hi friends how are you
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Opel Astra 1.6-8V-5.DRS-STRB-181038 KM NAP-APK 30-10-17 - Duration: 0:54. For more infomation >> Opel Astra 1.6-8V-5.DRS-STRB-181038 KM NAP-APK 30-10-17 - Duration: 0:54.-------------------------------------------
6 Mỹ Nam đẹp trai và nổi tiếng nhất Thái Lan hiện nay - Duration: 5:00. For more infomation >> 6 Mỹ Nam đẹp trai và nổi tiếng nhất Thái Lan hiện nay - Duration: 5:00.-------------------------------------------
The LEGO Batman Trailer For more infomation >> The LEGO Batman Trailer-------------------------------------------
Rings - In Theatres February 3 For more infomation >> Rings - In Theatres February 3-------------------------------------------
Fail Army`s Hilarious Farm Animal Fails (January 2017) REACTION - Duration: 8:42.Stop doing that!
We can start over.
Poor thing.
Why do they fake being dead like that when they hurt themself?
So cute.
Didn`t look like the goat wanted her.
What was that?
What?
What did they...
What was that in the grass?
A small animal, i think.
Either that or one of them just sneezed.
Dork.
How cute they are.
I want one.
No. Poor chicken.
No, he don`t.
That will not walk away from him if he let go.
It will attack.
There he go.
Run!
It will?
Why do they keep doing that?
Have no idea.
That`s his foal?
(No sense mumbling)
Is that an alpaca?
I think that is a lama.
I tough it was a giraff at first when i just saw his head.
Me too.
It looked like it.
Woops.
He had to try.
That is an alpaca, isn`t it?
What the..
I think it was. I don`t see the difference.
He tought he could jump that.
One toughie.
He`s comming back.
That had to hurt.
The guy could have helped her to begin with.
Have seen alot of thoose lately.
Animals just can`t handle balls.
Play dead!
Ye, there he goes..
Weird.
He`s comming back.
I would do the same. I would kick.
Not that i would want to hurt it. Just to keep it away.
It feels good to see a video just to get a good laugh.
We need to do more of these.
What was your favorite?
Not sure if i have one..
Everything there was fun. Animalfails are always fun to watch.
I am fascinated by goats after this.
What the hell are they doing?
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Alvinové Vylomeniny"Únos"/Alvin´s Shenanigans"Kidnapping" SK/CZ+English Subtitles (Gotta Turn On) - Duration: 10:16.So are you that man ?
So what do you need ?
Ehhm...I can´t pay you enough and because of that I do it.
I request you that on the Chipmunks concert ehmm you know.
Ehm
You know kidnap them.
Yep
I got everything but I need your profesional-ish help.
Ehm let´s start big problems are the Chipettes.
Yep
And security bacause I just carry there some equipments.
And I´m not with them ,absolutly not.
We figure it out later.How many do you pay ?
I ehmm just 500 maybe 600 I,I.
Wait! I just need little help with that.
Okay deal.
Consider that movie is homemade and some scenes may be erroneous.Some actors can play multiple roles.Thank you for understanding and we hope you enjoy this :)
Wow,that was a super tour.
That was super....wow.
Pity that without the Chipettes.
So fell in love ? Jeanette ? What ?
Don´t worry Simon the day after tommorow is that concert with the Chipettes.(Laughs)
(Sighs)
C´mon guys
Well,we´re here,come here.
And there he is.
Okay let´s go guys.
Dave ? Why are you standing there ?
Guys you go.I´m gonna walk little bit.
So bye.
Alvin! Stop it! Dave is here in a moment.
But Simon...Who´s wanna play ?
Yes
(Sighs)
What ? What that ?
(Laughs)Alvinnnn C´mon.
Wow
(Noises) What ? What ?
Alvinnnn!
Aww...What´s up.
But, guys what ?
But,but that was my sheets guys.
(Sighs)
You guys are starting act like a childs.
But Dave we´re just ......
Enough! You´re grounded.
Dave ? But ? What ? But ?
I ´m not gonna talk again Come on let´s help me with that mess.
You screwed up guys.
Another Day Time to concert 1Day 11Hours 34Minutes
SOPORIFIC ARROWS ON ANIMALS
Ready for the chiphunt.
What ?
Who´s there ?
It´s me I got it.
Come in
Okay
So this is the plan.
So ?
Another Day Time to concert 0Days 2Hours 13Minutes
I ´m so excited for that concert after long time.
Don ´t be that excited for that.
Alvin! Alvin!
So what ?
Okay,are you ready ?
Yes
Just two hours and we go.
And don´t forget....
Wait a minute.
I´ve came for the Chipettes for some edits and that´s stuff.
Aw,so soon ? I didn´t wait for you.Gimme a while.
Okay they´re here you can go and they gotta shining.
Don´t worry they´ll be super.
Okay just go girls.
Don´t worry let´s go girls.
Hi
Just be quiet.
What ?
What ? What ?no,no leave us (Shouts)
Britt ? What happens to us ?
I don´t know,Jeanette.
(Shouts)
Consider that movie is homemade and may be erroneous.At the movie making that were lots of hours spent on the PC and at the working place.The movie was inspirated at the Ross Bagdasarian´s Chipmunks and the Chipettes.
SOME FUNNY SCENES(This scenes aren ´t translated because you don´t get it in english)TRANSLATED BY Filip Trnavský(Some subtitles may be wrong,sorry)
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Audi A3 Sportback 2.0 TDI 170PK Ambition Pro Line S-Line, - Duration: 1:23. For more infomation >> Audi A3 Sportback 2.0 TDI 170PK Ambition Pro Line S-Line, - Duration: 1:23.-------------------------------------------
NES does not work!? - Duration: 2:21.*no signal*
*news time*
now I have got a small problem with my...
device
which...
I beg your pardon...
*utopian*
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How a Fitness Coach Can Be A Great Investment - Experity Functional Strength Video (Burr Ridge, IL) - Duration: 2:45.Hey everyone, Paul from Experity here.
Whenever we are learning something new, or taking off on a new journey, it always helps
to have the advice from a guy, who is somebody who has walked on that path before us.
In todays video we are going to talk about how coach can help you as you begin your fitness
journey.
Theres a bunch of information out there that you can get from books or from the internet
about how to get in shape.
But, when you are dealing with a coach, you are dealing with someone who has a proven
system that can help you cut through the clutter and deliver exactly where it works.
And not only that, they can take the system and tailor it to individual needs because
all of our needs are slightly different based on our experience, our injury history, or
just where we are starting from.
Part of the value that coach provides is in the small tiny details of how to get started.
So, on your first day we are probably going to have to show you how to read an exercise
program, we are going to have to explain to you what sets and reps means and show you
how to do all these crazy funky exercise that we do here.
And even as you progress we are still going to help you with the little nuances of technique
to make sure you continue to progress, so that you do so safely and stay strong.
But we are always going to be working on those small tiny details.
On the other end of this picture, were the big picture provider.
So, we create the plan, we create the roadmap, and we show how to navigate that roadmap.
It helps ensure that you progress every week and every month.
One of the biggest benefits of working with the coach is that we help provide you with
an actual skillset, so that you can become autonomous over time.
Our goal isnt to keep you guessing about whats this crazy workout well be doing next week,
why we do what we do wonder, whats the point of it.
Our goal is to help you understand, how a program is built.
So that, you know in a perfect world we would love to have you work out with us forever,
but, lets say you move to Alaska next week.
We want you to leave and go to Alaska, with a skill set to pick up at any gym with any
equipment and understand the underlying premises that help create a good all-round program.
At the end of the day, a coach just serves as somebody who has been there before.
They have not only been through these obstacles, these roadblocks themselves, they have not
only suffered these setbacks themselves, but they have helped hundreds possibly thousands
of people before overcome these exact same roadblocks.
So, what we are providing is we are taking the guesswork out of it, and we are helping
ensure that whenever you hit a snag, we are right there to right the ship and keep you
moving forward.
For more information and videos just like this one, you can subscribe to our YouTube
channel, follow us on Facebook, or visit us at experityfs.com.
-------------------------------------------
"La La Land" Trailer For more infomation >> "La La Land" Trailer-------------------------------------------
John Wick: Chapter 2 For more infomation >> John Wick: Chapter 2-------------------------------------------
ANTWORT AUF EURE KOMMENTARE || STONE DIAS - Duration: 2:57. For more infomation >> ANTWORT AUF EURE KOMMENTARE || STONE DIAS - Duration: 2:57.-------------------------------------------
FRANSA'DA EKONOMİ(RÖPORTAJ) - Duration: 3:46. For more infomation >> FRANSA'DA EKONOMİ(RÖPORTAJ) - Duration: 3:46.-------------------------------------------
Azure Mines!! - Duration: 5:17.Sophia (In case you guys didn't know my name): Hi guys!!!
Sophia (S): So, today I'm playing Azure Mines.(In case you're too lazy to watch me type it in the game)
S:So, I'm planning to get some gold, to have the event badge. (JUST KEEP ON WATCHING, OML)
(Skip to nowhere cuz the screen is black :/)
I'm sorry this is bad quality... I'll make another one ASAP
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Music to help baby sleep. Help your baby get to sleep with lullabies & gentle nursery rhymes - Duration: 10:24.Twinkle Twinkle Little Star
I Can Sing A Rainbow
Baa Baa Black Sheep
Mary Mary Quite Contrary
Golden Slumbers
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Register AT&T Services Pre-Installation | AT&T Account Management - Duration: 3:23.If you signed up for AT&T Internet, phone, or U-verse TV,
we would like to help you understand
what to expect from your installation
and how to get ready for it.
