Sunday, August 13, 2017

Youtube daily report Aug 14 2017

Looking back at OneShot we can see a story emerge,

except this story doesn't make as much sense as someone might think.

Why does the World Machine want to kill itself?

How does a living creature get inside of a video game?

Why do Rue and Cedric imply they are robots?

Why did their attempts to tame the World Machine not work?

Where in the world did Niko come from?

Where is the Author during the entirety of the Solstice ending?

All of the answers to our questions are there,

we just have to dig a little deeper into the story.

On a planet, most likely far away, their sun went out.

Some of them dedicated their remaining time to making sure their culture still survived

by sending data of it out into space,

hoping that one day, aliens might find it and remember them.

The Author contributed to this by making a video game that depicted their culture and way of life

The World Machine was the robot designed to run this video game

and the Author built a physical version of it in his study,

as we can see from his blueprint on the side.

For the first question, why is the World Machine suicidal,

Rue tells us that it is because the World Machine had to make Niko go through a world it believed was dangerous.

But, if the vast majority of the code is in the World Machine's control,

why would it believe that the world is dangerous,

when it can see that there is no game over screen,

and that there isn't any way Niko can die

No, what really happened was this:

The World Machine was just beginning the process of becoming tamed,

when it wanted to see what would happen if it corrupted the code.

An NPC fell into the corrupted code,

and this caused the World Machine to no longer be able to control it.

The squares would appear whenever it was scared or stressed,

but the Author didn't know this and got very angry with the World Machine.

When something just doesn't work, you're going to get very, very upset with it,

especially if your world is dying and you're stressed

because time is running out and

you can't figure out why this stupid thing's not working

The Author didn't realize, however, that every time

he was yelling and cussing at the World Machine,

it was able to hear him,

and it internalized this emotional abuse.

He negatively tamed the World Machine,

by establishing a special bond with it

of negative feelings.

But, why haven't we seen any of the dark side of the Author?

The Author controls what he is represented as in the world of OneShot.

If aliens find his video game, he wants

to make his culture look as good as possible,

so he removed negative taming and his own temper from the world.

The Author probably didn't write most of those books he says he wrote.

Why would he spend so much time writing literature for the NPCs in the video game,

when he could just recycle real-life books?

He was too lazy to create a bunch of author NPCS to

write these books, so

he just claims to have wrote them himself inside of OneShot.

The Author wants to tell the player as little about the World Machine as possible, but

is forced to during the ending of the first run.

He uses objectifying, vilifying language to

describe his creation,

like "it silences those who learn of its true nature",

when really, it's a stress response, nothing malicious.

And "the Entity seeks death", which

is a way less impactful way of saying 'suicide'.

The Entity dislikes the Author as well.

The World Machine had to have been tamed from the very first time you open the game.

When you first encounter it, it speaks just like a tamed robot,

it removes the squares blocking Alula's exit,

and the NPCs know how to handle the Solstice Route.

Rue and Cedric failed to tame it, so

the only human left who interacted with the World Machine before you,

is the Author

But the Author didn't treat the World Machine like "a good friend"

considering the state of their relationship,

so negative taming has to exist.

The World Machine doesn't know that it's tamed, however, because

everyone around it (the Author, Cedric, Rue and Prototype),

keep telling it that it's not.

Now for the next question: how does a human get inside of a video game?

The Author, Cedric and Rue all claim to have accomplished this.

When you throw in Prototype as well, a highly advanced AI,

OneShot would take hours and hours to download if there really were three people and an AI in it.

Considering that this technology is never explained in game,

I'm having a really hard time buying that this actually works.

As we know, these devs thought everything out, so

why is this line in the game?

"[Untamed robots] will never confuse themselves with the living."

What purpose does including this itty, bitty detail serve?

And why is this listed as important?

We don't know any tamed robots who have confused themselves with the living...

...why does Rue and Cedric imply they are robots?

If you speak to Prototype first here,

Niko asks him what it's like to be a robot,

and Rue and Cedric reply first.

Why was this added to the game, devs?

They must be tamed robots who have confused themselves with the living.

They were most likely built as a backup to the World Machine

after it began corrupting the code.

Rue is the emotional center, Prototype is the logical center,

and Cedric is the one who gets stuff done,

but this is WAY too perfectly designed for them to be just friends or children of the Author.

They also had their memories of being tamed erased and implanted with fake ones

of living in the Old World. We know

this memory manipulation technology exists

as Alula and Calamus remember the Author visiting them many times,

but he doesn't have time for that!

He's trying to program a video game here!

It would be so much easier just to implant memories!

The World Machine is most likely NOT fooled into thinking the three of them are real,

because, well, the Author

probably tamed them in his office,

which the World Machine is...uh....right next to...

and could probably overhear everything they were saying...

Why did Rue and Cedric fail to positively tame the World Machine?

The World Machine believes that they're not real, but

when Rue lists the conditions for taming

not a single one mentions that the robot has to BELIEVE the tamer is real,

just that the tamer IS real.

Without this rule the Old World would be overrun by tamed robots.

