Thursday, August 23, 2018

Youtube daily report Aug 23 2018

Hi, I'm Daniel from rtings.com Today we're testing the P Series Quantum.

It is the highest-end model from Vizio, competing with premium TVs from other manufacturers.

We bought the sixty-five inch model to test, which is the only size available at the moment.

We'll start by looking at the design of the TV, and then we'll move on to the picture

quality.

We'll also look at the motion performance and input lag, and then compare to these competing

models which are currently available.

The design of the Quantum is very similar to the regular P Series, with a few subtle

differences.

The TV appears sleek from the front, and the borders appear thin as glass covers the front

of the display.

Controls are located behind the right hand side of the TV, and despite their location

they are easy to access due to their large size.

The stand is almost as wide as the TV, so it does require a large table but it also

feels stable.

They have a polished metal finish which looks good.

The inputs are located close to the controls, and are directed out the side and down the

rear of the TV.

HDMI inputs one to four all support full bandwidth HDMI signals and HDR from consoles or a blu-ray

player.

HDMI 5 is a low latency port for gaming, which we'll talk about later.

As they are inset into the rear, they are relatively easy to access if the TV is placed

close to a wall.

Unlike most other premium models, there is no cable management so your setup may appear

a bit messy.

Looking at a thermal image of the TV we can see relatively even heat distribution, a result

of the full-array backlighting.

There aren't any hot spots, which is good.

We'll now move on to the picture quality.

We'll be comparing to other available TVs, but competing models may change as new TVs

are released.

For an updated comparison with new models as we buy and test them, see the review page

on our website which is linked below.

The P Series Quantum has a VA type panel with an excellent native contrast ratio.

Along with the Q9FN, this is one of the highest native contrast ratios we've measured.

This is great for producing deep dark scenes when viewed in a dark room.

It isn't quite as good as the OLED C8 though, which can produce perfectly deep blacks.

The improve the dark scene performance further, the Quantum has full-array local dimming with

one-hundred and ninety-two zones.

Along with the Q9FN and Z9D, it is one of the best implementations we've tested.

Compared to the Q9FN it is less aggressive, so it doesn't produce as deep blacks but

also preserves details much better in challenging scenes.

This can be seen in this side-by-side photo where the Q9FN crushes many details.

The Z9D has better local dimming as it produces less noticeable fluctuations in the brightness

level, so may be a better pick for those in completely dark rooms.

The C8 OLED doesn't need local dimming as it is able to turn off individual pixels completely.

When viewed at an angle, the colors of the Quantum shift and the image loses contrast.

Unfortunately, other VA TVs like the Q9FN and Z9D also have poor viewing angles and

aren't a good pick for wide seating.

The LG C8 OLED is better if you regularly watch at an angle.

On the P Series Quantum there is an 'Enhanced Viewing Angle' option in the menus.

This alternates the dimming and brightening of sub-pixels producing a slight crosshatching

effect.

Unfortunately this doesn't measurably increase the viewing angles, as can be seen in this

side-by-side comparison video with the option disabled and enabled.

The reflection handling of the P Series Quantum is excellent, and it is able to significantly

reduce the intensity of glare or reflections on the screen.

This is a significant improvement over other Vizios we've tested.

Unfortunately, it isn't as good as the LG C8 or Samsung Q9FN, but should still be great

for those with bright rooms.

One area the Quantum really shines is with the peak brightness.

Overall, it is one of the brightest TV we've tested.

On our HDR real scene test pattern, the P Series Quantum and Z9D both hit over 1300

nits.

We can compare this result to all of the TVs on our current test bench to show the relative

performance.

This is excellent for producing bright highlights which really stand out.

The gray uniformity of the Quantum is good.

Some dirty screen effect is noticeable when watching sports or playing videogames, but

this isn't too bad.

This does vary on a unit-by-unit basis though, so yours may differ from the one we bought.

Unfortunately these uniformity issues are inherent to LCDs, so if you are sensitive

to these issues then you may be better off with an OLED TV like the C8.

The P Series Quantum has one of the widest color gamuts we've tested.

It has about the same coverage as Samsung's top QLEDs, which is excellent for producing

vivid highlights in HDR content.

It also has an excellent color volume as it can produce this wide range of colors across

its brightness range.

This is better than the C8 OLED which can't produce bright, saturated colors.

When displaying gradients in movies or games, the P Series Quantum has some banding which

is especially visible in darker colors.

Here in an example from 'The Martian' blu-ray where banding is visible in the sky.

The Z9D, Q9FN and C8 have better handling of gradients.

The response time of the P Quantum is excellent, and so only a very short blur trail can be

seen behind our moving logo photo.

There is a very small amount of overshoot, which is visible as a slightly brighter region

just to the left of the logo.

This results in very clear motion.

It isn't quite as good as the instantaneous response time of the C8 OLED, but is still

excellent for watching sports or playing fast-paced games.

The P Series Quantum has a 'Clear Action' feature to introduce very visible flicker

to the backlight, improving the clarify of 60Hz games by reducing persistence blur.

This is very effective, and results in even clearer motion.

Many people prefer to leave this disabled though, as it does produce very noticeable

flicker.

The P Series Quantum has two different types of HDMI ports.

Ports 1-4 support HDMI 2.0 signals such as 4k 60Hz 4:4:4 or HDR, whereas HDMI 5 is a

low latency port which doesn't support HDR or high bandwidth signals but is much more

responsive when gaming.

For SDR game consoles, use HDMI 5 for an extremely low input lag of about 15ms regardless of

the input signal.

If you're gaming from an HDR console or want to use HDMI 2.0 full bandwidth for PC

use then use one of the other HDMI ports with a still reasonable 27ms of input lag.

Like other Vizio TVs, the P Quantum uses the Smart Cast platform.

The on-screen interface is modern and well organized but slow to navigate with frequent

lag.

There are very few apps on the TV itself, and the remote is quite basic.

On the other hand, the main focus of the platform is casting content to the TV from other devices,

such as a phone or tablet.

For this it works very well, but can be a bit unintuitive for newcomers.

The sound of the TV is about average.

It can get loud but can't produce much bass.

If you care about sound, an external soundbar or speakers is the way to go.

So overall, the Vizio P Series Quantum is the best LCD TV we've tested and is priced

very aggressively.

Depending on your use though, some of these other TVs may be worth considering.

The P Series 2018 is the step below in the Vizio lineup.

While it shares many similarities, the Quantum is a better TV.

It can get brighter and has better reflection handling in a bright room, and has a wider

color gamut for HDR.

The LG C8 is an OLED TV with impressive performance.

It is better in a dark room than the Vizio as it can produce perfectly deep blacks, and

also remains accurate when viewed at an angle so is better for wide seating.

In a bright room though, the Vizio can get much brighter to overcome glare and can produce

more pop in HDR content.

The Q9FN is the top tier model from Samsung.

The Vizio is a bit better overall due to the higher peak brightness and better motion handling.

Gamers though may prefer the Samsung for the variable refresh rate support when gaming

and the low input lag with motion interpolation.

It can also display smoother gradients.

The Sony X900F is a great TV, but doesn't have as good picture quality or performance

as the Quantum.

The Vizio can get brighter and has better reflection handling to overcome glare.

It also has lower input lag and better motion handling for gaming.

The Sony X900F is able to produce smoother gradients in movies and has better out of

the box color accuracy though.

The Z9D is the current flagship from Sony.

It has a similar brightness to the Vizio, but has higher input lag for gamers.

The 65 inch Z9D we tested also has a slow response time, resulting in more blur.

The Sony does have better handling of gradients though, and better local dimming.

It also has better out of the box color accuracy for those who care about an accurate image.

So that's it!

What do you think of the Vizio P Series Quantum?

Have you bought it?

Let us know what you think below.

You can check out all of the measurements on our website.

If you like this video, subscribe to our channel, or become a contributor.

Thank you for watching and see you next time.

For more infomation >> Vizio P Series Quantum TV Review - RTINGS.com - Duration: 10:05.

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魏瓔珞遭惡搞P圖 "隔空吸麪條"笑翻網友 - Duration: 1:20.

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Les résurrections de Dark Maul - LGE09 (Partie 1) - Duration: 24:53.

For more infomation >> Les résurrections de Dark Maul - LGE09 (Partie 1) - Duration: 24:53.

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Простой и красивый ободок в школу - DIY Tsvoric - Duration: 10:17.

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MHP 30 for 30 - Duration: 13:47.

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If only Cristiano Ronaldo, Messi, Neymar, Mbappé knew what´s below them... - Duration: 2:46.

If only

they knew

what is

below them...

this probably

[man screaming] this probably

[man screaming louder] this probably

[man screaming in pain] would not happen!

Ever heard about the SPITOMETER Test?

NO?!

Get Ready!

[sound of car engines]

Let´s GO!

[jet engine sound]

[walking on clean green grass]

"When watching a game,

it´s impossible to ignore the symphony

of spittle flying out of mouths

and (usually) on to the grass."

"they do this

"they do this because

´they need something

to clear their throat..."

[nasty spitting sound].

"This spitting session

never stops

as player

after player

continue this

disgusting act."

"and almost every

caution by the referee

is accompanied by spitting."

First half is finishing...

Let´s take a look

at the Spitometer level

[walking on wet grass] Second half.

Restart... double spit

"When they spit...

on their own side,

it´s foolish.

When they spit...

on the other team´s side,

it´s revenge."

NOW, much more DIFFICULT!

[applauses] WELL DONE!

Should they get...

a yellow card or red card...

because of spitting indiscriminatelly?

Leave your comment!

[walking on really soaked grass]

[Hip-hop music]

NOW They KNOW!!

[terrified scream]

[scream of panic]

[really soaked grass sound]

[Hip hop music] I do not know why...

[Hip hop music] ... you want to treat me this way

[Hip hop music] I do not know why...

[Hip hop music] ... you want to treat me this way

[Hip hop music]

[Hip hop music] I do not know why...

Hip hop music] ... you want to treat me this way

[Hip hop music] I do not know why...

[Hip hop music] ... you want to treat me this way

[Hip hop music] I do not know why...

[Hip hop music] ... you want to treat me this way

For more infomation >> If only Cristiano Ronaldo, Messi, Neymar, Mbappé knew what´s below them... - Duration: 2:46.

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Upward Bound: Space Farming - Duration: 29:31.

Since the dawn of agriculture, few things have troubled farmers more than clouds in

the sky when they want none or their absence when they're desperate for a drop of rain.

But things change when you're doing your farming above the clouds, in space.

Last time in the series we discussed power satellites, a way of potentially bringing

vast amounts of renewable and cheap energy back to Earth.

A point we made at the time was that electricity is what fuels modern civilizations.

Of course it's not what people run on, and it's good to remember that people still

run on food, and civilization remains dependent on it too.

That is our topic today of course, food and the farming to make it, and how to do that

on other planets or in space.

Since we'll be talking about food for the next half-hour, it might be a good idea to

grab a snack and a drink before continuing.

In the grand scheme of survival, getting dinner is basically priority number one, followed

shortly thereafter by not becoming something else's dinner.

The vast supermajority of cells in your body are devoted to this.

Indeed most are actually bacteria unrelated to you, growing in your digestive system,

and most of the remainder are red blood cells running down a vast supply highway taking

oxygen and nutrients to your other cells.

