kids Tv - Duration: 1:05:22.

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Treasure the Connection - Korea - Duration: 2:34.

My name is Sung Hoon Kim.

I'm an actor living in Korea.

Whenever I stand in front of a camera or on the stage, I feel thrilled and deeply happy.

That is why I became an actor.

But people around me were worried

due to unconfirmed castings,

financial instability and my unclear future….

These worries became a reality.

A casting for a major part was canceled.

I had no stage to perform on.

My father collapsed, but there was nothing I could do for him.

When I was on the verge of giving up my dream,

I found something my mother had written for me.

"Live with hope. Live with ideals.

Live your life. There your star exists."

Feeling empowered by this,

I determined never to be defeated.

Right now, I perform not only for my own happiness,

but also for the happiness of the audience.

Hopefully, through my work,

they can appreciate life and humanity more.

Above all, I hope they believe in themselves,

and live hope-filled lives.

To win is important,

but I believe never being defeated is even more important.

Though shadowed by clouds,

the sun undoubtedly blazes up.

Never lose the light in your heart.

Never being defeated is to win.

For more infomation >> Treasure the Connection - Korea - Duration: 2:34.

-------------------------------------------

7 choses que les femmes font quand elles trompent leur partenaire ! - Duration: 5:15.

For more infomation >> 7 choses que les femmes font quand elles trompent leur partenaire ! - Duration: 5:15.

-------------------------------------------

Down By The Bay | Nursery Songs For Children By Little Treehouse - Duration: 1:02:38.

Down By The Bay

For more infomation >> Down By The Bay | Nursery Songs For Children By Little Treehouse - Duration: 1:02:38.

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1 - 20 Number Song | Cartoon Videos For Kindergarten Babies By Farmees - Duration: 42:04.

I can count my numbers....

Will you count them with me!

I can count my numbers....

Will you count them with me!

1,2,3,4,5..

6,7,8,9,10.

1,2,3,4,5....

6,7,8,9,10.

10

10

10

10

11 12 13 14 15........

16 17 18 19 20...

20

20

20

20

For more infomation >> 1 - 20 Number Song | Cartoon Videos For Kindergarten Babies By Farmees - Duration: 42:04.

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Paolo Bonolis ancora contro Barbara d'Urso a Avanti un altro | M.C.G.S - Duration: 3:21.

For more infomation >> Paolo Bonolis ancora contro Barbara d'Urso a Avanti un altro | M.C.G.S - Duration: 3:21.

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🎶 Kigane - On est la pour #FANTAxYOU2 - Duration: 1:53.

For more infomation >> 🎶 Kigane - On est la pour #FANTAxYOU2 - Duration: 1:53.

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#1 The Horse Collar - 5 minute English talk with subtitles, script, questions and answers - Duration: 5:37.

Hi.

How are you?

It's good to see you.

Thanks for coming.

I'm going to start a new series of five-minute talks.

Some people don't have long enough to listen to my other talks, so, I'm going to make some

short talks.

This is the first one.

I'm going to talk to you about the horse collar.

And I'm going to try and do it inside five minutes.

OK.

Here we go.

So, OK, you all know what a horse collar is.

A horse collar is a collar made of probably leather that a horse wears.

And it wears it in order to pull something; either a court ... either a cart, or a plow,

or some other kind of farming implement.

OK?

The horse collar that we know, and we have today, was invented in China

in about 221 BC, during their Warring States period.

Before then, horses basically pulled things by having a rope lashed around their throat

and tied to whatever they were pulling.

You try doing that.

You try pulling something with a rope around your throat.

Is it easy to do?

Of course it's not easy to do.

If you have a rope around a horse's throat you're crushing its throat, its larynx, you're

also crushing its arteries, you're stopping blood getting to its brain,

you're hurting the horse.

No animal is going to pull anything that's hurting it.

So, it's very very hard to make horses pull things, so they weren't used for anything

really, other than riding.

In most European ... in most countries ... in most farming countries,

people did the farming with ox.

Oxen were used to pull plows and to pull carts.

Oxen are quite strong, but they're very very slow.

OK.

221 BC in China, a horse collar, basically a breast strap, is introduced.

This goes across the horse's chest and round the middle of the horse This is much better

than the original collar because it doesn't constrict the throat,

but it's not the best idea yet.

In the fifth century AD, in China, there is another huge leap in this, and they have the

collars we have today.

Basically, this is a stiffer collar, and what this does is in ... it enables the horse to

push rather than pull.

Because the collar is stiff, the horse with its shoulders

is basically pushing the collar along.

So, because of that, they can use their hind legs and that means they can put in far more

strength and they can push much much heavier loads.

Doesn't hurt them of course.

So, in about 900AD, this collar spreads all over the real ... world, and it reaches as

far as England.

In England, up until that point, of course, they've been using oxen in the fields.

Now, a horse has far more power than an ox: 50% more power than an ox.

A horse can work for longer.

A horse has more endurance.

It can work longer.

It can work faster.

It can work basically all day.

Horses are far more efficient than oxes are ... than oxen are.

So, once we have these horse collars introduced into Europe, into England, there are huge

changes in society.

"Now, why would that be?"

I hear you ask.

Well, in two ways.

The first way, of course, is it decentralizes the agricultural industry.

Up until that point, people had to live by their fields.

Oxen are very very slow, very heavy.

They cannot travel that far.

So, an ox couldn't travel much further away than where you wanted it to work.

Horses, of course, can.

Horses are fast and they can walk a long way.

So, once you replace oxen with horses, you can now ride your horse to work, to your farm.

You can basically commute.

So, because people were able to use horses, they no longer had to live next to their fields.

So, instead of having people living by their fields all over the place, you could suddenly

have centralized villages.

People could live together and work in other places.

So, communities developed that wouldn't have developed before.

Thanks to the horse collar.

And the second thing is, because horses are far more efficient and can work for many more

hours than an ox can, farmers can grow more.

Farmers can produce more.

Up until that point, basically, farming was a subsistence in ... industry.

You would grow as much as you needed to eat, or as much as you had to give

to the lord of your land.

You wouldn't be able to grow any more than that.

And it would be a struggle to produce even that much.

Once you have horses, once you have become more efficient,

you can grow more than you need.

This enables farmers to specialize in certain crops, and it also enables farmers to start

buying and selling the extra produce.

And, because of this, suddenly England develops a merchant class.

Unheard of before, farmers start to become wealthy.

Some farmers start to rise up and become wealthy landowners themselves.

And, the horse collar is one of the main reasons why the feudal system that existed in England

up until that point breaks from this point.

The horse collar revolutionized society in Europe and in England.

People never think about that.

It's very very interesting.

If you're interested research it yourself.

I have run out of time.

Thank you very much for watching.

As always, if you click the link in the description down there, you can find the script for this

talk, you can find questions, you can find answers.

If you liked it click like.

If you want to subscribe, that's over here, looks like my head.

Thank you.

Talk to you next week.

Bye.

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