Efteling has a rich history concerning special attractions for all ages.
This summer, the newest and largest covered family attraction will...
... be added to that impressive list: Symbolica.
The builders have been very busy constructing the Palace of Fantasy, which opens its doors on 1 July 2017.
This is the seventh and last but one episode of The Making of Symbolica.
His Majesty King Pardulfus Domerano.
Report from your faithful Lackey O.J. Punctuel, who is your faithful servant at all times.
The time is approaching at which I will close the door of my temporary accommodation behind me.
In order to permanently take up residence in your palace.
Recently I have seen, with pleasure, that nothing has been left to chance...
... in order to give your residence the grandeur which it deserves.
You may rest assured that you will be able to grant an audience to your guests, who will present...
... themselves in great numbers, in the most excellent manner.
An animatronic character is a little bit like a robot.
But where robots need to do an efficient job and it doesn't matter what they look like.
Animatronics are all about the esthetic.
So in this case we need to have Almar really look like a real person standing there.
So an animatronic in this way is like a very high-end puppet.
It's something that has to take the function of a real person but in a mechanical way.
At the moment, the show is being programmed.
Which means that all the special effects inside the attraction will come to life.
Over the past period, we have made our construction rounds with the core team.
Wo we have a structural view of all the remaining points.
The programming of the show consists of various disciplines.
Sound, light and the show itself, the moving parts.
In each discipline, various people are working on this.
And soon those parties will get together and one single image will be created in a scene.
Now we really are in the last weeks, in which everything must be done.
Ultimately, we will be handing over the attraction to Operations just before the opening.
So they can take on the management of the attraction.
And we are working hard to deliver everything as it should be.
The basis for this is actually the ride system.
At the moment we are running 30 vehicles, but that should ultimately be 34.
And if this basis is working correctly, we will continue to build the show around it.
Now 1 July, the day of the first audiences, is rapidly approaching.
All the stops will have to be pulled out in order to make the last preparations.
But I have every confidence that this challenge will also be conquered.
My company was approached by the Efteling a few years ago.
To work with them on the Baron 1898 dive-coaster.
A couple years after that they asked us to start looking ahead at some things for Symbolica, this highly anticipating attraction.
So we were given these incredible drawings, beautiful sets and scenery and characters.
And they wanted us to help them to bring them to life.
Of course, Bill is a very well-known animatronics constructor in the sector.
In our department, we have had a lot of fun trying to imagine, with the help of a camera.
How does Pardoes move? How does Almar move?
He is, of course, a philosopher, a wise man who surveys the universe.
And who, from time to time, sees something in it that we do not see, and that is what you try to emphasise with movements.
Those movies went to Garner Holt, and they implemented that in the technology.
Then the technology came back here.
And in that way we have, together, designed the figure and tried to give it as much movement as possible.
Thereby doing as much justice to the character of the figure as possible.
The transition from initial sketch that we call "the spark" into something that is real and tensiabel is really incredible.
It's really almost like having a kid.
You, I have something that is a thought, an idea, an expression.
But untill you can really feel it and see it and make it move it's not real.
And so suddenly here we are at the end of a very long road.
I am of the opinion that if a figure can move, you have to let it move totally in line with its character.
But often, on the basis of those large movements, it is the small things which make the figure very human and vivacious.
So we have also added small, subtle things to the large movements which the figure can make.
Those two elements make the figure, the animatronic, very vivacious and human.
Things such as blinking or glancing sideways.
Things such as blinking or glancing sideways.
What we love so much about working with the Efteling...
...is that they have a sense of tradition and a sense of true line in their story's in their design and...
...in their people that we very rarely see at other parks.
So when you come here it is literally stepping into another world it is totally new, totally different.
The designers understand that and are really careful with that.
And so as a result of that, their work here is much more detailed much more loving in a lot...
...of ways than any other projects in the world.
It's just a joy to work with them.
Your Majesty King Pardulfus Domerano.
It is with some wistfulness that I now leave this temporary accommodation forever.
But the joy about my new accommodation, of course, dominates my mood.
When you, in the very near future, will grant audience to visitors on a daily basis in your new palace.
I hope to be allowed to serve you as I have done from this place.
Your ever-faithful and dedicated servant...
O.J. Punctuel
Subscribe to the Efteling YouTube channel and watch all the episodes of 'The Making of Symbolica'.
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