Saturday, January 26, 2019

Youtube daily report Jan 26 2019

 The Mavericks could be looking to acquire a star.  Dallas has inquired about dealing for Hornets guard Kemba Walker, according to a report from The Athletic, which cites unidentified league sources

Charlotte, however, is not interested in moving the 28-year-old.  Hornets owner Michael Jordan instead is hoping to re-sign Walker, who will become a free agent this summer

 Walker is averaging a career-high 25 points and 5.6 assists in 34.2 minutes per game this season

He's shooting 43.5 percent from the field and 35.7 percent from 3-point range. Read This http://images

performgroup.com/di/library/omnisport/e5/7b/walkerkemba-111016-getty-us-ftr_dopcsl4hv3o318m83sefvhuz3

jpg?t=1283863504&w=178 Hornets G Kemba Walker on if he's a superstar: 'I don't know if I can put myself in that category' E

Jay Zarett http://images.performgroup.com/di/library/omnisport/df/92/brown-brett-usnews-012319-ftr-getty_1psvbkr83wbbx1t60pqzeupvnr

jpg?t=2089331608&w=178 NBA trade rumors: 76ers looking to add wing player, center before deadline E

Jay Zarett  Charlotte originally selected Walker with the ninth pick in the 2011 draft

The two-time All-Star has spent all eight of his NBA seasons with the franchise.  The Hornets will face the Grizzlies in Memphis on Wednesday

They'll enter that matchup with a 22-24 record.

For more infomation >> NBA trade rumors: Mavericks have inquired about dealing for Hornets star Kemba Walker - Duration: 1:50.

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House / Techno Dj Mix Set 1 - 2019 Hamburg ELECTRONIX - Duration: 1:24:19.

House / Techno Dj Mix Set 1 - 2019 Hamburg ELECTRONIX

For more infomation >> House / Techno Dj Mix Set 1 - 2019 Hamburg ELECTRONIX - Duration: 1:24:19.

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Acun Ilıcalı Kanser Hastası Canerin Dileğini Gerçekleştirdi - Duration: 5:33.

For more infomation >> Acun Ilıcalı Kanser Hastası Canerin Dileğini Gerçekleştirdi - Duration: 5:33.

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BOYSEN/ANDERSEN BAND AT DROP INN 4/ - November 2018 - Duration: 14:06.

For more infomation >> BOYSEN/ANDERSEN BAND AT DROP INN 4/ - November 2018 - Duration: 14:06.

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Rap do Meliodas (Nanatsu no Taizai) | TORNEIO GEEK 2019 – EVENTO SIDNEY SCACCIO NOS BEATS - Tek - Duration: 4:02.

For more infomation >> Rap do Meliodas (Nanatsu no Taizai) | TORNEIO GEEK 2019 – EVENTO SIDNEY SCACCIO NOS BEATS - Tek - Duration: 4:02.

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Γιάννα Τερζή: Αυτή είναι η πραγματική σχέση που έχει με τον πατέρα της| News | fthis.gr - Duration: 2:22.

 Μία εκ βαθέων συνέντευξη έδωσε στην εφημερίδα Realnews, η Γιάννα Τερζή.  Η γνωστή τραγουδίστρια μεταξύ άλλων αποκάλυψε την πραγματική σχέση που έχει με τον πατέρα της, Πασχάλη Τερζή

 «Παρόλο που είμαι ταυτισμένη µε τον πατέρα µου, έχουμε μια σχέση αλληλοσεβασμού

Είναι ένας ευθύς και αληθινός άνθρωπος, έτσι µας μεγάλωσε και µας έχει βγει σε καλό

Εμείς ήμασταν και είμαστε πάντα ενωμένοι και δεν έχουμε έρθει ποτέ σε ρήξη μεταξύ µας

Είμαι πολύ μεγάλη για να λέω τα προβλήματά µου στον πατέρα µου, τα λύνω μόνη µου

Ο πατέρας µου ήταν άλλης γενιάς τραγουδιστής, συνέβαιναν άλλα πράγματα τότε. Είναι πάντα θετικός, μένει στην ουσία και θέλει να μένω κι εγώ στην ουσία των πραγμάτων

Αν δώσεις περισσότερη σημασία στα τριγύρω και όχι στη δουλειά σου, τότε χάνεις το νόημα

Θα ήθελα πολύ να γράψουμε ένα κομμάτι μαζί, δεν ξέρω όμως σε τι διάθεση θα τον βρω, γιατί έχει αποσυρθεί και δεν έχει πρόθεση να ξαναμπεί στο παιχνίδι

Αν όμως του αρέσει το κομμάτι, μπορεί και να γίνει απλά και αυθόρμητα».

For more infomation >> Γιάννα Τερζή: Αυτή είναι η πραγματική σχέση που έχει με τον πατέρα της| News | fthis.gr - Duration: 2:22.

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Acun Ilıcalı Kanser Hastası Canerin Dileğini Gerçekleştirdi - Duration: 5:33.

