Hmmm…..
Gotta make a video…
Should I go for a happy fun time topic to keep the crybabies happy?….
Or a topic with actual substance that presents ideas that aren't just a version of what
literally every other YouTuber is doing….
tough one…
I DID make them pretty mad with that title last week… hmmmm… aaaahhhhh *censored*
it.
I'm talking about Kirby Star Allies being a half assed introduction to Switch.
I have a tricky history with the Kirby franchise.
I love the character, think the copy concept was and is brilliant, and I love how Nintendo
likes to fittingly use it as their canvas for weird and crazy ideas.
ON THE FLIP SIDE, I've recently started to skip out on a lot these games because since
its introduction to the gaming world, it's been delegated to being the late swan song
for whatever platform it's being released on.
Not only that, but Kirby games as of late lacked in the scope department in my opinion.
Kirby is amongst the most famous I.P in gaming.
I think Nintendo should really double down on that character and world to make a game
truly worthy of the legendary status that series undoubtedly has.
Not just make games that are stop gaps like Star Allies seems to be.
AND DON'T GET ME WRONG I think Kirby Star Allies looks great for what it is and is as
a result one of the more exciting games in the upcoming Nintendo Switch games rooster,
I have it pre ordered and will be playing through it as soon as I get my hands on it.
I just think Kirby is way past due for a WAY more ambitious title than this.
AND YES, I understand Kirby games don't sell THAT well in the grand scheme of things.
These games tend to be in the tier below Zelda.
BUT, I'd argue the strategy with this franchises releases is the problem.
It's a self fulfilling prophecy of sorts.
Small game from big company will likely yield lowers sales than a bigger game that really
exemplifies what that company is capable of.
Just look at the last 2 major console Kirby games.
Both of them have largely been done by the Kirby franchise in the past.
Kirby and the Rainbow Curse on the Wii U is a sequel of sorts to Kirby Canvas Curse on
Nintendo DS.
Arguably, the only interesting element of that was the presentation.
I was and still am really into the clay motion look of the game, but, it entirely based around
a mechanic that I feel would be more interesting as a piece of a larger puzzle than it ended
up being in a full game.
Especially once they stretched it out into 2 games.
Now with Star Allies it feels like we're getting a bit of a marriage between Squeak
Squad for Nintendo DS and Return to Dream Land for the Wii.
I'm all about reusing and improving older concepts but in the context of Kirby I think
it generally leaves the resulting games feeling smaller in scope and honestly a waste of a
Kirby game.
SO!
I'm going to talk about my DREAM KIRBY GAME!
We'll see how Kirby Star Allies stacks up next month.
But for now, I want to talk about a bit of what if.
Let me know what you think in the comments.
First & foremost I want to see how Kirby would fair in 3D.
For whatever reason Kirby is the only major Nintendo I.P that hasn't made the jump in
a main line game (although... to be fair.... what even IS a main line Kirby game?
Air Ride doesn't count... does it?)
After all, Kirby hasn't proven to be as... um... problematic to make play well in 3D
as fellow iconic franchises like Sonic, Mega Man, or even Donkey Kong.
SOOO why not give it a shot with Kirby?
They've partially already solved for Kirby's ability to float and his pacing, and just
general movement by way of Kirby Air Ride, so, why not fine tune that into something
worthy of a full action adventure game?
As a matter of fact, HAL Laboratory (the development studio behind the Kirby franchise) has expressed
their interest in making a full on 3D Kirby game like this in the past.
In a 2015 interview with vg247 when asked about the possibility of such a game, HAL
Laboratory director Shinya Kumazaki said "We're really interested in making a fully 3D Kirby
game!
I suspect there are also more than a few users who'd appreciate being able to freely run
around a sprawling map, fighting with copy abilities.
In one of our previous titles, Kirby Air Ride, there was a mode called City Trial which saw
players racing around a large 3D city area on Air Ride Machines.
It definitely showed off how well the combination of the Kirby style action and 3D environment
works, so I think it's certainly a possibility given how much Kirby is capable of!"
I think there's a lot to be gained from taking what they learned from that experience
in addition to what that team can glean from other big entries in Nintendo franchises as
of late.
Kumazaki said something about big sprawling maps in that particular quote and I agree
with the sentiment BUT I think the immediate assumption most would get from that is bringing
that series into an open world.
I COMPLETELY disagree with this particular idea.
I believe that throwing Kirby into an open world would run the risk of the game as a
whole feeling vapid, uninteresting, and relatively purposeless.
All the while, they can't necessarily go in the Odyssey direction either.
Kirby is definitely a series that would benefit from the Mario Odyssey styled sandboxes.