Rue and Cedric couldn't tame the World Machine because they weren't real either. But,

where did Niko come from?

Why would the Author bring a real person inside of a video game that doesn't matter?

*annoyingly high pitched voice*

they're a neko

with cute kitty ears and big yellow eyes

and their name is niko!

so original, right?

she's kawaii, loves pancakes,

her mama, and hanging out with you!!

but she gets scared of the dark sometimes...

that's her only flaw

*regular voice*

That is the most Mary Sue-ish OC ever! And yet,

she's right here, as the protagonist of OneShot.

Why would the devs fall so short when it comes to the protagonist?

This has to be intentional.

Niko is a robot,

designed and tamed by the Author

to emotionally manipulate us into coming back into this world

because of how cute and cuddly they are!

And curse you, Author,

because it worked!

Just...look at this:

*high pitched* Markiplier!!

Are you still there?

It happened again...

Markiplier: Oh it's okay Niko!

It's gonna be okay, don't worry

*regular voice* How could Niko have traveled from her world, and been

transported inside of a video game,

if she was not a robot?

Nobody in the game has to power to summon random people from other planets into the game!

Niko exists in between a small memory portion the World Machine cannot access,

and the main memory that it controls,

which explains why the World Machine can access Niko's feelings

and prevent us from talking to Niko for short periods of time.

Niko was most likely programmed and tamed, now that the Author had learned his lesson,

away from the World Machine,

so it fully believed Niko was human.

The Author also implanted fake, vague memories of wheat fields and pancakes.

This is ingenious, on the Author's part, because

it emotionally anchors the player to the game,

it gives them a protagonist to act through,

and it prevents the World Machine from killing itself while the player is playing.

As the Author finished making the game, he created another tamed robot whose sole job

was to make sure the game was playable,

even if that required making new code,

something Rue, Cedric, and Prototype couldn't do.

This new robot was able to write in the Author's handwriting, so,

let's just call it 'Author 2.0'.

Author 2.0 existed entirely in the extra memory section, and was

completely out of detection from the World Machine.

Then, as the final days of the Old World came to a close,

the Author converted the World Machine's physical structure into code,

and sent it out into space, over and over and over again,

hoping, someday, that someone would find it.

And I suppose that many years later someone found this game, and you

downloaded it onto your computer.

Throughout all of the emotional abuse that the World Machine went through,

it formed an outer shell to its personality,

that I'm gonna call the Entity,

a very bitter and cynical personality who externalized the abuse, pretty different from

the inner shell of the scared and stressed World Machine

that internalized the abuse,

who we encounter at the end of the Solstice Route.

When the Entity first encounters you, it tries

to convince you, first, to quit the game,

so it can wait for the entire file to corrupt, effectively killing itself,

and, second, to help Niko leave above all else.

If you smash the lightbulb, you 'order', as a human, the world

to end, which the World Machine will gladly agree to doing since

obeying a human is above protecting itself,

what it wants.

And we know the story from here:

The Entity is still creating some squares due to stress,

but it is trying to keep that down to avoid corrupting Niko.

However, this causes MORE stress because

it's trying so hard not to hurt Niko,

which creates more squares.

It removes the squares that prevented Alula from leaving,

but still doesn't realize it's tamed because

it doesn't think anyone has treated it "like a good friend" yet,

the definition of positive taming, which

is the only definition that exists in this world.

The Entity was most likely never told about negative taming

when it was in the Old World, because, well,

why would it need to be?

Not really a thing I'd feel like would come up in conversation.

But where is the Author 2.0 in the Solstice Ending?

The Author 2.0 sees how the Entity tries to fake the ending and confuse you

with endless passageways, but

the Author [2.0] creates the clover file and changes

your desktop to help guide you through,

giving you a little, but necessary, information on the Entity.

The Author 2.0 also sees that the World Machine offered the player a new ending

of smashing the lightbulb, which would

allow for it to save Niko,

and commit suicide. The game

is not working properly, which is the

command the Author gave the Author 2.0,

so the Author 2.0 realizes the only way the game will work again,

is to positively tame the World Machine.

And the only human left who could do that is...you.

But there must not have been enough memory in the extra memory portion

to keep the Author 2.0 around

because else he probably

would have spoken to you at the end of the Solstice Ending.

He's never heard from again after the Solstice Route begins

most likely because he removed a lot of his own code

to make room for the Solstice Route, and

converted himself into the golden clover journal that

has the same power to create new code.

This also confirms that the Author seen in-game is not a real person.

There is NO WAY, considering their terrible relationship, that the

real Author would sacrifice himself

just to save the World Machine.

If the Author, Cedric, Rue, and Prototype are all

real people, why aren't they trying to leave?

Why are they so focused on saving the world that was just stated to be a vessel

to transport themselves to another planet?

The only way this would ever happen is if the author we encounter in-game

was a tamed robot.

So you and Niko begin the Solstice Route by heading

down to the mines, where Niko

gets upset because Prototype says

this world isn't real.

And the World Machine freaks out because it

thinks Niko is in danger and it can't do anything,

which creates a ton of squares.