For more infomation >> Acun Ilıcalı Kanser Hastası Canerin Dileğini Gerçekleştirdi - Duration: 5:33.

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Pittura e Colore articoli per la casa famiglia #6 I Pittura teiere - Duration: 2:37.

For more infomation >> Pittura e Colore articoli per la casa famiglia #6 I Pittura teiere - Duration: 2:37.

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Acun Ilıcalı Kanser Hastası Canerin Dileğini Gerçekleştirdi - Duration: 5:33.

For more infomation >> Acun Ilıcalı Kanser Hastası Canerin Dileğini Gerçekleştirdi - Duration: 5:33.

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Console/Controller Fortnite Is Broken...Here's Why! (PS4 + Xbox Fortnite Battle Royale) - Duration: 11:00.

Hey what is going on guys, in this video today we're gonna be going over the biggest problems

with controller/console Fortnite.

I actually made a video about this same topic a while back, maybe 5 or 6 months ago, and

it's good to see that the majority of problems I covered in that video have for the most

part been solved.

We've seen the addition of things like custom button binds, building sensitivity multiplier,

and builder pro builds instantly, all of which have gone a long way when it comes to leveling

the playing field between mouse and keyboard Fortnite vs. controller Fortnite.

However, it still definitely isn't perfect.

There are some major issues that if handled correctly, could make the game so much better

for so many Fortnite players.

And me personally, I'm someone that's played with a controller since the very begging.

I've played on console, I've played on PC, I know what it's like from pretty much every

perspective, so I feel like this is a topic thats really right up my alley.

And, I know the majority of my viewers are either console or controller players, so a

lot of you guys will probably be able to relate to most of the things we discuss.

So, without further ado, let's get right into it.

Alright so let's start this video off by discussing the FPS problems of console Fortnite.

In my opinion, the max FPS advantage that PC Fortnite has over console Fortnite is the

biggest reason the 2 platforms aren't on an even playing field.

And unfortunately, due to the fact that every single model of the PS4 and Xbox is capped

at 60 FPS, this is a problem that, to my knowledge at least, is pretty much unfixable.

However, the max FPS being capped at 60 isn't the issue that I want to focus on in this

section because that isn't really a Fortnite problem.

What I want to focus on is the amount of frame rate drop that console Fortnite players have

to deal with on a daily basis, and why Epic IS responsible for THAT problem.

Let's start with the most extreme example of this.

So, I don't know how many of you guys watching this video have ever played in a ery populated

scrim lobby on console before, if you have I'm sure you know what I'm about to say, and

if you haven't let me paint you a picture of what that's like.

Playing in something like a quote unquote "stacked" tfue or mfam scrim means that there

will be about 40-50 people still alive in the final 3-4 end game circles.

Now, this many people being so close together leads to the game not really being able to

handle it, and it compensates for this by lowering the frames per second each player

is getting.

On PC this is certainly noticeable and it will get definitely players killed from time

to time, but it doesn't even begin to compare to what console players have to deal with.

The FPS that you're getting at this point in the match, honestly, it makes it seem more

like you're playing minecraft or going through one of those paper flipbooks where if you

flip through it really fast, an image starts to move across the pages.

I'm not exaggerating when I say that in a lot of these end game scrim scenarios, the

game is simply borderline unplayable.

There's a reason why for the winter royale, out of the 200 total players who qualified

for the event, I believe 1 played on console.

It's funny because Epic always tries to preach that all Fortnite platforms are on a totally

even playing field, if that's true, why did all of console Fortnite combined make up 0.5%

of qualifying players, while PC made up 99.5% of qualifying players?

There was a somewhat decent amount of controller on PC players who qualified, but only 1 controller

on console.

But, even if you don't play in any kinda of scrims, pop-up cups, or qualifier events with

stacked end games, you're still bound to run into a variety of console performance issues.

Hitches, lag spikes, freezes, random frame drops out of nowhere, I'm sure that kinda

stuff also does happen on PC, but it's on a way way way less consistent basis.

It doesn't matter if you have a regular ps4/xbox, ps4 pro, xbox one x, or any other model, you're

bound to run into these problems.

There's a reason why someone like NickMercs who always played on console, was forced to

play 1 LAN tournament on PC, came back home, and said he could never play on console again

after that.

Now here's whats interesting about this problem.

Many really smart people believe that it could fixed to some degree, or at the very least

improved, by allowing players to play on lower graphical settings.

This is something that's possible on PC fortnite, and, is also possible on other console games

as well.

An example that I saw someone bring up was the game Forza Horizon 4.

On xbox, there's a setting in that game called "performance mode" which when enabled, lowers

the overall quality of the graphics, but allows you to play on 60 FPS vs. the standard 30

FPS that the game usually gets.

If a setting like that can make a different game get an extra 30 FPS, I think it's totally

realistic that something similar on Fortnite could make the game less glitchy and at the

very least feel bit smoother.

And it doesn't even need to be as crazy as entirely new quality modes.