If you signed up recently,
please wait until after your AT&T service is installed
to cancel your current service.
That way, we can make sure your transition
is as seamless as possible.
If you rent or lease your residence,
you should get the owner's consent
before AT&T service is installed.
If you've ordered AT&T phone,
be sure to contact your home alarm provider
on or before the installation date
to let them know about the installation.
At any time, you can check your appointment status
on our Where's My Tech webpage.
For safety reasons,
our technicians are not allowed to move furniture
or your personal belongings,
so before the technician arrives,
please clear the areas around connections,
like outlets and jacks,
so the technician can reach them.
The technician may also need access
to crawl spaces and attics.
Also, please place your pets in an area
away from where the technician is likely to be working.
We recommend that you check your computer before installation
to make sure it meets the minimum standards
for handling your new Internet speeds.
Our PC maintenance tool
is designed to run tests on your hardware
and fix potential issues.
The PC version is at pctoolbox.att.com,
and the Mac version is at macmt.att.com.
While you're on your computer,
you can enjoy many benefits of your service
prior to installation,
by registering for AT&T Internet, phone,
or U-verse TV service
at att.net/uverse.
By registering,
you can immediately watch content on Uverse.com,
add an installation appointment to your mobile calendar,
check order status,
change the installation appointment,
view order details,
and access equipment shipment information.
When you're ready to register, go to att.net/uverse.
Just enter your account number and passcode,
and follow the prompts.
Your passcode is the 4-digit number you selected
when you placed your order.
We also recommend downloading the myAT&T app.
Go to att.com/myattapp from your smartphone's browser.
After installation, you'll be able to check your order status,
change your installation appointment, if needed,
and a whole lot more.
On your scheduled installation day,
an authorized adult who is at least 18 years old
needs to be present and available to the technician
during the installation.
Your technician will give you a call
and let you know the estimated time of arrival.
The installation takes about 4 hours to complete.
The time varies depending on
ease of access and other factors.
When the technician arrives,
he or she will review the order with you
to confirm which products you want.
The technician will then walk through your home with you
to determine where the equipment will be installed.
The technician will talk with you about wiring options
and determine whether new wiring or jacks are needed.
Your technician will also perform testing
to ensure you have the best performance.
When the work is done,
the technician will spend time talking with you
about your services and answer your questions.
For additional information, go to att.com/support.
Thanks for choosing AT&T!
♪AT&T jingle♪
-------------------------------------------
Workshop 3D in the Browser - Duration: 1:04:07.[MUSIC]
[SOUND] Hey everybody, I'm Nick Pettit. My Twitter handle is @nickrp.
And today we're gonna be talking about 3D in the browser.
We're going to get into you know, applications for 3D in the browser.
Why you might you use it.
What it's not and a whole bunch of cool stuff.
And of course, if I don't answer all of your questions by the end of this or if
there's something that you feel like you didn't quite
understand, you can go ahead and post in the forum.
And if you're a Treehouse member, you can post in the forum.
Ask your questions and Treehouse students are wonderful
moderators as and as well as Treehouse teachers
will be happy to answer your questions, so that is a really great way to get help.
All right, so,
let's talk about the state of 3D in a web browser.
Of course, web browsers are more traditionally known for 2D graphics.
Right, especially now with the flat design kind of taking over the world.
We have the box model in CSS.
Browsers are really good at displaying things in 2D.
So, that can be somewhat expensive though, because
all of that processing is happening on the CPU.
So in most computers, you have a CPU, the central
processing unit, as well as the GPU, the graphics processing unit.
Web browsers traditionally haven't really taken advantage of the GPU.
They've only really used the CPU and
that can be computationally expensive when you are rendering anything at all.
The CPU is not optimized for rendering really anything
other than very simple 2D graphics. So having the
ability to use the GPU is really amazing. And that's what
we're gonna talk about today using using
three.js and webGL and a couple of newer technologies.
So
we talked about how there's kind of this separation between the CPU
and the GPU. And on the the GPU, like I said, you
traditionally could not access that through the web browser, but now you can.
And that's enabled, with the technology called WebGL.
However, WebGL is kind of kind
of complex to use in its raw form. It's a port of
OpenGL into the web browser and it doesn't have quite
one-to-one feature parity with OpenGL but it's pretty good.
Of course, OpenGL is a graphics technology that's used to render
real-time 3D games. So, any kinda game you play on a
Mac or on iOS and even on some gaming consoles now,
OpenGL is used very heavily to do real-time 3D graphics.
All that tech is now in the browser in the form of webGL.
Browser support isn't great just yet.
You can go to 10IUs.com to check out the matrix of support for webGL
right now.
I think, actually, let's go ahead and take a look
at Can I use, to see what that looks like currently.
And look at that, in the search, they actually suggest typing in WebGL.
So, if you look here, support in Firefox is okay, support Chrome
is okay, Safari has partial support. Actually Firefox has partial
support but it's supported for a little bit longer.
Safari you have to actually go ahead and enable WebGL.
It's not enabled by default, and it's only been
recently supported in the latest version of Internet Explorer.
And it's not supported at all on mobile devices.
So, that's something right up front you gonna keep in mind.
When I am talking about 3D here, one thing I am not talking about is stereoscopic 3D.
So, we are not talking about the type of 3D that
you might see in a 3D movie or the cinema, where.
Or on like 3D televisions where there are two images and you have like a
red and a blue channel and wear 3D glasses and it is combined together to
create this image that appears to pop out of the screen.
Rather we're talking about real time 3D similar to
what you might find in a video game, where
frames are rendered at roughly 30 to 60 frames
per second and everything has to happen in real-time.
So, let's go ahead and take a look at what that actually looks like.
As I said previously, using WebGL
in its raw form is pretty tricky.
It's it's a very low level, form of
3D graphics programming, but using a framework on top
of that, of which there are a few can make it a little bit easier to work with.
So, this is a framework called three.js and
it's the framework we're going to be taking a
look at in a little bit more detail today.
We are going to create a very simple project.
If you go to threejs.org, you'll see all
sorts of sample projects that are built using three.js.
So we have this race card here, this project
was a music video and there's your nan cat,
you'll find a lot of games here.
In fact, that's one of the primary
applications of WebGL currently is in gaming
there is this pretty wonderful example of a car here.
We'll take a look at that and there's this example of
a logo and I'll want to take a look at that.
So,
this is being rendered in real time in the browser and that's pretty amazing.
This is, you know, something that was not available for a really long time.
I think this is kind of the evolution that people expected to happen maybe
ten or fifteen years ago, back when, well, maybe even longer.
I think people kind of expected the web to make this leap into more
of a virtual reality type space where you can
kind of you know, browse things in three dimensions.
Oop, somebody just took over my mouse, I think, Oop, and it's back.
Okay.
I think this is the direction that people expected 3D to take
some time back and it never really did. But now it's here and, I think
the lingering question is, what to do with it.
People don't quite know, you know, what 3D should really be used for.
One thing that like I said previously 3D can be used for is is for games.
Sorry looked like there's a magic mouse somewhere
that's taking over control of my, my computer here.
Okay, there we go,
but 3D has kind of struggled to find it's application in the, in the browser.
People have thought about using it for, for games and
in fact there's actually a company that is trying to build
a game engine using Web GL actually they've already done it.
They've built this really wonderful game engine.
And they're trying to kind of recreate games like StarCraft you know.
They are trying to build these real time
strategy games and they've done a pretty great job.
There they, I guess have generated
a lot of interest.
But so far, you know, we haven't seen a whole lot out of Artillery just yet.
Again this is still early days for, for 3D.
So, one of the other applications though I think is products.
So, imagine you could go ahead and take a look at, you know, a product like
a car, for example. Which is kind of a higher-priced
item and you might want to be able to
take a look at what you're getting in more detail.
And it could be good for consumer electronics as well.
Where you go ahead and look at, you know, an electronic device in 3D.
You can kind of imagine maybe doing like the next iPhone this way.
Where Apple might use this newer browser tech on their site to show off
you know, whatever new products they have on offer.
But once again 3D is so struggling to find its, its application browser.
So that's something that remains to be seen.
It's, you know, so still early days here. One other
cool application is to create some sort of
logo or 3D effect like this. This is
acko.net or a blog of Steven Wittens.
And if we scroll down here, you can see
that, this is actually being rendered in full 3D here.
And we can click on this little play
button and it'll sort of play a music video.
So, it's pretty cool. You know, in the day, in the days of flat
design here, it's, it may seem a little bit out of place to see all of this nice
shading and shadowing and you know, sort of fancy effects like this.
But, I think that that aesthetic will kind of come into
its own, come back around and we will be able to use
things like this a little bit more effectively.
So anyway, those are some of the things that you can do with
with three.js and all those projects that you just saw were built in three.js.
There's a ton more stuff to check out here so be
sure to go to threejs.org and look at all of the projects.
I, one thing that I have noticed is that movies are using this a little bit more.
the, let's see if I can hover over that, I
think that the new Wizard of Oz movie did some kind of 3D experience, there's that.
The Hobbit had a pretty good WebGL site.
The site for Gravity is pretty cool. I'm wondering if this is going
to load up here.
Let's see, app, special features, there's like a 3D
experience they had here,
anyway, it's there, I promise.
I'll let you check that out on your own time.
