Monday, October 30, 2017

Youtube daily report Oct 30 2017

Bourtzi is an island with an area of 30 acres in the eastern entrance of the harbor of Poros

On the island there was a castle from the Byzantine era, but what is being preserved today was built on Capodistrias by the Bavarian philhellin Heideck

It is well known that the small island was used as a naval base by the Byzantine Fleet during the 7th century AD

The present castle was built in 1826 by Bavarian Carl Wilhelm von Heideck, (1788-1861) when he was chairman of the the fundraising committee

The castle played an important role in the revolt of Miaoulis in 1831

For more infomation >> Μπούρτζι Πόρου - Castle of Poros {HD| ♪|drone} - Duration: 3:58.

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"Un milione di like": Anna Tatangelo festeggia in lingerie sexy - Duration: 1:09.

For more infomation >> "Un milione di like": Anna Tatangelo festeggia in lingerie sexy - Duration: 1:09.

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GF Vip, Veronica Angeloni a ruota libera contro i concorrenti della casa - Duration: 4:18.

For more infomation >> GF Vip, Veronica Angeloni a ruota libera contro i concorrenti della casa - Duration: 4:18.

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Peugeot 206 1.4 GENTRY, 5DEURS, MAMS TAXI, NWE DISTR RIEM ... STARTEN en RIJDEN auto - Duration: 0:56.

For more infomation >> Peugeot 206 1.4 GENTRY, 5DEURS, MAMS TAXI, NWE DISTR RIEM ... STARTEN en RIJDEN auto - Duration: 0:56.

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Aengus and Aleda | Sims 2 Halloween Special | Part 4 - Duration: 7:08.

Aleda: Maura Mortis and Gareth Mortis... Both died in 1852..

Aleda: Mother and father? No.. It can't be.. But.. that's impossible!

Gareth: Oh, Aleda, my sweet child. Nothing is impossible. Daddy can make it all happen. Anything for you, dear...

Gareth: (Laughs) What a load of pumpkin guts! Me? A father? I'd rather give up the rest of my eternity alive!

Aleda: ...Father? You're.. Alive?

Gareth: Idiot child! What does it look like? Of course I am!

Gareth: I cannot believe I had to put up with you and your obnoxious brother for so long. Finally it's coming to an end.

Aleda: I don't understand.. What is happening? You're not my real father.. A-Are you?

Gareth: (Laughs)

Gareth: Oh sweetie. I can't stand that worried expression. Why don't you try smiling?

Gareth: Oh sweetie. I can't stand that worried expression. Why don't you try smiling?

Aleda: Y-You took us, didn't you? From our mother. Our real mother.

Aleda: Why?! Explain to me! Why would you do this?!

Gareth: Oh, but it's such a bore to explain EVERYTHING..

Gareth: Plus, it's no use to a person who's about to die, I mean what would be the point?

Aleda: ..What do you mean..?

Gareth: (Hisses)

Aleda: (Scream)

Aengus: Aleda..?

Maura: NO, BABYBEAR, NO!

Gareth: (Hisses)

Maura: I SAID NO.

Gareth: (Hisses sadly) But she's practically ready!

Maura: I told you, we have to wait for their 18th birthday, which is tomorrow. October 31st! Don't make our ten year long wait be for nothing!

Gareth: Alright fine, muffin.

Maura: That's my pookie bear!

Maura: MUAH!

Maura: ...Now, where's that boy at? Tell me, young lady!

Aleda: (Quietly weeping)

Maura: Guess we're not gonna get any answers from this wimp. He must be nearby. Fang, go get Aengus!

Fang: (Meows)

Fang: (Growls)

Maura: Oh.. You don't say..?

Aleda: Aengus!

Maura: Ah, good! We have you both now. Guards! Take them to the mansion!

Maura: We'll return for you at midnight. Enjoy the rest of your time alive!

Gareth: And just so you know, that's in one hour.

Gareth: Don't bother with coming up with a plan against us, you won't succeed. Do the easy thing and accept your fate.

Maura & Gareth: (Evil laugh)

Aengus: ...How could they go from such loving, caring parents... to this..?

Aleda: It just shows they were never our parents to begin with.. It's all been a lie.

Aengus: The story Ambrose told us.. And the painting.. We have a mother. A real mother. And she could still be out there.

Aleda: Or she really did die that day and Gareth and Maura took her body away.

Aengus: Come on, Aleda. Be a bit more optimistic.

Aleda: I can't.. Our lives aren't what we thought they were, and now we're about to die. Everything feels hopeless.

