How 6 words got Donald Trump into big trouble today
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Trump signs $700 billion defense bill, gives troops largest pay raise in 7 years - Duration: 3:13.
Trump signs $700 billion defense bill, gives troops largest pay raise in 7 years
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On the Road to Leadership - Duration: 0:47.
DURING THE EARLY YEARS OF YOUR CAREER,
YOUR FUNDAMENTAL TASK IS TO FOLLOW A LEAD SET BY SOMEONE
ELSE AND EXECUTE THAT LEAD EFFECTIVELY.
BUT SOME DAY, IF YOU SUCCEED, YOU WILL BE OUT IN FRONT
AND YOU'LL HAVE TO FIGURE OUT FOR YOURSELF WHERE
TO LEAD YOUR TEAM.
AND IT WON'T BE CLEAR AT ALL.
THERE WILL BE NO GUIDELINES, NO HISTORY, NO PRECEDENT,
AND NO OTHER PERSON TO TELL YOU WHETHER TO GO RIGHT, LEFT, UP,
DOWN, FAST OR SLOW.
YOU HAVE TO, AT THAT POINT, REACH DEEP DOWN INSIDE,
AND YOU HAD BETTER FIND SOMETHING THERE
OR YOU'RE IN TROUBLE.
IN ORDER TO FIND SOMETHING THERE, YOU'VE GOT TO START NOW.
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New Cadillac Escalade 2018 ESV Platinum Review - Super Exterior and Interior Full HD 1080p - Duration: 3:12.
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Citroën C4 Picasso 1.6 HDi Intensive 1e eigenaar orig. nl auto RIJKLAARPRIJS! - Duration: 0:59.
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Decision-Making and Teamwork - Duration: 0:38.
THE SKILLFUL, COMPLETE MANAGER HAS A QUIVER
FULL OF DECISION MAKING ARROWS, EACH TO FIT THE SITUATION.
MOST DIFFICULT OF THESE USUALLY IS THE ABILITY
TO WORK WITH A TEAM AND MAKE A DECISION BY CONSENSUS.
TO DO THAT, YOU MUST FIRST OF ALL
HAVE CREATED AN ATMOSPHERE OF TEAMWORK IN WHICH PEOPLE
WILLINGLY DISCLOSE THEIR IDEAS TO EACH OTHER
WITHOUT FEAR OF HAVING THOSE IDEAS STOLEN,
IN WHICH THEY WILLINGLY EXPOSE THEIR CRITICISMS OF AN IDEA
WITHOUT FEAR OF RETRIBUTION.
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Criteria for Making Good Decisions - Duration: 1:00.
THE BOSS MUST KNOW THAT THOSE TO WHOM THOSE POWERS ARE GRANTED
WILL MAKE WISE DECISIONS.
THAT IS, DECISIONS WHICH MATCH THE INTERESTS OF THE PUBLIC
AT LARGE, THE EMPLOYEES, CUSTOMERS, AND SO ON.
HOW CAN YOU KNOW THAT?
WELL, THERE ARE TWO WAYS YOU CAN KNOW IT.
NUMBER ONE IS, YOU DEVELOP A CLEAR SET OF OBJECTIVES
AND MEASURES, PERHAPS FINANCIAL MEASURES, PERHAPS
OTHER OPERATING MEASURES, THROUGH WHICH YOU CAN DETERMINE
AND THE LOCAL DECISION MAKER CAN DETERMINE
WHICH DECISION IS BEST.
NUMBER TWO, YOU MUST DEVELOP A COMMONLY HELD PHILOSOPHY
OF MANAGEMENT SO THAT, WHEN THERE
ISN'T AN APPROPRIATE MEASURE, WHEN THERE ISN'T A PRECEDENT
TO FOLLOW, THERE ISN'T A RULE TO LOOK AT,
YOU MUST KNOW THAT THE AUTONOMOUS LOCAL MANAGER WILL
RESORT TO THE SAME FIRST PRINCIPLES
THAT YOU, THE TOP MANAGER, WOULD EMBODY.
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María Castro cuenta los detalles de su boda: "Durará tres días" - Duration: 8:49.
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Singalong With The Strong H...
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Quick Tips - Navigating Steamworks - Duration: 5:49.
Hey, this is Tom Giardino
from the Steam business team at Valve.
In this tutorial video, we're going to learn about
navigating Steamworks.
How to get around the site, where to find your appID,
and how to understand the process
of getting ready to launch your game on Steam.
What you're seeing here is my Steamworks Home page.
This is exactly what yours will look like as well.
Across the top bar,
you've got a bunch of different drop downs
and sections with different tools.
