Friday, October 19, 2018

Youtube daily report Oct 19 2018

What's good everybody I'm Blitz5 and today I have an awesome video for you

guys regarding pub G on the Xbox one and that's because training mode is now live

on the pts which is the public test server right here on the Xbox one so

we've been waiting for this for a long time I logged in this morning and it did

not disappoint this thing is absolutely incredible it's so much fun there's so

much stuff to do and it's actually a great addition into the game because

there's so much stuff we can actually test with this it really is awesome so

just as an FYI this launched last night on October 18 2018 at 10:00 p.m. Eastern

Standard Time and like I said this is just on the public test server

eventually it will be live and be a permanent addition but for right now

you're gonna have to download the pts to try this out alright so before I show

you guys what's available in the training mode I figured I should skim

through the patch notes and highlight some of the important stuff here so the

map itself is the smallest map in pop G this is two kilometers by two kilometers

in size regarding the matchmaking they're going to wait until there's at

least five players in the lobby to join into one of these and then there's also

a five-minute grace period where people can join in the total length of the

match is thirty minutes but if you join informant and sent obviously there's

only going to be twenty six minutes remaining they said if there's less than

five players they're going to start the match after five minutes of matchmaking

but hopefully there's gonna be a lot of people playing this I think there will

be there's gonna be a lot of interest and you won't have to wait also players

cannot drop below one health in training mode which helps a lot you're gonna be

getting shot from a lot of random players and it's also important to know

that you can't blow up in any of the vehicles they'll start smoking they'll

catch on fire but they won't blow up so don't worry about it alright so now that

we have those formalities out of the way I'm gonna pull up the map here and go

over one section at a time show you guys what's available there and some footage

so we'll start on the left-hand side of the map first this is where the

racetrack is and this is definitely my favorite area on the map because of all

the jumps and funny stuff that's available here so the racetrack is

pretty pronounced I think you guys can see that on the map and then to the

right of it we have one of the main parking lots and then to the right of

that there's a smaller racetrack that's kind of like a dirt racetrack like a

rally race and this is really cool I went in here with the scooter and had a

lot of fun it's really cool this is like Forza in pub G just kiddin around but

the fact that they had this I think is really really cool

and just a protip here this parking lot has the muscle car and the motorcycle so

you're gonna want to get over here and get those vehicles because they're gonna

be highly desired with the racetrack and all of the jumps then also this is where

the loop jump is which was advertised people have seen it in commercials and

kind of promo videos so obviously I had to hit this up did it with a couple

different vehicles had a lot of fails and laughs and funny moments but the

Roni was actually the one that took this loop like a champ here's some footage of

that right here I also tried it in the muscle car and had some big fails I

think the muscle cars almost like too long or sometimes hits it going too fast

gets a little while to get used to it but a lot of laughs here and some

awesome jumps doing some barrel rolls and crazy stuff on this side than that

and then next on the opposite side of the map we have the 800 meter range when

you walk up to this area you'll see a table just loaded with all the different

sniper rifles which is really cool you can go up there pick one get the ammo

and then you move over to the other side and there's a table just full of scopes

as I thought looks so awesome with the 4 x + 8 x + 6 x just located there the way

they have them all laid out pick up everything that you want and you can

test out your sniping abilities in this game so I thought this is gonna be one

of the most useful areas for me in the game in terms of improving my gameplay

because to me sniping and long-distance sniping is one of the most difficult

things in this game there's just so many things you have to kind of account for

how you want to use your scope there's different zonings leading people leading

shots and this area is perfect for that because we have stationary targets we

have moving targets and it also shows the different distances here we got like

a 100 meters 250 meters 300 400 500 and so on so this is an area that I think

I'm actually gonna utilize to improve my gameplay a lot here and I definitely

think you guys should check this out to me this and the racetrack are my two

favorite parts in the map and then next to the 800 meter range they have the

close quarter combat range I thought the way they designed this area was really

cool you basically walk up to the post and there's different weapons there so

we have like the shotguns the pistols and submachine guns and they stayed

there all the time so as soon as you pick them up they kind of just respawn

and you can practice all that stuff right here and then over to the side we

have a bunch of different warehouses here located with different weapons and

equipment and helmets and all that kind of stuff you can

just go through here pick up all the stuff you need and you're definitely

gonna want to have a backpack and stuff when you're picking up all these things

obviously having armor and helmet doesn't really matter in the training

mode because you can't die but everything is pretty much located in the

center here and there's a lot of different stuff to test out we also have

the grenade pit which I went over tried to throw some grenades I think this is

gonna be pretty useful too because you can time your grenades practice cooking

them throwing them the distance to trajectory all that kind of different

stuff here and then above that we have the urban combat Ranger a bunch of

different areas in the map where you can practice your combat close-quarter

combat and all that stuff here in the center and then we have the 400-meter

Rangers I didn't really go to I expect that to just be similar to the 800 meter

range and then we have the second main parking lot area this is really like the

main parking lot area that has most of the vehicles here pretty much everything

in stock you can just take your pick and then when we go to the north of the map

we have the docks area I was running around here couldn't really find a boat

but then I eventually went over to the side and found this boat here so if

that's what you're looking for here's where to find it and then all of the

dots on the top of the map are different boat jumps I went out in the boat here

and drove around didn't seem like there was too much stuff going on here I

didn't really have fun going over the small jump so I really wouldn't

recommend this I would recommend sticking to the inside of the map and

checking out all the other stuff that this has to offer and then also another

just random pro tip here what's not really a pro tip just kind of like an

FYI and if you climb the top of all these

cars in the little junkyard area there's a ghillie suit here and this is the only

location that I saw so far but I'm sure it's probably hidden elsewhere so this

is pretty much a summary of the entire map I hope you guys can get on and try

this training mode very soon I'm definitely gonna be spending some

serious time in here today I already have so far this morning and I love that

they added this into the game it's really fun like I said hilarious I

already had a lot of laughs just playing this by myself and it's actually gonna

be really beneficial for a lot of people and I'm sure there's going to be a lot

of youtubers who do some crazy creative stuff and some gun tests in here and

it's just gonna you know bring a lot of stuff to pub G and good on them for

bringing this in and hopefully it'll be on the live server soon so as always

thank you all for watching on blitz 5 and peace

For more infomation >> PUBG Xbox: Training Mode Overview (Now on Xbox) - Duration: 6:39.