So go ahead threejs.org and go ahead and check that out.
So, how is this actually working? well,
it's, it's kind of a combination of things you might've
seen before and some newer things. So I
have the Treehouse logo in 3D
here and this the project we're gonna put together real quick here.
And this is done using a canvas context.
So, let me go ahead and open up Chrome dev
tools here and we're gonna hover over and select that item.
You will see that all that's on this page
is just some JavaScript and this canvas which is
taking up the entire, the entire view of the browser.
I also have a paragraph here but that's just kind of overlaid.
So, let's let's go back here three.js will
actually embed a canvas onto the page. So,
you do all the stuff in three.js, so just, in pure JavaScript
and that will go ahead and create a canvas context on the page.
It will give you your webGL rendering engine,
so that's one reason we don't wanna demonstrate webGL.
It's just going to be way to difficult to build
your own rending engine.
So let's go ahead and dig into this code.
One thing that again I do wanna point out is browser compatibility.
You'll likely wanna do this in Google Chrome if you
can but if you're using Firefox or Safari that's okay.
It should still work just fine except the only thing you'll have to do in Safari,
is going to Preferences here. So let me open up the Preferences and
then, let's see here. You'd go to the Advanced tab.
So I'm
going to pull that back up. Advanced.
And then there should be, let's see yes, Show Develop menu in the toolbar.
And then you have to open the Develop menu and click Enable
WebGL and then WebGL should work in Safari at that point, so there we go.
So,
I've included a couple of things here to get us started.
One thing is the actual mesh that, we're gonna be using for the actual
geometry and then the other thing is, the orbit controls.
So, that's were we can go ahead click around with
the mouse and kind of drag our model around here.
And we can zoom in and out,
to look at the model in more detail.
And that's, that's all the orbit controls do.
Let's go ahead and open those up.
This is all, kind of, complex code, you want
to avoid writing yourself. Unless you have very specific camera
controls in mind that you want to build out for a
more specific application. If you can go ahead and reuse any of the
controls that three.js provides for you, you want to go ahead and try to do that.
So let me go to three.js
here and see where this, these orbit controls,
are documented.
One of the things about three.js is that
the documentation for it is not that great yet.
Let's see, camera
controls, not finding it. Alright
that controls three.js and
my blog post on Treehouse blog
is one of
the top hits, wonderful. Living on the edge here, okay.
well, that's cool, not what we want, though.
So, well, I can't find where those orbit controls came from.
I'm pretty sure I got them on GitHub when I originally wrote this blog post.
But you can go ahead and download that code and the orbit
controls as well as the mesh will be included in the code download.
So, no worries there.
So that
should be all the JavaScript you need. The orbit controls
and the model. Now, this model, I exported from Blender.
Blender is a free 3D modeling application. You can use, I think, a couple of other
exporters that three.js has available, so let me see if
that's documented, pretty sure it is. Let's see exporters.
No. Models,
mesh, Blender.
Nope. Oops.
[BLANK_AUDIO]
I think it might be.
[BLANK_AUDIO]
One of the loaders or
[BLANK_AUDIO]
in the Objects here.
hm, I think the documentation changed because I'm pretty
sure that the exporters were detailed here at some point.
Anyway, we'll go to Blender, pull that up and Blender 3D
exporter. There we go.
[SOUND] So, Blender, like I said,
is this 3D, is a free 3D
modeling application. You can go ahead and get that at
blender.org and then there is an exporter for Blender that
you can install to export your 3D models.
So, once you install Blender, you can go ahead and create.
Here is 3D scene and then you can go to
File>Export>three.js and you can go ahead and save that out.
I have already done that for the Treehouse model.
So, tree, or treelogo.js
is the model that you, you will be able to download.
And that code download and the code will look something like this and the
way that it's formatted is well, there's a, there's a couple things here.
First, well, it's JavaScript object notation formatting, so
there's some metadata about the mesh and Then
there's all of the vertices, so right here is where all of the geometry is stored.
And, you'll find that this is pretty huge
here, because there's quite a lot of geometry, in that model.
There's what are called surface normals. There's all of the faces.
So those are all the triangles and
basically where they're located in 3D space.
And then we have a
material here which is a concept in Blender that you can go ahead
and use in three.js as well.
So, we have the ambient color and the diffuse color.
And I think that is just an rgb color here.
Yeah.
So you can see three values here for red, green and blue.
So
that's how you get models out of, out of Blender.
You can use other 3D apps as well and I believe there's
exporters for a couple of different popular ones, like Maya and 3DS Max.
And that will give you your geometry.
And then, there's three.js which is pretty epically long.
This is the entirety
of three.js. It's all compacted and minified like this
but, like I said previously, best way to navigate
three.js is to use their documentation here at three.js.org.
And you can go ahead and look at all of the various
concepts in three.js that will help you build up your scenes.
So,
let's go to the index.html file
for this particular project cause this is where really everything is built out.
So, we start out this project. Let me just pull this up here.
There we go.
We start this out with a couple of variables.
There's the scene, the camera and the renderer, and then we make two function
calls to the initialize function or init and the animate function.
Now it might not seem like there's
any animation happening here, but there actually
is a, a little bit because whenever we drag
around the orbit controls we need to update the scene.
We need to update the, the frame and what we're actually looking at.
So, this is animated.
I mean you know, we have to render every one of these frames.
So, let's go back, and
let's look at these two functions.
You'll see that we're doing all of this in a fairly small amount of code.
This is the entirety of index.html for this project
and really everything's happening just between these two script tags.
So it looks like we're looking at hm, just like 80
lines of code there or so, actually less than that, about 70.
So it's not too bad, and a lot of this is comments, too, remember.
So let's look at each one of those variables scene here, makes
a call to a new three.js
scene. And then it sets a width and a height
for that scene using the window inner width and
the window in our height.
Now this is just straight up JavaScript right here.
You're making a call to the window and getting its
width and height, and then we're storing that in a variable.
So that we don't have to call the width and the
height over and over again, because that can get pretty expensive.
So we're just calling it once, and we're reusing it.
But what is this scene here?
Well, let's go ahead and dig into the documentation and let's look at scene.
I think that might be under cameras actually.
There's a scene loader. Scenes.
Ooh, that looks like what I want. Okay.
So, scenes allow you to setup what and
where is to be rendered by three.js. This is where you place objects,
lights and camera. So, in our scene here,
we are basically setting up a couple of things.
It's the object that we are gonna be using to set a couple of other things.
All right?
And it basically defines the space in which our 3D world exists.
So, next we have to pick a renderer and
three.js comes with a couple different renderers.
We of course want to use the WebGL renders.
Let's see if I can pull this up.
Here we go.
We wanna use the WebGL renderer, because it's going to creates a WebGL context in
the browser that will go ahead and use the GPU.
Whereas we can use the canvas renderer here but it's gonna be a lot slower.
At one point I think the, I think three.js had an
SVG renderer but it doesn't look like that's part of three.js anymore.
All this stuff does change pretty quickly.
But the canvas renderer gonna be a lot slower.
And it's really not it's
just gonna be orders of magnitude slower it's, it's a software renderer.
So using WebGL will allow you to access the GPU.
So we're gonna say WebGL renderer and we're gonna set antialiasing
to true. So let's see what that means.
We'll go to the WebGL renderer and antialiasing it says
is a Boolean which means it can be true or false.
And let's go down to
antialiasing. Well that's the only place that it
is listed.
Antialiasing basically means that it is going to smooth out the jagged edges
along the 3D model. So, if I were to turn this off.
Lets go ahead and do that.
[NOISE] So, lets say, antialiasing is false.
Do you see that? It looks a lot more pixelated.
You got kinda these jaggies along the edges of the model and
that's not really aesthetically pleasing, so we wanna keep that set true.
Here's where we set the size of the render.
We want the renderer to be the same size as the width and height of the seam.
That might seem obvious, but there may be certain contexts where you don't want
to do that. And then, we take the renderer and we
append it to the body of document and if we look at
index.html here just to kinda get a broad overview of it's structure.
We are including three.js.
We include the orbit controls.
We have this JavaScript here and then we close out with the body tag.
So, like I said, everything happening in JavaScript.
We're actually appending the canvas
element to the body here. So there's a body.
There's our canvas.
It has a width and height and that's happening
right there, on line 31. So,
next we need to create a camera, We actually can't see
anything in the scene without a camera or I could just comment this out.
Actually not sure what's gonna happen,.
Yeah, it's not gonna render anything.
That can be the frustrating thing about 3D, is
if you get something wrong, there's not great error
outputs this might be the best it's gonna do for you.
So don't get frustrated if you you don't see anything in the browser.
It probably just means that you skipped one of these steps here.
So camera is a new three.js perspective camera, as opposed to
an orthographic camera, I think.
Let's see perspec, yeah, as opposed to an OrthographicCamera.
Now, I wonder if that has exact same arguments, let's just go ahead and stick
that in to see if it will still render. [SOUND] Not quite.
What is it expecting? Left, right, top, bottom, near, far.
Okay. Yeah, that's not going to match up
quite right with a perspective camera arguments.
That's okay.
Basically this will create more of kind of
a flat look won't be rendered in perspective.
Actually I wonder if I can show this in Blender real quick.
Let's see.
My Blender fu is off today. That's okay.
Anyway we want to render this in perspective.
And the perspective camera takes a couple arguments.
You need a field of view, so we set that to 45 degrees.
Let's go back to our code here, there we go.