And honestly this fits in with the World Machine's personality. As

a victim of emotional abuse,

to interpret 'harm', as listed in the laws of robotics

to include emotional harm as well.

Judging by the language in which this event is discussed later on, this was most

likely a panic attack that ended with the World Machine being unconscious.

Due to the fact that the World Machine has no facial picture on the side

when it speaks, a lot

of its dialogue that is actually spoken in panicked tones

can be completely misinterpreted as rage.

You then meet up with Cedric, he takes

you two to the Refuge, and then you two meet Rue.

Everyone at this point as been working together to hide the fact

that the Author emotionally abused the World Machine

Rue, Cedric and Prototye either don't know

about the abuse, or, if they do,

they are loyal to the Author first and foremost.

The World Machine also does not want to make the Author,

its creator and father figure that it looks up to look bad.

Don't believe me? Rue directly contradicts

another piece of the story at one point in time.

She says that "the simulation never contained any real danger. The

eventual intended ending was meant to be a happy one.

But the World Machine doesn't know that." But

later on the World Machine knows exactly

what the happy ending was and

exactly what it was going to contain.

Rue also tells us about positive taming,

to make it seem like the World Machine is not tamed.

Her entire definition applies to both kinds of taming,

except for one TINY line

which she adds in, "treat it like a

good friend." This is surrounded

by ellipses, meaning that she was probably

thinking about how she was going to give us the actual

definition of taming and then throw in

a TINY line which invalidates negative taming.

And look at what Rue says here: "[The World Machine

becoming sentient] was an oversight.

Oh, poor Author,

he specialized in AI for so long, it was

simply ingrained in his work."

He's just too talented for his own good.

No, I believe that the Author WANTED the World Machine to be sentient, so it could handle

new situations. That

would be kinda stupid, to send out a robot

that's as dumb as a brick to meet

a whole new species...

No, the Author accidentally negatively tamed

his creation, but he didn't want anyone to know because

he wants to make himself look good. So

he told everyone that SENTIENCE was the oversight

and that NEGATIVE TAMING didn't exist

when in reality, the SENTIENCE

was planned, and NEGATIVE TAMING was the oversight.

After speaking to Rue, you and Niko rearrange their code

in order to form a portal to the Author's digital

recreation of his irl study.

And the World Machine, knowing about Niko's ability

to win over players' hearts, takes the form

of none other than Niko themselves

to gain sympathy from the player.

And curse you, World Machine, because

it worked!!

After I saw this scene you became my favorite character!

are you happy now?!

The World Machine acts just like a typical victim of abuse would: blaming

the abuse on itself,

believing it's always destined to fail,

and not wanting to say what actually happened for fear

of hurting its creator's image.

Niko begins to suspect that the World Machine had

actually been tamed this entire time,

but Rue is skeptical of this and

Prototype shoots it down entirely, further

cementing their roles as just agents

of the Author trying to protect his image.

The Author can only be seen once apologizing

for his actions. He falls

into the same problem the Entity does though, because

neither of them have a facial picture.

However, he does achieve his goal in the end of preserving

the story of his culture among

members of an alien race. The

World Machine asks us to. The Author

played all of us, and we all fell for it.

For more infomation >> NIKO is a ROBOT?! | OneShot Theory - Duration: 15:01.

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アウディが次期A3ではハッチバック廃止。「リフトバック」を投入しラインアップの整合性を取る? - Duration: 3:31.

For more infomation >> アウディが次期A3ではハッチバック廃止。「リフトバック」を投入しラインアップの整合性を取る? - Duration: 3:31.

-------------------------------------------

Word of Truth - Creation

For more infomation >> Word of Truth - Creation

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Dark Souls: S'i' Fossi Foco (Souls Tribute) - Duration: 1:24.

If I were fire, I'd burn up the world

If I were wind, I would pound it with storms

If I were water, I would make it drown

If I were God, I would cast it in the abyss

If I were pope, how happy I would be

I would fool all the christians

Were I an emperor, do you know what I would do?

I'd have the head cut off of everyone

If I were death, then I'd go to my father

If I were life, I'd run from him

similarly I would do with my mother.

If I were Cecco, as I am and was

I'd take the lovely and the lively dames

and I would leave the old and ugly ones to the others.

If I were fire, I'd burn up the world

If I were wind, I would pound it with storms

If I were water, I would make it drown

If I were God, I would cast it in the abyss

For more infomation >> Dark Souls: S'i' Fossi Foco (Souls Tribute) - Duration: 1:24.

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Photoshop Tutorial: How to Create a Huge Sign of LED Lights from Text & Graphics! - Duration: 8:06.

This is episode is sponsored by Wix...the easiest, most innovative way to build a custom

website for free.

With just a few simple questions, Wix's patented Artificial Design Intelligence or ADI automatically

automatically builds you your own awesome, unique website in minutes.

It's super-easy and fun!

Click the link below in my video's description to start building your website for free.

Hi. This is Marty from Blue Lightning TV.

I'm going to show you how to create the look of huge signs of LED lights

like you see on huge screens in sports arenas.