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DigitalGlobe - EarthWatch Demo | Vo. Eng. & Sub. Esp. - Duration: 2:19.

For more infomation >> DigitalGlobe - EarthWatch Demo | Vo. Eng. & Sub. Esp. - Duration: 2:19.

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Opel Mokka X 1.4Turbo 140PK BLACK EDITION AUTOMAAT - Duration: 1:13.

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Toyota Auris 1.6 VVT-i 132pk Dynamic | 21500 km ! - Duration: 1:05.

For more infomation >> Toyota Auris 1.6 VVT-i 132pk Dynamic | 21500 km ! - Duration: 1:05.

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Volkswagen up! 5drs. Groove Up! 1.0 | Stoelverwarming - Duration: 0:54.

For more infomation >> Volkswagen up! 5drs. Groove Up! 1.0 | Stoelverwarming - Duration: 0:54.

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'Honestidad' Ana Guerra y Mimi se unen para cantar 'Sin pijama' en 'Tu cara me suena' - Duration: 2:35.

For more infomation >> 'Honestidad' Ana Guerra y Mimi se unen para cantar 'Sin pijama' en 'Tu cara me suena' - Duration: 2:35.

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Back-to-School Marketing Tricks - Duration: 2:34.

Thus you were seeing a really interesting trend that is

There seems to be an explosion of fun and innovative products on retail shelves

Despite the fact that this is traditionally a deal loaded shopping season

The back-to-school shopping season is the second most important shopping season for the retail industry every year

It's only second to the end of your holiday shopping season

we are in a lucky year in the sense that

The economy is doing great and consumer confidence is at the highest in recent years

so more shoppers are willing to open up their wallets and to pay premium prices for

Innovative fun and higher priced products, but when that trend goes away

This strategy is not necessarily going to work. Well, there's some fun examples out there

For example, there's this product called smencils

which are scented in the colored pencils that come with a variety of creative flavors such as

bubblegum

Kiwi and even bacon and apparently kids love them you're willing to pay

$14 more because that is a small price to pay to get your kids a very happy going back to school day

the strategy is

particularly

Effective during the back-to-school shopping season because kids are particularly prone to the appeal of creative and fun products

And it's also particularly

effective in brick-and-mortar stores because in a

physical store consumers can try out an experience products firsthand and retailers can use a variety of sensory stimuli to

influence consumer purchase behavior

So that's why

It's working particularly well for the back-to-school shopping season products, especially in the brick-and-mortar retail environments

The bargains are not going away

This trend of offering innovative and fun products is really the icing on the cake and the cake

Continues to be competitive prices and the good deals in for most retailers and in most product categories

It's just in terms of what retailers like to emphasize to attract the shoppers including their kids to the store

That's what they're emphasizing

For more infomation >> Back-to-School Marketing Tricks - Duration: 2:34.

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PRZEŁĘCZ GURNIGEL Z HELGĄ | REKORD 81,97 KM/H! [DB #67] - Duration: 15:50.

For more infomation >> PRZEŁĘCZ GURNIGEL Z HELGĄ | REKORD 81,97 KM/H! [DB #67] - Duration: 15:50.

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Ros Hack PC No recoil ❤️NewUpdate 20.10.2018❤️Anti Ban,TeleKill,Wallhack - Duration: 0:47.

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What Even Is Music? - Duration: 9:15.

this video is sponsored by Brilliant!

hey, welcome to 12tone! a while back, I made a video about whether or not rap counts as

music, and yes, it still does.

but working on that video got me thinking about a really important question: what is

music?

how do we define it?

I mean, sure, this is a question we've been debating for centuries, if not millennia,

but I'm pretty sure I can conclusively settle the debate in one youtube video.

it can't be that hard, right?

one popular answer comes from composer Edgard Varése, who described music as "organized

sound".

now, I do like how this answer allows for all sorts of different musical traditions,

but in the end I'm not really a fan. for starters, what does "organized" mean?

I think most people would agree that, say, the sound of waves crashing on a shore isn't

music, even though it has a clear pattern to it.

when we say organized sound, then, we actually mean sound organized intentionally, by an

intelligent being like a human.

this is still not great, though, because there's lots of stuff that meets that definition but

isn't generally considered music.

speech, for instance, is highly organized: right now, I'm carefully arranging a complex

series of phonemes in order to communicate a specific set of ideas.

in a sense, I think speech is actually too organized to be music: we've created semantic

meaning on top of those sounds, allowing us to convey more precise ideas than we could

with sound alone.

the process is no longer purely sonic: the sounds interact with previous experiences

and knowledge in order to create deeper meaning.

but we can't just rule out everything with a vocabulary, though, 'cause that same process

happens with music, too: to many listeners, this (bang) communicates the idea of sharks,

not because of anything inherently shark-y in the notes, but because of a shared cultural

experience.

in the end, I think "organized sound" is somehow both too precise and too vague to be a good

definition.

before I get to the answer I do like, though, I want to talk a bit about how I got there.

one thing that comes up a lot in these discussions is a John Cage piece called 4'33", where a

performer sits at their instrument and plays nothing for 4 minutes and 33 seconds.

the argument is that, if 4'33" is music, then clearly anything where anyone intentionally

makes any sort of noise can be music, and if you want to know more about the piece,

I've linked to some great videos on it in the description, but I actually don't really

like using it in this context, 'cause it feels like just taking a sledgehammer to the problem.

you're skipping to the end of the novel: sure, you know the conclusion, but you missed the

whole journey of getting there and you're left without a good understanding of what

it all means.

so instead of relying on the most blunt piece of anti-music out there to make our point,

let's take a trip through the world of experimental music and see what it has to teach us about

what music actually is.

in fact, let's start with another John Cage piece, Imaginary Landscapes no.