And one in particular I want to point out
is the documentation and help tab.
There is where, throughout the process
you can always read documentation on different issues,
and contact Steam publishing, if you need help.
Along the right hand side bar of your
Steamworks Home page,
you're going to find the most recent Steamworks announcements.
So this is if we need to communicate any big changes
to partners, like, that the summer sale is coming out soon,
or there's a new version of the SDK available.
If you scroll down, you'll also find a few more
tools and settings, like
the access to the Steamworks developer forums,
your ability to view financial data,
if you have sales permission,
and also, if you're a Steamworks admin,
this is where you can add other employees
to your Steamworks partner
and edit their permissions in Steam.
So that's the basics of the Steamworks home page.
We're now look at a specific appID,
and talk about the app landing page,
and learn a little bit about how all these pieces
fit together.
So here in my list of unreleased apps,
if you're a new partner you'll probably only have one.
I'm going to look at
the game that I want to work on, Ultra Fun Game 2,
and click on it, and it's going to take me through
to the app landing page.
Now every product on Steam, regardless of type,
is going to have a very similar app landing page like this,
where across the top,
you're going to see your release progress.
This lets you know the different checklists
and things you need to do before you can release your game.
And then along the right hand side bar,
you'll see the checklist items themselves.
So to launch a game on Steam you need to complete
a store page,
which has a bunch of different individual items.
And you also need to prepare your game build.
And once you've prepared both of those items,
you'll be able to submit them for review to Valve,
and we're going to provide any feedback, or pointers,
or advice if necessary,
and then approve them and let you move on to launching
your game.
So that's the basic layout of the app landing page,
but I wanna talk a little bit about appIDs,
that's a phrase you'll hear a lot.
The appID is the base unit
of your product on Steam,
so it's the thing that a customer sees in their
Steam library and downloads and plays.
And for any game or software,
there's the parent app,
the base game appID,
but there's also child, or supplemental appIDs.
And so we're going to look at the view associated items
section here,
which is where you can set up some of those
child appIDs.
If you click through, you'll see
a variety of different options
to create things like demos, or tools,
or DLC, or bundles,
and those child app IDs you can create at any time.
They all have different documentation articles
explaining how to use the feature,
and how to take advantage of it.
So if you're looking to create any of those
supplemental appIDs for your base game,
this is where you'll find them.
I'm going to back out now to the app landing page again.
Now that we've talked a little bit about appIDs,
I wanna talk about packages.
That's a term that you'll see in a lot of different places
on Steam.
The package is what a customer buys to have access
to your appID,
or in the case of a Steam Key,
they'll activate a key that grants them the package
to play your game, or your software.
All packages are structured the same way.
The example I'm using here is a standard store package,
where you'll submit a price,
but if your product is free,
you'll have a free on demand package,
and you won't need to submit prices.
You can learn more about different types of packages
from the documentation.
So here at the top I have my store package,
and I can click on it to edit it.
There's also direct links to view and adjust pricing,
or add and edit discounts, right there at the top.
The next things we're going to look at
are your store presents and technical tools,
a little bit further down the app landing page.
So now that we've learned a little bit about apps
and packages, we're going to move down the app landing page
to the store presents section.
And there's a couple great tools here.
The first one is where you actually edit your store page.
This is where you'll upload graphical assets and trailers,
submit the description, any localized descriptions.
This is also where the marketing
and visibility section lives,
and this section allows you to see the traffic breakdown,
how many people are seeing your store page on Steam,
you can add your Google Analytics key here if you wish.
The next step down is your technical tools,
and this is really the nuts and bolts of your game
on Steam, on the technical side.
So this is where you can upload builds
and configure branches,
this is where you'll adjust your content depots.
Each one of those features is documented individually,
so don't worry if you're new to Steamworks,
you'll be able to walk through those processes individually.
And finally, this is the community presence,
where you can get direct links to your trading cards,
achievements, cloud saves,
and direct links to your community hub.
So that's the basics of an app landing page.
Just want to remind everybody
that if you are looking for more information,
or you're stuck,
you can always check out our extensive documentation,
or get a hold of Valve directly really easily.
We hope this was helpful, thanks a lot!
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Ford Focus Wagon 1.5 TDCI 120PK Titanium | Navi | Design Pack | Parkeersensoren - Duration: 0:58.
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Kanye West - BLKKK SKKKN ...
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[메디힐(MEDIHEAL) X 방탄소년단(BTS)] J-HOPE'S STORY - Duration: 0:15.
Hi! I'm your Hope, Hobi Hobi J-Hope.
To open a good day full of hopes,
how about trying a refreshing face mask after cleansing?
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