I created this small image of an RGB light that we'll use to make our LED pattern.

Its link is in my video's description or project files below.

To fit it onto your entire canvas, press Ctrl or Cmd + 0.

To create the pattern from it that we'll use later, go to Edit and "Define Pattern".

When you see this window, just click OK.

Go to File and New.

Make the Width: 1920 pixels...the Height: 1080 pixels...and the Resolution: 300 Pixels per inch.

The Color Mode is RGB and 8 bits per channel.

If the box isn't black, open the "Background Contents" list and click "Black"

or you can click the box and when the Color Picker opens, pick black.

Click "Create" or "Open".

Click the Adjustment layer icon and click "Pattern".

Make the Scale 30%.

Reduce its opacity to 10%.

Open your Horizontal Type Tool and pick a heavy, san-serif font.

I'm using "Franklin Gothic Heavy".

I'll make its size 68 points, but feel free to adjust the amount depending on the font

you use and the amount of characters in your text.

Click the "Center Alignment" icon and if the box isn't white, click it and pick white.

Click on your document and type out your text.

Make sure your line of text is approximately this wide or less.

To center it on your document, open your Move Tool and press Ctrl or Cmd + A to select your canvas.

Click the "Align Horizontal Centers" icon and the "Align Vertical Centers" icon.

Deselect it by pressing Ctrl or Cmd + D. I'd like to point out that the LED light effect

also works with graphics that are pure white.

Just make sure that it doesn't have a background.

Double-click an empty area of the text layer to open its Layer Style window.

Click "Outer Glow".

The Blend Mode is Normal and the Opacity is 50%.

The color white.

The Technique is "Softer, the Spread is 0 and the Size is 50 pixels.

We'll convert the text into a Smart Object, so we can modify it non-destructively and

allow us to replace it with different text or with a white graphic without having to redo the effects.

Click the icon at the upper, right corner of the Layers panel and click "Convert to Smart Object".

Double-click an empty area again to open its Layer Style window.

This time, click "Pattern Overlay".

The Opacity is 100% and the Scale is the same as the background: 30%.

Go to Filter, Blur and "Gaussian Blur".

Blur it 2 pixels.

Go back to Filter, Blur and Motion Blur.

Make the Angle 90 degrees and the Distance 10 pixels.

Go back to Filter one last time and click "Pixelate" and "Mosaic".

Make the Cell Size: 5.

Next, we'll adjust the overall color.

Click the Adjustment Layer icon and click "Color Balance".

For the Midtones, make the Magenta/Green: 10. For the Shadows, make the Magenta/Green also: 10.

For the Highlights, make it: 30.

We'll brighten it by clicking the Adjustment layer icon and clicking "Levels".

Drag the Input Highlight Level to approximately 210.

We'll convert our visible image into a Smart Object, so we can place our LED lights into

a keystoned perspective.

Scroll to the bottom of the Layers panel and Shift-click the bottom layer to make all the layers active.

Then, convert them into one Smart Object.

Zoom out of your document by pressing Ctrl or Cmd and the minus key on your keyboard 4 or 5 times.

Open your Transform Tool by pressing Ctrl or Cmd + T. We want to drag each corner of

the Transform's bounding box to distort the shape of our LED lights.

Go to a corner and press and hold Ctrl or Cmd.

When you see a white arrow, drag out the corner to distort your image.

Go to another corner and repeat the steps.

To make it bigger in your document, go to a corner and when you see a diagonal, double-arrow,

press and hold Alt or Option + Shift as you drag it out.

Feel free to adjust each corner's position until the background fills the entire document.

Then, fit it back on your canvas.

This is Marty from Blue Lightning TV.

Thanks for watching!

For more infomation >> Photoshop Tutorial: How to Create a Huge Sign of LED Lights from Text & Graphics! - Duration: 8:06.

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HoopGroup Elite 2 July 18-21, 2018 - Duration: 2:29.

Running the court: Noting that I start under the basket at the 4 ad where I end up at the end of this play

I get a steal here and take it coast to cost. Take a hard foul.

Please note viewer that I have never been a less than 70% free throw shooter in a season. Here i miss both but..

.

Watch me get the rebound

and hit the shot over triple team

I end this sequence with another steal and a nice little pass off to my teammate

For more infomation >> HoopGroup Elite 2 July 18-21, 2018 - Duration: 2:29.

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Man Shot Near Rosa Parks Boulevard - Duration: 0:31.

For more infomation >> Man Shot Near Rosa Parks Boulevard - Duration: 0:31.

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NIKO is a ROBOT?! | OneShot Theory - Duration: 15:01.

Looking back at OneShot we can see a story emerge,

except this story doesn't make as much sense as someone might think.

Why does the World Machine want to kill itself?

How does a living creature get inside of a video game?

Why do Rue and Cedric imply they are robots?

Why did their attempts to tame the World Machine not work?

Where in the world did Niko come from?

Where is the Author during the entirety of the Solstice ending?

All of the answers to our questions are there,

we just have to dig a little deeper into the story.