We're in season 7 of Fortnite, and console players still don't have the option to turn

off specific graphic enhancements such as shadows and motion blur.

It just doesn't make a ton of sense to me that guys who play on a $3000 PC can lower

their Fortnite graphics settings, but people playing on a console who are way more likely

to need lower graphic settings can't.

The next thing I wanna dive into are the custom bindings for Fortnite controller players.

Epic really did an incredible job when adding this feature into the game.

And by doing such a good job, they almost leveled the playing field between keyboard

binds and controller binds as much as humanely possible.

The only major binding problem that still remains is the lack of the ability to custom

bind our inventory slots.

Right now, I believe that every button layout for controller Fortnite except for standard

uses the bumpers to switch inventory slots.

So barring any unusual binds, on PS4 that will be your L1 and R1 buttons and on Xbox

it's RB and LB.

On PC however, players are able to bind their inventory slots to whichever buttons they

would like.

And, even though I'm not an expert on keyboard binds specifically, I believe that the most

common way players bind their inventory slots is by binding them to the number keys, so

like 1, 2, 3, 4, 5 or 2, 3, 4, 5, 6.

That is pretty considerable advantage over the way it's done on console for 2 main reasons.

First off, speed.

When each inventory slot is bound to a specific button, you are able to go immediately from

1 slot to another no matter how far apart they are in your inventory.

So, let's say you're healing with a med kit in slot 4 and an enemy suddenly comes out

of nowhere and jumps into your 1x1.

With the press of 1 button you can go from using that med kit in slot 4 to having your

pump shotgun in your hand which was in slot 2.

With a controller however, that same action would instead take multiple button presses.

If you have enough presence to mind in that situation to use L1/LB it would take you 2

button presses: going from slot 4 to slot 3 to slot 2.

However, in my experience.

a lot of players would just use R1/RB in that situation so it would take them 3 button presses:

going from slot 4 to slot 5 to slot 1 and finally to slot 2.

That may not seem like a big deal, but especially in close range fights which is where this

is most critical, those 2 extra button presses are gonna be the difference between you or

your enemy getting that pump shot off first in a lot of cases.

And the second reason why this is important is because of consistency.

If you know every time that slot 4 is the 4 button on your keyboard, you're able to

build muscle memory that allows you to navigate your inventory without looking at it, or even

thinking.

This is especially important in chaotic situations where you don't have time to sit still for

3 seconds and re-arrange your inventory.

Every one on console is so used to setting up their inventory in a specific way that

when you're in a situation where your inventory is something crazy like shotgun - rocket launcher

- healing - AR - healing, it becomes really difficult to navigate.

I actually found a really interesting picture online which offers a potential solution to

this issue.

As you can see, it proposes binding each inventory slot to some combination of L1/LB and R1/RB.

In this example, slot 1 is pressing L1, slot 2 is double tapping L1, slot 3 is double tapping

R1, slot 4 is pressing R1, and slot 5 is pressing R1 and L1 at the same time.

This wouldn't totally fix the speed of switching problem because certain slots would still

take 2 clicks to switch to.

However, it does fix the consistency issue which is a big deal.

And, I'll admit this probably isn't the perfect solution, but, it's just one example of how

the current system could be improved.

And one last thing I just wanna quickly tack on at the end of this video is the sound problem

in Fortnite.

I'll keep it really short because this isn't a problem that's exclusive to console/controller

players, but, apparently the sound quality of the game is worse on console, so, it probably

is a bigger issue on there anyway.

But, I'll give Fortnite props because they really have tried to fix this problem multiple

times.

However, it still is a major weakness of the game.

Footsteps are way too unreliable to be tracked even with a great headset, and so many items/weapons

just have super odd sound levels.

Some things like planes and zombies are way too loud while an item like balloons are totally

silent most of the time.

It's really weird and any kind of improvement would be a huge positive for Fortnite as a

whole.

So I hope you guys enjoyed this video and if you watched the entire thing be sure to

let me know with a comment down in the comment section below.

I wanna know, when you play fortnite are you a console player, mouse and keyboard on pc

player, or controller on pc players?

Be sure to leave a like, leave a comment subscribe, turn on post notifications, do whatever the

heck you want, and I will catch you guys next time.

For more infomation >> Console/Controller Fortnite Is Broken...Here's Why! (PS4 + Xbox Fortnite Battle Royale) - Duration: 11:00.

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Sami Yusuf - Grounded (Urdu/Hindi Version) ft. Saad Salman - Duration: 3:21.

When this heart is comfortless

And there come night full of woe

I can still go through all this

If you're with me

These days of distress have kept me grounded

I know these falls have kept me humble

I have always been grateful to you

I could take it, I would not break

If you're with me

How great it would be

In a life before, Many years were bleak

But the highs are born from the lows

These days of distress have kept me grounded

I know these falls have kept me humble

I have always been grateful to you

I could take it, I would not break

If you're with me

How great it would be

If you're with me

I will never be defeated

If you're with me

How great it would be

If you're with me

How great it would be

If you're with me

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