Only a tiny fraction of your cells are actually neurons, the bits presumably doing all the

thinking that makes you, you.

Civilization is a lot like that too.

Only a fairly small fraction of the land we use is for people to live in, far more is

cultivated farmland, highways, factories, warehouses, and so on.

Needless to say, any portions of that we can add more verticality to, or get off the planet

entirely, and free up space for stuff down here, either for more people and our other

projects, or reforestation and native ecology, is a good thing.

So that will be our other focus later today, whether or not we could realistically bring

food down to Earth to feed folks living in an ecumenopolis, for example.

It should be noted before we jump into discussing the idea of space farming that we have a few

extra considerations.

First, we are only interested in farming today, not generalized ecology, which we'll look

at more in a couple weeks in Exporting Earth, but at the same time, even when we think of

a given crop as growing by itself, it's not typically monoculture, it's just the

dominant species of a fairly simplified polyculture.

Everything evolved to a certain amount of mutual reliance, like needing insects for

pollination and soil aeration, and so any space farming will generally need to incorporate

these too or you'd end up with inferior growth or even none at all.

The other side of that though is that this is a futurism channel, and it isn't unusual

for us to discuss genetic engineering or cybernetics as pathways forward.

I want to mostly bypass that today, but we shouldn't ignore possibilities like getting

people to run on electricity, outright manufacturing food calories without using plant growth,

or highly engineered organisms that are vastly more efficient at producing calories or able

to do it in peculiar environments.

Those are topics for another time though.

Finally, while plants as food will be our focus, it's worth remembering that farming

isn't just growing corn, its growing livestock and luxury or medicinal crops too.

We often skip meat when discussing food in space, and one of the reasons for that is

because it isn't too efficient.

That's a good place to begin, because efficiency is very important to farming and it's also

quite variable.

One might say an efficient farm is the one that grows the most calories per acre, another

might say it's the one that produces the most calories per man hour of work, another

the most dollars of revenue and profit, and so on.

Each of these is entirely valid, and will vary a lot by crop and market.

Incidentally, since we normally stick to mostly metric here, there are two-and-a-half acres

per hectare.

Even land itself is a pretty iffy term, which is in part why it's often hard to get crop

yields from historical sources.

We've standardized a lot of these as we've moved into the modern era, but for instance

the Hide, one of the better known old land terms, was actually the term for the amount

of land a single family could survive on and work, rather than a set area.

Which is appropriate since "Hide" was the old word for family.

That varied a lot by local soil fertility, generally somewhere between 60 to 120 acres.

In modern terms it's far less, a Hide would be well under 10 acres while a family of farmers

might work thousands of acres.

You can often get yields vastly higher, in terms of space, by adding more resources or

manpower.

A typical heated greenhouse with a tailored environment can produce some staggering quantities

of food, typically boosting yields by a factor of 10 or more, and going vertical or adding

supplemental lighting makes this even better.

This isn't really economical yet, but it has been getting there, particularly for things

that don't keep well and already need a lot of manpower for harvesting, like tomatoes.

As automation improves we'll see more of this too, as if you can have robots doing

most of the construction of greenhouses and most of the work in harvesting them, you'd

hit a tipping point where it got cheaper than keeping traditional farmland under till.

It's one of the reasons I and some others always handwave away the food concerns about

more people, we could easily support a vastly larger population than now on existing cultivated

land by going this pathway, saves a lot of water too, it just requires a lot more manpower.

So long as one person can produce the food for several people though, this is not a bottleneck

on technology.

Nowadays we only use a couple of percent of the population for farming, but if you need

20 billion people working to make food for 100 billion, that still leaves an enormous

workforce for other things.

You wouldn't though, agricultural automation can be rather tricky, especially for some

crops, but we're getting there.

The same issue applies to vertical farming, even ignoring the lighting issue, a skyscraper

devoted to growing plants is flat out absurd economically at the moment.

As we get better at construction that will probably change.

That manpower issue is a big one for space missions though.

You send a team of six people to Mars to explore the place, and you can grow some food on the

ship or the planet to supplement their supplies – particularly the ones that don't store

well or compactly – but that means one or more of your team members is devoting a lot

of their time to growing food, not exploring or maintaining the ship or base.

Hydroponics also adds mass to the mission, you're not saving yourself any cargo if

you need more equipment and space for growing food than simply storing it would take.

At a current cost of thousands of dollars per kilogram to escape from Earth's gravity

well, that adds up to a lot of mass when you factor in the water requirements.

Another problem, though more with quality of life, is that your menu isn't just controlled

by what you can easily pack with you or grow on spot, but what tastes good.

Food in space generally tastes awful, and we've got this problem on airplanes too.

Your taste buds and smell get all messed up by changes in pressure and humidity, and we

actually pressurize planes to be closer to sea level.

On spaceships or Martian bases we'd likely keep the pressure even lower to minimize leaking.

This is not a big deal for farming, just a little food for thought.

Dietary preferences will probably vary off Earth in unexpected ways and challenge our

culinary specialists in equally unexpected ways.

However, in the long term it just makes sense to grow your food off-Earth, so we might as

well start looking at the advantages and disadvantages.

The two big advantages are obvious, it cuts down on supply costs and problems when you

can grow your food near at hand, and the very nature of extraterrestrial habitats means

you have a very artificial and controlled environment.

You don't have to worry much about disease, pests, or invasive species ravaging your crops.

You can alter temperature and humidity and nutrient content very easily since you have

to create them all from scratch in the first place.

The disadvantages though are that you have to create it all from scratch in the first

place, and this includes a lot of factors normally not in play on Earth.

I obviously can't just toss some seeds onto Mars or the Moon or dump them out the airlock

on the ISS and expect them to grow.

We should start with two things we don't normally have to worry about on Earth, lighting

and gravity.

Light itself isn't in short supply anywhere closer than Jupiter, but the specific spectrum

and duration is another matter.

The only place in the solar system with anything like a normal Earth Day is Mars, and since

that tends to be target number one for colonization, this topic gets skipped a lot.

Coincidentally Mars' has a day just a little longer than Earth's, 24 hours and 37 minutes,

your next closest match would be Saturn's Moon Mimas at 22 hours and 36 minutes, and

that's about it for anything that is vaguely close to our natural circadian rhythm.

Most moons are tidally locked to their planet, and take a lot more than 24 hours to orbit

and complete one day-night cycle, the ones that don't tend to be radiation blasted

and have very little gravity even compared to our own Moon.

Asteroids, on the other hand, typically have day lengths much shorter than our day, with

the majority rotating several times a day.

Plants don't need much gravity, and many seem to do just fine with none, since they

mostly use it as a way of orienting themselves and many can do that with light instead.

How they handle changing day lengths is a little harder, and varies a lot by plant.

The good news is Mars at least is just fine for plants.

Stick a pressurized dome up on Mars and you can reliably grow food there, and chances

are decent the gravity will be just fine for people and animals too though that's educated

guesswork for now.

It's possible many animals would be fine in such environments, or even thrive, one

could imagine in lower gravity chickens might even be able to fly, which might be rather

irritating for chicken farmers, but it is possible even a small change in day length

might have bad effects on things, especially complex ecosystems.

The light level is fine too, like Earth it varies by latitude, but Mars is about half

again as far from the Sun as we are and gets about 43% of the light Earth gets, though

its thin atmosphere means more light gets through, including some harmful frequencies

a dome would need to screen out.

Ignoring the atmospheric effect for the moment, and axial tilt, that means that Mars in its

tropic band near the equator gets lighting more like Earth's more northern regions,

Canada or Scandinavia.

That's a big deal for temperature but not for light itself.

As mentioned in the episode on Colonizing Ceres, even out in the Asteroid Belt, where

light is much weaker, most plants would get enough light to thrive just fine.

Light concentration, in the visible ranges plants work in, is measured in a unit called

Lux, some plants prefer shady light, which can be as little as 1000 Lux, what you could

get way out at Saturn, others would struggle a bit even on the Martian equator.

Possibly unsurprisingly, a lot of our key food crops are very light-intensive, able

to soak up a ton of light to power a lot of biomass creation which we can eat.

Of course Mars may be fine in lighting and gravity but temperature is another story and

so are seasonal concerns.

Mars has a much longer year than us, and everything else in the solar system further out has even

longer ones.

This is a pretty big deal for ecosystems, when a lot of animals have their life cycles

very tuned up to seasons, but isn't much of a concern for crop farming.

Like a lot of magic, the trick is to use smoke and mirrors, or at least mirrors.

A lot of growing stuff in space is likely to involve using mirrors and parabolic dishes

to create the ideal lighting level and duration, and possibly gases to absorb certain frequencies

of light we don't want, where we can't just filter them out easily with films on

the mirrors or domes.

One problem with a lot of those frequencies, like ultraviolet, is that they damage us because

of the sheer energy in those higher-frequency photons, and generally that applies to materials

as well, which can seriously shorten the life time of structures in space.

It's one of your approaches though, you can build something that is more of a lens

than a typical dome and concentrates light onto a smaller area, to keep it warmer and

better lit, and you might be able to use tricks like that do to farming even way out at Pluto,

where only the most shade-loving plants could even barely grow under the native lighting.

One can imagine igloo-like structures made of ice with a tiny insulated growing section

in the middle, with light concentrated there.

Of course Pluto is another example of very long days, and while nowhere near as bad as

Mercury or Venus, or indeed even our own Moon, the Sun only rises there once a week.

Many plants can handle perpetual lighting, like they'd get in space, but really long

dark periods is another story.

You might be able to do some genetic tweaking so something could handle the two weeks of

light and then the two weeks of dark that the Moon gets, but your alternative is supplemental

lighting, either by light bulbs or orbiting mirrors that keep a beam of sunlight on a

spot.

That sounds kind of high tech but isn't, and works pretty much anywhere in the solar

system.

Odds are good just about every decent sized rock out there has enough gravity for plants

to be okay, indeed a lot of taller, vining varieties might thrive in low-gravity, but

almost none have the right day length or ideal lighting levels.

But a lighting satellite is actually a very simple device, especially around lower gravity

places with no atmosphere of their own.

You really just need your locations to have a small beacon to make them easy to target

and a small computer to track conditions and relay requests to a grid of simple satellites

that can rotate their big parabolic dishes to lock onto whoever needs some light and

is in their current window.

It's frankly child's play compared to Earth's current satellites and launch costs

are barely noticeable, after all on many of these the gravity is so low you can chuck

a cubesat into orbit like a baseball.

And it's just a mirror, probably thin aluminum foil, with some guidance and a flywheel for

power storage and attitude control.

They only have to be as big as your orbital height requires for keeping a good focus on

a dome, and the only reason something can't orbit an asteroid a meter off the ground is

that they are generally only very loosely spherical so an orbit would be prone to running

into things and getting trashed.

On many of these, a precise and highly elliptical orbit could have them fly by a given high

rocky outcropping low enough, and slow enough, you could catch one too.

Strange image, we usually talk about colonizing smaller asteroids by sticking a rotating habitat

in them, but you might have one a dozen kilometers across that started off with just a small

cylinder hab embedded into it to provide spin-gravity for some people and animals, and with the

various domes scattered nearby growing food in those domes, getting supplemental lighting

from solar panels or orbital mirrors.

