Hi guys, my name is DRS
and welcome to the first tutorial of this channel
Thanks to everyone for 4000 subscribers
You are incredible
Today I will teach you how edit a minecraft render in photoshop
and how create lighting edges
Start now! :D
In first place, i use the Anishwij v9 Rig
I use the Naveox Lightroom
''all products are in the description''
I did this render (Fiery's Skin)
this model has been created by Decipher
the sword rig is in Sellfy and it's free
it's extruded too
the principal light is by the moon
the screenshot is one of the 100 screenshots of my Vibrant FREE SCREENSHOTS PACK
''ALL PRODUCTS ARE IN DESCRIPTION FOR PURCHASE''
Now yes, starting the tutorial! :D
In the render layer, right click and then, press in Blending Options
and then push in Gradient Overlay
(I reseted to default options)
I use Photoshop CC 2017
you don't have any problem if you have previous versions
then choose the black colour
and the other, the white
you can put the white part oriented to the light
here, oriented to the moon
okay, then right part
finally, we choose a blend mode, and press in Overlay
you can quit some opacity
80% opacity for example
then
then we choose Inner Glow
choose a light color
and then, press in Color Dodge
80% opacity (if you want, you can quit more)
we put more bigger the Inner Glow
you can increase the Choke
10 for example
if you put 100% opacity, the render looks bad
in this lightroom, you can't put so much
push in Color Overlay in Blending Options
choose a light blue color
and press in Overlay
30% opacity
then, choose Satin
always in Multiply
Size: 40%
Distance: 112%
5% opacity finally
(this part isn't important, you can advance 1 minute)
this patterns are only Photoshop CC 2017
then, we press in Bavel & Emboss
put the angle oriented to the right
angle: 48
press in 84% depth
and in the highlight mode, push in Color Dodge
100% opacity, however you can put less
add more of size
and change something the soften
''ALL THESES CHANGES DEPENDS OF WICH RENDER''
We has been finished the Blending Options
hidden the effects of the layer
now, press in Filter > Liquify
this filter can looks good or bad
depends of wich render
however this filter is for ''moving'' a little the clothes of the render
i don't like this effect sometimes
Now, Lighting Effects
choose the color of the sword, and then choose a lighter colour than before
right click in the picture with the brush, choose the size and click in a new layer in the sword
and in fusion effects choose Screen, and then quit some opacity
(the next effect I don't recommend it)
however, if you want
you can add a new layer
then choose a light color (white)
and then choose Screen and quit some opacity again
(always this effect above on big sword glow)
i quitted some satin
for a better effect on the render
you can light some parts with the same form of before
and repeat again the last process
duplicate the cape (Ctrl+J)
then Filter > Filter Gallery
now choose Stylize > Glowing Edges
Edge Width: 1
Edge Brightness: 10
Smoothness: 2
press OK
and then Color Dodge how Fusion Effect
quit some opacity (70% or 60% for example)
and now delete some parts where the light isn't good
you must Rasterize Layer Style
right click on the render layer
(deleting parts)
quit sword part where aren't light
delete it in fingers (if you render has it)
quit lights on the hair
NOW, Lighting Edges!
people wrote on comments how I did the lights edges on the hair, eyes...
there are 3 forms for draw it
1- Buy a Graphic Tablet Pen
is the better form for draw it!
2- With the Pen Tool (Photoshop tool)
i don't like this type too
3- With the graphic tablet pen and with the brush tool (i prefer this one)
however if the stroke is little, you can draw with the mouse
My Graphic Tablet Pen is Huion 1060 Pro
now costs 60€ / 100€
the quality is amazing, and I prefer this
is very professional the final result
open the Brush Window
Window > Brush
and press the Brush tool
for create my brush, I copied one of photoshop, and then I edit it
the stroke starts little and then are increasing
this one for example
and now edit this
Bristles: 1%
Length: 100%
Thickness: 1%
Stiffness: 80% / 90%
Angle: 90º
i will use my brush!
add a new layer
select the colour of the eye
i will start with the eyes
with the Y, select the colour
and with the brush / B, we draw here
the brush sice always on 1 or 3
select a colour more satured
only is draw above with the before process, is very esay, however we need precision and paint straight lines (I DID WITH THE MOUSE, BUT ALWAYS I USE MY GRAPHIC TABLET PEN)
the other form is with the pen tool
do a stroke
right click and press Stroke path
select your brush (before created)
then delete the stroke (right click and push delete path)
and now delete the begin parts for a gradient effect (with the erase tool)
and finally I prefer with the graphic tablet pen
and repeat the same process in wich part where do you want this drawing
(Speed time for has an example)
and finally, the CC part
choose the Adjustments (Window)
and create one of brightness and contrast
increase the 2 things
brightness: 25
contrast: 45
now, create a Curves layer
then Medium Contrast
and quit some opacity
add Gradient Map
press the purple and orange gradient default of photoshop
then, Screen and quit some opacity
add Channel Mixer
increase Reds and Blues
all adjustments depends of wich render
and finishing Color Balance
increase Cyan and Blues
and quit some opacity
Opacity: 66%
add (if you want) Black & White layer
quit reds and increase cyan
and opacity in 14%
and all adjustments together in a group
and rename ''CC''
and finally, this is the result! :D
thanks to everyone for 4000 subscribers
you can take this tutorial to other gfx
I hope that you like this Tutorial!
and good bye! :D
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