4. this is a piece written for 12 AM radios and 24 performers, half of which control the

stations while the other half control the volume and timbre. in a performance of the

piece, different radio stations fade in and out, seemingly at random but actually in very

specific patterns.

the structure of the sound is organized, but what actually comes out is entirely unpredictable.

some of the stations are playing other pieces of music, some are news reports, some are

commercials, and some, of course, are static.

what you get depends on where you are and when you play it.

the only constant is the actions taken by the performers.

so, is it music? because if it is, we're gonna have to expand our definition.

another piece I want to look at is Cornelius Cardew's Treatise, probably the magnum opus

of the entire graphic score movement.

we made a video about this before, but basically graphic scores are when you write music in

an intentionally unclear way, forcing the performer to provide their own interpretation

of whatever you wrote down.

Treatise is, at its heart, 193 pages of abstract shapes and drawings presented as a musical

score.

it comes with no instructions: if you want to perform it, you first have to determine

for yourself what the various elements mean. for instance, you might interpret larger shapes

as representing louder sounds, whereas I might read them as longer durations, or richer harmonies.

all of those interpretations are equally valid, because Cardew never specified any of it.

so the question is, is Treatise music?

like, any performance of it probably is, because at that point it's been converted into recognizable

sonic art, but is the score itself? it might seem strange to think of a score as a piece

of music on its own, but it's actually pretty common: like, I suspect most of you would

probably agree that Beethoven's 5th symphony is music.

and not just whatever orchestra you happen to see perform it: there's something about

Beethoven's 5th that makes it feel appropriate to describe it, in the abstract, as a piece

of music, whether or not we're actually listening to it.

the obvious explanation here is that every performance of it will sound largely the same,

so the score is music because it represents a specific series of sounds.

it may vary a little based on the performers' skill, the acoustics of the venue, and other

factors, but, more or less, Beethoven's 5th is Beethoven's 5th. that's not always the

case, though, which brings me to my next example, Terry Riley's In C. this is a piece for around

35 players, though Riley doesn't really care which instruments you use, and larger or smaller

orchestras are fine too.

the score consists of 53 melodic fragments, with each performer instructed to play each

fragment as many times as they personally want to before moving on.

tempo is left up to the performers' discretion, and Riley encourages you to drift in and out

of sync with each other rhythmically to create new and interesting patterns.

he warns against getting too far ahead or behind other players, but beyond that pretty

much the entire realization of the score is left in the hands of the performers.

thus, every performance of In C is fundamentally different, so the score can't be said to represent

any specific sounds.

the only hint of compositional structure is that Riley recommends a performance last around

45 minutes to an hour, and gives a few instructions on how to end the piece, so if In C is music

then a score doesn't have to always produce the same performance in order to be musical.

which brings us back to Treatise.

again, is it music?

while you're thinking about that, I'll move on to probably my favorite experimental piece:

Steve Reich's pendulum music.

here, a series of speakers are laid on the ground facing up, and microphones are set

to swing back and forth above them.

when the microphones get close to the speakers, they create feedback, and the different microphones

swinging at slightly different speeds creates a complex series of interconnected rhythms.

here, we see an almost complete lack of intentionality: the rhythms aren't planned, nor are they controlled

by a performer.

in fact, once the microphones are set swinging, there's no further human intervention at all

until the pendulums have completely stopped, hanging over their speakers and creating constant

feedback until the performers unplug the system.

for something so random, I think it's a pretty profoundly musical experience, but is it music?

well, at this point I think I'm pretty much ready to provide my definition, but before

that, let's take one last look at 4'33".

one argument I've seen is that it's better viewed not as music, but as performance art,

and I think there's a pretty good case there.

the problem, though, is that the point of that performance is that it's presented as

a piece of music.

it relies on our cultural understanding of what music is in order to work, and it falls

apart if you don't view it through that lens. without music, it's just someone sitting at

a piano.

with that in mind, the definition I like is based on a quote by Italian composer Luciano

Berio, who said that music is "everything that one listens to with the intention of

listening to music.''

I think this captures a lot of the ambiguity we've seen, and I like how it frames music

as experiential, created by the listener, rather than expressive, created by the composer

or performer.

I do take some issue, however, with its emphasis on intent: in Berio's framing, music can't

happen by accident.

you can't have an unexpectedly musical experience, you have to go into it with the expectation

of music or it doesn't count.

I don't know if that's his actual stance or if it's just a translation thing, but either

way, my personal definition is that music is anything that you experience as musical.

I know that sounds like a massive cop-out, but I hope by this point I've illustrated

why I think more rigid definitions are destined to fail.

the boundaries between music and non-music aren't actually clear enough to define, and

trying to precisely pin it down just opens you up to obvious counterexamples.

before we go, though, I do want to clarify something: I'm not saying that everything

is music.

what I'm saying is that everything can be music.

it's a subtle difference, but it's incredibly important.

when I make this claim, I often get people who argue I'm implying that, say, their washing

machine is music, or the conversation they had with their neighbor this morning is, but

I don't think any of that is music unless someone experienced it as such: if the sound

of your washing machine had a particularly rhythmic pattern to it and you found yourself

dancing, or if the prosody of your neighbor's voice took on noticeably melodic qualities

to your ear, then yes, it's music, but if not? it's just sound.

music is a quality we find in that sound, not for any inherent reason, but because we

put it there.

we give it meaning, which is what makes it mean something.

until then? it's just sound.

it's all just sound.

I love these sorts of questions because they require lots of complex reasoning to answer

meaningfully, and if you're into that sort of thing I'd recommend this video's sponsor,

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so yeah, check it out, and have fun learning!

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there's a link to our Patreon on screen now.

you can also join our mailing list to find out about new episodes, like, share, comment,

subscribe, and above all, keep on rockin'.

For more infomation >> What Even Is Music? - Duration: 9:15.