On a planet, most likely far away, their sun went out.

Some of them dedicated their remaining time to making sure their culture still survived

by sending data of it out into space,

hoping that one day, aliens might find it and remember them.

The Author contributed to this by making a video game that depicted their culture and way of life

The World Machine was the robot designed to run this video game

and the Author built a physical version of it in his study,

as we can see from his blueprint on the side.

For the first question, why is the World Machine suicidal,

Rue tells us that it is because the World Machine had to make Niko go through a world it believed was dangerous.

But, if the vast majority of the code is in the World Machine's control,

why would it believe that the world is dangerous,

when it can see that there is no game over screen,

and that there isn't any way Niko can die

No, what really happened was this:

The World Machine was just beginning the process of becoming tamed,

when it wanted to see what would happen if it corrupted the code.

An NPC fell into the corrupted code,

and this caused the World Machine to no longer be able to control it.

The squares would appear whenever it was scared or stressed,

but the Author didn't know this and got very angry with the World Machine.

When something just doesn't work, you're going to get very, very upset with it,

especially if your world is dying and you're stressed

because time is running out and

you can't figure out why this stupid thing's not working

The Author didn't realize, however, that every time

he was yelling and cussing at the World Machine,

it was able to hear him,

and it internalized this emotional abuse.

He negatively tamed the World Machine,

by establishing a special bond with it

of negative feelings.

But, why haven't we seen any of the dark side of the Author?

The Author controls what he is represented as in the world of OneShot.

If aliens find his video game, he wants

to make his culture look as good as possible,

so he removed negative taming and his own temper from the world.

The Author probably didn't write most of those books he says he wrote.

Why would he spend so much time writing literature for the NPCs in the video game,

when he could just recycle real-life books?

He was too lazy to create a bunch of author NPCS to

write these books, so

he just claims to have wrote them himself inside of OneShot.

The Author wants to tell the player as little about the World Machine as possible, but

is forced to during the ending of the first run.

He uses objectifying, vilifying language to

describe his creation,

like "it silences those who learn of its true nature",

when really, it's a stress response, nothing malicious.

And "the Entity seeks death", which

is a way less impactful way of saying 'suicide'.

The Entity dislikes the Author as well.

The World Machine had to have been tamed from the very first time you open the game.

When you first encounter it, it speaks just like a tamed robot,

it removes the squares blocking Alula's exit,

and the NPCs know how to handle the Solstice Route.

Rue and Cedric failed to tame it, so

the only human left who interacted with the World Machine before you,

is the Author

But the Author didn't treat the World Machine like "a good friend"

considering the state of their relationship,

so negative taming has to exist.

The World Machine doesn't know that it's tamed, however, because

everyone around it (the Author, Cedric, Rue and Prototype),

keep telling it that it's not.

Now for the next question: how does a human get inside of a video game?

The Author, Cedric and Rue all claim to have accomplished this.

When you throw in Prototype as well, a highly advanced AI,

OneShot would take hours and hours to download if there really were three people and an AI in it.

Considering that this technology is never explained in game,

I'm having a really hard time buying that this actually works.

As we know, these devs thought everything out, so

why is this line in the game?

"[Untamed robots] will never confuse themselves with the living."

What purpose does including this itty, bitty detail serve?

And why is this listed as important?

We don't know any tamed robots who have confused themselves with the living...

...why does Rue and Cedric imply they are robots?

If you speak to Prototype first here,

Niko asks him what it's like to be a robot,

and Rue and Cedric reply first.

Why was this added to the game, devs?

They must be tamed robots who have confused themselves with the living.

They were most likely built as a backup to the World Machine

after it began corrupting the code.

Rue is the emotional center, Prototype is the logical center,

and Cedric is the one who gets stuff done,

but this is WAY too perfectly designed for them to be just friends or children of the Author.

They also had their memories of being tamed erased and implanted with fake ones

of living in the Old World. We know

this memory manipulation technology exists

as Alula and Calamus remember the Author visiting them many times,

but he doesn't have time for that!

He's trying to program a video game here!

It would be so much easier just to implant memories!

The World Machine is most likely NOT fooled into thinking the three of them are real,

because, well, the Author

probably tamed them in his office,

which the World Machine is...uh....right next to...

and could probably overhear everything they were saying...

Why did Rue and Cedric fail to positively tame the World Machine?

The World Machine believes that they're not real, but

when Rue lists the conditions for taming

not a single one mentions that the robot has to BELIEVE the tamer is real,

just that the tamer IS real.

Without this rule the Old World would be overrun by tamed robots.

Rue and Cedric couldn't tame the World Machine because they weren't real either. But,

where did Niko come from?

Why would the Author bring a real person inside of a video game that doesn't matter?

*annoyingly high pitched voice*

they're a neko

with cute kitty ears and big yellow eyes

and their name is niko!

so original, right?

she's kawaii, loves pancakes,

her mama, and hanging out with you!!

but she gets scared of the dark sometimes...

that's her only flaw

*regular voice*

That is the most Mary Sue-ish OC ever! And yet,

she's right here, as the protagonist of OneShot.

