Thursday, January 12, 2017

Youtube daily report Jan 12 2017

OVER THE HOLIDAYS.

NEW THIS MORNING... MONDAY IS

MARTIN LUTHER KING JUNIOR

DAY..

IT IS ALSO A DAY OF SERVICE..

AND HANDS ON BIRMINGHAM IS

LOOKING FOR VOLUNTEERS FOR

SEVERAL PROJECTS GOING ON

AROUND THE CITY.

SOME OF THESE PROJECTS INCLUDE

PAINTING FENCES AT WIGGINS

PARK... AND GARDENING WORK AT

THE BOTANICAL GARDENS.

<Ashley Goodwin-Hand on

Birmingham-- 8 secs.

"We really want the community

to come together. Martin

Luther King Jr. was really

about unity and equality, so

we really want everyone to

come together and serve our

community together"

PROJECTS START AS EARLY AS

FRIDAY.

IF YOU ARE INTERESTED IN

SIGNING UP.. WE HAVE POSTED A

LINK ON OUR WEBSITE.. WIAT-

DOT-COM.

For more infomation >> Day of service - Duration: 0:33.

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XẾP HÌNH với nữ thư ký 9X khi vợ PHÊ TÊ TÁI sắp sinh và cái kết RŨ RƯỢI - Duration: 7:51.

For more infomation >> XẾP HÌNH với nữ thư ký 9X khi vợ PHÊ TÊ TÁI sắp sinh và cái kết RŨ RƯỢI - Duration: 7:51.

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GẠ TÌNH với trai lạ U30 để SẠC NHANH ZIN của mình chỉ vì lý do này - Duration: 8:27.

For more infomation >> GẠ TÌNH với trai lạ U30 để SẠC NHANH ZIN của mình chỉ vì lý do này - Duration: 8:27.

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HỨNG TÌNH ngồi nghe mẹ chồng TRIỀN MIÊN trải lòng khiến tôi RŨ RƯỢI - Duration: 6:28.

For more infomation >> HỨNG TÌNH ngồi nghe mẹ chồng TRIỀN MIÊN trải lòng khiến tôi RŨ RƯỢI - Duration: 6:28.

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Low Bone Pain Cure Khop_Phong aches Not Use Drugs Sustainable Efficiency - Duration: 12:00.

For more infomation >> Low Bone Pain Cure Khop_Phong aches Not Use Drugs Sustainable Efficiency - Duration: 12:00.

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Khop_Chua bone pain Bone and Joint Pain End a Broccoli By Sustainable Efficiency - Duration: 12:20.

For more infomation >> Khop_Chua bone pain Bone and Joint Pain End a Broccoli By Sustainable Efficiency - Duration: 12:20.

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Silence

For more infomation >> Silence

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Get more Views and Subscrib...

For more infomation >> Get more Views and Subscrib...

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Antarctica Disclosure Updates 'Mysterious Structure Discovered' & 'Massive Iceberg To Break Away' J - Duration: 5:23.

Antarctica Disclosure Updates 'Mysterious Structure Discovered' & 'Massive Iceberg To

Break Away' January 6, 2017

Ascension With Earth blog is continuously monitoring many different news feeds that

relate to Antarctica.

"Insiders" like Corey Goode, David Wilcock, Kent Dunn, and many others over the years

have presented information that shows that secret military bases, Nazi outposts, Reptilian

extraterrestrial bases, and ancient civilizations do exist in the icy continent of Antarctica.

They have also been promoting that public disclosure will be coming soon in regards

to a major discovery of an ancient civilization.

Today two different news stories and soft disclosures emerged suggesting to the public

that more awareness should be given to Antarctica.

The following news stories are suggesting that a man made structure is now seen protruding

from the ice showing an unnatural dome like structure.

The other news story is about a massive iceberg which is about to break off from mainland

Antarctica, suggesting a possibility that a major reveal could take place and show what

is under the ice sheet.

Continue below for a compilation of news articles from around the world talking about Antarctica

today on January 6, 2017.

Multiple News Sources About Mysterious Structure Discovered In Antarctica

Daily Mail UK

Is there a lost city in Antarctica?