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Julia Collins: 'The Freedom to Explore Has Been Incredible' | JEOPARDY! - Duration: 2:05.

- The most striking thing about being on the show

a few years ago was that it was so unexpected.

I thought I would come out here and

hopefully win a game or maybe two if I was really lucky.

And it ended up being just exponentially

more than I ever could have anticipated.

- [Alex Trebek] You're now a 20 game winner

in second place $428,100.

You know I won so much money I thought well

this is a really unexpected opportunity

to take a step back and think about what else

I might want to do with myself.

Having this financial freedom to explore has been

you know, really, really incredible, and wholly unexpected.

I mean I certainly expected to work

a nine to five type job

for my whole professional life.

You know what do people who really like

what they do, what are they doing?

How did they figure it out?

So I thought well you know what better way

to learn about that than to talk to people

who really do like what they do

and learn about different career paths.

So I talk to women who are typically mid-career.

A few have been people I actually known through the show.

It's really sharing stories of what

somebody's path to a fulfilling career is.

I didn't know about so many different career paths

that exist and I feel like I'm not alone in that

and this was a good way to have some exposure.

I never know what people are going to say

and sometimes I'm totally surprised.

I volunteer with an organization

called 826 in their Chicago chapter.

I mostly volunteer with kids who do field trips

to learn about creative story telling which is totally fun.

It's a really fun way to get them

thinking about creative writing.

It's very, very fun and rewarding.

I think my path is still evolving.

Five years ago I would have had

no idea that my life would have taken this turn.

So it's hard to know what will come next.

But there's always more interesting ground to cover.

For more infomation >> Julia Collins: 'The Freedom to Explore Has Been Incredible' | JEOPARDY! - Duration: 2:05.

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J'AI RENCONTRÉ DES BELGES TROP MARRANT SUR FORTNITE Battle Royale - Duration: 9:10.

For more infomation >> J'AI RENCONTRÉ DES BELGES TROP MARRANT SUR FORTNITE Battle Royale - Duration: 9:10.

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Ce Britannique RISQUE 10 ans de Prison en Thaïlande pour GRAFFITI ( Scouser Lee story ) [ EN Subs ] - Duration: 1:34.

Hi it's SAI, i hope you are well, today we're dealing with an unusual story today, it's been published in english media in the early afternoon ,

and it tells us the huge mistake of Lee Furlong, Liverpool resident, currently in Thailand.

His crime was filmed by a surveillance camera at 4am, we see it quietly paint spraying the wall of a fortress built in the 13th century,

he would have written "scousse lee", instead of writing "scouser Lee" which means he's a LiverPool resident.

He explains himself by saying that all day he drank like a hole after receiving bad news from his family. Then he saw then a spray of paint,

right here innocently, took it and he did not know what he was doing with it.

When he woke up the police was there, they took him to the station and he was in shock.

He is terrified of what can happen next

because he may be sentenced guilty to up to 10 years in prison and / or a fine of £ 23,500 for the degradation of a historic site.

His teammate has been arrested too for paint spraying a "B" on the wall.

Last detail, his "visa" run out of time in 2 days...So i don't know how it is going to end... i feel terrified for him too..

For more infomation >> Ce Britannique RISQUE 10 ans de Prison en Thaïlande pour GRAFFITI ( Scouser Lee story ) [ EN Subs ] - Duration: 1:34.

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Trailer - Waterfalls of Fracne - Duration: 1:33.

I travel in France

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Discover France

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For more infomation >> Trailer - Waterfalls of Fracne - Duration: 1:33.

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Gorgeous Beautiful 2019 Kropf Island Series 4664A Park Model Under $60k - Duration: 5:24.

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Fortnite Sword in Real Life BURNS EVERYTHING! - Duration: 21:39.

hey guys this episode make it real has been sponsored by fortnight which means

we're gonna build a fortnight project now building a battle bus or even a

fortnight glider well that's a little ambitious for first project so we're

actually gonna be making a melee weapon from the franchise instead specifically

this thing the kryptonite slicer an awesome sword by itself with a burning

hot edge on the back for even more destruction now just a note this is from

fortnight's save the world it's not actually available in the battle royale

game anyway before we start building it I want to tell you guys a little bit

about fortnight since you know they sponsor the video so unless you've been

living under a rock fort night is one of the biggest games on the internet right

now and for good reason - it's free-to-play and available in almost all

platforms pc mac ps4 xbox one the switch iOS and even android it's a battle

royale style game which means a hundred players drop onto an island to duke it

out play solo in duos or in squads of four people the last team standing wins

one of the unique features of this game is the environment is completely

destructible and you can build your own structures - with the season 6 update

there are tons of new characters and content being added to the game jump in

yourself using my link in the description below now let's build the

slicer first we got design it

to design the slicer we're gonna be using solidworks which is a 3d CAD

software that's used by the engineering industry now just like the Han Solo

blaster we're gonna be using a picture of the slicer and then we're actually

gonna trace the outline to create the 3d model all right now that we have them

all done let's start adding some details

and a few more details a few more all right now let's add the

image of the sword as a texture so it looks just like the game do you know

what time it is now it's time to plasma cut

Where's the laptop?

What? oh Elena was using it

optimized for maximum material

Actually it's not, see if I mirrored that one there

Shhhhhhh

do a little bit of welding sharpen the blade and finish designing it

bring me a pumpkin

This reminds me of

what fortnight because that's what it should remind you of

let's get down to business

Now where did I put those batteries?