The aspect ratio of the camera is simply the width divided by the height.
And so once again we're using the window inner width and inner height.
And we're just pulling that once, storing it in a
variable instead of having to call that over and over again.
So, width divided by the height; there's our aspect ratio.
And then, the near and the far plane, that is basically
how far out something has to be from the camera before it'll stop rendering.
Or how close something has to be to the camera before it'll start rendering.
So, I'll
get my example back here, if I were to say
let's say, this is six units away from the model.
If this were something like 15.
I think we should. Whoop, it doesn't even render.
Ten, nope. Let's see, five, there we go.
So, here's something weird.
We're five units away from
or rather if we, if we set the near parameter to five, the camera isn't
actually gonna start rendering anything until the object is five units away.
So if I zoom out a little bit, there we go, now it's five units
away, but if I zoom in too much It's actually going to click into the geometry.
Same thing with a far plain so let's see if we can get that to click.
I set that 220.
Nope still not enough. Five.
Oh, yeah. There we go.
There's some weirdness as well. the far clip here is, you might
have seen something like this in a video game, where
if you're trying to look far of into the distance.
You'll notice that it doesn't render like distant objects, very well
or they kinda pop into the world all of the sudden.
That's basically all that's happening is the
far renderer distance is just quite far enough.
Of course, the larger that range is the more processing power
you need to render the scene.
You know, there could be a lot more
geometry that having to be rendered onto the GPU.
It's that might be something to
cut, if you have various performance considerations.
So now we're setting the position of the camera so once again, we have the camera.
Which we created as a new three.js perspective
camera and then we can go ahead and set it's properties so if we go down
here, it should be positioned somewhere.
Oh boy, doesn't quite look like it.
[BLANK_AUDIO]
hm. Actually, you know what, I bet that's just
a property for all objects in three.js.
This might be [NOISE] yeah, position. Let's see
if I can search for that. [NOISE] let's do this,
[NOISE] cameras [NOISE], object 3D, there it is,
there it is, okay. So, position is what's called a Vector3.
It's three float values, which are just the
x, y, and z coordinates of a particular object.
so, you can set this for any 3D object in three.js.
So,
camera inherits from Object3D and that's basically how
we're getting that Vector3 there. So we set that to
X, Y and Z, 0, 6, 0 and then, we add the camera to the scene.
So let me get back to my example there. There we go.
Now, here is an interesting bit of code.
What happens if we resize the browser window?
Well, a couple things have to happen.
First, we need to add an event listener to the window to listen for resizes.
So, when I resize the browser, it's
actually fairly expensive, computationally, to do that.
Because now I have to re-set width and height, right?
I also have to have an event listener to watch for any time the browser is resized.
And then I need to set the size of the render again.
Remember we did that earlier.
We need to change the aspect ratio of the camera, so camera.aspect.
And then we need to update the projection matrix
by camera. What does that mean?
Let's look.
We'll go to camera, update projection matrix
so it says this updates the camera projection matrix, very descriptive.
Must be called after a change of parameters.
So basically any time you're going to adjust something like the aspect
ratio or the field of view or really any other camera parameters.
You need to call this function updateProjectionMatrix
so that's, things like this don't happen.
You can see how I'm adjusting the aspect ratio
and it's kind of warping and stretching my view here.
So let's turn that back on.
Boom, there we go.
Now, renderer.setClearColorHex
sets the background color of the scene and it accepts two arguments here: a hex
decimal color and I think that's alpha. Let's try that.
See.
Yeah I think that's the alpha channel.
So if I set that to like 0.5 or some other float value it'll be slightly transparent.
But that's just setting
the background color of the renderer. Pretty simple there.
If you're familiar with hex decimal colors in CSS this is the same thing.
You just have to add 0x to the front of it.
Next, we need to create lighting. So, lets go ahead and delete this light.
See what that looks like.
This is what this 3D world looks like when there is no light.
It's completely dark and it can't see any kind of color or
really anything about this model other than a shape and a background.
So,
first, we create a light and the type of light
we are gonna create, in this case, is a point light.
And then we set the color of that light so again, let's
look at the documentation go to lights there is point light.
And pretty much just as we're doing in this example is
what they're doing here. It's takes a hex decimal color, a numeric
value, the RGB component of the color, intensity, numeric value of the lights and
strength or intensity, and then distance.
So we're just setting the color here, these other arguments are optional.
And then we're setting the position to X, Y and
Z again this is Vector3 to negative 100, 200, and 100.
And then we add light to the scene, that's it.
It's, it's pretty simple,
and that's what gives us our lighting.
So, if we were to change this to something else.
Let's see, this is probably going to look really ugly.
Trying to get color here. There we go.
Something like bright red, no green, and kind of a
medium amount of blue which is this purplish color.
It will cast that color lighting onto the model.
But I'm just going to set that back to
white, and that will give us our, our color back.
So now, we need to load our mesh into the scene.
Here we're using the JSONLoader or JavaScript object notation loader.
There's a couple of different loaders in three.js.
Let's
go to, yep, there we go, the
JSONloader,
so you have to create the loader.
And then you have to tell the loader that you actually want to load the geometry.
So let's split out these arguments so that we can read them a little bit better.
See.
Right, there we go.
So,
I'm passing in two things here.
One, is the URL. So a mash in three.js
is just a URL just like you might include a CSS file or
a JavaScript file. You go ahead and say this mash is
in models its called treehouse_logo.js pretty straightforward stuff.
The next is a callback. And it
says this function will be called, with the loaded model, as an instance
of geometry, when the load is completed. And
then inside of this, I'm saying, I want to load
THREE.MeshLambertMaterial so, let's look at that.
And, basically all that's doing is just setting a color.
So, I load the material.
I say, I just wants, this basic diffuse color of 55B663.
So, that's just a hexadecimal color and that's green in this case.
I'm just saying I want this mesh to be green I don't have any other
you know, textures I want to apply.
So for example you could apply texture maps, environment
maps, reflectivity, all sorts of shaders, surface novas, etc.
We're not gonna do any of that. Then,
I say okay, that's the mesh that I wanna add.
We create the mesh and then we add it to the scene.
So, little bit complex there, but
if you look at the basic formatting there, there's actually not a whole lot going on
or just loading in the model and floating in the material.
So then we add the orbit controls and huh, I
really thought that orbit controls were part of three.js.
So I guess this is just, yeah, it's just extending
that particular name space and adding orbitControls.
So
it's, there we go. So the OrbitControls take
two arguments here, takes the camera then it takes the renderer.
And that will just allows us to tie basic mouse
you know, just the basic click and drag functionality.
Zooming in and out with the mouse wheel and allows to
kind of, move around our our mesh a little bit more easily.
So, all that stuff we went over is the initialization function.
It gets called right here.
Next is the animate function.
Which is here and there's three things happening.
First recalling requestAnimationFrame, animate, what is that?
Well,
Paul Irish wrote this wonderful blog
post About requestAnimationFrame and it says, in
your animation work you've used a timer
loop to make changes every few milliseconds.
Browser vendors decided hey, why don't we just give you an
API for that because we can probably optimize some things for you.
So the browsers always going to be faster then
any kind of JavaScript code that you're gonna write.
So all it is, is a basic API for you to use with animation.
So that could be changes you make to the DOM.
So styling changes could be something on a canvas.
It could be something that's happening in WebGL.
But if we just call that there anytime something changes it
will go ahead and be a little more efficient then what
we would otherwise code.
So that's just a straight up API coded browser.
Then we go ahead and render the scene.
So, we make a call to the renderer. So, remember
that is a variable that we created outside the scope of both those functions.
And then we say render the scene and a camera.
Let's go back to the documentation here and let me see
if we can pull that up. There
we go.
So, we have the WebGLRenderer here and we make a call
to the function renderer. Let's see, if
I can find it. There we go.
And the renderer, again, we're using here is the WebGLRenderer.
And we give it a scene and a camera. So,
it created that scene and we created our camera in the scene and that
will go ahead and build it out anytime you need to animate something.
And then, we also need
to call controls update. So, that's a function call here.
Lets see.
[SOUND] Oops,
controls. Deletes, I can't find it.
It's somewhere in there, I promise.
Anyway, we update the controls and that's pretty much it.
That's kind of a basic three.js scene, and you end up
with something that looks like this. Now, there's a slight problem
with just downloading this code and viewing it in your browser.
So, if I try to this,
so I just have the code I downloaded, right?
And I just opened this file in Google Chrome.
It doesn't look like anything is happening, you know, there is absolutely
nothing being rendered here. The problem is that
you have to kind of setup your local environment to be actually
running a server.
So, in this blog post, I, I said DOMScript has a security feature
called the same origin policy and you can read all about that in Wikipedia.
Basically, all it is, is just a security feature of JavaScript.
That means you can't load externally hosted files inside your JavaScript code
and the problem with that in three.js is right here.
Where is it? There we go.
Right here.
We're doing exactly that, we're trying to
call another piece of JavaScript inside of our,
our file, right? So you can't do that, you have to have the
same origin and we don't have the same origin on a local file server.
So you need to go ahead and actually
create this yourself or start running a simple server.
I like to use a Python server, when I'm doing local development work like that.
So if you have Python installed in your computer You can just go
ahead and type python with m argument
SimpleHTTPServer and then you specify port number.
And that will go ahead and start up, just a simple HTTP
server. So you go to localhost:800
and then you can navigate to whatever folder your project is stored in.
So, it will go ahead and list out the directory here.