This would be home to a family of farmers who go out into the field in a spacesuit and

rover rather than overalls and a tractor.

A nice thing about smaller asteroids is their circumference is small enough you could drive

around them to get home rather than needing to loop back, and most have a polar region

where you could stick up solar panels on towers that have perpetual sunlight.

You could also do vertical farming in those spots too, with towers under perpetual light

that rotated every 24 hours.

After all, in that negligible gravity, building tall is easy, you could walk on floors made

of tissue paper without ripping them.

Now the mirrors can also solve another problem and that is seasons.

A lot of plants rely on changes in seasons to flower, fruit and ripen.

Even on a planet like Mars with a very similar day/night cycle to that on Earth, you definitely

do not get the same seasons.

We can fix that, though, by simply reflecting more or less light into the domes from our

mirrors, depending on which season we are trying to emulate.

We can lengthen or shorten the days simply enough by programming a cycle into our controlling

computers.

We don't even need to keep the seasons constant for the same planet and you wouldn't want

to do that anyway.

One dome could be in the middle of summer while another dome next door is experiencing

a winter.

The difference could simply be that we are interchanging mirrors from the one dome to

the other as the season changes.

This means that seasonal vegetables get produced all year round and we can condition our soil

with the right mix of microbes by recreating Earth-like seasons in our domes.

Speaking of soil and microbes, you will never take your growing soil off Earth with you.

Instead, you'd make that everywhere you go and generally, even ignoring the microbes

and organic content, there won't be a good native mixture for growing soil and it would

be toxic if you simply dumped some Martian regolith into a dome and tried to grow plants

in it.

Fortunately, the key ingredients for life are rather common, but you will have to mix

them up and probably grow your soil in vats full of microbes like you were brewing beer

or yogurt.

This is another reason why hydroponics tends to be preferred, mass being arguably the bigger

one, dirt is heavy.

Anything we do in space is either a ship, in which case you want to keep your mass to

a minimum so it's cheap to move it, or a station that is getting its supplies from

Earth.

Let's move onto those stations though.

As we can see, most of the celestial objects in space aren't really suited for plant

growth, it's doable but a pain, and you have to basically build everything from the

ground up, literally, again there's no natural dirt to start with.

So it might be easier just to build a farm in space as a space station.

Space is perpetually lit, unlike planets, moons, and asteroids which spend half their

time in the dark, and again most plants handle perpetual light and low or no gravity just

fine.

However, same as you can spin a space station to produce gravity, you can also spin it to

rotate every 24 hours.

It doesn't have to spin in the same direction either, it can be spinning fairly rapidly

to produce the necessary spin-gravity, but still rotate around once a day to provide

light to each side, or just have a shutter that closes.

Space is rather big and the Sun gives off more than a billion times the light Earth

gets, plants don't need that much lighting, so you hardly have to be worried about wasting

light, but we have a ton of different geometries and multi-purpose paths that could optimize

lighting them, which is always a good idea.

And again, plants don't need full gravity so we're not nearly as constrained in our

structures as we are with a classic cylinder habitat producing normal Earth gravity.

You can make some very large structures, probably donut shaped toroids, that need very little

structural support since they are low gravity and presumably only have a few people, if

any, actually in them.

Those folks might be wearing spacesuits inside anyway, as those plants will likely be kept

in conditions optimized to them, not people, which would often be rather miserably high

on temperature, carbon dioxide, humidity, and so on.

Or maybe they'd just be piloting robots inside these structures instead.

I would actually tend to guess most rotating habitats would do most of their food production

off-site in nearby space farms instead, reserving normal gravity and more hardened structures

for themselves and more complete ecologies like forest and gardens, possibly even bringing

in food to supplement the critters living in those to allow higher densities of wildlife

than that ecosystem might otherwise allow, kind of like having a bird or squirrel feeder,

just scaled up a bit, with robots depositing food here and there for them.

This lets you subsidize an ecosystem so it can be smaller while still having a good amount

of genetic diversity in the wildlife.

For instance, an elephant back on Earth might need many hundreds of square kilometers to

feed itself, but probably needs far less to be comfortable and happy if it's getting

additional food trucked in from space farms.

The same concept applies to livestock in general.

Animals need space, but they likely need as much gravity as people, so you can minimize

their living space by supplementing their food supply rather than grazing them completely.

We'll talk more about trying to maintain an actual ecosystem in a couple of weeks in

Exporting Earth.

So growing food in space for people living in space is not an easy task but certainly

doable.

Economically, it's probably going to be a lot cheaper to build those space farms up

there than to export food up there, even if launch costs drop quite a bit.

The question remains though, could we grow food up there and bring it down to Earth?

And could that ever be economically viable?

Surprisingly yes, though as with doing greenhouses here on Earth, it's the sort of thing you

do when you're getting kinda crowded or really want to free up farmland space for

other uses.

But space farming also gives us the option of growing genetically modified crops in isolation,

to prevent contamination of Earth's ecosystem, or because the crops have specific advantages

to being grown in space.

Indeed, industrial-scale bio-reactors could be used to grow more than just food.

Much of our current agriculture is already used to produce industrial feedstocks and

products, not just food.

We already discussed, way back in the Arcologies and Ecumenopolis episodes, how you could support

hundreds of billions of people on Earth, in great comfort, without having to use most

of our land for farming or housing, by going vertical.

As we saw there, the big constraint isn't land area but really energy, or rather heat

and getting rid of it when you're done.

The thing about vertical farming is that it's very like space farming, you are building

everything, and while, on the one hand, the construction and sourcing the resources is

easier on Earth, the energy and lighting are harder on Earth too.

You also still have to use all that energy down on Earth and get rid of the heat, whereas

if you're just importing the final product, you don't.

Economic viability is always about your core bottleneck.

For farming, that can vary a lot.

Land costs, especially good land, transport costs and storage costs, the price of fertilizer

or manpower and so on.

On the extreme end of packing people onto Earth that bottleneck is heat rather than

space or even energy or money, though you could easily end up with a system where heat

was taxed to pay for getting rid of it.

In that very specific context, it could be cheaper to bring stuff down.

Indeed bringing food down is cheap enough, as you can aerobrake food pods rather than

needing fuel, though that makes some heat too.

This is one of those examples where launch systems like the Orbital Ring can demolish

our traditional view of space since you can bring stuff up and down those for transport

costs reasonably similar to modern freight.

And almost as importantly, return your waste back up to space for recycling.

You can harvest asteroids and comets for all the raw materials you need, but if those are

just collecting on Earth you've got a bit of problem.

It's a very long term one to be sure.

You shouldn't need to import more than one ton per person per year, and even a trillion

people are only adding 10^15 kilograms a year at that point, which would take over a billion

years to build up enough waste to raise the Earth's gravity by a percent and you'd

only be adding around a millimeter a year to the Earth's radius.

You probably ultimately would want to lift out as much as you take in, same as cities,

farms send food to them and cities ship fertilizer right back, but there's no real rush or

concern about a mass deficit either.

It's an interesting way to counteract rising sea levels too, and we'll talk about a lot

of these kind of mega-engineering approaches to Earth itself in our upcoming series, Earth

2.0, which I decided was a better name for the topic than Downward Bound.

Indeed you might even hang your farms right down from an orbital Ring, what we call a

Chandelier City or in this case a Chandelier Farm, and such things might be pretty common

in terraforming other planets too.

Terraforming is a very destructive process and you'd always start building your orbital

infrastructure first, so you might grow your way down to a planet.

To fully terraform a planet, you will be pulverising it a lot!

You can't make an omelette without breaking some eggs and terraforming is not a gentle

process.

This could involve nuking it and smashing comets, asteroids and other payloads from

elsewhere into it.

This would cause shockwaves, high winds, massive dust storms, Tsunamis, and sudden and dramatic

chemical changes in the atmosphere and soils.

These actions would wreak havoc with any settlements on the planet and particularly with agricultural

domes, so rather than try to protect or recreate farm space on that planet while bombarding

it, it's just easier to grow stuff in orbit.

We'll also see it's a handy approach when dealing with gas giants when we look at colonizing

Neptune next month.

A great many of our ideas today relied on vastly cheaper launch costs, and of course

that is what this series is mostly about, how to get into space cheaper and safer and

what we can do once we're there.

In this episode, and the last one on power satellites, we've talked about how we can

harness the power of radiation in space to benefit life on the surface of a planet or

on a spaceship.

In other words, how to harness the power of star energy — or Solar Energy as we say

locally.

There happens to be a great course of that same name over at Brilliant.org that steps

through everything from how much energy there is in sunlight, to how to collect it, to how

to engineer the solar energy harvesters themselves.

So many of the topics we discuss here can seem impractical or even utterly fantastic

when someone firsts hears about them, but with a solid understanding of the math and

science behind them, we can see a pathway to making them not just a reality, but the

future foundations of our society.

To truly understand these concepts, it helps to have that math and science background,

and at Brilliant you can pick those up, learning at your own rate about the topics that interest

you, with user-friendly graphical quizzes and explanations.

If you want to get a better and more complete understanding of the science behind so much

of what we discuss here, you can go to brilliant.org/IsaacArthur and sign up for free.

And also, the first 200 people that go to that link will get 20% off the annual Premium

subscription Next week we'll be returning to the alien

civilization series to consider the idea of Parasitic Aliens, like the Goa'uld from

Stargate, or the alien from John Carpenter's film: The Thing, based on the John Campbell's

classic novella, "Who Goes There?", our book of the month.

The week after that, we'll be taking a deeper look at ecology in space, as we consider how

you would move large and complete colonies on interstellar ships to colonize other worlds,

in "Exporting Earth".

For alerts when those and other episodes come out, make sure to subscribe to the channel.

And if you enjoyed this episode, hit the like button and share it with others.

Until next time, thanks for watching, and have a Great Week!

For more infomation >> Upward Bound: Space Farming - Duration: 29:31.

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Suzuki S-Cross 1.6 EXCLUSIVE, PANORAMADAK, NAVIGATIE, BLUETOOTH, - Duration: 1:07.

For more infomation >> Suzuki S-Cross 1.6 EXCLUSIVE, PANORAMADAK, NAVIGATIE, BLUETOOTH, - Duration: 1:07.

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Guerre dans le clan Hallyday : la soeur de Laeticia s'en mêle et son message est très clair ! - Duration: 1:27.

For more infomation >> Guerre dans le clan Hallyday : la soeur de Laeticia s'en mêle et son message est très clair ! - Duration: 1:27.

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Live in the D: Honey bees in the D - Duration: 3:51.

For more infomation >> Live in the D: Honey bees in the D - Duration: 3:51.

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For more infomation >> Ford Fiesta 1.0 65PK 5D S/S Style - Duration: 1:11.

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The Antioxidant Benefits of Sleep ft. OTHER Vanessa Hill! - Duration: 9:52.

Hello!

My name is Vanessa Hill, I create this channel, BrainCraft and for a second, I want you to

imagine you're me.

I'm really interested in sleep and I've made a bunch of videos on sleep science, health

and food.

I live in NYC, I have a masters degree and occasionally my mind wanders and I think about

getting a PhD.

I've actually googled doing this at Columbia a few times.

And here's where it gets weird.

I started getting Google Alerts about a Vanessa Hill, a science PhD student at Columbia researching

sleep.

