The announcement of Battle Royale for Battlefield V has many excited for the game mode.
It's also got some players equally concerned.
Recently, DICE producer Lars Gustavvsson discussed the decision to include Battle Royale in Battlefield
V. He says a big push for the addition of the mode came from developers inside the studio,
and that Battlefield V has a lot of stuff in its toolbox that would be a good fit for
Battle Royale.
I'm inclined to agree, but Battlefield is entering an ever more crowded field of Battle
Royale competitors, which will also soon include Call of Duty Black Ops 4.
How will Battlefield V's entry stand out?
And can it unseat some of the Battle Royale giants like PUBG and Fortnite?
Lets look at 10 things Battlefield V needs to take Battle Royale to the next level.
Number 1: A Battlefield Battle Royale needs 100 players.
I've heard a lot of discussion on the number of players people would like to see in such
a mode.
Battlefield is traditionally known for 64-player game modes like Conquest, but proper Battle
Royale games start with 100.
For seasoned Royale players, a 64 player count just isn't going to be enough - and many
will see it as half a Royale.
There's also something to be said about being the last man standing out of 100 players.
It's going to be more challenging and rewarding than being the best of 64.
This is what makes Battle Royale competitive and addictive - two things DICE should absolutely
try to emulate with their entry.
Number 2: A Massive Map.
The Battlefield franchise has some huge maps, but for Battle Royale, they need to go even
bigger.
Call of Duty is touting their Blackout map as the biggest in franchise history, which
sets the bar for Battlefield to do the same.
In addition to being large, the map also need to be populated.
Battlefield 1 has several large maps, like Sinai Desert and St. Quentin Scar - but there's
a lot of open ground to cover - and that's not something you really want on a Battle
Royale map.
Players expect a mix of rural and urban areas, as well as other compelling locations.
Each section of the map should have its own personality, risks, and rewards.
Fortnite and PUBG do this well, with players forming strategies for each area of the map.
Drop location should always be seen as a tactical choice, and map complexity needs to reward
those who take the time to learn it inside and out.
Number 3: Proper Vehicles.
Vehicle Gameplay in the Battlefield franchise has always been one of its biggest assets,
and it could be what sets it apart from other competitors.
Tanks or even airplanes have the potential to change everything we know about Battle
Royale.
However, these need to be balanced.
Players need a way to deal with armored vehicles - whether that takes the form of anti-tank
weapons like the Panzerfaust or traditional AT guns.
Large stationary weapons in a Battle Royale game would also be an interesting addition.
I'd love to see an entire squad operating a single tank, with one player driving, one
operating the main gun, another on a machine gun, and the tank commander picking targets.
There's also serious potential for Fortnite level shenanigans with towed stationary weapons
that can be fired on the move.
Personally, I think repairing of vehicles should be removed, or at least limited to
supply points.
This would introduce another risk / reward mechanic, as it would offer a chance to fully
repair, but would also be a prime spot for an ambush.
Instead of a guaranteed win, it should be an impressive feat if you manage to make it
to the end of the Royale with a tank.
And on that note, Number 4 is an adequate party system.
Battle Royale games have pretty standard modes in singles, duos, and four player squads.
With Battlefield 5's focus on four player squads I think it's expected here.
Playing cooperatively in Battle Royale games is a blast, and I'd really like to see that
available off the bat.
Being able to fit an entire squad inside a vehicle is also a must, so DICE needs to take
that into consideration.
A party system is also important for another key reason - watchability.
Fortnite and PUBG continue to dominate on gaming streams because they enable streamers
to play together.
Number 5: Destruction.
This is something Battlefield does well and DICE have taken to another level in Battlefield
5.
Yes, other games like Fortnite enable building and basic destruction, but no one does it
quite like Battlefield.
If you know someone's hiding inside a building, drive a tank through it, or blow it up with
dynamite.
You can't do that in PUBG.
Denying someone cover is an effective tactic, and Battlefield 5 has that capability with
Frostbite.
Number 6: Strong Points.
As part of compelling map locations, DICE could introduce positions that can be fortified
by players.
Not only does this use the fortification system from Battlefield 5's multiplayer, it also
makes digging in a strategic decision - do you risk enemy fire to fortify your position
in hopes that the circle ends up in your sector, or do you keep on the move?
DICE could also increase a strong point's value by locating a supply point inside or
including stationary weapons and trenches.
This would make them more attractive for players to occupy, especially if that position is
actually advantageous.
It also might scratch the Fortnite "building itch" and many players would appreciate
it.
Number 7: Streamer tools.
Both PUBG and Fortnite owe a large part of their success to streamers and other content
creators.
Both games are fun to watch as a form of entertainment in their own right.
It's great promotion for a game, and devs should try and support this kind of content.
Fortnite does an excellent job of this - by including a streamer mode option.
This essentially just makes the user's name anonymous, which makes it exceedingly difficult
to stream snipe or pester someone just trying to enjoy the game.
Number 8: Customization Should Carry Over.
Players should be able to customize their characters thoroughly in Battlefield V's
Battle Royale game mode.
I'm sure EA has plans for this, since it's what's supposed to support post launch content.
Ideally, I'd like to be able to equip customization options I've unlocked through the game's
core modes.
I'd also like to see customization options only unlockable by feats in Battle Royale.
This gives players a reason to explore all aspects of Battlefield 5.
Number 9: Regular Updates.
Fortnite, more than any other Battle Royale game has shown what small, regular updates
to the game mode can do for the game's playerbase and longevity.
There's always something new happening in Fortnite, which keeps players interested and
shakes up the gameplay on a regular basis.
Often it's as simple a thing as a new gun or gadget.
If Battlefield 5 can push regular updates to its Battle Royale game mode, it could be
a runaway success.
Lastly at number 10: Battlefield V's Battle Royale needs a compelling setting.
When talking about a Battle Royale with World War II as a backdrop, there are tons of interesting
possibilities for settings - including some that historically-inspired.
The idea of a Battle Royale isn't that far from what actual paratroopers experienced
during their drops - particularly German Fallschirmjaeger.
These airborne troops landed without their primary weapons and were generally armed only
with knives or pistols.
Once you landed, there was enemy in every direction.
You were surrounded.
You had to collect your wits and weapons, move towards your objective, and engage targets
of opportunity.
That's essentially what you do in all Battle Royale games as the circle shrinks.
The problem is translating the experience so that it works with everyone jumping from
the same aircraft - how do you present all the other players as enemies?
Perhaps DICE have a player-side animation of bailing out of a fighter, while all the
other players appear to jump from a Ju-52.
This at least explains why you're supposed to fight 99 other people.
If they went this route, there's a great historic location that would inspire a perfect
Battle Royale map: Crete.
German airborne troops landed on the Island in 1941.
Crete is full of varied environments, ranging from cities to to unforgiving mountainous
terrain.
More importantly, it's also an island - something that's basically a requirement for Battle
Royale maps.
Down the road, DICE could showcase another airborne invasion - this time with the allied
drops over Normandy.
Not only would this be a dream scenario for many players - it'd also be an opportunity
to do a night map Battle Royale, which hasn't been done by either Fortnite or PUBG.
Personally, I'm cautiously interested in a Battlefield 5 Battle Royale.
I think there's definitely space for a Battle Royale game with fast and polished first person
gunplay - as long as it doesn't impact the rest of the game's development.
I know a few of you are on the fence, so what are your thoughts on the topic?
How do you feel about a Battlefield V Battle Royale?
What do you think it needs?
Tell me in the comments.
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