That's a lot of batteries

And we're using all those to power the Slicer

Alright, James is working on Stormbreaker so I'm gonna finish designing slicer

all right so before we finish the slicer I thought we would test it

and what better way to test it

test it then on balloon fill the oobleck

Oobleck is a non-newtonian fluid which means it acts like a solid under any

sudden impact but a liquid when left to it's own devices

okay that oobleck was too easy let's try

the world's strongest substance known to man juice boxes

wow I broke the wood in the opposite direction

perpendicular to my attack

that's a special bonus

I drink the blood of my enemies

Not quite

all right now tempered glass is actually really strong so let's see what happens

pretty friggin strong

tell you what next time I swing this sword I won't even

swing the sword and I'll break that cleanly ish in two

wonder how I'm gonna do it?

well you're gonna have a stick around until the end of the video

all right so this is a very first test of this slicer now this thing packs

serious power we've got 12 lithium polymer batteries here each can actually

put out 300 amps to see the complete circuit diagram check out our page at

maker IO all this power is running through two automotive relays rated for

200 amps each so should work but now is the moment of truth so I just have to

press this button here and if yeah this was just in I can't see anything

all right ready

seven-hundred amps five-hundred amps, four-hundred amps

we're in the safe zone nothing can go wrong

except for that that looks pretty good what smells pretty good holy crap

350 amps look at that it's already wow it expanded in it pushed your joint over

to the right

oh yeah heat makes things expand

shoot

let's see how fast it burning some wood

350 amps

instant heat look at that

lead everyone loves lead poisoning

Oh my

alright the blade kind of stopped it

Wow this project is pretty legit

don't breathe this

the cool thing about this design is this titanium

tube actually has a tungsten core now tungsten has a melting point of over

3600 Celsius which means the outside titanium will melt before this loses its

shape which is pretty darn cool and since titanium has a melting point

of something like sixteen to eighteen hundred fifteen to sixteen hundred

Celsius where you can get this over a thousand degrees Celsius and it will

still be able to cut things

let's break some

all right it's time to test it out if you guys haven't tried fortnight yet

I've got a link in the description below and it's completely free to play and

they sponsor this project which allowed us to make this awesome sword let's see

what can do I'll demonstrate just how hot it is by touching it

that's quite

scary looking like seriously like

alright time for a real test

that was awesome

one vial of slurp juice

Wow Oh

here we go

so the cool thing is we could add a flamethrower attachment super easily to

this to turn into the fortnight slicer flame sword which i don't think exists

nope not hot enough

we've got an ivan head from zombie go boom let's see what I can do

now that's what I call a zombie weapon let's see how the Captain America shield

fares against a slicer you scared

I made a little Sparky

So due to the massive size of Captain America shield it's actually wicking all the heat away from

the blade which actually makes it a pretty good defensive weapon against a

red-hot slicer but I could just use the blade side

oh there goes the GoPro

all right so earlier in this episode we tried to break tempered glass using the

blade of the slicer and it actually stood up pretty good and didn't break

and I promised you guys that the next time I tried breaking the glass I

wouldn't even swing the sword let's see what happens

like I know like tempered glass kind of just explodes but like this is heat does

it explode outward now I think at least when you hit it it breaks down because

you're hitting it I have to be ready to catch the sword

that was freaking sweet that was awesome boom fortnight kryptonite slicer play

fortnight today

alright so that first take was so awesome we've got to

actually film this again in much slower slow motion I think we're filming at

7,000 frames a second 6,000 frames a second the first shot was only 1500

frames a second so let's see if we can actually see the glass cracks propagate

as the extreme heat in this causes of the glass to shatter

are you scared sitting there

the glass is actually taking some of the heat out it's got a nerve-wracking

because it just explodes batteries are getting really toasty

what have we created

alright that was awesome this is probably one of my

favorite projects now it just worked so well big THANK YOU to fortnight for

sponsoring this build if you guys haven't tried playing yet there's a link

in the description below and if this video does really well maybe we'll try

some other projects from fortnight maybe even a glider plus if you guys want to

try rebuilding some of our projects including this one and others support us

on patreon to be able to download the 3d models and we'll probably be using this

project again in the future so if you guys have any ideas of what we should

try cutting and burning with it let us know in the comments below

as always make sure you subscribe and hit that notify bell you're not gonna

wanna miss the next episode

you're making me look bad ain

For more infomation >> Fortnite Sword in Real Life BURNS EVERYTHING! - Duration: 21:39.

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What Even Is Music? - Duration: 9:15.

this video is sponsored by Brilliant!

hey, welcome to 12tone! a while back, I made a video about whether or not rap counts as

music, and yes, it still does.

but working on that video got me thinking about a really important question: what is

music?

how do we define it?

I mean, sure, this is a question we've been debating for centuries, if not millennia,

but I'm pretty sure I can conclusively settle the debate in one youtube video.

it can't be that hard, right?

one popular answer comes from composer Edgard Varése, who described music as "organized

sound".

now, I do like how this answer allows for all sorts of different musical traditions,

but in the end I'm not really a fan. for starters, what does "organized" mean?

I think most people would agree that, say, the sound of waves crashing on a shore isn't

music, even though it has a clear pattern to it.

when we say organized sound, then, we actually mean sound organized intentionally, by an

intelligent being like a human.

this is still not great, though, because there's lots of stuff that meets that definition but

isn't generally considered music.

speech, for instance, is highly organized: right now, I'm carefully arranging a complex

series of phonemes in order to communicate a specific set of ideas.

in a sense, I think speech is actually too organized to be music: we've created semantic

meaning on top of those sounds, allowing us to convey more precise ideas than we could

with sound alone.

the process is no longer purely sonic: the sounds interact with previous experiences

and knowledge in order to create deeper meaning.

but we can't just rule out everything with a vocabulary, though, 'cause that same process

happens with music, too: to many listeners, this (bang) communicates the idea of sharks,

not because of anything inherently shark-y in the notes, but because of a shared cultural

experience.

in the end, I think "organized sound" is somehow both too precise and too vague to be a good

definition.

before I get to the answer I do like, though, I want to talk a bit about how I got there.

one thing that comes up a lot in these discussions is a John Cage piece called 4'33", where a

performer sits at their instrument and plays nothing for 4 minutes and 33 seconds.

the argument is that, if 4'33" is music, then clearly anything where anyone intentionally

makes any sort of noise can be music, and if you want to know more about the piece,

I've linked to some great videos on it in the description, but I actually don't really

like using it in this context, 'cause it feels like just taking a sledgehammer to the problem.

you're skipping to the end of the novel: sure, you know the conclusion, but you missed the

whole journey of getting there and you're left without a good understanding of what

it all means.

so instead of relying on the most blunt piece of anti-music out there to make our point,

let's take a trip through the world of experimental music and see what it has to teach us about

what music actually is.

in fact, let's start with another John Cage piece, Imaginary Landscapes no.