Mysterious dome 'building' may have been created by an ancient civilisation, bizarre theory

claims

A 400ft wide structure found on Google Earth could be an ancient building

The shape could mean there is a 'lost civilisation', conspiracy theorists say

Scientists first thought the discovery could be a sastrugi, a natural phenomenon

By Abigail Beall For Mailonline

|Published: 07:58 EST, 6 January 2017

An image of a 'dome' in Antarctica has sparked claims there was once a civilisation living

in the frozen continent.

The picture, which is said to be from Google Earth, shows an oval-shaped structure that

is believed be 400 foot (121 metres) across.

Some have claimed the structure is 'evidence' that a human civilisation once lived in the

South Pole, while others say it may be a natural phenomenon.

The Sun UK

ICY ATLANTIS?

New satellite images reveal mysterious dome structure hidden in Antarctica fuelling shock

claims an ancient civilisation once lived there

A strange 'building' has appeared on the icy continent, which is claimed to be home to

a hidden ancient city

By JENNIFER HALE | 6th January 2017, 9:17 am

Express UK

What is this fort doing in Antarctica?

Motte and bailey castle remains emerge from icecap

A GIANT fort-like structure has just revealed itself in deepest Antarctica, sparking claims

of an ancient civilisation once roaming the polar region.

By Patrick Christys

PUBLISHED: 08:20, Fri, Jan 6, 2017

What apperars to be the remains oval shaped �building� is 400ft across and appears

to have all the hallmarks of being a sizeable, man-made construction - similar to a mediaeval

motte and bailey castle.

If true, it would reshape everything scientists thought they knew about humanity�s past

as it would prove people inhabited what was previously thought to be a desolate region.

Multiple News Sources About Iceberg Breaking Away from Antarctica

NBC News

Iceberg Size of Delaware Poised to Break Off From Antarctica

by Mark Hanrahan

An iceberg the size of Delaware is poised to break away from Antarctica, an event which

may lead to the collapse of a massive ice shelf on the continent, according to researchers.

Scientists say that a 1,900 square-mile section of the "Larsen C" ice shelf is now only connected

to the main body by a 12-mile section of ice.

Researchers monitoring a huge crack in the ice discovered that it had grown rapidly during

the second half of 2016 � increasing in size by 11 miles in December alone.

For more infomation >> Antarctica Disclosure Updates 'Mysterious Structure Discovered' & 'Massive Iceberg To Break Away' J - Duration: 5:23.

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"La La Land" Movie

For more infomation >> "La La Land" Movie

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The Bye Bye Man

For more infomation >> The Bye Bye Man

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How the inventor of Mario designs a game - Duration: 5:55.

This is Shigeru Miyamoto.

If you've played video games any time in the past 30 years, you're probably familiar

with his work.

Donkey Kong. Zelda. Star Fox.

And then, of course, this guy: It's a me, Mario!

When Miyamoto makes games, he always tries to do things differently than other designers.

Here he is — back in 1998 — explaining why he wasn't focused on online gaming.

And why he wasn't adding small in-game purchases to Mario for iPhone in 2016.

Miyamoto has helped define a lot of what makes a game great.

So how does he do it?

In 1981, one of Miyamoto's first assignments at Nintendo was to design a replacement for

a game called Radar Scope.

It had performed poorly in the US,, leaving the company with 2,000

unsold arcade units.

This is what he came up with:

Miyamoto based the story on the love triangle in Popeye between a bad guy, a hero, and a damsel

in distress.

But since Nintendo couldn't secure the rights to use those characters, Miyamoto replaced

them with a gorilla, a carpenter, and his girlfriend.

In later games, that carpenter became a plumber.

And his named changed, from Mr. Video, to Jumpman, and then to Mario, after this guy,

the landlord of a Nintendo warehouse near Seattle.

This was one of the first times that a video game's plot and characters were designed before the

programming.

That change in approach came at a key time for video games.

When Donkey Kong was first released in 1981, the video game market in North America was

on the verge of collapse.

It was saturated with a lot of different consoles, and the boom in home computers made a lot of people

question why they'd want a separate device just to play games.

But the storytelling in games like Super Mario Bros. and The Legend of Zelda — which you

could only play on Nintendo's own hardware — helped set them apart as best-sellers.

A lot of Miyamoto's genius can be seen in the first level of Super Mario Bros. — probably

the most iconic level in video game history.

It's designed to naturally teach you the game mechanics while you play.

If you look at a breakdown, there's a lot of really subtle design work going on here.