For more infomation >> Aengus and Aleda | Sims 2 Halloween Special | Part 4 - Duration: 7:08.

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Peugeot 3008 1.6 HDIF 115 PK LAGE KILOMETERSTAND - Duration: 0:54.

For more infomation >> Peugeot 3008 1.6 HDIF 115 PK LAGE KILOMETERSTAND - Duration: 0:54.

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Faire son calendrier de l'avent maison - Duration: 1:17.

For more infomation >> Faire son calendrier de l'avent maison - Duration: 1:17.

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Pour Charlotte de Turckheim, son ex Jean-Christophe Cambadélis - Duration: 2:32.

For more infomation >> Pour Charlotte de Turckheim, son ex Jean-Christophe Cambadélis - Duration: 2:32.

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Thor: Ragnarok

For more infomation >> Thor: Ragnarok

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Jan Hagerup, H - Duration: 0:58.

For more infomation >> Jan Hagerup, H - Duration: 0:58.

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Kleine Uitleg... |SignerDemelza - Duration: 1:07.

For more infomation >> Kleine Uitleg... |SignerDemelza - Duration: 1:07.

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Volkswagen Golf 1.6 TDI TRENDLINE BLUEMOTION, NAVIGATIE,AIRCO ECC,CRUISE C,ELEK RAMEN, CENTR VERGR - Duration: 1:00.

For more infomation >> Volkswagen Golf 1.6 TDI TRENDLINE BLUEMOTION, NAVIGATIE,AIRCO ECC,CRUISE C,ELEK RAMEN, CENTR VERGR - Duration: 1:00.

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Opel Meriva 1.6 CDTI DESIGN EDITION,110 PK AIRCO,CRUISE C,ELEK RAMEN,CENTR VERGR. - Duration: 0:58.

For more infomation >> Opel Meriva 1.6 CDTI DESIGN EDITION,110 PK AIRCO,CRUISE C,ELEK RAMEN,CENTR VERGR. - Duration: 0:58.

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YouTube TV Now Available

For more infomation >> YouTube TV Now Available

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DSC 0639 - Duration: 0:11.

Hello and this is our group presentation about

Game theory

This board/example will be explained by one of my group mates

Brylle Cochoty

For more infomation >> DSC 0639 - Duration: 0:11.

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Consumers spend less time and money on 'freemium' video games - Duration: 3:22.

Would you enjoy playing a video game more if it was free to start playing and then you pay for the extras later?

You might say 'yes of course', but a study by Joost Rietveld

of Rotterdam School of Management, Erasmus University

now shows that people are willing to spend more time and money on games

they must pay for before, the start screen even comes up.

Traditionally, video games were sold as hardcopy products in stores such as Toys "R"Us or GameStop.

I would say, ever since the mid 2000s, the industry has transitioned into a digital product offering,

where games are sold digitally via online stores such as Steam or the iOS App Store.

This transition means that video game publishers have to think carefully about the business model

that they use to commercialise their video games.

For example, video game publishers can choose to let consumers download and play certain content for free.

And then entice them to pay for additional content later on,

after they've already downloaded and played some of the content for free.

This business model is referred to as the freemium business model

Video game publishers are faced with another critical choice.

And that is the extent to which they want to break up their content into smaller packages, that are then paid for by consumers.

But actually, we know very little about how these choices affect

consumer's decisions to spend time on video games and their willingness to pay for these video games.

To find out, I designed an experiment.

I took an existing game, and I presented it to half of my participants as a paid game.

I presented the same game to the other half of my participants as a free game.

What I discovered was that, even though the game was the exact same for both groups of participants,

participants that were presented the paid version of the video game were willing to spend more money on the game as a whole,

they were willing to spend more time in the video game,

and they were willing to spend more for paid extras that were offered in the video game.

And I believe that there is an important psychological explanation for this effect.

When consumers first pay for a product,

they have made a financial investment into that product and that makes them much more

willing to spend additional time and money on that particular product to get that product's worth.

I also conducted a second experiment, to find out

how participants would react to the number of paid extras that would be offered in a video game.

What I found was that participants who were presented with multiple options

were much more likely to choose one of these options

and they were also more willing to spend money on these options.

I believe that there's a simple explanation for this finding.

Consumers differ in terms of their tastes and preferences, and by giving them the option to choose from a menu of extras

you allow them to choose a combination of extras that best fits their preferences

So all in all, my results suggest that video game publishers that want to create the most value for themselves as well as for their players,

should sell video games that are premium or paid for

and offer many paid extras in those video games.

I also believe that these lessons apply to other markets, such as mobile applications in the app store,

or publisher selling digital newspapers.

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