We even have the same middle name.

These emails kept coming and I found out she graduated and published a paper on how sleep

can have antioxidant benefits.

To make it weirder, I emailed her and asked if we could meet up.

You'll never believe where we're going.

[BrainCraft intro]

Vanessa?

Hi!

It's nice to meet you.

It's nice to meet you!

How are you?

I'm good, how are you?

Thank you for letting us come into your life.

Yeah sure!

It's a little strange.

And this is the other Vanessa M Hill - who finished her PhD at Columbia earlier this

year.

Apart from being name twins, I really wanted to meet her because her work seems fascinating.

She researched sleep, setting out to determine why do we sleep?

So that really is the million dollar question

And it's a question that we still can't really answer.

Which is odd/nuts/bananas considering we spend around a third of our lives asleep.

If you think about it, it's a pretty bizarre behaviour, right?

Because when an animal is sleeping it's totally vulnerable, it's exposed, you wouldn't

think that would necessarily be beneficial to the animal.

And so that suggests that sleep must fulfill some process that's so fundamental to animal

life that it has evolved in all these different animal species.

Right now, we do know that sleep plays a crucial role in learning and memory.

But that doesn't explain why we sleep

We don't know whether we needed learning and memory and that's why sleep evolved,

you know, if that was the pushing force behind the evolution of sleep behaviour, or did sleep

evolve for some other reason and learning and memory were conveniently placed into that

sleep state time.

The other thing that learning and memory doesn't explain is the link between less sleep and

health issues.

There's a huge amount of correlational evidence that people who are chronically sleep restricted,

meaning they sleep more than six hours per night, they tend to develop diseases like

diabetes, heart disease, obesity, Alzheimer's, more often than the average person.

It suggests that sleep has a role in our overall health.

There's this idea that there might be some underlying core function of sleep on the cellular

level.

So Vanessa actually used fruit flies that are short sleepers as a model to study sleep.

And so I thought, of course, flies that don't sleep enough, they'll be sick.

And I'll get out of here quickly with my PhD and be on my way.

And it took actually a few years… there didn't actually have an immunity defect,

at least not in the way I expected.

Well that's more interesting in a way!

It was very interesting.

What Vanessa eventually found was that sleep has antioxidant benefits.

But to understand how, first we to define what are antioxidants?

You've probably seen health food commercials like this one, where a cyclops antioxidant

hammers free radicals "humongous, hulky free radical-hammering antioxidants" As

well as antioxidants, you hear this term "free radicals" all the time.

Free radicals.

Free radicals.

Free radicals.

So free radicals are molecules that are natural byproducts of energy . And in biology, free

radicals have another name, a three letter acronym, which we're going to need to remember

for the next minute or so.

Most of these molecules that are free radicals, most of them are oxygen containing.

So we actually call them, more often in biology, Reactive Oxygen Species.

They will react with our proteins, our lipids, our DNA in our body and sort of wreak havoc

in a cell.

Now these free radicals or reactive oxygen species wreak havoc because they have a chemical

imbalance.

The antioxidants in our body are there to essentially neutralise reactive oxygen species.

That's why we need antioxidants, because antioxidants are very good at donating electrons

to these greedy reactive oxygen species, that are going around trying to rip electrons from

where ever they can find.

So what happens if we have too many of these in our body?

Yeah so if we have too many Reactive Oxygen Species in our body, then what happens is

that it will cause what's called oxidative damage.

Oxidative damage can eventually lead to death in people... or flies – had you forgotten

about the short sleeping fruit flies?

When Vanessa gave them a substance containing more reactive oxygen species they dropped

dead.

It told me they had perhaps a build up of reactive oxygen species in their body.

And that's sort of how we got to our eventual conclusion that sleep might serve some antioxidant

function in the brain.

There is one more question to ask of the flies – if they sleep more, do they have better

antioxidant function?

And so we answered that question by inducing sleep in fruit flies.

These flies that slept more than usual were actually resistant to oxidative stress, which

suggests that they had, perhaps, fewer reactive oxygen species, or better antioxidant activity.

Now it's important to maintain a balance between free radicals and antioxidants.

And Vanessa's findings support a theory by this scientist Reimund in 1994, that free

radicals accumulate in the brain while we're awake, and sleep allows from them to clear.

So there's this build up of ROS in the brain, while we're awake, and this man hypothesized

that perhaps sleep provides an opportunity when our brain is not as active, for the brain

to clear out those reactive oxygen species before we enter a state of oxidative stress.

Recently there's been a lot of good evidence published that suggests that during there

is a greater flow of cerebrospinal fluid in the brain that helps to flush out toxins.

And so we know that it helps to flush out protein buildup in the brain, and so it's

very possible that it also helps to flush out any accumulation of ROS.

Now, just in case you'd forgotten about the "humongous, hulky free radical-hammering

antioxidant" the last thing I wanted to know is – What's the deal with antioxidant

rich food?

I brought you some high in antioxidant juice.

Is this better than sleep?

So, no is the short answer.

People seem to think that we get antioxidants from food, and we do, but and I don't want

to burst the antioxidant bubble here – You can!

You're qualified I think.

– it's great to have a balanced diet with foods that are rich in antioxidants, but the

majority of the antioxidants that our body relies on to neutralise reactive oxygen species,

we produce them naturally, within our own bodies.

I guess you can lay off $8 juices.

Supplementing antioxidants is not going to replace sleep.

So all in all, one Vanessa M Hill, PhD did 7 years of research to discover that sleep

has antioxidant benefits.

And then, after months of Google Alerts and a day of hanging out, another Vanessa M Hill

swooped in and made this video for you, to reinforce that sleep is super duper important

and maybe, right now, you should go and catch some shut eye.

For more infomation >> The Antioxidant Benefits of Sleep ft. OTHER Vanessa Hill! - Duration: 9:52.

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Ilvermorny Harry Potter Festival - MAGICon! | Traveler's Notebook | @laurenfairwx - Duration: 6:42.

Hello! Right now, I am at Mount Greylock which is the real-life location that JK

Rowling chose for Ilvermorny, the American Wizarding school. I've never

been here before, but it's in Massachusetts, it's not that far from

where I live. It's pretty great to be able to drive a couple hours to this

beautiful glen, Greylock Glen, by a mountain, there's a beautiful pond right

here, and I'm really excited for the day! We're at a Harry Potter convention

called magicon, we're gonna be performing here all day, and I'm excited

for it to start!

"I will sing (audience repeating each line), I will dance, and I will yell,

until I lose my voice. And then I will go out into the

world and find it. And use it

to make change in this world, for the good. Because I,

Harry Potter, am a magical being.

with a magical voice

Let me hear that voice right now, MAGICon!" (audience cheering)

"Alright, let's make some magic! My name is Harry Potter." "My name is Harry Potter." "and we are Harry and the Potters."

[rock music] Audience member: "S.P.E.W!"

[rock music] Claudia: "S.P.E.W."

Harry and the Potters singing: "Do you wanna set the house elves free? Uh huh, I do, me too."

So now, I'm going to walk you through my thought process as I document our trip

to MAGICon in my travelers notebook. I wrote out this title with a few different

pens and added some little white details because I love how that looks on brown

kraft paper. Now I'm going into the Canon mini print app and choosing a few photos

to print off of my phone. Canon sent me their IVY mini printer for a sponsored

DIY video a few weeks ago and I am really enjoying it.

It connects to my phone wirelessly via bluetooth and prints on Zink paper which

has an adhesive backing, super convenient and the whole thing is pretty small so

that makes it great for traveling. While the photos were printing, I started

filling out this journaling card from In a creative bubble with a few details

about the day, then I used those three items to figure out my basic layout. Once

I knew where I wanted everything to go, I used some tombow mono adhesive to glue

down the journaling card and peeled off the backings on the photos to place

those down on the page. I free handed some messy borders around the photos

using a thin black uniball signo gel pen then added a few mountain related travel

stickers from everyday explorers Co. Next, I filled in the blank spaces with

stories, thoughts, and other writing about the day. This is the part I'm glad I take

the time to do because I don't want to forget days like this and it's the

little moments that I want to revisit when I go back and look through these

journals years later. Like how my friend Alora overheard some angry folks leaving

during my set because of my "Hufflepuff propaganda", a bit about how my son spent

the day either playing with the giant soap bubbles or trying to get onto the

stage so he could perform too, and the surprise opera performance we got to see

at a diner on the way home. Once that was all filled up, I added some

stars with the white gel pen I used earlier as well as a metallic copper gel

pen to add a bit of sparkle. Probably went a bit overboard with that but oh

well, I learned for next time. Here are all of the pens I used for this layout.

I'm going to put links to the products I used and the places I got them in the

video description below so you can find them if they are still available. And

that is the finished layout! I am very glad that I took the time to do this

because now I'll be able to look back and enjoy it, plus it makes me so happy

that I've been getting such a positive response on my journaling videos

lately. If you have any journaling related questions, requests, or ideas for

videos that you'd like to see from me in the future, post them in the comments

below. Thank you so much to everyone who joined us at Mount Greylock for MAGICon!

It was so lovely to meet a bunch of you! Thanks for watching and I'll see you

soon!

For more infomation >> Ilvermorny Harry Potter Festival - MAGICon! | Traveler's Notebook | @laurenfairwx - Duration: 6:42.

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For more infomation >> Live in the D: Get set for the weekend - Duration: 4:58.

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For more infomation >> YouTube Algorithm EXPLAINED (7 Insider Secrets) - Duration: 8:21.

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5 Pound Giant Cheeseburger Challenge at Bob's Big Boy ft. "Raina is Crazy" | Freak Eating - Duration: 10:02.

Bob's Big Boy broiler in Downey California is home to some big burgers

but today they pulled out all the stops and built a special five pound ultimate

cheeseburger consisting of three pounds of ground beef lettuce heaps of

mayonnaise, relish and ketchup on a massive custom baked bun it was one of

the bread iasts and beefiest burgers I'd ever seen up close Rayna and I were

invited to be the first taste testers for this insanely super-sized sandwich

with no fanfare no BS and no Stalin let's find out if we could vanquish

Bob's ultimate 5 pound cheeseburger

this sauce is amazing

for finishing the challenge first Reina won a coin Bank shaped like Bob's Big

Boy and on the cover it says yes I'm better than a piggy bank

so we pull the completion it was delicious what'd you think of it I loved

it a lot of red Oh Stephanie hardest part the bread

enemy yeah again once again we are at Bob's big boiler thank you so much for

hosting us and also the bakery that we need to customize room bed for us so

don't come here and order it special so they'll always have it anyway like it's

subscribing to me special thanks to Bob's Big Boy broiler for putting on

this special challenge and constructing a crazy big burger just for us hit that

like button if you enjoyed the video and check out rayna's video link down below

for a different view of the action until we eat again stay in school don't do

drugs and eat like a freak

For more infomation >> 5 Pound Giant Cheeseburger Challenge at Bob's Big Boy ft. "Raina is Crazy" | Freak Eating - Duration: 10:02.

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Luffy & Law Defeating Kaido - One Piece Chapter 915+ - Duration: 7:50.

When Law did ask Luffy to join forces with him to take down Kaido.

He said to Luffy that our chances of defeating Kaido are 30%.