I can click there and it will load up my project, because now
we've circumvented that same origin issue.
This isn't really a problem when you upload to
a real server, but it can be a bit puzzling
if you're just starting out and you try to
download the project and nothing is appearing in the browser.
I think there's one more thing, I wanna look at first here and then
we can take some questions. Lets see.
I have a Chrome extension
installed. See if I can find that.
Yes, the WebGL Inspector.
I go ahead. [SOUND] And load up the page for
that. [SOUND]
So, this is just a, a debugging tool that can help you kind
of dig into WebGL scenes, so
not a great screen shot of it. But they'll also kind
of give you a hint as to whether or not there's a WebGL context being loaded up
So I'm just going to click on these little controls it gives here.
And, I can see, if any kind of textures are being, being loaded up.
Not in this case.
And you can
look at other bits of information here. Let me look at a more complex scene here,
just to show This is a bit more detailed. And lets go to
three.js and lets go back to our car example.
There we go.
And
oh, doesn't always work perfectly.
Okay.
There we go.
And you can kind of start to see how
some of these things are broken out into various textures.
Looks like a lot of these textures are just to, to load up the, the room.
Let's see if I can refresh there.
Remove that. Well, I broke it.
Okay.
Well, it looks like a good place to stop and, take some questions here.
Jason asks, any thoughts on using 3D
like this as progressive, as a progressive enhancement?
So progressive enhancement is basically where you have
kind of more of a basic look to your
site or you know, you're using more basic technologies.
And maybe, you know, more advanced
technologies aren't necessarily supported in a browser.
I'm explaining that really badly.
[LAUGH] but yeah, you can definitely use this as a form of progressive enhancement.
So, for example, If you were looking at maybe a 2D picture
of like a product and you wanted a more enhanced
version of that for browser supported 3D. You could ahead and, and certainly
do that maybe swap it out or detect whether or not WebGL is
enabled in a, in that person's browser. And if it is, go ahead and
just swap out the image and load up your 3D context.
Nick asks have you seen Epic Games is
doing with the unreal engine in the browser?
Do you think we'll see that sort of
tech applied to non-gaming web content in the future?
possibly.
Let me go ahead and show you
in Firefox here. Let's see,
what am I looking for? Firefox
unreal engine. Here we go.
This is probably gonna take just a second to load up
here, cuz there's a lot of geometry and textures is to download.
Let's hear what that question was again.
Have you seen what Epic Games is doing with the unreal engine browser?
Do you think we'll see that sort of
tech applied to non-gaming content in the future?
Possibly. So, oh gosh this website is
dumped into use more than 50 megabytes of data on your computer for offline use.
Yes that's fine.
There we go. So let's, let's make this bigger.
So, this is a pretty impressive tech demo from Mozilla and
we are using the, the unreal engine.
It's, it, I think it only works in Firefox.
Actually, I tried in Google Chrome and it seemed to work okay.
But they're using all sorts of fancy effects here.
So for example if you look at, like,
this brick texture here, you see how they're applying lighting to the
the bricks and they kinda look sort of 3D-ish.
That's using an effect called normal mapping.
So they have
normal maps, bump maps, and a diffusion map to kind of
model a lot of the geometry that, you know, would
be fairly expensive to model with with triangles.
So, instead, they are just doing with with texture maps.
Whether or not, we'll see type of technology applied to non-gaming
contexts and I'm not sure, I mean that's something
that's kinda interesting about the 3D right
now is it's really Pretty open ended.
I think a lot of people wanted this technology for a long
time and now that, can I get a rid of this tutorial?
There you go.
And now what we have it's, it's kind of this alien in the browser,
I guess you could say.
It's hard to, really find a real application for this.
I mean it's certainly cool, ya know, and it will certainly, you
know look impressive on a resume. [COUGH]
But, there we go, there's a nice view of the castle.
I think this type of thing is going to be useful for products.
I, I think, you know, if you have a high priced product, like
you know a a car or a phone. Or some other consumer
electronic that may involve more of a purchasing
decision, where somebody really needs to think about that's actually
worth their money, then it totally makes
sense. Because it can be difficult to
try before you buy in some instances, so it'd be nice to kinda have, you know, a 3D
model that you can turn around in the browser and look at, and interact with.
That's important part of this is that it's, it's all interactive.
So you could you know have that model of a
car and have the car door open up, you could
go inside the car, you could look at all the
dials and gauges, kind of click on all of the buttons.
You could even take that car for a test drive in the
browser and kind of you know, drive it around this imaginary course.
There's all sorts of stuff you could do.
And I think that's really where 3D in the browser
will start to make a little bit more sense, or see more practical use.
But, like I said, people are building games with this.
So, I mean, the Unreal Engine, or at least Unreal Engine3
here has been ported over. And there's also Artillery games,
which are, let's see, so, they're a company, they're trying
to build, you know, this game engine in in the browser.
You know, they're building this real-time strategy game.
And
I guess they're planning to open source all these
tools or make this kind of stuff available to developers.
They are using WebGL they are not however,
using three.js, at least I don't think they are.
They're billing their own, rendering engine
which is ambitious, but kind of neat.
So last question, is there a parameter to control the camera's focus.
That's interesting.
So probably. I'm sure that you could
if you maybe wanted to do sort of a depth of field type effect.
C. Da-da-daa.
I can
find that. There we
go. yes, so setLens, you can
set the focal length and you can set
the frame size. Actually want to try that right now.
Let's see if we can [SOUND] make that hop up or make that work.
This is just a
tutorial for 35 millimeter lenses and not terribly
useful. So focal length.
This is focal length in millimeters, okay? To estimate and
set fieldOfView, 35mm.
Full frame camera is used if frame size is not specified.
This may or may not do what we want, but lets just try it out anyway.
See what happens. Oops.
So.
Right up here where we are setting up camera parameters.
Let's say camera.
hm, what was the? Lens okay, set.
Ooh, how is that working? Perspective camera yeah.
Hm.
I'm just gonna see if this, this does something.
Save that.
Oops.
[BLANK_AUDIO]
Wow, that's, that's definitely having some kind of effect, isn't it?
Whoa!
Well, I think the lesson here is that I don't really know
a whole lot about focal lines, and, I should've read that tutorial.
All right, well, that's,um, [LAUGH] that's pretty
much all we're gonna get into today.
I am Nick Pettit.
My Twitter handle is @nickrp We do these every Tuesday at 2 p.m.,
So hopefully I will see you next week.
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Кто был УЧИТЕЛЕМ ДАРТА ПЛЭГАСА, знаменитый Дарт Тенебрус. ПроЗВ#134 - Duration: 5:46. For more infomation >> Кто был УЧИТЕЛЕМ ДАРТА ПЛЭГАСА, знаменитый Дарт Тенебрус. ПроЗВ#134 - Duration: 5:46.-------------------------------------------
How To Rewire Your Brain - Duration: 6:40.hey friends kris krohn joining you here
with REITV and today we're gonna
talk about your brain and how to rewire
it for the life that you want to create
because trust me we got a lot of stuff
up there it's time for a good
brainwashing to wash out all the stuff
that is not serving you and getting you
where you want to be
the first step to
rewiring your mind is to first get
awareness on how it's currently wired
now know that every thought that you
have is an expression of your current
wiring and the good news is that if
you're an adult if you're 18 and older
then most your thoughts I would love to
tell you that you're actually having a
novel stimuli novel thought processes
and that you're living life really aware
but the reality is is that all your life
choices in the past have already
predetermined all your future choices
because once we wire a belief it stays
with us for how long indefinitely
we actually don't have a default code
written in this is huh revisit this
choice that form this belief a little
bit later might not serve you know the
choices we formed in childhood are the
ones that really stick with us even to
be as adults the same ones even today
even when I'm 90 years old but you do
have the ability to change that if you
step into this awareness movement this
idea of beliefs breakthrough says that
you have the ability to rewire your mind
and it's going to start with
understanding its current wiring just
sitting here and thinking asking
yourself learning the art of powerful questions
for example what do I believe
about money
what do I believe about my relationships
what do i I believe about being married
What do I believe about being free
anything where you are feeling
lack is where I want you to start your
not going to be able to create the
entire map out the gate so what do you
want to improve if you want to prove
your health and I would sit and meditate
on these thoughts
what are my beliefs about my body what
are my beliefs about nutrition and if
you just sit and think you're gonna
start writing down
well I can't wake up you know I can't
wake up earlier than seven o'clock
because my body needs sleep and then
question these ideas is that true
oh well I eat bacon and eggs does that mean that
you couldn't eat you know
oatmeal a far more efficient card to
give you energy in the morning
start questioning everything because
you'll find that some of the choices
aren't serving you the first step to
rewire your mind is just becoming aware
of what your current map looks like if
you want to rewire your brain it's not
that bad analogy when you think of like
computer systems because thought is
actually the thing
did you know that that a thought
actually a scientifically measurable
thing that has weight? itty-bitty little
tiny tiny weight and just a moment think
about this. uhm, I'm gonna draw you a picture here
of a beautiful human brain
that's the reptile part i don't know if I drew it really well
that's the neocortex and
understanding a little bit about how the
brain works here's the bottom line
a thought is a thing
so for example in
childhood where we haven't developed
abstract thought children being really
great observers horrible interpreters
often take a situation and create
something really negative out of it and so
they might create an idea that says
"I'm bad" right? have you ever had a child say that?
have you ever heard that or maybe you
said it yourself
let's think about it for a minute if I
worship an idea i'm bad i put a thing
in my brain and if I started thinking
about it the only way my world makes
sense as i can find evidence for it so
now i'm going to go hunting for results
that suggest what?
