Hello everyone! I'm Bunnai and welcome to my channel. I made this video to cover
the tips and topics you really should know about before playing closers
especially if you're new and just starting out. Hopefully this video will
help you become more informative so you don't go blindly into Alpha, Closed Beta
or even Open Beta testing. Reminder that this is still alpha testing things could
change but generally comparing to other servers
the start out is very similar. The exception with us is that we start off
with revamps. Anyways, let's get started.
To delete your character you have to click on fire closer and then wait two
days before you can finalize your decision. After two days you can
permanently delete your closer or character and instantly reused your
in-game name so I use Haku, fire, cannot be restored, confirm. waiting
waiting waiting okay recruit member the name I used earlier and it moves you to tutorial.
For dungeons you go to a machine called OpsMinder version nine. Here you can
see all the dungeons on left side and difficulties on the right side. Recon,
patrol, skirmish you can think of them as easy, medium, and hard. Later you unlock
extreme mode which is called assault. You see that starting in Han high school and
later areas. You can't jump ahead in this game you have to follow a sequence by
clearing recon which unlocks patrol which unlocks skirmish and also the next
dungeon. I recommend you following the story quests because it not only gives
you exp it gives you skill points, rare items and other goodies that you're gonna
need. After clearing a certain amount of quests in the area you unlock rewards
based off clearance so remember to claim those.
For enhancement and tuning you go to the gear booster machine. There are many
methods to enhance your gear. I'm just gonna start with the gear booster
fuels. These basically add a +1 one to whatever enhancement you have at a
100 percent chance. They also go in a sequence so if I'm gonna plus one this
Fuel I would get me to a +2 then +3 up to a +4. Then I have to
move on to Fuel II for +5, +6, +7 enhancement. Again Fuel III for +8, +9 and lastly
Fuel IV for a +10. Anything higher than a +10 I have to RNG for which
comes with penalties such as contamination, gear breaking,
reset enhancement. You can use any of the grade Fuels to enhance past that
but the lower you use the higher chance for penalty. To increase your chances you
would use the highest grade feel and you would also use additives like this one.
They increase your success chance greatly. There are also additives that
prevent penalties too. Prevent: contamination, prevent breakage, etc.
Next, the one course shots. These just instantly give you whatever enhancement
it says so for example jump straight to instant +11. The next is RNG
prototype fuels. These are randomized enhancement use it and you get a
randomized one. Next is tuning or re-identification. So when you identify your
gear you get a certain set of tunes. You can choose to full tune it or select
it and partially tune them, but if you partial tune it-
they use these tuning components while full tuning does not. You're also limited on
tune counts as you can see under the tunes or identities--remaining tuning
count nine in gray once you use it up you won't be able to tune your gear
anymore but you can always reset them with equalizers.
You can also tune up your costume or upgrade your costume. Well it's already
at the max but you can upgrade a one-star costume to a two-star with
these green fibers and then to two-star to three-star with yellow fibers. If you
go to the matter mixture under consumables you can also craft
equalizers components and gear Fuels. What I see about the gear Fuel though is that
you can use Fuel I to get to the second one and then Fuel II to get to Fuel
III, Fuel III to get to Fuel IV, which is a plus 10. So all your end game gear should be plus
10. With this section I want to go over a little bit about bank space, inventory
space and some items and skills to make note of. You start off with four rows of
inventory space. You can unlock more with in-game currency, but once you hit a
certain point you're going to have to use EMP and cash. For bank space you
can unlock all the way to the bottom. account space you're given three free
rows, expansion requires EMP. Items to make note of: talismans,
these are stat boosters. You get a lot throughout the game. Stamina potions
these will be important early game while you level, but less important time game.
Currently the only way to get them is by getting the 30 PvP win achievement, which
can be done on alts as well then bank shared to your main. You can also farm
DoppledGanger dungeons daily. They drop it here too. You can craft them at the
matter mixer for 3m and progressing through the story gives you
a few as well. Skill cubes! So when your skill reaches
level 10 it opens up a fourth slot where you can put in your skill cubes
that enhances the skill. For a general generic skill build you should get all
your skills to level 10 and then max out your finishing move or special moves.
I also recommend maxing out your Cancel skill it reduces the cool down of
this by almost 1/2 and it's also your most reliant escape skill. As for
passives these are up to you. The only thing I recommend is putting one point
into a critical phase force because at level one it gives 2.50% while
the others don't get as much. The next item is Lucky Phase Tokens - you get
these from the Union watch quests. Do these daily. Then you can go to the
matter mixer and then use the lucky face tokens to crafts fibers. Fibers are used
to upgrade your costumes. The green one is used to upgrade star 1 to star 2
costumes and the yellow is to upgrade star 2 to star 3 costumes. I
recommend just craft what you need, but I do recommend the yellow one.