4. this is a piece written for 12 AM radios and 24 performers, half of which control the

stations while the other half control the volume and timbre. in a performance of the

piece, different radio stations fade in and out, seemingly at random but actually in very

specific patterns.

the structure of the sound is organized, but what actually comes out is entirely unpredictable.

some of the stations are playing other pieces of music, some are news reports, some are

commercials, and some, of course, are static.

what you get depends on where you are and when you play it.

the only constant is the actions taken by the performers.

so, is it music? because if it is, we're gonna have to expand our definition.

another piece I want to look at is Cornelius Cardew's Treatise, probably the magnum opus

of the entire graphic score movement.

we made a video about this before, but basically graphic scores are when you write music in

an intentionally unclear way, forcing the performer to provide their own interpretation

of whatever you wrote down.

Treatise is, at its heart, 193 pages of abstract shapes and drawings presented as a musical

score.

it comes with no instructions: if you want to perform it, you first have to determine

for yourself what the various elements mean. for instance, you might interpret larger shapes

as representing louder sounds, whereas I might read them as longer durations, or richer harmonies.

all of those interpretations are equally valid, because Cardew never specified any of it.

so the question is, is Treatise music?

like, any performance of it probably is, because at that point it's been converted into recognizable

sonic art, but is the score itself? it might seem strange to think of a score as a piece

of music on its own, but it's actually pretty common: like, I suspect most of you would

probably agree that Beethoven's 5th symphony is music.

and not just whatever orchestra you happen to see perform it: there's something about

Beethoven's 5th that makes it feel appropriate to describe it, in the abstract, as a piece

of music, whether or not we're actually listening to it.

the obvious explanation here is that every performance of it will sound largely the same,

so the score is music because it represents a specific series of sounds.

it may vary a little based on the performers' skill, the acoustics of the venue, and other

factors, but, more or less, Beethoven's 5th is Beethoven's 5th. that's not always the

case, though, which brings me to my next example, Terry Riley's In C. this is a piece for around

35 players, though Riley doesn't really care which instruments you use, and larger or smaller

orchestras are fine too.

the score consists of 53 melodic fragments, with each performer instructed to play each

fragment as many times as they personally want to before moving on.

tempo is left up to the performers' discretion, and Riley encourages you to drift in and out

of sync with each other rhythmically to create new and interesting patterns.

he warns against getting too far ahead or behind other players, but beyond that pretty

much the entire realization of the score is left in the hands of the performers.

thus, every performance of In C is fundamentally different, so the score can't be said to represent

any specific sounds.

the only hint of compositional structure is that Riley recommends a performance last around

45 minutes to an hour, and gives a few instructions on how to end the piece, so if In C is music

then a score doesn't have to always produce the same performance in order to be musical.

which brings us back to Treatise.

again, is it music?

while you're thinking about that, I'll move on to probably my favorite experimental piece:

Steve Reich's pendulum music.

here, a series of speakers are laid on the ground facing up, and microphones are set

to swing back and forth above them.

when the microphones get close to the speakers, they create feedback, and the different microphones

swinging at slightly different speeds creates a complex series of interconnected rhythms.

here, we see an almost complete lack of intentionality: the rhythms aren't planned, nor are they controlled

by a performer.

in fact, once the microphones are set swinging, there's no further human intervention at all

until the pendulums have completely stopped, hanging over their speakers and creating constant

feedback until the performers unplug the system.

for something so random, I think it's a pretty profoundly musical experience, but is it music?

well, at this point I think I'm pretty much ready to provide my definition, but before

that, let's take one last look at 4'33".

one argument I've seen is that it's better viewed not as music, but as performance art,

and I think there's a pretty good case there.

the problem, though, is that the point of that performance is that it's presented as

a piece of music.

it relies on our cultural understanding of what music is in order to work, and it falls

apart if you don't view it through that lens. without music, it's just someone sitting at

a piano.

with that in mind, the definition I like is based on a quote by Italian composer Luciano

Berio, who said that music is "everything that one listens to with the intention of

listening to music.''

I think this captures a lot of the ambiguity we've seen, and I like how it frames music

as experiential, created by the listener, rather than expressive, created by the composer

or performer.

I do take some issue, however, with its emphasis on intent: in Berio's framing, music can't

happen by accident.

you can't have an unexpectedly musical experience, you have to go into it with the expectation

of music or it doesn't count.

I don't know if that's his actual stance or if it's just a translation thing, but either

way, my personal definition is that music is anything that you experience as musical.

I know that sounds like a massive cop-out, but I hope by this point I've illustrated

why I think more rigid definitions are destined to fail.

the boundaries between music and non-music aren't actually clear enough to define, and

trying to precisely pin it down just opens you up to obvious counterexamples.

before we go, though, I do want to clarify something: I'm not saying that everything

is music.

what I'm saying is that everything can be music.

it's a subtle difference, but it's incredibly important.

when I make this claim, I often get people who argue I'm implying that, say, their washing

machine is music, or the conversation they had with their neighbor this morning is, but

I don't think any of that is music unless someone experienced it as such: if the sound

of your washing machine had a particularly rhythmic pattern to it and you found yourself

dancing, or if the prosody of your neighbor's voice took on noticeably melodic qualities

to your ear, then yes, it's music, but if not? it's just sound.

music is a quality we find in that sound, not for any inherent reason, but because we

put it there.

we give it meaning, which is what makes it mean something.

until then? it's just sound.

it's all just sound.