Why would the devs fall so short when it comes to the protagonist?

This has to be intentional.

Niko is a robot,

designed and tamed by the Author

to emotionally manipulate us into coming back into this world

because of how cute and cuddly they are!

And curse you, Author,

because it worked!

Just...look at this:

*high pitched* Markiplier!!

Are you still there?

It happened again...

Markiplier: Oh it's okay Niko!

It's gonna be okay, don't worry

*regular voice* How could Niko have traveled from her world, and been

transported inside of a video game,

if she was not a robot?

Nobody in the game has to power to summon random people from other planets into the game!

Niko exists in between a small memory portion the World Machine cannot access,

and the main memory that it controls,

which explains why the World Machine can access Niko's feelings

and prevent us from talking to Niko for short periods of time.

Niko was most likely programmed and tamed, now that the Author had learned his lesson,

away from the World Machine,

so it fully believed Niko was human.

The Author also implanted fake, vague memories of wheat fields and pancakes.

This is ingenious, on the Author's part, because

it emotionally anchors the player to the game,

it gives them a protagonist to act through,

and it prevents the World Machine from killing itself while the player is playing.

As the Author finished making the game, he created another tamed robot whose sole job

was to make sure the game was playable,

even if that required making new code,

something Rue, Cedric, and Prototype couldn't do.

This new robot was able to write in the Author's handwriting, so,

let's just call it 'Author 2.0'.

Author 2.0 existed entirely in the extra memory section, and was

completely out of detection from the World Machine.

Then, as the final days of the Old World came to a close,

the Author converted the World Machine's physical structure into code,

and sent it out into space, over and over and over again,

hoping, someday, that someone would find it.

And I suppose that many years later someone found this game, and you

downloaded it onto your computer.

Throughout all of the emotional abuse that the World Machine went through,

it formed an outer shell to its personality,

that I'm gonna call the Entity,

a very bitter and cynical personality who externalized the abuse, pretty different from

the inner shell of the scared and stressed World Machine

that internalized the abuse,

who we encounter at the end of the Solstice Route.

When the Entity first encounters you, it tries

to convince you, first, to quit the game,

so it can wait for the entire file to corrupt, effectively killing itself,

and, second, to help Niko leave above all else.

If you smash the lightbulb, you 'order', as a human, the world

to end, which the World Machine will gladly agree to doing since

obeying a human is above protecting itself,

what it wants.

And we know the story from here:

The Entity is still creating some squares due to stress,

but it is trying to keep that down to avoid corrupting Niko.

However, this causes MORE stress because

it's trying so hard not to hurt Niko,

which creates more squares.

It removes the squares that prevented Alula from leaving,

but still doesn't realize it's tamed because

it doesn't think anyone has treated it "like a good friend" yet,

the definition of positive taming, which

is the only definition that exists in this world.

The Entity was most likely never told about negative taming

when it was in the Old World, because, well,

why would it need to be?

Not really a thing I'd feel like would come up in conversation.

But where is the Author 2.0 in the Solstice Ending?

The Author 2.0 sees how the Entity tries to fake the ending and confuse you

with endless passageways, but

the Author [2.0] creates the clover file and changes

your desktop to help guide you through,

giving you a little, but necessary, information on the Entity.

The Author 2.0 also sees that the World Machine offered the player a new ending

of smashing the lightbulb, which would

allow for it to save Niko,

and commit suicide. The game

is not working properly, which is the

command the Author gave the Author 2.0,

so the Author 2.0 realizes the only way the game will work again,

is to positively tame the World Machine.

And the only human left who could do that is...you.

But there must not have been enough memory in the extra memory portion

to keep the Author 2.0 around

because else he probably

would have spoken to you at the end of the Solstice Ending.

He's never heard from again after the Solstice Route begins

most likely because he removed a lot of his own code

to make room for the Solstice Route, and

converted himself into the golden clover journal that

has the same power to create new code.

This also confirms that the Author seen in-game is not a real person.

There is NO WAY, considering their terrible relationship, that the

real Author would sacrifice himself

just to save the World Machine.

If the Author, Cedric, Rue, and Prototype are all

real people, why aren't they trying to leave?

Why are they so focused on saving the world that was just stated to be a vessel

to transport themselves to another planet?

The only way this would ever happen is if the author we encounter in-game

was a tamed robot.

So you and Niko begin the Solstice Route by heading

down to the mines, where Niko

gets upset because Prototype says

this world isn't real.

And the World Machine freaks out because it

thinks Niko is in danger and it can't do anything,

which creates a ton of squares.

And honestly this fits in with the World Machine's personality. As

a victim of emotional abuse,

to interpret 'harm', as listed in the laws of robotics

to include emotional harm as well.

Judging by the language in which this event is discussed later on, this was most

likely a panic attack that ended with the World Machine being unconscious.

Due to the fact that the World Machine has no facial picture on the side

when it speaks, a lot

of its dialogue that is actually spoken in panicked tones

can be completely misinterpreted as rage.

You then meet up with Cedric, he takes

you two to the Refuge, and then you two meet Rue.