Hawkins said that your chances of being alive at the end of the month are only 19%.

So, who is right?

And Are Luffy and Law going to take down Kaido?

Let's start with the first question.

Even though both Law and Hawkins are talking about the same thing and that is Kaido, but

they are looking at things from a different perspective.

And also they are not basing their judgment on the same information since they don't

know the full power of the opposition.

Hawkins is using his cards to predict the future, it is still not explained how he is

doing that.

But I am going to take his word based on the fact that he knows the extent of Kaido's

power and his army since he is part of it.

But one thing that Hawkins does not know is that Luffy and Law are not alone, they did

join forces with other people as well.

I cannot wait to see the Minks in action in their Sulong form.

So, which one is right?

Law or Hawkins?

I think both because Law is talking about the end result and Hawkins about their wellbeing.

When Luffy and Law did fight Doflamingo, Law did lose an arm and Luffy needed help from

other people.

If fighting a Shichibukai was that hard then fighting a Yonko will be at least ten times

harder.

Maybe Luffy will get a new scar in the Wano Arc.

And now let's get to the second question: Are Luffy and Law going to take down Kaido?

Yes and No.

I don't think the Yonko Arcs will be the same as the other arcs that we have seen so

far in the story.

Kaido might lose the battle but he is not losing the war, it is not that after being

defeated he will lose his title as a Yonko.

Here's why I think so: Yonkos are too big of characters and involved

in many things, so that's why whether they lose or win a battle, it would not make that

much of a difference in the grand scheme of things.

From what we know about the Yonkos is that they fight even each other, and in these battles,

someone won and someone lost but that did not change their positions in the new world.

When Shanks went to meet Whitebeard, Whitebeard said to his commanders that this does not

appear to be a war so stand back.

This shows that they do fight each other.

The Yonkos are worthy to be called emperors because they rule like emperors and that's

why even the World Government is afraid of them.

They are too big to fall, and one battle would not change much unless they are killed.

But besides being powerful beyond the human level, Oda does not like to kill his characters,

this is not his style.

The reason why Doflamingo was removed out of the game it was not because he lost to

Luffy and Law.

But because the Marines did arrest him and sent him to Impel Down.

If that did not happen, then he will continue to be the Joker of the Underworld, and sell

weapons and other things.

But let's just say that the people of Dressrosa did force Doflamingo out of their country.

And he would lose his base on Dressrosa even if the Marines would not intervene but that's

a long shot.

Because his abilities are very powerful, he could use the Bird Cage and his strings to

manipulate people.

And let's just say that the same will happen to Kaido he will lose his base on Wano.

But for a Yonko lose a country that is under them it does not mean much because they have

other countries.

Kaido can go in those other countries and go on like business as usual and plan a rematch.

There are two ways to bring down Kaido.

To kill him.

Or to destroy his armies and countries that are under him.

But even if Kaido is all alone he is still a huge threat.

A lot of people did try to kill him but they did not succeed.

So, I think Kaido will be defeated, he will lose the battle in Wano but not the war, he

will be still around as a Yonko.

Jack lost to Fujitora and Sengoku but did survive and he did continue as normal and

went to Zou to finish his mission.

So, losing and winning when it comes to this level of pirates it does not have that much

of an effect, as long as they don't die.

And this is very clever of Oda for many reasons and one of those reasons is the balance of

power.

If a Yonko was to go down things will become unstable in the new world, we saw what did

happen when Whitebeard did die.

Even the Gorosei were concerned about this because the World Government is affected as

well when a Yonko goes down and not just the pirate world.

Yonkos in the new world are like mountains and when one of them goes down it does open

the door for other crazy things.

But besides that, the countries that are in the new world are affected as well.

For example, Fishman Island that was under Whitebeard after his death Big Mom took it

over.

And Blackbeard did the same, he took under his control some of the countries that were

under Whitebeard.

And it could be that other Yonkos did the same or other strong people in the new world.

I think that Oda will keep the same Yonkos until the final arc.

If Yonkos were to go down one by one then I think the New World will lose the danger

element and also its importance.

Yes, the new world is a crazy and unnatural place but the Yonkos are on top of that.

People fear them more than anything in the new world, even the World Government does

fear them.

About replacing them just like Oda did with Whitebeard, where Blackbeard took his place.

Well, this could be problematic and maybe even unnecessary.

Let's just say Luffy and Law will kill Kaido, and now the question is who will take his

position as a Yonko?

I don't think neither of them wants to be a Yonko, especially not Luffy.

He is not interested in ruling countries, obtaining treasures, having big armies and

stuff like that.

And all these things are what makes a Yonko.

Anyway, Oda could replace them with new characters but that could be problematic for a couple

of reasons but more importantly, I don't see why Oda would want to go in that route.

Since we are dealing with the Yonkos now this means that we are in the final stage of the

story.

So, I think Oda will focus on the characters that he has and give them time to shine rather

than come up with new characters and not do justice to any character.

One of the best things about One Piece as a story is that it has many characters but

this is also one of the worst things for Oda.

Because the more characters you have the harder is to write the story because you need to

make sure to use them all in a proper way.

So, adding more characters of the size of the Yonkos I don't see that as the answer

and I don't think that the story needs that.

There are a couple of reasons why Blackbeard replacing Whitebeard as a Yonko did work so

well.

Blackbeard was introduced very early on in the story, he is a D, and he went after Luffy

and then he fought with Ace, he did defeat him and handed over to the World Government.

He was part of the Whitebeard's crew and he has a history with Shanks.

He is the only one who is known to obtain the powers of two devil fruits.

And he did defeat the former crew of Whitebeard.

And due to all of these things, it did make sense when Blackbeard did replace Whitebeard.

So, this is why it would be problematic to replace the Yonkos with new characters.

I'm not saying that doing so would be wrong, but what's the point?

It is not that the story demands new characters or something like that.

Anyway, what do you guys think?

Do you agree or disagree with what I said or you have something else to add?

Let me know in the comments Thanks for Watching

Like and Share if you Like this Video Subscribe for more One Piece Videos

And see you in the next video

For more infomation >> Luffy & Law Defeating Kaido - One Piece Chapter 915+ - Duration: 7:50.

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What Nobody Ever Told You About The Last Of Us - Duration: 5:32.

In an industry filled with sequels, reboots, and remasters, The Last of Us is a standout.

Not only was the 2013 PlayStation exclusive a new intellectual property, but it became

a classic the second it hit stores, while the game's two leads, Ellie, a not-so-regular

teenager played by Ashley Johnson, and Joel, her jaded protector played by Troy Baker,

became instant stars.

Of course, we'd expect no less from the Naughty Dog team, the same people who brought us classics

like Jak and Daxter and Uncharted.

Still, development on The Last of Us wasn't always easy, and the game wasn't free of controversy

post-launch.

After all, making video games is really, really hard.

Naughty Dog just makes it look easy.

From comics to PlayStations

The Last of Us creator Neil Druckmann didn't always want to be a game designer.

His first love was comics.

Before The Last of Us became a video game, Druckmann developed a comic book called The

Turning, in which a police officer tries to protect a young girl from the undead hordes

while also battling a heart condition.

He pitched it to Image Comics, who liked it, but didn't love it, and Druckmann shelved

the series.

"I know it doesn't look like it, but this here is not a bad read.

Only one problem.

Right there.

To be continued."

Druckmann's comic-writing dreams did come true eventually, though.

With co-writer and artist Faith Erin Hicks, Druckmann produced The Last of Us: American

Dreams, a four issue prequel miniseries that introduced the character of Riley, Ellie's

best friend.

Druckmann liked Riley so much that he made her the co-star of the game's DLC, The Last

of Us: Left Behind.

The tale of Joel and Daxter

In the '90s and early 2000s, Naughty Dog was best known for 3D platformers like Crash Bandicoot

and Jak and Daxter.

While the studio is now known for the Uncharted series, those early franchises are still big

with fans, and in 2009 the studio decided to devote resources to a big Jak and Daxter

reboot, only to shift gears and make The Last of Us instead.

Following Uncharted 2's success, Naughty Dog split its staff into two groups.

One team devoted themselves to the Uncharted franchise, while the other, which included

both Neil Druckmann and Uncharted 2 director Bruce Straley, was tasked with bringing Jak

and Daxter into the modern age.

However, Naughty Dog's second team realized that they were just using the Jak and Daxter

name for marketing purposes, and asked the higher ups if they could do something else.

The execs agreed, and the team started brainstorming ideas.

Thus, The Last of Us was born.

Game industry sexism

You'll spend most of The Last of Us controlling Joel, a middle-aged smuggler, but his teenage

charge Ellie is just as important to the story.

However, that didn't stop executives from trying to minimize her role in The Last of

Us's marketing campaign.

In an interview with VG247, Druckmann admitted that he'd been pressured to push Ellie to

the back of The Last of Us's box art.

He and everyone else at Naughty Dog refused to comply, and put her front and center instead.

Not that Druckmann and those making the game were perfect.

Early in development, the fungal plague that transforms humans into monsters was only going

to affect women.

Druckmann and his team soon realized that a game based on gunning down women would've

been grotesquely misogynist and backed off on the idea.

Ellen Page is not a fan

Judging by the review scores, almost everyone loves The Last of Us.

But don't count Juno star Ellen Page among the game's fans.

When asked about the resemblance between Page and The Last of Us's Ellie, the actress accused

Naughty Dog of stealing her likeness.

When The Last of Us's first trailer debuted in 2011, fans noticed the similarity between

the two almost immediately.

During a Reddit Ask Me Anything session, a fan asked Page what she thought about her

virtual doppelganger.

She replied,

"I guess I should be flattered that they ripped off my likeness, but I am actually acting

in a video game called Beyond: Two Souls, so it was not appreciated."

At least Page doesn't hold a grudge against Ellie actor Ashley Johnson.

When a fan reached out to Page on Twitter and complimented her performance in The Last

of Us, Page directed them to Johnson, encouraging fans to send her props.

Now with a happier ending!

The Last of Us's ending is one for the ages.

Nearly five years after the game's debut, people are still debating whether or not Joel

made the right choice by saving Ellie, and possibly dooming humankind in the process.

It could've been different.

At one point, Joel and Ellie got a relatively happy ending.

Originally, Ellie was going to be a much more innocent character, and the big end-game twist

involved the teenage girl taking a life for the first time.

That didn't pan out, however, as it made Ellie passive during The Last of Us's many combat

scenes.

Druckmann decided that giving Joel and Ellie a hopeful ending was letting them off too

easy.

The new, final ending is thematically appropriate, but it wasn't necessarily popular, testing

poorly with audiences, and splitting the development team in two.

But it was decided, bummer is better.

That one kiss

The Last of Us doesn't spend a lot of time exploring Ellie's romantic life.

She's a bit too busy trying to survive.

The game's DLC, The Last of Us: Left Behind, is a different story.

Taking place before the main game, Ellie spends a day in an abandoned shopping mall with her

best bud, Riley.

But Riley is more than just

a friend.

"Sorry."

"For what?"

Immediately, the fan community went into overdrive.

What did that kiss mean?

According to Neil Druckmann, it's pretty clear.

Druckman told GayGamer,

"When I was writing it I was writing it with the idea that Ellie is gay, and when the actresses

were working they were definitely working with the idea that they're both attracted

to each other."