Ah see! I told you!
I'm bad i got the score on my report card it's
anything less than an A. even if you're
brilliant school but you get an A- ohhhh
i'm bad because i got an a- or maybe I
got pushed off the monkey bars
it's because i had our world make sense
we can find evidence that supports our
beliefs and so what happens to this
thing will it forms a very common
shortcut in your pathway something that
we're firing electricity to we're
creating all these really cool branch
similar ideas that could be not only my
bad but I make bad choices I've got
not responsible I don't choose the right
all of these little nuances that branch
off of this idea well this just becomes the
common electrical path thinking system
that dominates in the mind because of an
experience we have how do you change this
well we're not here to teach you how to
kill off any of the brain cells but the
only way that you can win is with more
creation of what you want instead of
investing what you don't want you don't
want to fire electricity through thought
pattern that says I can't or I'm bad then
it's time for a new thought what you thought
do you want? If it was "Im bad"
I'm good I'm brilliant i'm smart i have
a purpose. Boom boom boom boom! got four! and what I do is I
think about this, you ever wonder in the seminars
where they have you screaming on chairs
out loud, getting emotional claiming it
getting invested well that's because the
emotion is what strengthens this entire
neuro pathway that becomes the way
that you walk and you think this you
want this to become the bull dost way
that you approach your life and so when
you take out this is a very rudimentary
concept but it's something very real
is actually happening in your brain
you know what your brain never stops
developing as long as you're developing
it intentionally with what you want
biggest problem, whole reason for belief
breakthrough is because unconsciously we
gravitate towards what we don't want I
don't want more bills i don't want more
fighting I don't want this i don't want that
this is a process to say stop it!
what do you want and it's time to go
after what you do want
not "I'm bad" stop it! it's time to go with an
idea like I'm good. I make good choices I
love my life I move confidently forward
and move forward boldly and nobly and
the more you think about those thought
those conscious thoughts are like a
bulldozer by comparison to the
unconscious thoughts that become a
little grass through the weeds a little
path through the weeds so strengthen
your mind by intentionally putting in
the inputs that you want to grow and
expand
thanks for joining us today i hope you
enjoyed this video comment below
subscribe watch more of our videos and I
hope you take this information and put
it directly into your life because we've
got this one life to live live limitless
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Every Single Day - Jamie McLaren, Assistant Asset Engineer for Structures Scotland - Duration: 1:48.Hi my name is Jamie McLaren, and I am the Assistant Asset Engineer for Structures in Scotland.
On a day to day basis, I'm based out here at the Forth Bridge.
My duties include evaluating examination reports for the bridge done by contractors, specifying
work for the bridge, looking at long term strategies as well as urgent repairs, just
everything repair-wise on the bridge.
The bridge is a vital link in the UK rail network, as well as linking Edinburgh to Dundee and Glasgow,
it's also very popular with commuters to Edinburgh as well.
The Forth Bridge carries thousands of people into Edinburgh every day.
Having world heritage is something I'm very proud of, we gained world heritage just after
I started in the role, and it certainly made me feel a little more pride working here,
doing what we do.
I'm still learning about the bridge every day, there's parts of the bridge I'm finding
that I didn't know were there.
I'm also looking over examination reports for the bridge that are hundreds of pages
long, whereas on a normal, everyday bridge you'd maybe be looking at six pages worth
of detail.
Every single day, we have our contractors out, carrying out steel repairs, painting
and removing redundant assets that have been there for years but no longer get used.
We have an annual maintenance contract worth around £1 million per year.
The work never stops. it carries on, maintenance contract after maintenance contract.
-------------------------------------------
DIY Soda Pop Candles for DIY Candle Lover - Duration: 0:55.DIY Soda Pop Candles for DIY Candle Lover
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Elderly Woman Lifted Out of Home in Bathtub During Tornado - Duration: 2:55. For more infomation >> Elderly Woman Lifted Out of Home in Bathtub During Tornado - Duration: 2:55.-------------------------------------------
Qu'est-ce que c'est, que la conversation avec Anthony Daumont - Duration: 2:18. For more infomation >> Qu'est-ce que c'est, que la conversation avec Anthony Daumont - Duration: 2:18.-------------------------------------------
Lego Nindzyago Baby video watch Lego nindzyago cartoon series 7 - Duration: 4:22. For more infomation >> Lego Nindzyago Baby video watch Lego nindzyago cartoon series 7 - Duration: 4:22.-------------------------------------------
小津安二郎 - 浮草物語/Yasujiro Ozu - A Story of Floating Weeds(1934) - Duration: 1:26:21.A SHOCHIKU FILM
A STORY OF FLOATING WEEDS
Story by JAMES MAKI
Screenplay by TADAO lKEDA
Directed by YASUJlRO OZU
Photographed by HlDEO MOHARA
Art Director TATSUO HAMADA
With
TAKESHl SAKAMOTO
CHOKO llDA
HlDEO MlTSUl
RlEKO YAGUMO
YOSHlKO TSUBOUCHl
TOKKAN-KOZO
Another show's coming?
Some traveling actors.
Kihachi lchikawa's troupe.
It's been a long time, Master.
I'm going to stay here for a while.
Your son's really grown up.
It's been four years. He's nine now.
She was just a gawky little girl, but look at her now.
KlHACHl lCHlKAWA'S TROUPE! OPENS JULY 7!
You're going to see the show tonight?
Kihachi was so handsome when he was young.
We used to all go when he came here.
Got any older sisters?
Don't eat too much or you'll wet the bed again.
Do it again and I'll have Otoki give you a moxa treatment.
Did the boss wet the bed last night?
Why don't you give him bigger doses of moxa?
Easy for you to say. You don't know what it feels like.
Just think about Goemon lshikawa. He was boiled alive.
He was a famous robber. I'm not.
One of your plays is all about thieves.
Don't be silly. Get me a kimono.
I'll pay a visit to some patrons I have here.
It's been a long time.
I thought it was about time you came. I've been waiting.
Would you like a drink?
How is your arthritis?
Not bad, now that I use the medicine you told me about.
I get stiff shoulders lately. I'm being treated with moxa.
It's good to see you're as well as ever.
How is Shinkichi?
He graduated from agriculture college last year.
He's a postgraduate now.
The head of the troupe is here.
He's a big boy now.
He'll be eligible for the draft next year.
First class.
He eats like a horse, doesn't he?
No wonder we're old now.
It must have been hard raising him all these years.
I don't mind hardship as long as it's for his sake.
He still thinks his father's dead, doesn't he?
He thinks his father was a civil servant.
Aren't you lonely?
No use complaining about loneliness.
Let him go on thinking his father is dead.
He wouldn't want a no-good father like me.
He has a great future ahead of him.
Dace are in season.
Want to go fishing with me?
Some fish move slowly, so you've got a chance.
How long will you stay this time?
It depends on the audience. I'd like to stay a year.
I think I'll go to the show tonight.
Our show isn't for you.
You're a student. Your job is to study.
If it were summer vacation, I'd travel with you.
Much in it?
I doubt it. It's floating, so no heavy coins.
Did you ever think it might be stuffed with bills?
You never had any bills.
Let's rehearse again before the boss comes back.
No matter how great the actor, it's hard to play the horse.
Look, the woman seated in the second row isn't bad.
Finally!
Where's the dog?
It's pouring.
Rain's really the end for traveling actors.
I'm sorry it's become such a mess.
It's been raining for days.
We had long rains earlier, in Takasaki.
The radio says that
it'll rain for another four or five days.
I wish I had some really good tempura.
I want some sake with roasted eel.
You got a smoke?
You stole my money, didn't you, Pop?
My kitty bank was facing the other way before.
The boss is really something.
We've got this crisis, and he's out drinking every day.
He has to, as long as he stays here.
You said an odd thing just now.
It sounded like some kind of secret.
I wouldn't mention your name.
It's fun to checkmate.
Check the king, not the father.
You're finished, Uncle.
I lost again.
You've turned into a good chess player.
When you play the hero of Konjiki, I'll lend you my cap.
Give me a drink.
Thank you for taking care of the master every day.
Somebody wants you.
What brings you here?
What do you think?
Is she the patron you had to see?
I should thank her too, then.
Go home, Otoki.
You must be happy to have such a nice son.
How old are you?
What does your father do?
No need to get upset.
I have something to tell the madame and her son.
That's none of your business.
What's wrong with me seeing my own son?
You can't talk to me that way.
Have you forgotten what happened in Takasaki?
Who do you think got you out of trouble back then?
Who do you think asked the big shots in town for help?
Don't think you can just walk out on me.
All right, we're through as of now!
Don't ever come here again, or I'll never forgive you.
My son belongs to a better world than yours.
Is that fuss during the day still bothering you? It's not like you.
The boss gets mad so easily. I thought you were used to it.
I know. I'd already forgotten about it.
I'm glad. I was worried because you seemed down.
I have a favor to ask you.
Try to seduce that boy who was at the restaurant today.
I'm not interested in children.
You'd be doing me a favor.
Try.
Why?
Take it or leave it.
You really think I could?
Bat your eyes and you could catch any man you wanted.
Just turn on the charm.
We met yesterday.
I have something to tell you.
I'll be waiting here after the show tonight.
I don't know if I can.
I'm going to take a walk, Mother.