Though Mario is usually at the center of the screen, in this first scene he starts at the

far left.

All the empty space to the right of him gives you a sense of where to go.

This character's look and movement suggest it's harmful.

But don't worry.

If you run into it, you'll just start the game over without much of a penalty.

Next, you see gold blocks with question marks.

These are made to look intriguing — and once you hit one, you're rewarded.

That then encourages you to hit the second block, which releases a mushroom.

Even if you're now scared of mushrooms, the positioning of the first obstacle

makes it just about guaranteed that you're gonna run into this thing.

When you do, Mario gets bigger and stronger.

And just like that, you've learned all the basic rules in the game without having to

read a single word.

Immersiveness in a video game has a lot to do with the controls — the more precisely

you can move your character, the more you feel like you're part of the story.

And Nintendo has always been a pioneer with controllers.

It was the first to have the classic setup of the directional pad on the left and buttons on the right,

the first to have left and right shoulder buttons, the first to have a 360-degree thumbstick,

and the first to bring motion control to the mass market.

But with 2016's Super Mario Run, Nintendo, for the first time, made a game for a controller

it didn't design: the iPhone.

The Wii U flopped when it came out in 2012, and Nintendo 3DS sales are far below those

of its predecessor.

But the number of American gamers playing on mobile phones has doubled to more than

164 million between 2011 and 2015.

You can think of Super Mario Run as a shift from immersiveness to accessibility.

And that's kind of been Miyamoto's design philosophy from the very start: make fun games

that everybody can play.

The rest is in our hands.

"These controls direct the characters, the better your eye-hand coordination,

the better you do."

For more infomation >> How the inventor of Mario designs a game - Duration: 5:55.

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Čím víc tanků, tím víc míru? - Duration: 1:04.

For more infomation >> Čím víc tanků, tím víc míru? - Duration: 1:04.

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Low Bone Pain Cure Khop_Phong aches Not Use Drugs Sustainable Efficiency - Duration: 12:00.

For more infomation >> Low Bone Pain Cure Khop_Phong aches Not Use Drugs Sustainable Efficiency - Duration: 12:00.

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kuruthi (offering) New Malayalam Horror-Thriller Short Film 2017 - Duration: 13:03.

Dude, Play a song for God's sake.

Oh no, man. Keep it on.

Its got a 'horror' feel with it.

Speaking of horror..

I gotta tell you guys something.

A guy from my town told me this.

He's a bit spiritual type himself.

Like we use Ouija Board.. to communicate with spirits..

Its a new trick like that.

No need for big equipments, preparations or anything.

A candle, knife, and a mirror..

These three and a well locked-up dark room..

..is all we need.

First, you should take off your clothes..

..and light up the candle..

Put down the mirror..

..on the floor, facing up..

..atleast a meter away from the candle.

Then take the knife.. cut yourself a bit..

pour down 5 drops of blood..

on the mirror, representing the corners of a pentagram.

Stand over the mirror.. as you could see your own shadow

You gotta say the Mantra looking at that shadow..

What Mantra..?

It goes like.. STOP this shit already..!

He's scared to death, man..! (LAUGHS)

Yes, I am..!

We're all pretty good drunk and high right now..

Plus, it is said that even mentioning them ensures their presence..

And now he wants to communicate with them..?!!

(PHONE BUZZES)

This is just a bunch of bullshits, guys..

Lighting candles or standing on mirrors..

Ain't gonna bring no ghosts..!

Da..

I wanted to try this.. ever since i've heard it..

To communicate with spirits.

Are you with me..?

You f***ing crazy..? A**hole..!

I'm gonna get some sleep now.

John..

John..

John..

John..John.. Open the door..

Open the f***ing door You dumb-shit..

Just open the damn door, man..

The heck's your problem..?

I think he's doing that shit..!

So what..?

Its NOT what he think it is.. Its a f***ing TRAP..!

(MUSIC PLAYING ON THE PHONE)

What the f..

What is all this..? What's happening here..?!

I don't know, man.. Its NOT what John thought it was..

He don't even know what he has done..!

Since the 15th Century..

especially in the remote villages of North India..

there existed a typical religious group called "Dayan"

Witches,their leaders..

conducts several blackmagic rituals inorder to worship their Gods - Dayans

John's story was just one among them..!

Offering..!

Manu..!?

Fire..

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