And if there were still any lingering doubts, the new trailer for The Last of Us Part II

shows an older Ellie enjoying a dance and a kiss with her new girlfriend, played by

Westworld actress Shannon Woodward.

We can only hope nothing bad happens to them.

For more infomation >> What Nobody Ever Told You About The Last Of Us - Duration: 5:32.

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15 Things That Change Once You Get Rich! - Duration: 10:43.

We've all witnessed the glamorous lives of famous celebs.

However, many of us don't know how their lives changed once they started raking in

the big bucks.

From desserts flaked with gold to expanding your social circle, here are fifteen things

that change once you get rich:

15.

Foods You Eat -

Once you begin making bank, you might want to start eating out on the daily.

But, you'll eventually get tired of spending so much time in restaurants and the added

calories.

Produce can be expensive for the average Joes out there, especially since it goes bad so

quickly compared to frozen and canned goods.

However, if you're taking home the bacon financially, you can stop taking it home literally.

Having more cash will allow you to buy better, healthier foods.

No more trips to McDonald's or Burger King, and honestly, you probably won't even have

to go to the supermarket yourself.

With enough income, you can have your groceries delivered, or pay somebody to run those tedious

errands for you.

Plus, if you aren't a whiz when it comes to whipping up a nutritious meal, don't

fret!

You can invest in a personal chef if you're wealthy enough to do it.

14.

Transportation -

As soon as your bank account starts looking full, you'll probably want to get rid of

that used Hyundai you've been driving around town.

When people begin making more money, one of the first things to go is the car they settled

for and didn't necessarily want.

If you can afford the payments on a brand new Ferrari, or even pay for it outright,

you'll be tempted to trade in the hunk of metal you're used to, and why not?

As you enhance your lifestyle, why not improve your vehicle along with it?

You don't see many rich folks in soccer mom vans or four-door sedans, and that's

because they can finally afford the cars of their dreams.

In fact, when your funds increase, you may not have to drive at all.

You can pay someone else to escort you around in a limousine.

If you're incredibly wealthy, you might even take a private jet from city to city

and avoid the long, boring wait time in a typical airport.

13.

Envious Strangers -

Have you noticed that the change in your checking account has coincided with a spreading green

hue on faces of those around you?

Maybe you're feeling a lot like Glinda the Good Witch surrounded by fields of envious

Wicked Witches.

Of course, their faces won't actually turn the color of grass, but it is inevitable that

strangers will want what you have when you start bringing home the big bucks.

You'll notice a rise in people asking you for monetary assistance, even companies asking

for personal investments.

Strangers will bad-mouth you, call you names, and make rude remarks simply because they

are jealous of your success and resentful because they don't possess the things that

you do.

This can refer to your home, car, jewelry, and other material goods, but also encompasses

your life, accomplishments, and reputation.

It's unfortunate, but people will show their true colors in situations where they feel

inferior to someone else.

12.

Your Appearance -

Another thing that is sure to change once you become rich is how you look.

You might be accustomed to purchasing your clothes at department stores, but when you

come into more money, you'll be able to buy the attire you've always wanted from

brands you couldn't afford.

Your closet will be filled with high-end garbs like Gucci and Dolce & Gabbana instead of

H&M and Forever 21.

However, your wardrobe isn't the only thing that will change about your looks.

Have you ever dreamed of hiring a personal trainer?

Have you ever thought, "if only I had someone to help me out, I'd have the body I've

always wanted!"?

It's true that getting in shape can be difficult alone, but if you have the cash, you'll

be working with best in no time.

If exercise isn't getting you the physique you desire, money can also buy you cosmetic

enhancements such as hair implants and lip plumping services.

Some of these might be more extreme than others, but being rich is sure to change your appearance

one way or another.

11.

Try New Things -

Not only will you transform into a new person regarding your clothes, but your entire lifestyle

will also change.

This adjustment includes moving on to unfamiliar things.

You'll be more inclined to try various foods and activities, and you might even take on

a new hobby.

It's true that money can't buy everything, but it will allow you to do things you had

never thought of before and probably couldn't afford.

Do you want to learn how to pilot a helicopter or master the tango?

No problem!

The world is at your fingertips if you're wealthy.

You could hire someone to teach you or sign up for classes you couldn't have paid for

otherwise.

Who knows, maybe you'll even give skydiving a try.

10.

How Others Treat You -

We already talked about how strangers will begin wanting what you have once you start

making the big bucks.

However, it isn't only the envious that will treat you differently.

Almost everyone you run into will change how they act around and towards you.

People will begin catering to you; they'll offer to run errands for you, bring you coffee,

and ask you for advice.

They will also stop questioning you.

When you're successful, it proves to people that what you're doing or saying has worked

for you, making them less likely to doubt you.

Just take a look at most celebrities; if they've made a statement, even if it is false, people

are likely to believe them because they are in positions of power.

Not only will your bank account grow, so will your influence.

This may not always be a positive thing; but, when you're rich, there's no stopping

the distinctive treatment you'll receive.

9.

What You'll Leave Behind -

Although you may not have thought about it much throughout your life so far, if you come

into some major cash, you'll become concerned with what you'll leave behind after passing

on.

Most of us don't have the time, finances, or lifestyles, in general, to worry about

our legacies.

But, once you're rich, all of that changes.

Since your days aren't dragging at a nine-to-five job, you'll start wondering about more significant

things.

You'll begin to question if you've done enough for society, your family, your friends,

and your children.

This could be a significant reason why so many famous people have started charities,

fundraisers, and schools.

There have also been several instances of celebrities writing memoirs.

Whatever the case, it's certain that when you're well-off, you'll want to make sure

that you've left a mark on the world once you're no longer here.

8.

House -

We want to live in hilltop houses, driving fifteen cars!

Well, maybe you don't want that many cars, and you'll settle for just one hilltop house.

Either way, when your finances take an upward turn, your residence is sure to change right

along with them!

All of the closet space, fancy landscaping, hand-carved furniture, and backyard features

you've dreamt of can be yours at last... once you're rich, of course.

The limitations your cash-flow caused you before will disappear, and you can let your

imagination run wild.

When you're rich, you can buy a beachfront property or live in the mountains, or both.

You'll be able to afford a vacation home as well as an everyday mansion, plus the transportation

it takes to go in between them.

Don't forget about the swimming pool you'll be able to purchase either, one that has all

the bells and whistles.

If you want waterfalls and fountains, then they're yours.

7.

Aspirations -

Maybe your life goal was to become rich.

Well, once you are, your aspirations are bound to change.

This applies to the amount of money you make as well as other aspects of your life.

Although you may have had a set amount of cash you wanted to secure before, this amount

will likely increase once you realize how much you can make.

After you've become wealthy and treated yourself to new and exciting things, you won't

want to revert to how life used to be.

Money isn't limitless, so you'll want to procure more to ensure your bank account

doesn't dwindle.

However, your aspirations change in more ways than one.

You'll develop interests in different things.

You'll form other goals for yourself.

Maybe you want to write a novel, travel somewhere, or start your own business.

Things that seemed impossible before will be within your means once you're rich.

6.

Opinions of Others -

Not only will people change their opinions of you and how they treat you, but you also

won't care as much about what they think.

Since you've proven yourself successful, have what you want, and are aspiring to do

more with your life, people's negative thoughts and remarks concerning you will go in one

ear and out the other.

There's no point in worrying about what others have to say, especially strangers.

Although this applies to everyone, not only the rich, it's easier to realize once you're

wealthy.

People will always doubt you, no matter what you've accomplished or done to make their

points invalid.

It's unfortunate that many of us have to face bullies, but if you're doing well for

yourself, ignoring them becomes easier.

5.

Friends -

Since everything else in your life seems to change once you get rich, it shouldn't be

surprising that your group of friends will change too.

This could be due in part to the fact that people will begin treating you differently.

Even if you have been close with someone for a long time, they might change their behavior

toward you when your funds increase.

They might start asking you for material items, like clothes, cars, jewelry, and other expensive

stuff.

It's possible that they'll ask you to borrow money as well.

However, this doesn't happen to everyone and will allow you to tell your real friends

apart from the people who merely claim to be.

Once you've separated your real friends from the frauds, you'll probably begin forming

new relationships with people you wouldn't have considered yourself compatible with before.

Although you're sure to keep in touch with those you're close to, you'll discover

new interests and want to share them with people who understand.

Since your old pals might not entertain your newfound ideas, you'll begin surrounding

yourself with a group of friends who do.

4.

Vacations -

Have you ever wanted to take a long trip to Europe?

Have you wanted to sail across the ocean on a two-week-long cruise?

Maybe you've always wanted to try traversing the rainforest via zip line with a private

guide?

Whatever your dream vacation might be, once you're rich, you'll be able to afford

the adventures you never could before.

Vacations are expensive, which is why most of us can only take one per year, or maybe

even less.

However, if you've discovered that pot of gold at the end of the rainbow, the world

is your oyster.

You'll be able to pay for not only more vacations, but fancier and longer ones.

Even when we're on holiday, we will often pinch pennies regarding eating out and purchasing

souvenirs.

But, if you're rich, then you'll be able to dine at those Michelin Star restaurants

you've seen on TV and afford the brand-name clothes that have caught your eye, instead

of just window-shopping.

3.

Time for Hobbies -

We've already discussed that becoming rich will give you more time to do what you want,

which includes hobbies.

Maybe you enjoy writing poetry, participating in improv comedy, or painting.

No matter what your interests are, you'll have more time to pursue them.

Plus, you'll be more likely to finish whatever you start.

Since the daily routine tends to get in the way of most people completing projects, if

you have no day-to-day obligations, then nothing is stopping you.

You might even pick up new hobbies.

Let's say you've always wanted to try oil painting, but the supplies were too pricey

for your wallet, once you're making bank, you won't even have to think about the cost.

2.

Make Your Feelings Known -

Just like you won't care as much about what other people think, you'll feel more comfortable

saying what you think.

When you become rich, your confidence is likely to increase.

We often keep our mouths shut when it comes to voicing our opinions.

It might be because we don't think our thoughts matter or we don't feel we're in any position

to speak our minds.

But with the boost of finances comes a boost of certainty and courage, and letting people

know what you think won't be so difficult.

This also applies to work-related conversations.

Although you normally wouldn't question what your boss is telling you to do, if you're

still working when you're rich, you'll be more likely to give your thoughts on the

matter at hand.

Plus, you won't be afraid to say "no" when you don't want to do something.

Not that you should refuse to do anything your boss says… but, well, you get the point.

1.

Reasons for Happiness -

Perhaps the biggest change that will come with being rich is what makes you happy.

Although you'll enjoy your new ride, your mansion, your fancy attire, and your more

adventurous vacations, you'll value the simple things more as well.

The time you spend with friends and family will mean more to you.

Having strong relationships built on truth and mutual respect will have a deeper meaning.

Basically, the things you can't buy will make you the happiest.

We often take things for granted, and it's difficult to notice this when our schedules

are jam-packed with daily chores.

So, once our time and minds free up, we'll be paying more attention to the things that

truly matter.

For more infomation >> 15 Things That Change Once You Get Rich! - Duration: 10:43.

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海贼王这五大吃货如果开直播,谁更吸引你?我喜欢第一个! - Duration: 4:24.