Are you angry because I asked you to meet me?
I wanted to see you.
Don't you like talking with girls?
How was it?
I wish a peach would come bobbing downstream.
Bringing us good fortune, just like in the fairy tales.
Otoki isn't around.
She goes out a lot these days.
Where does she go, anyway?
We're going to have to part soon.
What will we be doing this time next year?
But let's not think about a silly thing like that.
Why don't we tell my mother about us?
I'm sure she'll help us.
I'm not the girl you think.
I'm not worthy of a man like you.
I tried to make a fool of you at first.
It started that way, but...
Never mind how it started.
Don't get mixed up with a traveling player like me.
He's been out every night this week.
I'm going to have to leave soon.
I want to see him as often as I can.
You must be careful.
About that woman.
Her? I have no excuse.
Don't take it wrong. I'm too old to be jealous. I'd be embarrassed.
It'd be awful if she told Shinkichi the truth.
Where the hell have you been?
What's that boy to you?
Is it for money?
Is that what you think?
I wouldn't blame you.
Otaka, too, offered me money at first.
What did she want?
She wanted me to seduce him.
But now it's not for money. I love him.
I want Otaka here.
I'll speak with you later.
You sent for me? What do you want?
What did you plan to do with my son?
Who cares about your son?
He's cheap, like you, playing around with actresses.
Are you sorry?
I hope you'll be very sorry.
The world is like a lottery.
You take your ups and your downs.
Let's make up, please?
This makes us even, you see.
Just think how I feel.
Where's Otoki?
Looks like she just stepped out.
Is Shinkichi in?
You mean you didn't send for him?
He just went out with that girl from your troupe.
This is terrible.
I'm afraid I've let Shinkichi ruin his future.
We'll give you this much for everything.
All right. It's enough to pay them off.
We've been together for a long time, Master.
Where will you go, Kichi?
To Ueda. I have family there.
I'll go back to working at the butcher's shop.
Get a steady job. That's the best.
I'm sick of show business.
It's our last night. Go on, make up with Otaka.
Let's enjoy ourselves before we break up.
Sing, will you, Otaka?
My troupe's finally disbanded.
No word from Shinkichi yet?
Like father, like son. So fast with the girls.
I'm finished this time.
I'll fix you a drink.
No sake for me.
Then you won't travel anymore?
You can stay as long as you like.
Shinkichi is old enough to know by now. He'll understand.
He'll be back sometime or other.
Let's live together like a family.
It isn't good to be alone all the time.
Let's have a drink.
Thank you for everything.
When did you get back?
Where have you been?
Why act like nothing's happened?
Forgive me, Master.
She apologized. Why hit her?
You're to blame, too.
Don't you know your mother worries about you?
What are you doing?
Who do you think he is?
The man you hit just now is your father.
I have no father like him.
My father was a civil servant. He's dead.
If my father were alive,
he'd never have abandoned us for 20 years.
All these years it's just been us. Right, Mother?
No father could be that selfish.
What if, out of respect for his son, he couldn't call himself father?
He didn't want you to be a traveling actor like him.
He wanted you to have an education and a good job.
That's why he had to lie and live in loneliness.
He's been poor,
but wherever he was, he always paid for your schooling.
Aren't you sorry for striking such a considerate father?
I'm sorry.
I didn't know.
My son has been to school. His words make sense.
I abandoned him, and now I call myself his father.
It's natural for him to object.
I'll go away again.
Shinkichi has accepted you in his heart.
I don't want him to feel awkward because of me.
Let me go as the usual carefree uncle one last time.
I'll start up in business again. If I do well, I'll return.
I'll be a great actor so Shinkichi won't be ashamed of me.
And you can thank me with a curtain call.
Will you take me with you?
I don't want to leave without returning your kindness.
I'll work hard. I'll start a new life.
Did you hear that? How sweet!
Will you take care of her?
She's a good, gentle girl.
I'm sorry for hitting you.
Help my son become a great man.
Uncle?
Where is Uncle?
You mean Father?
He went on the road again.
Don't try to stop him.
Just be a great man. That's all he wants.
Since you were born, he's been coming here
with that one hope in mind.
Where are you going?
Kamisuwa.
And you?
No place in particular.
How about organizing a new troupe with me?
I don't know if I can pull it off.
One more to Kamisuwa.
THE END
>> Napisy pobrane z http://napisy.org << >>>>>>>> nowa wizja napisów <<<<<<<<
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The Forest #1 Gameplay Building House and Fireplace (check DESC) - Duration: 15:47. For more infomation >> The Forest #1 Gameplay Building House and Fireplace (check DESC) - Duration: 15:47.-------------------------------------------
This is clip 6 (queued as private) - Duration: 0:34. For more infomation >> This is clip 6 (queued as private) - Duration: 0:34.-------------------------------------------
PIGLETT? LUIGI?! NOOOO!!!! | One Night At Flumpty's 2 - Duration: 26:21.it's because you check the camera too
much that's game just like this one its
game if you check in noho hello everyone
I'm jayskibean and welcome to one night of
flunkies to you guys to see me play the
first one it was super easy and we're
about to find out the second one super
easy as well as the five nights at
Freddy's cologne oh poor piglet piglet
your lights on the Milken find and
repair brand-new face that's great great
faith is an evil clown 00 you have a
battery on your laptop ok it's an owl
this is interesting
rawr ok so I've looked up a few things
about this game and i know i know the
owl want this either open is active and
that guy jump scares you if you don't
have to cancel button
oh yeah your laptop charges i gotta
remember that so
alright so you like to go out in your
safe hat heat and i know you have to
like actively check all the cameras
anything else i can click know
and i think i heard no idea
ok so when he I so fluffy i'm not
exactly sure how he works
but when our disappears
that's when you know to check the vents
up sublet not die now of disappears
that's when you go to check the beds
will never been he's not in to close the
other one the lights are off to your
safe but only thing that happens that
appears lights our office that doesn't
charge and ominous music plays okay it
when you see him and cam 7 as the
gentleman that's when you know
okay awesome that's when you know he's
got to attack and occupations now coming
from this guy so I'm assuming when that
gets 20 that's when you have to that's
when you turn your lights off and I hear
that if if you don't see flunky in any
of the cams that means he's about to
attack
got it
I gotta remember to keep going to that
three camera three
ok so i feel like i got a mechanic sound
good we good that people up to anywhere
yes Oh double what what what
cancel would I see him in that camera
but he's not the gentleman
Oh startup Emma use the gentleman no he
just switched though still have a few
seconds
oh ok it's not fast enough
got it ok so you have to check the event
and then you start coming through ok
patience is about 500 I gotta remember
not to let the battery go all the way
out there anything else i can click on
icy pickles face changing I see it
changing
oh no I was forgetting something
I got my eye on you
that's good that's okay
camera two is where he is that's writing
that's funny to remember and remember
we're cam 2 is where where where the you
know I think you're lucky I think that
sloppy
it's okay we're good we got it
Oh start watching him I right there
oh geez I'm right there
I'm about a dash
turn off the lights
hello
yeah haha yeah you thought you thought
you were going to get a better one
he wasn't a little more and i'm dead
dude a little more time did he add the
edge
oh the red things about to come
oh you ok so i feel like i got it now so
you check all the cameras and go back to
this one do you check all the cameras
just observe you see what's going on and
you always got to keep it i'll flip for
of for fluffy ah she's alright so when
you go back you gotta let it charge all
the way out to so it doesn't die on you
like it just did
fluffy seems random
okay so check the owl that was not there
check events for fluffy fluffy is not
their turn your light off day for the
birthday guys birthday guy is on camera
seven as the gentle man and turn the
light off
so how much time do we have
but how much time does he is
I don't know that i do not know therm
and then the red-eye ball die for what
was called the high socks
he is just silly
I think he moves he's got one more
camera space boots from all right okay
so we got to take it slow
last night I was just kind of learning
in juggling all this stuff now I'm kind
of starting to get it down and it seems
like a lot at first but honestly it's
not that much once you get it down what
you know what to look for
at 2am our little clown friend starts
doing his thing
oh it was a bit alright I slutty he's
first screen now
ok now he's gotta watch
turn the light off for him for the
birthday guy any minute now
ok birthday guys ya then ya bro
00 and now we got the thing the thing is
uptown
okay well I gotta watch his patients now
so now i have the birthday guy i have
fluffy i have patience and a foul by
Colin patient so i can't remember his
real name used the clown patients to
clone you have to be like hyper aware of
what's going on there is just not going
to work
come on loud it's lumpy and a clown feel
like that was about to come to yes like
a pro and to watch and wow
Oh got a little bit there simply
disappeared on me starting to get a
little too cocky start to get a little
too cocky too cocky for my own dude we
good up no good thing it's lumpy doesn't
take your exposure down too much so I
feel like I'll be alright if lumpy hits
me it's good it's all good
and now bring it on come on some more
give me some more gimme gimme a clown
yeah give me the eyeball guy maybe know
I was right girl are because i had to
shove it i knew i had to shut their use
that song now now we are super aware of
things we gotta slow down we're not
going to get exposed and I still don't
know the red guys I don't know where he
goes I think it goes the camp 7 that
thinking goes the seven and a popsun I
don't know so i have no idea and i was
not awake yet and he doesn't wake up to
like 1am they're sloppy sloppy i will
still not awake up and it died because
I'm smart and I don't know how to let it
charge
there's a little charged up now before
one not even awake he's a no haha ho and
pay attention and i'm not paying
attention
this is kinda hard
normal line a little hard to study a
little difficult
I mean you have a decent amount of time
for the old oh yeah do you have a decent
a decent amount of time for this owl