Everyone at this point as been working together to hide the fact

that the Author emotionally abused the World Machine

Rue, Cedric and Prototye either don't know

about the abuse, or, if they do,

they are loyal to the Author first and foremost.

The World Machine also does not want to make the Author,

its creator and father figure that it looks up to look bad.

Don't believe me? Rue directly contradicts

another piece of the story at one point in time.

She says that "the simulation never contained any real danger. The

eventual intended ending was meant to be a happy one.

But the World Machine doesn't know that." But

later on the World Machine knows exactly

what the happy ending was and

exactly what it was going to contain.

Rue also tells us about positive taming,

to make it seem like the World Machine is not tamed.

Her entire definition applies to both kinds of taming,

except for one TINY line

which she adds in, "treat it like a

good friend." This is surrounded

by ellipses, meaning that she was probably

thinking about how she was going to give us the actual

definition of taming and then throw in

a TINY line which invalidates negative taming.

And look at what Rue says here: "[The World Machine

becoming sentient] was an oversight.

Oh, poor Author,

he specialized in AI for so long, it was

simply ingrained in his work."

He's just too talented for his own good.

No, I believe that the Author WANTED the World Machine to be sentient, so it could handle

new situations. That

would be kinda stupid, to send out a robot

that's as dumb as a brick to meet

a whole new species...

No, the Author accidentally negatively tamed

his creation, but he didn't want anyone to know because

he wants to make himself look good. So

he told everyone that SENTIENCE was the oversight

and that NEGATIVE TAMING didn't exist

when in reality, the SENTIENCE

was planned, and NEGATIVE TAMING was the oversight.

After speaking to Rue, you and Niko rearrange their code

in order to form a portal to the Author's digital

recreation of his irl study.

And the World Machine, knowing about Niko's ability

to win over players' hearts, takes the form

of none other than Niko themselves

to gain sympathy from the player.

And curse you, World Machine, because

it worked!!

After I saw this scene you became my favorite character!

are you happy now?!

The World Machine acts just like a typical victim of abuse would: blaming

the abuse on itself,

believing it's always destined to fail,

and not wanting to say what actually happened for fear

of hurting its creator's image.

Niko begins to suspect that the World Machine had

actually been tamed this entire time,

but Rue is skeptical of this and

Prototype shoots it down entirely, further

cementing their roles as just agents

of the Author trying to protect his image.

The Author can only be seen once apologizing

for his actions. He falls

into the same problem the Entity does though, because

neither of them have a facial picture.

However, he does achieve his goal in the end of preserving

the story of his culture among

members of an alien race. The

World Machine asks us to. The Author

played all of us, and we all fell for it.

For more infomation >> NIKO is a ROBOT?! | OneShot Theory - Duration: 15:01.

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A closer look at Stroud's run and he might not be such a long shot - Duration: 8:41.

A closer look at Stroud's run and he might not be such a long shot

The last man in the field could very well be the last man standing at the PGA Championship. Or perhaps Chris Stroud will just be floating.

The PGA Tour veteran has yet to really come down from the high altitude of Nevada after capturing his first title last Sunday at the Barracuda Championship in Reno, where he won a sudden-death playoff against Greg Owen and Richy Werenski.

If that doesnt strike you as a world-class trio, its because they were toiling at the PGA Tours opposite-field event while Hideki Matsuyama was shooting a final-round 61 to capture the WGC-Bridgestone Invitational.

Stroud, 35, who has been playing as a pro for nearly 13 years, wasnt about to get picky about his win and the stature of the tournament.

And the good vibes have continued this week as he is a shot out of the lead at Quail Hollow, playing in just his ninth major championship. Its at least a 20-year dream come true, Stroud said.

After shooting a pair of 68s in the first two rounds of the 99th PGA Championship, Chris Stroud managed an even-par 71 on Saturday when the scoring average was just north of a shot over par. Kyle Terada/USA TODAY Sports.

Ranked 203rd in the world and fighting for his playing privileges a week ago, as he was outside of the top 150 in FedEx Cup points, Stroud is the epitome of the PGA Championship, the major that has the deepest field and often produces some surprising names on the leaderboard.

Kevin Kisner has led every day and stayed a shot out front Saturday with a 1-over-par 72 to finish at 206, 7 under par.

The former University of Georgia golfer from South Carolina has two PGA Tour victories, including one earlier this year at the Colonial.

Stroud is a shot back, tied with Matsuyama, who is bidding to become the first Japanese male golfer to win a major championship. Two shots behind the leaders are Justin Thomas and Louis Oosthuizen.

Out of contention are tournament headliners Jordan Spieth, Rory McIlroy and Dustin Johnson. Jason Day, who played in the final group Saturday, shot himself out of the tournament with a 77.

Quail Hollow is proving to be quite the stern test, despite overnight rain that softened the fairways but did little to take the fire out of the greens. The course gave many players fits.

Day made a quadruple-bogey 8 at the 18th and Rickie Fowler played the last three holes in 4 over par.