For more infomation >> 海贼王这五大吃货如果开直播,谁更吸引你?我喜欢第一个! - Duration: 4:24.

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Top 5 Worst Killer Perks - Dead by Daylight - Duration: 4:01.

hey guys hope you're all doing well my name is Varrix, welcome back to

another video today i will be going over the worst killer perks in debt by

daylight if you bring any of these perks into a match you're gonna have a hard

time winning against even the worst rank 20 survivors. let's begin in the

number 5 spot we have insidious insidious allows you to reduce your

terror ratings to zero when you stand still for two seconds this perk is

rarely used though because in order to be an effective killer you need to

constantly move around patrol gens and make sure the survivors can't escape the

only real use you get out of this perk is when you camp in the basement as a

leather face insidious is also completely useless on half of the

killers in the game the wraith doesn't need it because he can cloak the pig

because she can crouch also since the hunters and Freddy both have songs with

their carry it is insidious is useless on them too because you'll still hear

the song insidious is a terrible perk and it should almost never be brought

into a game next up in 4th place we have hex the third seal third seal completely

reduces survivors our reading ability after they get hit there are so many

things that are terrible about this perk firstly you need a hit a survivor before

the effect can be applied so it's useless at the beginning of a match

third seal is also applied to a hex totem and that could be broken it into

any time during the match removing that perk from play hex the third seal can be

made so much better if it wasn't a hex perk and it didn't require anyone to be

hit if it just started out saying survivors cannot see and not use there

are reading abilities whatsoever that be so much better it be more powerful and

be better this perk is unique to Haigh until level 30 which then it's teachable

version if you learned and talk to other killers in third place is territorial

imperative how does this perk work survivors auras are revealed to you for

3 seconds when they enter the basement and you move that more than 32 meters

away from the basement entrance this perk can prove kind of useful once

during a match if the survivor is looking for an item in the basement and

they go down you'll see them but after that it's pretty much useless because

the basement has been looted and no survivors want to go down there anyway

when you run this perk you also run the risk of having no survivors going down

into the basement and making this perk completely useless

so you honestly shouldn't bring it in at all territorial imperative is a hunter's

perk unique to her until level 35 in second place is

surveillance surveillance the joke surveillance makes it's over the last

three redressing generators are indicated to you in white for 16 seconds

once the survivor starts working on one of these three generators it turns from

a white outline to orange it is pretty useless in the sense that if you were

doing your job well as a killer you would be or going around patrolling all

of the gents and not just focusing on the three better lit up honestly it's

not a useful part whatsoever and it should not be around in a match

surveillance is a big teachable that can be unlocked at level 35 for others

finally in first place we have monstrous shrine this perk is infamous because of

how useless it is on almost every single game if this perk is complete garbage as

literally all it does is give a slight increase to empower to the basement

hooks it increases basement hook progression speed by 9% as well as

giving penalties to struggling this perk has almost no use whatsoever because if

you put somebody on the basement hook it they're screwed anyway mantra shrine has

no place in any killer's loadout and should probably be removed by the devs

because it just sucks alright guys those are the top 5 worst killer perks in my

opinion feel free to let me know if you think I missed one thank you all for

watching if you haven't already make sure to check out my top 5 killer perks

video to learn which perks you should be running into by daily make sure to hit

that like button if you enjoyed and as always make sure to subscribe to get

notified whenever I post new content I'll see you all in the next one peace

For more infomation >> Top 5 Worst Killer Perks - Dead by Daylight - Duration: 4:01.

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ADELE - HELLO (Cover by Livscanti) - Duration: 5:14.

Hello

It's me

I was wondering if after all

these years you'd like to meet

To go over

everything

They say that time's supposed to heal ya

but I ain't done much healing

Hello

Can you hear me?

I'm in California dreaming about

who we used to be

When we were younger

And free

I've forgotten how it felt before

the world fell at our feet

There's such a difference

Between us

And a million miles

Hello from the other side

I must've called a thousand times

To tell you I'm sorry

For everything that I've done

But when I call you never

Seem to be home

Hello from the outside

At least I can say that I've tried

To tell you I'm sorry

For breaking your heart

But it don't matter, it clearly

Doesn't tear you apart anymore

Hello

How are you?

It's so typical of me to talk about myself

I'm sorry

I hope

That you're well

Did you ever make it out of that town

Where nothing ever happened?

It's no secret

That the both of us

Are running out of time

Hello from the other side

I must've called a thousand times

To tell you I'm sorry

For everything that I've done

But when I call you never

Seem to be home

Hello from the outside

At least I can say that I've tried

To tell you I'm sorry

For breaking your heart

But it don't matter, it clearly

Doesn't tear you apart anymore

Oohh, anymore

Oohh, anymore

Oohh, anymore

Anymore

Hello from the other side

I must've called a thousand times

To tell you I'm sorry

For everything that I've done

But when I call you never

Seem to be home

Hello from the outside

At least I can say that I've tried

To tell you I'm sorry

For breaking your heart

But it don't matter, it clearly

Doesn't tear you apart anymore

Hello

For more infomation >> ADELE - HELLO (Cover by Livscanti) - Duration: 5:14.

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Kia cee'd BJ.2007/AIRCO/LMV/TOPPER !! - Duration: 1:10.

For more infomation >> Kia cee'd BJ.2007/AIRCO/LMV/TOPPER !! - Duration: 1:10.

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SUMMER 2018 CONFIRMED TRANSFERS & RUMOURS #3 | FT. POGBA, MBAPPE etc. - Duration: 2:20.

For more infomation >> SUMMER 2018 CONFIRMED TRANSFERS & RUMOURS #3 | FT. POGBA, MBAPPE etc. - Duration: 2:20.

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Dota 2 Cheaters: Clinkz with AUTO-KILL SCRIPTS! - Duration: 8:15.

For more infomation >> Dota 2 Cheaters: Clinkz with AUTO-KILL SCRIPTS! - Duration: 8:15.

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Peugeot 208 1.0 VTI 50KW/68PK 5-D LIKE, 29.000 KM. - Duration: 1:12.

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Volvo C30 1.6D DRIVE SPORT AIRCO ECC CRUISE BLUETOOTH LMV17 RIJKLAARPRIJS - Duration: 1:07.

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Mercedes-Benz E-Klasse 220 D automaat Avantgarde Widescreen cockpit - Duration: 0:50.

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Volkswagen Transporter 2.0 D 62KW - Duration: 1:10.

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Jaguar F-Type 3.0 V6 CONVERTIBLE || Meridian | 20"LM | Vision Pack - Duration: 1:09.

For more infomation >> Jaguar F-Type 3.0 V6 CONVERTIBLE || Meridian | 20"LM | Vision Pack - Duration: 1:09.

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Vizio P Series Quantum TV Review - RTINGS.com - Duration: 10:05.

Hi, I'm Daniel from rtings.com Today we're testing the P Series Quantum.

It is the highest-end model from Vizio, competing with premium TVs from other manufacturers.

We bought the sixty-five inch model to test, which is the only size available at the moment.

We'll start by looking at the design of the TV, and then we'll move on to the picture

quality.

We'll also look at the motion performance and input lag, and then compare to these competing

models which are currently available.

The design of the Quantum is very similar to the regular P Series, with a few subtle

differences.

The TV appears sleek from the front, and the borders appear thin as glass covers the front

of the display.

Controls are located behind the right hand side of the TV, and despite their location

they are easy to access due to their large size.

The stand is almost as wide as the TV, so it does require a large table but it also

feels stable.

They have a polished metal finish which looks good.

The inputs are located close to the controls, and are directed out the side and down the

rear of the TV.

HDMI inputs one to four all support full bandwidth HDMI signals and HDR from consoles or a blu-ray

player.

HDMI 5 is a low latency port for gaming, which we'll talk about later.

As they are inset into the rear, they are relatively easy to access if the TV is placed

close to a wall.

Unlike most other premium models, there is no cable management so your setup may appear

a bit messy.

Looking at a thermal image of the TV we can see relatively even heat distribution, a result

of the full-array backlighting.

There aren't any hot spots, which is good.

We'll now move on to the picture quality.

We'll be comparing to other available TVs, but competing models may change as new TVs

are released.

For an updated comparison with new models as we buy and test them, see the review page

on our website which is linked below.

The P Series Quantum has a VA type panel with an excellent native contrast ratio.

Along with the Q9FN, this is one of the highest native contrast ratios we've measured.

This is great for producing deep dark scenes when viewed in a dark room.

It isn't quite as good as the OLED C8 though, which can produce perfectly deep blacks.

The improve the dark scene performance further, the Quantum has full-array local dimming with

one-hundred and ninety-two zones.

Along with the Q9FN and Z9D, it is one of the best implementations we've tested.

Compared to the Q9FN it is less aggressive, so it doesn't produce as deep blacks but

also preserves details much better in challenging scenes.

This can be seen in this side-by-side photo where the Q9FN crushes many details.

The Z9D has better local dimming as it produces less noticeable fluctuations in the brightness

level, so may be a better pick for those in completely dark rooms.

The C8 OLED doesn't need local dimming as it is able to turn off individual pixels completely.

When viewed at an angle, the colors of the Quantum shift and the image loses contrast.

Unfortunately, other VA TVs like the Q9FN and Z9D also have poor viewing angles and

aren't a good pick for wide seating.

The LG C8 OLED is better if you regularly watch at an angle.

On the P Series Quantum there is an 'Enhanced Viewing Angle' option in the menus.

This alternates the dimming and brightening of sub-pixels producing a slight crosshatching

effect.

Unfortunately this doesn't measurably increase the viewing angles, as can be seen in this

side-by-side comparison video with the option disabled and enabled.

The reflection handling of the P Series Quantum is excellent, and it is able to significantly

reduce the intensity of glare or reflections on the screen.

This is a significant improvement over other Vizios we've tested.

Unfortunately, it isn't as good as the LG C8 or Samsung Q9FN, but should still be great

for those with bright rooms.

One area the Quantum really shines is with the peak brightness.

Overall, it is one of the brightest TV we've tested.

On our HDR real scene test pattern, the P Series Quantum and Z9D both hit over 1300

nits.

We can compare this result to all of the TVs on our current test bench to show the relative

performance.

This is excellent for producing bright highlights which really stand out.

The gray uniformity of the Quantum is good.

Some dirty screen effect is noticeable when watching sports or playing videogames, but

this isn't too bad.

This does vary on a unit-by-unit basis though, so yours may differ from the one we bought.

Unfortunately these uniformity issues are inherent to LCDs, so if you are sensitive

to these issues then you may be better off with an OLED TV like the C8.

The P Series Quantum has one of the widest color gamuts we've tested.

It has about the same coverage as Samsung's top QLEDs, which is excellent for producing

vivid highlights in HDR content.

It also has an excellent color volume as it can produce this wide range of colors across

its brightness range.

This is better than the C8 OLED which can't produce bright, saturated colors.

When displaying gradients in movies or games, the P Series Quantum has some banding which

is especially visible in darker colors.

Here in an example from 'The Martian' blu-ray where banding is visible in the sky.

The Z9D, Q9FN and C8 have better handling of gradients.

The response time of the P Quantum is excellent, and so only a very short blur trail can be

seen behind our moving logo photo.