I love these sorts of questions because they require lots of complex reasoning to answer

meaningfully, and if you're into that sort of thing I'd recommend this video's sponsor,

Brilliant.

being a good music theorist means developing your critical thinking skills, and Brilliant

is a great place to do that.

they have all sorts of puzzles and quizzes to help teach you about math, science, and

most importantly, logic: I've been playing through their logic puzzles course recently,

and it's been both really fun and really informative.

it guides you from simple problem-solving into complex, multi-layered reasoning, all

with clear, helpful explanations to make sure you understand what you're doing.

it's fast-paced, covering the things it needs to cover without repeating itself over and

over, so once you've mastered a problem set you can quickly move on to more difficult

challenges.

they also have lots of other courses about things like math and computers, so if you

want to develop your skills or just learn more about Brilliant, you can go to brilliant.org/12tone

and sign up for free.

plus, the first 200 people to click that link will get 20% off their already-cheap annual

Premium subscription.

so yeah, check it out, and have fun learning!

and hey, thanks for watching, and thanks to our Patreon patrons for supporting us and

making these videos possible.

if you want to help out, and get some sweet perks like sneak peeks of upcoming episodes,

there's a link to our Patreon on screen now.

you can also join our mailing list to find out about new episodes, like, share, comment,

subscribe, and above all, keep on rockin'.

For more infomation >> What Even Is Music? - Duration: 9:15.

-------------------------------------------

Think and Grow Rich by Napoleon Hill in HINDI & Urdu - Part 16 - Duration: 4:55.

think and grow rich in hindi & urdu by napoleon hill dosto is videos series main me apko think

and grow rich book k tamam topics ko step by step cover kro ga

think and grow rich ak ase book ha jis ny boht sary logo ki zindge badal de or think

and grow rich in hidi urdu read karny k bad unho nay boht sare dolat kmai

think and grow rich napoleon hill one of the best top seller book ha jiski billon copies

sale hoi think and grow rich in hindi urdu series me complete topics or

napoleon hill kay jitny be experiences hen wo share karo ga.think and grow rich in hindi

urdu me lanay ka maksad ap logo ki zindage me change lana ha.

is say apko andaza ho jaye ga k ak insan kasay apni soch kay sath apni life-changing la sakta

ha or apny apko dolat mand bana sakata ha.think and grow rich videos

series mein har us experience ko share kia jaye ga jo napoleon hill nay apni zate zindage

mein dosry logo say seekhy.

napoleon hill kay mutabik insan zindage me asane say successfull ho sakta ha agar uskay

khyalat positive hun or apni zindage ko asane say badal sakta ha.

ap agar kise be motivational speaker say kise book ka pochay gay kay best

book kon se

ha

to wo apko think and grow rich

by napoleon hill he recommend karay ga. dosto napoleon hill think and grow rich ka

musanaf ha jisne is book ko write kia hai.so hamary sath rahay ga or is video series ko

enjoy karay.

mere ap logo say request ha is channel ko subscribe kray like karay,share

karay,comment karay or apny dosto k

sath be share karay ta k un logo

ki zindage be badal jay hamary facebook page ko be like karay jiska link discription mein

apko mil jay ga.thanks

For more infomation >> Think and Grow Rich by Napoleon Hill in HINDI & Urdu - Part 16 - Duration: 4:55.

-------------------------------------------

Think and Grow Rich by Napoleon Hill in HINDI & Urdu - Part 17 - Duration: 13:25.

think and grow rich in hindi & urdu by napoleon hill dosto is videos series main me apko think

and grow rich book k tamam topics ko step

by step cover kro ga think and grow rich ak ase book ha jis ny

boht sary logo ki zindge badal de or think and grow rich in hidi urdu read karny k bad

unho nay boht sare dolat kmai think and grow rich napoleon hill one of the

best top seller book ha jiski billon copies sale hoi think and grow

rich in hindi urdu series me complete topics or

napoleon hill kay jitny be experiences hen wo share karo ga.think and grow rich

in hindi urdu me lanay ka maksad ap logo ki zindage me change lana ha.

is say apko andaza ho jaye ga k ak insan kasay apni soch kay sath

apni life-changing la sakta ha or apny apko dolat mand bana sakata ha.think and grow rich

videos series mein har us experience ko share kia

jaye ga jo napoleon hill nay apni zate zindage mein dosry logo say seekhy.

napoleon hill kay mutabik insan zindage me asane say successfull ho sakta ha agar uskay

khyalat positive hun or apni zindage ko asane say badal sakta ha.

ap agar kise be motivational speaker say kise book ka pochay gay kay best

book kon se ha to wo apko think and grow rich by napoleon hill he recommend karay ga.

dosto napoleon hill think and grow rich ka musanaf ha jisne

is book ko write kia hai.so hamary sath rahay ga

or

is video series

ko enjoy karay.

mere ap logo say request

ha is channel ko subscribe kray like karay,share karay,comment karay or

apny

dosto k sath

be share karay ta k

un logo ki zindage

be badal jay hamary facebook page ko

be like karay jiska link discription mein apko mil

jay ga.thanks

For more infomation >> Think and Grow Rich by Napoleon Hill in HINDI & Urdu - Part 17 - Duration: 13:25.

-------------------------------------------

Hata Yapmaktan Korkma! [Motivasyon] - Türkçe Alt Yazılı - Duration: 3:24.

For more infomation >> Hata Yapmaktan Korkma! [Motivasyon] - Türkçe Alt Yazılı - Duration: 3:24.

-------------------------------------------

John Carpenter and Jason Blum on 'Halloween' Remake | NowThis Entertainment - Duration: 3:57.

I am in the presence of horror royalty right

now, and I'm kind of starstruck.

And the first thing I wanna know,

and it's probably a little cliche,

but what is it about the horror genre that's so

inspiring for both of you?

Well, for me, it's—I grew up with it.

When I was a kid, I went to horror movies and loved it.

It was fun to make.

They're fun to make.

You know, I made a bunch of them. I stopped directing,

and I got to come back and make music. So that's my story.

Unlike John, I was not a horror

movie fanatic when I was a kid,

but I was definitely an oddball.

And what I really, actually love about

about horror is the group of people

who make—we don't take ourselves so seriously,

So my favorite thing about horror is really the people who make

it and the fans who love it.

