Well, today I'm doing here a tutorial on a technique that has people who think it's fake,
but it is not. check this out ...
Well, to start a quick explanation of what's going on.
on Killer Instinct, whenever you do a Special Move in the air, you can repeat that on the last frame before you hit the ground.
It's not a rule, but it works with most characters.
It's basically the same rationale used in Floor Finisher.
Basic Floor Finisher Tutorial in description.
The Trail Blazer, that is being used in this combo,
Cinder is in the last frame before the ground.
It's like he's on the ground and in the air at the same time.
This combo basically consists of not letting Cinder get out of this position.
So to start this combo you need to do forward, forward, diagonal up + punch.
It works with any of the punches, but I have more ease starting with Y.
Some players can only start with X. others with L,
test there to see which will be the easiest for you.
After that the only thing to do is forward, forward, X.
But a detail, if you jump too high the 2nd Trail Blazer will be defensible,
so, you need to jump the strictly necessary for the Cinder, get off the ground,
and can hit your opponent as low as possible.
not to mention that if Cinder jumps too high, the combo will not work.
After the initial Trail Blazer you can"t be nervous and doing forward, forward, X like a madman,
there is a right time to do this.
The 2nd Trail Blazer you will have to wait until the last frame before Cinder hits the ground.
If you make a mistake or Cinder will do nothing or he'll do the Trail Blazer on the floor,
and the Trail Blazer on the ground will bring down the opponent.
After the 2nd Trail Blazer you now have to keep Cinder at that height.
And for this you have to do the Trail Blazer on the right time
always when Cinder is coming back for humanoid animation.
To do forward, forward, X desperately will make your combo fails in the 2nd move.
This combo has a right time,
just train yourself a little until your hand gets used to it.
I"ll now leave a video with the commands passing at the bottom of the screen,
first at normal speed and then in slow motion.
Note that X is only pressed when Cinder returns to human form.
with training your hand will record this timing.
Remember that this combo is Unbreakable,
but it is very difficult for someone or the CPU to accept because of the beginning.
But there's a way for everything.
This combo isn't easy, but with practice you will be able to do a 6 hits without major problems.
It works against all the characters,
but for you to advance beyond the 10 hits the Thunder Stage will help a lot.
Get ready for a lot of anger, cramp in your fingers, a desire to break control and hit the wall
is serious, above the 10 hits this combo really hurts the hand.
Just try to find the right time for the combo and take it easy on your practice.
Any questions leave in comments
Like this video, Subscribe, that I intend to do some more tutorials like this,
Thanks for watching, sorry for the google english...
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