There is a very small amount of overshoot, which is visible as a slightly brighter region

just to the left of the logo.

This results in very clear motion.

It isn't quite as good as the instantaneous response time of the C8 OLED, but is still

excellent for watching sports or playing fast-paced games.

The P Series Quantum has a 'Clear Action' feature to introduce very visible flicker

to the backlight, improving the clarify of 60Hz games by reducing persistence blur.

This is very effective, and results in even clearer motion.

Many people prefer to leave this disabled though, as it does produce very noticeable

flicker.

The P Series Quantum has two different types of HDMI ports.

Ports 1-4 support HDMI 2.0 signals such as 4k 60Hz 4:4:4 or HDR, whereas HDMI 5 is a

low latency port which doesn't support HDR or high bandwidth signals but is much more

responsive when gaming.

For SDR game consoles, use HDMI 5 for an extremely low input lag of about 15ms regardless of

the input signal.

If you're gaming from an HDR console or want to use HDMI 2.0 full bandwidth for PC

use then use one of the other HDMI ports with a still reasonable 27ms of input lag.

Like other Vizio TVs, the P Quantum uses the Smart Cast platform.

The on-screen interface is modern and well organized but slow to navigate with frequent

lag.

There are very few apps on the TV itself, and the remote is quite basic.

On the other hand, the main focus of the platform is casting content to the TV from other devices,

such as a phone or tablet.

For this it works very well, but can be a bit unintuitive for newcomers.

The sound of the TV is about average.

It can get loud but can't produce much bass.

If you care about sound, an external soundbar or speakers is the way to go.

So overall, the Vizio P Series Quantum is the best LCD TV we've tested and is priced

very aggressively.

Depending on your use though, some of these other TVs may be worth considering.

The P Series 2018 is the step below in the Vizio lineup.

While it shares many similarities, the Quantum is a better TV.

It can get brighter and has better reflection handling in a bright room, and has a wider

color gamut for HDR.

The LG C8 is an OLED TV with impressive performance.

It is better in a dark room than the Vizio as it can produce perfectly deep blacks, and

also remains accurate when viewed at an angle so is better for wide seating.

In a bright room though, the Vizio can get much brighter to overcome glare and can produce

more pop in HDR content.

The Q9FN is the top tier model from Samsung.

The Vizio is a bit better overall due to the higher peak brightness and better motion handling.

Gamers though may prefer the Samsung for the variable refresh rate support when gaming

and the low input lag with motion interpolation.

It can also display smoother gradients.

The Sony X900F is a great TV, but doesn't have as good picture quality or performance

as the Quantum.

The Vizio can get brighter and has better reflection handling to overcome glare.

It also has lower input lag and better motion handling for gaming.

The Sony X900F is able to produce smoother gradients in movies and has better out of

the box color accuracy though.

The Z9D is the current flagship from Sony.

It has a similar brightness to the Vizio, but has higher input lag for gamers.

The 65 inch Z9D we tested also has a slow response time, resulting in more blur.

The Sony does have better handling of gradients though, and better local dimming.

It also has better out of the box color accuracy for those who care about an accurate image.

So that's it!

What do you think of the Vizio P Series Quantum?

Have you bought it?

Let us know what you think below.

You can check out all of the measurements on our website.

If you like this video, subscribe to our channel, or become a contributor.

Thank you for watching and see you next time.

For more infomation >> Vizio P Series Quantum TV Review - RTINGS.com - Duration: 10:05.

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Ford Fiesta 1.25 60pk 5D Champions Edition - Duration: 1:10.

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Creating EPIC Instagram Stories | Tricks and Hacks 2018 - Duration: 10:43.

I'm going to show you how to create awesome epic Instagram store videos

right on your computer and transport them to your Instagram page what's up

guys TJ here with another video if you like these types of videos please like

share and subscribe I really appreciate it also hit that Bell icon seeing you

notifications whenever I release new videos today's video is going to be

about creating awesome epic Instagram videos and Instagram stories and putting

them on your page so Instagram recently has come out with a GTV and it's gonna

be a thing that I think is going to blow up and the reason I say that is because

a lot of people are transitioning from Facebook and using Instagram more and

Instagram stories is a hit everybody loves Instagram stories they go through

they look looking and they engage with them and the only problem with Instagram

stories is that if you shoot them on your camera the ban is hard to get it

from your camera to Instagram also you have to think about it being a vertical

video and also moving forward YouTube is actually coming up with a feature within

the next couple of weeks and it's actually going to allow vertical video

on YouTube so when you watch it on your phone you can watch it vertically

vertically vertically and you can see the vertical video or your whole screen

versus having to turn your phone over but what with that being said I'm going

to show you how to create those videos and the vertical format also I'm going

to show you how to shoot on your camera if you have a DSLR camera and you want

to shoot vertical video I'm going to show you how to do that and I'm also

going to show you how to edit and make those epic Instagram stories right on

your PC or your your computer I'm gonna do this in Premiere Pro today but I'm

gonna come out with another video so how to do it on iMovie if you have an

iPad or if you have an iPhone you can actually do these same videos on on on

that you don't have to have a computer but I'm gonna do it in the next video so

if you want to see that video give me a thumbs up and hit the subscribe button

and it'll be out next week alright so I'm gonna show you what I use to report

vertical video on my DSLR camera sorry this footage is so shaky I was taking it

with my iPhone but this right here is actually called a ball ball joint or

ball something anyway I put a link to it in the description section but you take

this this ball joint and you can actually move it in all these different

directions you can move your camera in any different direction you just loosen

that and your camera fall into place and you just turn it up on its side and

tighten these a little tightening a little knob back up and then your camera

is now shooting a long video so you won't have to edit your footage to so

what I'm about to show you because it already be shooting in that long format

which is just gonna be your normal HD format but just turn up on this side so

if you want to shoot DSLR you just want to make sure you hit one of these ball

joints with it I don't know what they're called anyway you get one of these and

you can shoot with your camera over to the side and you will have that

elongated please alright the first thing we're gonna do is we're gonna go into

Premiere Pro and we'll go to this project there may be a better way to do

this it's just the way that I do it your new project you name it whatever you

want to and once we get in here we can actually update the settings which is

what we want to do so don't take a minute for it to load

all right so once you get inside of here you're actually gonna want to go to file

new and then sequence and it's gonna open up a new sequence now I've already

got these sequence settings for Instagram vertical video has a preset so

what you wanna do is go down to custom and you can make a custom setting for

you know whatever you want to so you have to do that via the settings tab and

what you want is you want these settings so it's going to be this LR and then

your frame size the most important thing 1080 by 1920 1080 by 1920 that's gonna

give you the vertical video that you're looking for and then you want to say

this of course is a preset all right the next thing your one that you're gonna

want to do is import your video so what I'm going to do is I'm going to show you

how to create an epic awesome video from an epic awesome video all right so I

download I generally download my videos from YouTube or you can download from

reddit I will download 4k video downloader and you can download YouTube

videos from there I get my music from epidemic sounds I'm not supposed to be

by epidemic sounds but if you want to use epidemic sounds you can or any kind

of non copyrighted music this is where you need to get your music for your

awesome video edits

okay so I'm just going to drag this track over to my my time line if I can

find it alright so you want to get you grab your video from the 4k video

downloader or wherever you download your video from and you're gonna want to put

it into your playlists here so these are just gonna be fails I haven't looked at

it so I don't even know what's on here we're gonna attempt to do is we're gonna

attempt to make an epic video from a from these videos and we're going to try

to edit it to the music and mind you that Instagram story can only be 15

seconds alone if you're gonna upload a video to a GTV then they can be up to I

believe an hour alone so you don't have to worry about timing out you know

unless you got a really really super long video alright so we're going to put

our music in here and we're going to edit to that music

all right so I'm gonna follow this with the beat as a little bit of music here

we'll cut there it's where the fail is it then we'll go

here to the next fail see what it is and we'll cut that about here and we'll

delete that out move it back in here and see all right play that that's a fail

we'll cut that there for the next fail and we'll see what the next one is

falling off the table I can eat it will cut that I may have to move that one all

right yeah we'll cut this back

and we'll put that just a little bit

this is being fixed so I'm going to fall on the beach all

right that works a lot better and then we'll cut it there and we'll get our

next fail which should be our last one

real so we'll just get it me it there should be good timing and we pull that

back all right so that's our fail videos there and I literally made that and I

forming it so I mean if you taking your time you can make a really cool video

but I just want to show you just the general process of so let's look at our

video on a song

all right so after after that you would go in and you would add you know follow

such such a whatever Instagram page and I've seen pages like this fail pages and

different pages like that actually I have one two three hundred thousand

followers and all they do is just steal videos

epic fail videos from around the world alright that is going to be it for

creating those epic Instagram stories if you have a question about anything hit

me up in the comment section below I'll get back right back with you also

if you want to see more videos like this more tutorials just hit that subscribe

button and hit that like button and I'll see you guys on the next one go ahead be

great

For more infomation >> Creating EPIC Instagram Stories | Tricks and Hacks 2018 - Duration: 10:43.

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MTV Video Music Awards 2018: Nicki Minaj and Jennifer Lopez Wow Audience With Hits Medley - Duration: 4:37.

While the Tridinadian beauty belts out medley of her hit 'Queen' tracks, the pop superstar performs rendition of her hits such as 'On the Floor' and 'Dance Again'

Aug 21, 2018  AceShowbiz - There were many memorable performances at the recently wrapped MTV Video Music Awards, which was held at Radio City Music Hall in New York City on August 20

Among notable performers at the award-giving show were Nicki Minaj and Jennifer Lopez

Having just released her album "Queen", it came as no surprise that Nicki took the chance to promote the effort during her set

Performing from the World Trade Center mall, the Trinidadian beauty belted out a medley of hit tracks off the album, including "Barbie Dreams", "FEFE" and "Ganja Burn"

She also delivered a rendition of her Eminem-assisted track "Majesty".   Also performing medley of hits at the event was Jenny, who took home the Michael Jackson Video Vanguard Award

She kicked off her performance with a rendition of "Waiting Tonight", before launching into other hits such as "On the Floor", "Ain't Your Mama" and "Dance Again"

Later on, Ja Rule joined the singer onstage to belt out "I'm Real" and "Ain't It Funny"

DJ Khaled also joined her for a performance of "Dinero". Earlier during the event, Shawn Mendes opened the show with a rousing performance of "In My Blood"

Casually dressed in a sleeveless white shirt, the Canadian heartthrob got soaked when rain poured down on him at the end of his performance

During his set, Ariana Grande and her fiance Pete Davidson were seen cuddling and jamming out to the tune

Elsewhere at the show, Logic joined forces with Ryan Tedder of OneRepublic for a touching performance of "One Day"

They brought dozens of immigrant parents and children, who all wore T-shirts with the words, "We are all human beings" written on it

Meanwhile, Logic donned a "F**k the Wall" T-shirt, which was a clear shot at President Donald Trump

Also gracing the stage at the award-giving show was Brandon Urie, who sang "High Hopes"

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1 Album Aug 21, 2018 Spotify Responds to Nicki Minaj's Claim About Album Chart Discrimination Aug 21, 2018 MTV Video Music Awards 2018: Nicki Minaj and Jennifer Lopez Wow Audience With Hits Medley

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