before it kills you it's not bad
ok closed we're good
slump is right there
we're all good
Lumpy's there were good this is to just
do it means it's catchy though the music
so catchy pamper pamper pamper you
camping camping camping camping camping
camping sounds good i like the music I
like it I like it good i like it good
okay because birthday boy come up with a
guy
yay we thought you were gonna come but
should be it so yea awesome problem
I like how he's like all angry when he
doesn't get you he's like where
oh yeah patients time time for patients
you don't burn a hole in the
Constitution ridiculous like that isn't
it did apologize in the main menu is so
sorry about our sorry to this person
just like the last game
sorry the way to nintendo finite
Freddie's like a mouse just died
no you can't die on me know what happens
when your mouth dies I was fine now
oh it's fine now how I good
this is cray-cray turn off the lights
and i think i'm just going to wait it
out now i feel like i can just wait it
out for the birthday guys coming
birthday guy area is turn off the light
because i don't even know I want to be
safe feel like I can laugh because
they'll just attacked I will attack the
timer is reset
I don't feel like there's anything that
can get you in the light except for the
towel yet i think i got this is it
see I still don't know this saturday
oh what oh come on this is dumb
this is
if I would have switched the owl which
is getting how they're doing every time
because the pain 90s which event that's
what i need to do I can't believe I
can't believe it at that right there at
the end to right at the end 20 right at
the end
oh jeez at least at least my mouth and I
right so dumb so don't oh well with the
weight now that's fantastic
I can't believe that happened I got you
I got taken by that one shot kills from
the owl the Apple death suggests of the
hours but not not his death my desk I
got checking so frequently see five
nights at Freddy's has been checking the
cameras frequently which is probably why
I didn't do so well on five nights at
Freddy's 3 is because you get the camera
too much that's game just like this one
its game if you jackasses
noho didn't even notice he's not a
gentleman yet but I feel like it's
getting there soon
and now I gotta get that timing better
it's like a 30-second mark not a
15-second mark that I was going to get
me the right scent like crazy
he's going nuts with that like that that
light prevent that right hand not the
like one
I don't know what I think I don't know
what I'm saying it's pretty relaxed
though like you can wrap your mind
around it a lot more than the Random
randomness five nights at Freddy's we're
just kind of pop at you where it is it
is still like 10 system like it's still
still seems pretty scripted but not as
totally random and finance ready three
though that was cells Redondo's sounds
crazy
that was a lower Adam there's no more
Adam and now yes now check on the bird
there's the egg of the birds gone
yeah alright very good link keeps track
of the right then he loves that right
then
yeah come on birthday boy let's do it
the third birthday man yay-hey and walk
away
thank you
all right before her to help those
without I would let you for its 3am
we're halfway there halfway there and
only exposure i have so far is from
flunky himself
imagine if it was always like a one-shot
kill like I feel like whoa oh yeah look
at that like a pro like a pro
oh except for that not like a pro but he
doesn't give you such exposures thought
he would
it's ok i caught the old and I was a
one-shot guilt
I'm not as mad getting caught by
birthday man as i am getting caught by
the owl that would make me angry
alrighty
ok you cum slut d come on go away
already closed thank you oh thank you oh
geez that golden plenty there gets here
it'll get your good I feel like I feel
like it's just totally random how and
now for the birthday guy
yeah go away and now
yeah okay so he goes to the same room
that the birthday guy goes to for the
attacks
got it
ok to start her up
we're good we're all good
we have set we are good to go we got
past the monitor which I feel like
yelling attacks once the whole night at
about 5am yeah already closed sun boy we
always come on come on birthday guy
Oh finally
oh that's what a while I beats it geez
it looks also happy though the Alawis
that would be a great plus the clown
blue and the red man which never attacks
red never dies the ice or the golden
flunky which is pretty easy egg and the
egg and all right now i have hard-boiled
mode unlocked
yay i'm not going to do that yet
uh-huh what I might do that for my do
that now that my maybe today or tomorrow
or something maybe someday but I feel
like I can handle hard-boiled mode you
know like a and just like way harder
than this value here cares i'll give it
up figure it out but that was one night
to put me to a lot different from the
first one a lot more complicated hope
you guys enjoyed make you slap that like
button underneath this video subscribe
to my page they haven't already and tell
your friends about me
after you guys waited
-------------------------------------------
Watch Mind Field For more infomation >> Watch Mind Field-------------------------------------------
Building Your Tomorrow Today For more infomation >> Building Your Tomorrow Today-------------------------------------------
Wow Im Flying!! 2017 Ford F-150 Raptor Tested - Duration: 3:48.the resident odd tranquility and signs
of 2017 ford f-150 Raptor when it has
broken free from the chains of gravity
that 34 moment when your monkey brain
realizes the smartphone you left on the
console is now covering next to you
we generally wouldn't you reflect on
this in an ordinary row test because
jumping ordinary cars results in a yard
sales a breeze but the rapture have
never been ordinary not from the moment
that they've used in two thousand Cajun
became the coach it and especially not
in the soldiers more capable second
iteration we already sampled the new
restaurant California as open desert
where it's 425 long travel suspension
and new three dot zero in frost internal
bypass shocks can be exercised at high
speed at Ford Performance intended
we also know from experience with the
first gentleman at the new raptor
electronic locking rear differential and
available torsen limited-slip front
differential with 4.10 21 years we'll
let it slide through mud and roll over
rock but there is only one place in
Michigan where we could certify the
rapturous awesomeness on our Terms the
coastal stands of silver lake state park
on the west side of the minute the park
has 450 acres off-road area is where
Ford spent many development hours on the
expanses of salt undulating sand which
can seriously tax vehicle s chatty
drivetrain and cooling systems here even
the Raptor has to run significantly
reduced tire pressures for effective
traction and there are plenty of jumps
from the roller coasters of towering
doing smaller Burmese that control three
times of
pick up into the air like it was the
general lee the 2017 rapturous 13.0 into
the front suspension travel and 13.9
inches at the rear modest in the greater
off-road world despite increases of 1.8
and 1.9 inches over its predecessor but
the update is Fox Stanford's are
masterful within that range evermore
death that soaking up smaller bump
speech I'm yet able to absorb the truck
asshole dirt falling from the heaven
after we scoped out the perfect doing
for smooth shallow slope and gently
angle planting areas the Raptor drop
jaws as it launched through the sky and
lay the artist before landing in a
cushion soon
it's true hydraulic pump stops guarding
the chassis against crashing into the
earth
-------------------------------------------
Nest video catches home aide hitting elderly woman in her care - Duration: 3:10.Horrifying home security video shows home aide HITTING an elderly woman because she fed her dog 'human food'
Police in Texas have released a disturbing home surveillance video showing a care provider repeatedly striking an elderly woman in her care and hurling profanities at her.
PHOTO: Brutal treatment: Police in Texas have released this disturbing home surveillance video showing a care provider repeatedly striking an elderly woman
The Memorial Villages Police Department in suburban Houston shared the footage on YouTube Tuesday asking the public for help in locating the home health aide, identified as Brenda Floyd.
According to the description of the video, Floyd is now a fugitive wanted on a charge of assault with bodily injury on the elderly/disabled in connection the incident, which took place at around 8pm on New Year's Day in the 800 block of Oak Valley Drive in Houston.
Investigators say Floyd flew into a rage because the elderly woman in her care was feeding her dog 'human' food.
The video, recorded by the smart-home system Nest, depicts the caretaker hitting the frail-looking senior citizen numerous times while spewing expletives.
As the gaunt patient with snow-white hair sits in an armchair next to her ginger-colored pet pooch, the home aide approaches her and smacks her over the head with what appears to be considerable force.
PHOTO: Beaten over food: The home aide reportedly flew into a rage because the senior citizen fed her dog 'human' food
Get your a** up and go to f***ing bed!' Floyd is heard in the video yelling at her seemingly helpless charge. 'Go ahead, damn it!'
She delivers five blows to the patient's head before the victim rises to her feet with visible difficulty.
PHOTO: Wanted: Home health aide Brenda Floyd is now a fugitive wanted on a charge of assault with bodily injury on the elderly/disabled
As the elderly woman crosses the living room on her way to the bedroom while leaning heavily on her walker, Floyd confront her.
'I said, why do you feed the dog human food? Why do you keep feeding that dog human food?' she demands angrily.
PHOTO: Foul-mouthed tirade: In the video, Floyd is seen confronting the frail-looking victim and hurling profanities at her
The patient feebly replies that she did not do it, which appears to make Brenda Floyd even angrier
'Shut the f*** up! Yes, you did!' she howls at the victim. 'Stop lying to me, bitch!' Floyd strikes the woman several more times before she exits the living room, then is heard delivering even more blows off camera while continuing to berate the senior.
PHOTO: Violent attack: The clip shows Floyd delivering numerous blows to the patient's head
Floyd is described as a white female with black hair and brown eyes. She is approximately 5 feet 2 inches tall and weighs 215lbs.
PHOTO: The woman denies feeding her dog 'people' food, which prompts her caretaker to repeatedly strike her in the head while shouting abuse
A reward of up to $5,000 is being offered by Crime Stoppers for information leading to the suspect's arrest.
PHOTO: Floyd is heard delivering even more blows off camera while continuing to berate the senior
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