Just craft the yellow one. The last thing to make note of is diary of the veteran
agent. You get this throughout playing the game and then you can go to any area
to craft these veteran agent boxes that give you randomized gear of that area.
These gear however become irrelevant when you get to endgame but just
something extra for you to know. For Special Op dungeons you click on this red
alert button. Here you can see all the dungeons that you can do daily. They also
don't consume stamina and they drop rare and useful items that you're going to
need. There's also a daily clear bonus on the right depending on how many dungeons
you've cleared, you can unlock these rewards. Another thing to note is this
dimensional DoppleGanger dungeon. It provides
exp and since these dungeons don't consume stamina you should definitely do
it for levels. So these red and blue tokens that you get
you can go to the matter mixture to craft rare items, consumables and things you
need in general. and lastly, for the Special Ops is the special sector
support repeatable quest. Basically this you go to do station, talk to the bank
lady commander song to get the quest once you get the quest these middle three
dungeons will start dropping special sector clearance coins. Once you
have enough you can go turn the quest in and you get these gold boxes that give a ton
of gold. This quest also gives a little bit of exp as well. Definitely do them
daily to the best that you can. When you reach to tower there are two things you
need to know. The first is after clearing all the quest in the area you get a
free Dioxide cleaner. This basically decontaminates any contaminated gear
you got while enhancing. The second thing is the training program virtual tower. It's
an optional side-quests that gives you a rare access pass with good stats. You
can further upgrade it to an elite version that gives 15% crit damage bonus
and some extra regen. To do the dungeon you have to craft the white disk then to
upgrade, you have to farm the white bug lumps. The access pass fits very well
with the current endgame gear. You have the weapon, one 5/5 set and one
3/5 set, extra slot for the pass. Some people will use 4/5 for
the second set, but there isn't a 4/5 set effect and the fourth piece
doesn't have as good of stats. So when you reach level 55 you unlock a function
called PNA. This basically lets you manually put in PNA genes you acquired
throughout the game and enhance your stats. To require PNA genes you can buy
them from the store, but that's not recommended because you get a lot anyway.
They also sometimes appear in union watch dailies, look out for that. You can
farm them in special ops area as well like all of dragons. They also sometimes
appear in weekly missions, you can also look out for that.
Following to the story mode will give you some as well and lastly if you farm
Planar Gate dungeons from here--red portal, blue portal. These dungeons will
drop PNA genes as well. Note that you can't use all the PNA's. You have
to reach a certain PNA level to use some of them like this one requires me to be
PNA level 20. I'm really low 15 so I have to farm these dungeons to level up my
PNA and that's also the only way you can level it up is by doing planar gate
dungeons. You can also salvage or dismantle
your PNA genes to acquire these red pills and they're used to upgrade your
PNA genes, whatever you choose so just dismantle or salvage things you don't need
to upgrade to the ones you do. So you finally reach level cap and endgame.
There's still things you should be doing: finish up the story quests; continue
running the Special Op dungeon dailies and claiming your daily clear bonuses;
keep doing the special sector support quest. It's repeatable and it gives you a
lot of gold; do your Union wash dailies; optional do your weekly missions for
guild; keep leveling your PA to be able to use higher PNA genes and also try to
acquire higher-level PNA genes from drops or upgrading because they boost
your stats significantly. As for end game gear depending on the damage you deal
for example: Seha--Physical, Sylvi(Seulbi)--magical or Psi and Yuri--hybrid. You
go here to craft elite versions that you can upgrade to epic version. Your goal
is to have all epic gear and the setup is this: Epic weapon, epic 5/5 set, and an
epic 3/5 set. There will be one extra slot and I recommend you using this
training program certificate that you acquired in G Tower Rooftop
because it gives really good stats. Furthermore try to get all your tunes
to S rank, get all your gear to +10, which is fairly easy in this game.
Upgrade your costumes and accessories to three stars and tune them as well. After
you finish all of that and you want to do more there's also teamwork buff.
Basically you level alts and you gain account-wide
stat boosts. So we are reaching the end of my video but I would like to give one
more piece of advice and that is to always try to keep your attacks in the
air for the aerial and chase damage bonuses. Furthermore, I know not every
single detail was covered, but hopefully these tips and advice's mentioned in the
video would be a good starting point to help you become knowledgeable and
prepared for the remaining weeks of Alpha testing, the upcoming Close Beta
and the future Open Beta release. Thank you so much you guys for watching this
video. If you found it to be helpful in any way give the video a like and feel
free to subscribe for future guides, gameplays, and giveaways. See you next
time!
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