The problem is, Cappy kind of takes some of the wind out of Kirby's sails with the capture
mechanic so making a game to close to that style could lead to Kirby's 1st big 3D game
feel samey.
Obviously, this shouldn't mean they should shy away from the Copy ability.
There's a fair amount of potential in what separates Kirby as a character and how HE
himself controls, the act of inhaling is considerably different from throwing cap and is it's
own form of combat at time (as well as puzzle solving even.)
& ultimately the ability to absorb enemies in Kirby is iconic so it CAN'T go anywhere.
Also, for what it's worth, the abilities that Kirby gains are wholly additive while
what Mario gains is more of a pointed give and take.
Kirby has the advantage in flexibility for each copy ability.
In Kirby, the challenge is less about using abilities for movement and more about using
them for combat.
As such, if Kirby in 3D doubles down on that I think it can comfortably set itself apart
from Odyssey.
Also, it could stand to gain a lot from the chemistry engine used in Breath of the wild.
This adds the potential of a rock paper scissor element to combat, an avenue for environmental
puzzle solving, and I mean, come on, it just makes sense with Kirby's schtick.
But, that's not enough.
Kirby needs to set itself apart from just being a refined version of the best parts
of Odyssey and Breath of the Wild with a Kirby flair.
It needs a Kirby exclusive spin.
Something they could revolve the entire game around.
But, what could that be?
I think the clear answer is his Warp Star.
Making that a major mechanic I feel could be very interesting in an action adventure
game.
It could both tie into the gameplay & plot by being the ultimate end goal and the obvious
form of transportation.
In addition to that introducing grand space boss battles to the series would make a lot
of sense for a star warrior.
Maybe space becomes a big part of Kirby's progression.
Finding a fire planet improves Kirby's fire copy abilities and so on.
Space up until now has been an in my opinion criminally underutilized thing in Kirby games.
If there needs to be a hub world, make it space.
Easy.
This would even open up the possibility of DLC.
New copy abilities only made possible by new planet DLC perhaps?
After all, Nintendo is clearly planning to utilize DLC to prolong the life of their game.
It wouldn't shock me to see something of this magnitude being implemented in a full
fledged 3D action adventure Kirby game.
In the process of all of this let's either completely nix multiplayer or completely revamp
it.
The only way I'd be open to multiplayer in this is if they use either Meta Knight
or Dedede and make them unique compared to Kirby.
We don't need another Nintendo co-op game where every player controls a character that
plays essentially the same.
Allow for the characters abilities to elevate each other in some way.
Not to the extent that the level is impossible without a particular player for the times
when you're playing alone.
Just in a way that when you ARE playing with someone their presence feels additive.
UNLESS they do an Air Ride racing mode.
They can do that.
I'll allow it.
I mean, why not?
If the inspiration for a full on 3D Kirby action game was Air Ride it's only right
to use some of the new assets in a mode like that.
It's a snake eats its tail sort of situation.
In Air Ride we had a bare bones skeleton of what could become an action game.
In the action game, implement a smaller scaled version of Air Ride using vertical slants
of planets from the main game.
Honestly, a better introduction to Switch doesn't even have to be THAT ambitious of
an affair either.
It could just as easily be a 2D game with a new major mechanic that we haven't seen
before.
Wii got Kirby's Epic Yarn and GameCube got Kirby Air Ride.
Why did Wii U and now Switch have to get versions of concepts we've seen in the franchise
already?
For me, Switch has been a place for new and improved.
Breath of the Wild & Super Mario Odyssey proved that grand adventures are more than welcome
on Switch.
Their I.P should all get similar treatment.
Not just in the typical sequel way, but huge best of show level entries in the franchise.
I'm positive the 1st thing people in the comments that will disagree with me on is
the sales that the franchise gets but, I think that's missing the forest for the trees.
Breath of the Wild was huge not because it was Zelda but because it was a THE BEST Zelda.
THE BEST Kirby with a grand scale could attract players in the same way.
There's no doubt about that.
Also, shut up about the kids thing.
Kirby is enjoyable for older players as well.
As long as you're not pretentious.
Anyway, I think Kirby deserves the same level of franchise defining shakeup on Switch what
we're getting feels like not just filler for the games lineup, but, for the series
overall.
That's disappointing.
I think Kirby can be much more.
But who knows.
Maybe that's just me.
Maybe I'm the only one.
BUT as always, those are MY thoughts what do YOU think?
Would you be exciting to see a major 3D Kirby game?
Or are you fine with the types of games we've been getting?
Let me know in the comments!
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Ok.
That's it for me.
See you next week.
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