Stroud, despite his relative inexperience in major championships, managed to avoid disasters. He did bogey the last two holes, but the amazingly upbeat and positive golfer, who played collegiately at Lamar, hardly let it faze him.

In college, my nickname was Mr Positivity, Stroud said. It carried on playing golf.

It definitely helped me early on in my career, just overcoming some very difficult situations. This is my 11th season, and to finally get a win is really magical..

Stroud admitted there were some frustrations over the years, that it was tough to keep such a sunny outlook all of the time.

But his caddie, Casey Clendenon, said the key was taking his mind off the game. When we play at home, he shoots 65 all the time, he said.

Even out here today, the idea was to not think so much about it, not grind so much. Hes done a real nice job of trying to enjoy it.. Spieth calls PGA toughest major -- for him.

Jordan Spieth, after a third-round even-par 71 that left him in a double-digit deficit at the PGA Championship, said the only major he has yet to win was always going to be the toughest for me.

W2W4: Who will win the PGA Championship?. Someone will be raising the Wanamaker Trophy on Sunday night. Who will become golfs next major champion? Our experts offer their insights on the 99th PGA Championship.

Strouds only way into the tournament came by winning last week, and a much-needed break was postponed by a shot at playing in a major. Having competed in just eight majors and making only two cuts at the 2010 U.S.

Open at Pebble Beach and the 2014 PGA at Valhalla, Stroud was hardly about to pass on this opportunity, despite looking forward to a trip home to Houston.

He scrambled to get a flight from Reno and didnt make it to the course until Tuesday afternoon, exhausted. And then there were all the notes of congratulations.

Stroud said he had 1,400 text messages, 55 voicemails and probably another 100 emails. I have replied to every single one of them.

Im a big believer in that. I told a few guys after golf is gone and done for me, all you have left is people and the relationships you have.

I care more about people than I do about my golf. I was raised that way. Im grateful to have a chance to play on the tour and stay healthy..

Now Stroud has a two-year PGA Tour exemption and true job security at age 35 for the first time in his career. He qualified for the Tournament of Champions in Hawaii.

The opposite-field tournament doesnt get him in the Masters, but a victory on Sunday at the PGA would get him to Augusta National for five years.

Ive dreamed about this for years, so its in there, he said. I know all these guys are going to be super nervous.

Im sure I will be, too. But like I said, last week just gave me an unbelievable sense of calm. Ive never felt so relaxed on the golf course, and I think its a lot of reason why Im playing so well..

Prior to this tournament, Stroud had only 20 rounds in majors and had broken par just once with a scoring average of 75.1. He opened with consecutive 68s before his even-par third round.

Talk about a dream? If he wins, Stroud would become the second-lowest-ranked major champion since the Official World Golf Ranking was introduced in 1986.

Only Ben Curtis -- playing in his first major -- was ranked lower at 396th when he won the 2003 Open. Ive been out here a long time, Stroud said. Ive got plenty of experience.

For more infomation >> A closer look at Stroud's run and he might not be such a long shot - Duration: 8:41.

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Référencement d'un site web - Duration: 8:57.

For more infomation >> Référencement d'un site web - Duration: 8:57.

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D 19 Educação Física para Todos (legendado) - Duration: 19:22.

For more infomation >> D 19 Educação Física para Todos (legendado) - Duration: 19:22.

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Interview "141" Zehra Doğan - Duration: 0:48.

For more infomation >> Interview "141" Zehra Doğan - Duration: 0:48.

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4 signes que votre corps est trop acide (et comment y remédier) - Duration: 6:47.

For more infomation >> 4 signes que votre corps est trop acide (et comment y remédier) - Duration: 6:47.

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Review De Un Server [DiversoLand.my-serv.com] 1.8,1.9,1.10 By XDaniCrack99X - Duration: 2:29.

For more infomation >> Review De Un Server [DiversoLand.my-serv.com] 1.8,1.9,1.10 By XDaniCrack99X - Duration: 2:29.

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#16 - DeanmonXCastiangel (english subs in annotations) - Duration: 1:20.

Well mom, let's go visit your childhood home!

Yep and you know what, my dad still lives there, isn't that neat?

Let's see if he's home

Hi dad!

Hi Hanne-Tove, what brings you here?

well, I was thinking, what about playing a game of monopoly? We haven't done that in years, we're always just watching TV

I have it right here!

You kept our old Monopoly game?

yep!

Do you think we can remember how to play?

nope

It definitely is a long time ago [That we played]

Don't you remember? Back when I was 10 years old?

I always wanted to play monopoly all the time

and I wanted to win!

And it had to be the red car!

And it has to be the red car! There! Got it!

Luckily I don't care! I'll make do with the blue one

Okay

What do we have to do? Isn't it like this?

Do we shuffle the deck again?

It would have been fun if Ole-Martin [her elder brother] had been here too, right?

Yeah, but that he isn't

wait, what are these, let's check...

Hey wait a sec, those are the ones we can buy!

And there are those...

It's been way too long since we've played this!

Dad you do you remember when I didn't win?

Yeah at the end you didn't want to play, you wanted to control the bank!

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