Why do you think there is that, sort of, camaraderie in horror?

Well— you gotta be a kind of

a nut to like these—ya gotta watch people killing people,

with blood spraying all over the place.

And I think nuts attract.

You like that? I like it.

And you go to work and a big monster comes through the door?

What the hell? This is the greatest.

- You get to laugh. - It's the best thing in the world.

You go on a drama or a comedy set, it's dead serious.

Let's break this down, 'cause that's hard for me to believe, that you guys are laughing more.

They don't have fun.

- It's hard work. Oh, man, is it hard work. - It's actually very true.

The set of a horror movie is— it's not scary at all. It's actually really fun, really fun.

You go to the set of a comedy, it looks like a funeral.

- They're so serious. - What?

I don't know. Comedians, they're all tortured.

You're right, they are a little tortured.

How does it feel for you to come

into this project? Because I've read in the production notes

the first time you saw 'Halloween' was kind of a big moment for you

and it really inspired you.

It felt—what felt great is to work

with the group of people—to work

with John and to work with Jamie Lee Curtis on one side

and then David and Danny on the other,

and kind of bringing that group of people together was incredibly satisfying.

And obviously, around this— 'Halloween' is the most iconic

horror movie ever made.

And so to be connected with it in an official way is amazing

and incredibly exciting.

John, I saw you...

He doesn't like me saying that, but it's true.

Just don't lis—don't pay any attention to him.

- I have to, he's here! - Not about about 'Halloween.'

Not about his own movie.

I need to know, though. How does that feel when you

hear those soaring accolades?

It makes me uncomfortable. Look, I made a movie 40 years ago

and that movie's over.

However, you can still watch it if you want to.

I recommend you watch this one.

This one is great.

It's really good.

It feels great because it's so affective

to the audience. The audience screams

and yells and laughs,

I don't care about anything else.

And speaking of music, that damn song.

And after all these years, it's still horrifying in the movie.

What is it about the structure of that song?

Well about—the song is like Michael Myers:

It's simple, but it's ambiguous.

It's repetitive, almost like a little rhyme that goes over

and over again. It starts to work on you.

And it's—I don't know, I

just—I created it.

There it is, and it doesn't scare me a bit.

For more infomation >> John Carpenter and Jason Blum on 'Halloween' Remake | NowThis Entertainment - Duration: 3:57.

-------------------------------------------

Nightcore - Run Away (Fabian Secon) - (Lyrics) - Duration: 1:55.

Lyrics on the screen :)

For more infomation >> Nightcore - Run Away (Fabian Secon) - (Lyrics) - Duration: 1:55.

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KMD 002 Old Boy - Duration: 6:28.

Look at this man.

He looks like an uncle living next door, but he shows some true art of fighting.

A whole bunch of gangsters with various weapons, fall before his hammer.

The scene looks like a typical side-scrolling arcade game.

The camera angle moves side to side, quite mechanically.

There is no zooming in or out.

This famous corridor fight scene took 17 takes in three days.

No editing of any kind was made to the original film, except the knife that was stabbed into

the back of Oh Dae Soo, which was added as a computer-generated imagery.

This is perhaps one of the most memorable long-take scenes in the whole film history.

Hi.

This is Hymal.

Today's pick for K-Movie Delivery is <Old Boy> by Director Park Chan Wook.

The protagonist, Oh Dae Soo, finds himself locked up in a suspicious room.

He is given food.

And the room is furnished.

But the one thing that he wants dearly, the reason for his lock-up is never given.

He says to himself retrospectively, "Could it be easier if they had told me that it would

last for 15 years?"

I still remember when I first saw this movie.

It was the opening day.

Since I knew it was by Director Park Chan Wook, who made <Joint Security Area>, I knew

it would be a good movie.

So I took all my family with me.

Coming out of the cinema, I knew that it was going to be one of my best films ever.

However, Mom said, "A normal movie would have been better."

Of course, I understand.

Some warning is necessary if you are watching a movie by Park Chan Wook for the first time.

With only one exception, <JSA>, his movies are full of gore, be it blood in your body

or in your brain.

I mean psychological as well as physical violence prevalent in his movie everywhere.

Personally, I don't like his firm belief that movies must contain extra two shots of blood.

However, I rate him one of the best film directors of all time.

And <Old Boy> contributes more than half to that rating.

When I think about this movie, two things come into my mind.

Memorable music score and unforgettable lines.

The OST of <Old Boy> is on par with the OST of <Once Upon a Time in America> to me.

Some quotes from this movie are better than the quotes from famous plays such as <Waiting

for Godot> or <The Chairs>.

Many people quote this line by Lee Woo Jin as the best line from the movie.

I've heard it from even coaches and consultants presenting business strategy.

Let's listen him out.

Of course that was a really good one, especially so from the perspective of the theme of the

movie.

It also tells much about the kind of revenge that Lee Woo Jin wants to have on Oh Dae Soo.

I do love it.

But I love this line even more.

These lines are so memorable because it tells so much about life itself.

It applies to our daily lives in general, not just to the context of the movie.

Oh Dae Soo believes that he does not remember what happened in the old school days because

Lee Woo Jin erased his memory with hypnotization.

But the truth is something else.

Let's hear from Lee Woo Jin why Oh Dae Soo does not remember.

<Old Boy> is intense, but it leaves little to be imagined, because almost everything in the movie

is explained to the full details.

This is even more apparent if you compare this movie with such movies as <K-Pax> or

<Memories of Murder>.

Some people suggest that the hypnotizer at the end of the movie might have been killed

by Oh Dae Soo.

If this conjecture is true, it is a little chilling, but that's all.

The final result is still the same.

The revenge is done.

Life has no more meaning for one man.

It has only one horrible path for the other.

Thank you for watching.

This is Hymal, with K-Movie Delivery.

If you enjoyed watching this video, please subscribe.

Twice a week, a piece of wonderful Korean movie will be delivered to you.

Thank you, and take care.

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